GT5 Master Track List (NOT a wishlist)

  • Thread starter CyborgGT
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maybe it's a combination of SSR5 and SSR11.

Also, I was playing Ferrari Challenge and noticed that they use Infineon's Motorcycle course. Maybe this is the Ferrari Challenge Course as well and that gots me thinking. If Ferrari is in the game, is there a possibility that Infineon Motorcycle Course will be in, as well.

That's drawing an awfully long bow, don't you think?
 
*shakes head* Tourist Trophy had the Motorcycle Course and Ferrari's in GT5 and I bet there's going to be a Ferrari Challenge series or two in the single make races, so...why not use the "Ferrari Challenge" course of Infineon?
 
Out of curiosity, I loaded up GT1, thinking that mystery SSR section in the video might correlate to the original version of SSR11. The answer is... nope. The length of the tunnel, followed by the raise and then what looks like a pretty speedy right, just doesn't line up with any particular place on SSR11. It doesn't match up with the GT3 version either... but again, it may indeed be SSR11, just with yet another mid-track variation. The trees and the general surroundings make that a logical assumption.

(Side-note: GT1's licenses are still the hardest to gold out of all the full games. Just finished all 24 in... 211 tries. Most of them are less than .1 faster than the gold time...)
 
I don't know why you're all saying that the cars in the trailer came up from a tunnel towards that turn with the lights. That doesn't even match anything on SSR5, either. The tunnel and the overpass could be from SSR5 and the turn with the lit trees could be from SSR11. Or, like I've mentioned it could be a knew SSR course....or it could be an existing course at night that we've just not seen at night before.
 
Fix this:

2) Merge Chamonix and Ice Arena. Again, 1 location, 2 variations.

3) Merge the Paris tracks. Same city, 2 variations. Close enough.




Other than that, good list. Maybe add a locations total as well.

2- Chamonix is in France, Ice Arena is set in Whistler BC, Canada.

3- George V and Opera Paris have completely different layouts, therefore making them individual tracks despite being in the same city.
 
2- Chamonix is in France, Ice Arena is set in Whistler BC, Canada.

3- George V and Opera Paris have completely different layouts, therefore making them individual tracks despite being in the same city.

right. George V goes around the Arc de Triomphe, and Opera Paris is around the Le Grande Roue. (The Ferris Wheel) Two entirely different parts of the city.

NOTE: According to Google Maps, these two landmarks are about 3km away from each other. It would be cool, though, if the two tracks were combined.
 
It would be cool, though, if the two tracks were combined.
Probably far from what you were thinking of but
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Not my work by the way.
 
Also very close to eachother... Eiger and Grindlewald... and the road that connects them... spectacular! Please PD, P2P stages!
 
2- Chamonix is in France, Ice Arena is set in Whistler BC, Canada.
You sure ? Isn't the Ice Arena located right next to the Chamonix track ?

3- George V and Opera Paris have completely different layouts, therefore making them individual tracks despite being in the same city.
He did list the the Tuscan tracks together, which could be even further apart.
And the many Driving Park tracks are unique as well, not sharing an inch of asphalt.
 
The Toscana tracks are fictional, but based in a real location. Like El Capitan and Swiss Alps.

The Paris tracks are based on actual roads. That's why they're called "City" courses. AKA: Street courses.
 
Ice Arena is Whistler BC. It's not very well advertised, but I believe it mentions it in the track selection screen of the game.
 
It's not actually in Whistler - it's just based on the place.

I know that. It's still in Whistler. It's not at Whistler, that's not proper grammar.

It's not really based on anything.They may have just even made a generic mountain environment, and then went looking for a reasonable place to name it after.
 
Who said the game will have all the NASCAR tracks ?

That's right, no one.

Nobody said it, but that's not the point I was bringing up. If PD is expecting people to buy a current NASCAR game without most of the tracks from the series in it, much internet bitching will ensue.

There was no official game for the 2010 season and savvy game players that are NASCAR fans are excited PD is working on adding it to the game a step beyond anything EA has done visually or control wise.

That was the point I was bringing up. I am one of NASCAR's biggest critics and evangelical fan of the ALMS. So I'm not bring up this subject as some crazy NASCAR fan, I'm bring it up as this is suppose to be the game that features WRC, JGTC and NASCAR as its featured racing series.

Wouldn't you then expect for all the tracks to be available?
 
Wouldn't you then expect for all the tracks to be available?

I expected all 1000 cars to be of the same graphical quality. I also expected all cars to feature fully modeled interiors. Unfortunately, we are all finding out that what we think 'makes sense' has little to do with what actually makes it into the game :(
 
Nobody said it, but that's not the point I was bringing up. If PD is expecting people to buy a current NASCAR game without most of the tracks from the series in it, much internet bitching will ensue.

There was no official game for the 2010 season and savvy game players that are NASCAR fans are excited PD is working on adding it to the game a step beyond anything EA has done visually or control wise.

That was the point I was bringing up. I am one of NASCAR's biggest critics and evangelical fan of the ALMS. So I'm not bring up this subject as some crazy NASCAR fan, I'm bring it up as this is suppose to be the game that features WRC, JGTC and NASCAR as its featured racing series.

Wouldn't you then expect for all the tracks to be available?

Are all the JGTC/SuperGT tracks in? Or what about WRC? How about ALMS?

I'm not going to say every NASCAR track is the same... but the ovals are all far more similar to one another than the huge variances between tracks in other disciplines. Besides, this isn't some replacement for a full-on, NASCAR game. PD tends to give us a wide-ranging taster of the automotive landscape. You get a little bit of this, and a little bit of that...
 
You guys do realize, that it's probably thanks to drivers like Dale Jr. that NASCAR was even considered. We also should thank EA for doing such a crappy job at making NASCAR games. But it sounds like Kaz was here in the US modelling some cars and tracks when he was invited to a NASCAR race. He went and was impressed and now GT5 is an Official NASCAR game. NASCAR is EXTREMELY excited that it's in GT5 and so are a lot of the drivers. I bet you there's going to be GT5 booths at the majority of NASCAR races now. At least Indy and Daytona.
 
Guys!I have idea!
If you are developer like PD and want to save the time doing some NASCAR tracks, without sacrificing the quality what should you do?
In my opinion - do the tracks with SPEEDWAY(OVAL) layouts.So it's ONE track but many layouts INCLUDING NASCAR.It's like not doing 2 separate tracks - but 1.5 or even less...That's why so few tracks and so many layouts (variations).
I think I understand! ;)
 
Being from outside of North America, I'm not really interested in NASCAR, exactly as most of the European and Japanese GT fans, being so, the game is known for it's very wide range of experiences and types of models, so in fact, the game can promote NASCAR races outside US, as well as WRC in places it isn't really famous ( is there any? :D ).

Having all tracks and licensed drivers in the game is just a detail, NASCAR brand will be promoted to GT fans and GT will be promoted to NASCAR fans, a nice exchange, both sides win. And I bet, I'll be watching at least a couple of NASCAR races after playing the game. ;)

In short, the game smells motorsport, and whichever racing category associated with it is promoted, an awesome marketing tool for both sides. That's why NASCAR isn't bothered in not having the the full calendar represented, neither GT is interested in making a NASCAR only game. The win-win relationship is already established after associating both brands in a single product.
 
Guys!I have idea!
If you are developer like PD and want to save the time doing some NASCAR tracks, without sacrificing the quality what should you do?
In my opinion - do the tracks with SPEEDWAY(OVAL) layouts.So it's ONE track but many layouts INCLUDING NASCAR.It's like not doing 2 separate tracks - but 1.5 or even less...That's why so few tracks and so many layouts (variations).
I think I understand! ;)
I think you don't. Although very similar in nature all ovals NASCAR races at ar unique in the layout of the track, length of it, surface its competition areas are composed of and the banking each par of track has. Add surroundings and PD would never even consider it. I think there's just over 70 variations at well over 20 locations, that makes more sense to me.
 
Being from outside of North America, I'm not really interested in NASCAR, exactly as most of the European and Japanese GT fans, being so, the game is known for it's very wide range of experiences and types of models, so in fact, the game can promote NASCAR races outside US, as well as WRC in places it isn't really famous ( is there any? :D ).

Having all tracks and licensed drivers in the game is just a detail, NASCAR brand will be promoted to GT fans and GT will be promoted to NASCAR fans, a nice exchange, both sides win. And I bet, I'll be watching at least a couple of NASCAR races after playing the game. ;)

In short, the game smells motorsport, and whichever racing category associated with it is promoted, an awesome marketing tool for both sides. That's why NASCAR isn't bothered in not having the the full calendar represented, neither GT is interested in making a NASCAR only game. The win-win relationship is already established after associating both brands in a single product.


Although, it sounds as if NASCAR might nudge PD in producing a NASCAR only game. But, I bet, if they did that, it'd just be all the NASCAR tracks and their infield courses in GT5. NASCAR is no longer doing exclusive licenses and are actually also talking with Codemasters, Atari and a couple other companies for producing NASCAR games.
 
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