http://bulk2.destructoid.com/ul/184131-menu_SpecialEvents.jpg
They think the soap on the SLS is a livery lol...
They think the soap on the SLS is a livery lol...
They think the soap on the SLS is a livery lol...
That's just in yens, so you can drop two zeroes out!![]()
i guess we start off with 1million credits?
In the higher quality video of the weather trailer we can see glowing brake discs on the LMP's!!
53 secs in
That last one is either Racing Modification or Racing Number, I would think. But it looks great. They actually WASH the car instead of doing the Hot Wheels Car Wash thing.
Glowing brakes have been in GT for years. Was anybody seriously NOT expecting them to be there? That they would actually take OUT visual features already present in earlier games?In the higher quality video of the weather trailer we can see glowing brake discs on the LMP's!!
53 secs in
Glowing brakes have been in GT for years. Was anybody seriously NOT expecting them to be there? That they would actually take OUT visual features already present in earlier games?
either eiger or a larger version.
Great! Thanks.
Why rescale them when all that will do is stretch the image? There aren't enough native pixels to even warrant doing that.
so.... the embargo is now lifted....
I'm sure i speak on every ones behalf when i say.
I just didn't think this kind of stuff would be possible this gen....it's mind altering, The rain effects, the snow the effects, the night lighting, Like the use of real time headlights that very from HID-regular halogens, I just...didn't think it was possible this gen, maybe next, But, this is just staggering, the amount of love and detail put into this game, And I'm sure today and here on out every body recognizes what a game with a loving development time could be like. And there not even done, now there working on GT6, simply astonishing.
I can just remember the things said about GT5, Stagnant, stopped evolving, passed us the baton, GT is no longer relevant etc. then i sit back, and look at this like, Kaz and PD have done the impossible, It's just so much damn detail packed in it's sickening. ...PD Just Bravo.
The next major feature unveiled was Dynamic Weather which, as you would guess, means the game will throw varying weather systems at you, and you’ve only minimal control over it (like a ‘suggested’ weather type, ranging from Sunny to Cloudy and finally Stormy. These changes simulate everything from temperature and humidity to pressure and beyond. There’s rain, snow, hail, sun, dirt, wind - the works, and it’s all dynamic and may of may not happen at night. So surface conditions will often change and depending on the time of day and your skill level, you might need to brace for impact.
That was it from the guys, though during the Q&A at the end, Yamauchi revealed a funny nugget of info where his engineers apparently cry every day that they’re working on a game of this nature to solid specs of 60 frames-per-second and at 1080p, but when asked if it was actually all that solid, he candidly responded that, ultimately, there wasn’t always going to be a perfect run of things, and that if everything was dialed up on-screen at one time, ie full, crazy weather effects, multiple cars etc, we might very well see the slightest drop in frame-rate. He also said that for that, he hopes we forgive him
That was it from the guys, though during the Q&A at the end, Yamauchi revealed a funny nugget of info where his engineers apparently cry every day that they’re working on a game of this nature to solid specs of 60 frames-per-second and at 1080p, but when asked if it was actually all that solid, he candidly responded that, ultimately, there wasn’t always going to be a perfect run of things, and that if everything was dialed up on-screen at one time, ie full, crazy weather effects, multiple cars etc, we might very well see the slightest drop in frame-rate. He also said that for that, he hopes we forgive him