GT5 Master Track List (NOT a wishlist)

  • Thread starter CyborgGT
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Humble Kaido game uses laser scanning for Street/Touge tracks - why doesn't PD???? Would save so much time!

See 2:26
 
Going back to the Top Gear track question, since on the show they use the main runway for drag racing, it's not a massive step to imagine this will be used for 0-400m runs etc.
 
I think the Test Course is better suited for high speed runs. It's got much longer straights and long highly banked curves joining them.
 
I'm wondering now if we'll get the other two layouts of the TGTT. You know, one side of the track without the crossing. They have used the west section at least once on the show.
 
I think the Test Course is better suited for high speed runs. It's got much longer straights and long highly banked curves joining them.

Yes, this track is still logical to keep, I believe none of the real world race tracks can be sanctioned with straightaways lengths over two kilometers without adding chicanes.
Unless PD adds a real world test track such as the one James May drove one with the Bugatti Veyron.
 
Yes, this track is still logical to keep, I believe none of the real world race tracks can be sanctioned with straightaways lengths over two kilometers without adding chicanes.
Unless PD adds a real world test track such as the one James May drove one with the Bugatti Veyron.

Hehe the secret VW test track. :)
 
I will be utterly dissapointed if they don't include legendary tracks such as Red Rock Valley, R11 (GT1 or GT3 variation), Complex String, Grindelwald
 
With NASCAR it would make sense to reintroduce it in my opinion, since it appears there will be a lack of real ovals/rovals.
 
it must be my european undertanding of nascar (which is none basicly)
but why do you need more than 2 or 3 ovals ?

There all the same to me.

Like I said I don't really understand nascar.
I've tried to follow it a few years back, but I geuss it's not my cup of tea:sly:
 
Well, gejabo, that's all because of your European understanding as you say. Ovals come in many varieties. In NASCAR the ovals vary in length from just over 0.5 Mi/0,8 km to 2.66 Mi/ 4,281 km (shorter and longer ovals do exist) and have many different layouts, numbers of actual turns (the triangle of Pocono excepted no track is considered to have more or less than four turns though so many are known ans tri-ovals), degrees of banking in the turns and straights (even different degrees of banking at one track), widths (also sometimes changing throughout the track) and surfaces. There have even been ovals that aren't just made of turns in one direction. Brooklands is probably the most famous of them though as you can expect more than a dogleg will never be found. There's much more variety in ovals than in Tilkerings.

You might want to inspect the sections of ovals at http://www.the-fastlane.co.uk/racingcircuits/ to really get a good impression.
 
An oval with corners in diferent directions is not so much an oval is it ;)

We'll see what tracks we get, We still don't know all tracks that will be in the game.:nervous:




Did not read anything about Laguna Seca yet:idea:
 
Did not read anything about Laguna Seca yet:idea:
None of us have, and I would be very surprised (and disappointed) if it was left out. It's a blast and a true classic, and it's been in every GT since GT2, so it just has to be in there.

EDIT: Hell I will be surprised if any of the real life tracks featured in previous games is left out. I'm pretty sure they (Laguna, Infineon and Motegi) will return, but you never know with PD.
 
It's not a 100% comfirmation of GT5 inclusion (although it's a strong indication in my opinion), but Infineon and Motegi entries were in that screenshot of a PD computer showing directories of tracks reference material for GT5. Laguna Seca could have been there, but the list would have had to be scrolled down to confirm that.
 
How about the runway at Area 51 as a "fictional course in a real-world location"? It is the longest runway in the world at over 24,000 feet long. There is enough in the way of photographs, satellite images, and video to create a semi-real place, and would be a great place for test runs or drags set to any length...up to that 24,000+ mark.
 
How about the runway at Area 51 as a "fictional course in a real-world location"? It is the longest runway in the world at over 24,000 feet long. There is enough in the way of photographs, satellite images, and video to create a semi-real place, and would be a great place for test runs or drags set to any length...up to that 24,000+ mark.

I think PD would need to get permission to do that, and something tells me the U.S Government wouldn't allow it :/
 
How about the runway at Area 51 as a "fictional course in a real-world location"? It is the longest runway in the world at over 24,000 feet long. There is enough in the way of photographs, satellite images, and video to create a semi-real place, and would be a great place for test runs or drags set to any length...up to that 24,000+ mark.

Yes and I guess PD will be welcomed with open arms when they inquire or ask permission to model it.

"We've got nothing to hide, wonder why we got this "top secret" reputation in the first place, wanna have a look at our latest military project by the way?"
 
An oval with corners in diferent directions is not so much an oval is it ;)

And Enna Pergusa isn't a roadcourse by that same definition. The difference between ovals and roacourses is more than just the direction in which the turns direct the drivers.
 
I was looking back on this gif I made awhile back.. And can we confirm the gymkhana course?

25800780.gif
 

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