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I think that video has been posted about four times in the last hour or so, in different threads!
It also appeared much further back in this thread somewhere, back when we knew very little of GT5... hmm.
And, supposedly, in this video, it is stated that the improved sounds won't be heard until the final release. (Can somebody double- / triple-check / back it up etc. - my Italian doesn't really extend far beyond pasta shapes...)
He doesn't specifically mention that improved sounds won't be heard until the final release, just that Yamauchi said that by the final release they will be improved. I think he was interpreting much what was said. Either way, the guy is not very clear, also he doesn't sound very professional and personally I wouldn't take for granted or over-analyze what he said in this video.
Because!! It's supposed to have a V12 in it, tuned or not. Unless the F1 stealth car is secretly powered by a hive of angry bees.![]()
Have you guys heard the SLS sound from the latest GT5 video from Gametrailers??
http://www.gametrailers.com/video/nycc-10-gran-turismo/706012
Nice find! Haven't seen that video yet. That SLS has a nice grunt to it.
That GameTrailers SLS vid sounds different to what we've heard in the Best Buy demo interior sound. It doesn't appear to have the drastic change going from cockpit to chase cam.
It definitely sounds like an SLS, even a bit like the GT3 SLS vid above![]()
Well the Alfa Romeo 147 TI 2.0 Twin Spark in this course maker clip sounds better than the one in Prologue. I hope Kaz isn't lying when he said sounds will be improved over Prologue.
It helps if like with like is compared.
The F1 road car is almost whisper quiet at low revs and has been well captured by PD.
The F1 tuner car is fictional while the F1 GTR has not yet been seen in GT5.
I can clearly hear that it consists of just three samples again, sounds slowened in low rpms and like V6 in highest rpms, obviously without any balls again. Highly revved engine under stress should have some balls.
You know NFS Shift only uses 3 main RPM samples, as does the GTR series of games and Rfactor. Not surpising as they all use the same ISI engine.
I can clearly hear that it consists of just three samples again, sounds slowened in low rpms and like V6 in highest rpms, obviously without any balls again. Highly revved engine under stress should have some balls.
Please, listen to that "whisper quiet" and you have to admit that it's not true. Whenever you touch throttle, the sound is growing right into your bones in the car. But with all that power, the guy is very careful of course.
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That tuned McLaren in GameStop video is good just for laugh. Weak, inadequate, taken (probably) from Zonda R and with no real basic in BMW V12 engine used in McLaren F1 at all. It just sounds different, due to constructional differences to AMG V12 engine derived from CLK GTR used in Zonda R.
Some very strange breathing apparatus on that car, then...