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Yeah, but usually mics don't pic up wind noise very well, even though I can hear it with my own ears, not enough forec/amplitude in the waveform to make the mics work. So this level of wind and road noise is pretty accurate IMO
About the Carerra GT vid. I think when you close mic cars, that's what you end up with. Everyone knows that car has an F1 style howl from outside and nearby. But obviously in the video it doesn't sound like that.
All the cars in GT5 are close mic'ed, which I suspect is why they sound the way the do.
I think you might be right. This way, it's so dependent on where you put the mic as to what sound dominates in the recording (which gets processed to looping samples, which get blended in playback in the game.) So a lot of detail on the engine can be lost by putting the mic too close to the fan, or something.
Of course, PD still record the exhaust and occasionally the car on a dyno and the track, so the final blend / mix is still in their hands somewhat.
Sounds better in person for some reason Here is another one Let me know what you think about the muscle cars passing.
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The fly-bys have definite oomph, or impact - but they did in Prologue, too.
This basically just sounds like Prologue to me (not all bad) - although there is an obvious drop in "quality" resulting from recording sound from TV speakers - but we're expecting an improvement over that anyway, so yeah, cool.