- 676
- Toronto, CAN
- Guynemer27
Holy Messerschmitt Batman!👍
very crappy sound recording... muffled like they put sound noise reducer on full and used a crapy cam mic.... too bad because it sure sound like a nice old warbird!
Holy Messerschmitt Batman!👍
Holy Messerschmitt Batman!👍
Indeed, my young padowan.
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p.s. It does sound Harley-ish on the lower revs.![]()
very crappy sound recording... muffled like they put sound noise reducer on full and used a crapy cam mic.... too bad because it sure sound like a nice old warbird!
The SLS sounds OK in that GameTrailers vid, I'd probably be satisfied with that, but the Jag still sounds a bit contrived.
Hopefully thats what the stealth sls will sound like.
Will we ever hear something like this in GT??
ahhh...*sigh*
I see they reused the sound samples from the mustang gt 06...hmm I used to mod the TDU sounds and I can't say I'm very impressed by the progress from TDU to TDU2...(TDU had a lot of limitations quality-wise) The samples seem to be of roughly the same quality(although there were some nice examples in the first game) and I can hear the loops repeating. It's not bad, but I would expect more from professional audio guys on the team(at least to match the modders!lol), although this kind of "not bad" is a level or two above GT's "not bad".
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So just like everyone with the fictional Stealh Mclaren F1, you expect this fictional tuned Mercedes to sound exactly like that real life purpose built race car its not even based on? I don't mean to sound like a douche, but thats abit farfetched.
Dude, I'm really not fussy about this. Yes it's a fictional car - but it's based on a real car. The game is supposed to be based in reality, where fictionally tuning cars doesn't involve replacing a V12 internal combustion engine with 12 jars of bees.![]()
Luckily the means it's probably a placeholder (pray to god), but you can't have it both ways. You can't defend the sound you're hearing whilst knowing it's exactly the same as the PSP!
Did you notice the gearbox clacking sounds in the XJ13 vid? You can hear them towards the end when the guy stops talking on the downshifts. I think that's a first for a GT game
Anyway in the end, this is a game, expecting a game to sound like real life is asking for failure. Especially on a closed and dated hardware.
I can't get any of my synths, hardware and software to even get close to a real Piano. They all still sound somewhat artificial
This is the best virtually modelled piano now on the PC, but you can tell it isn't quite there yet, and there is a lot more research into how piano sounds are created than car sounds
http://www.pianoteq.com/
Dude, I'm really not fussy about this. Yes it's a fictional car - but it's based on a real car. The game is supposed to be based in reality, where fictionally tuning cars doesn't involve replacing a V12 internal combustion engine with 12 jars of bees.![]()
I expect it not to use the exact same sample as a PSP game:
again....
Luckily the means it's probably a placeholder (pray to god), but you can't have it both ways. You can't defend the sound you're hearing whilst knowing it's exactly the same as the PSP!
Nice noises on this vid....
If this is actual game audio - new crackle, and transmission whine sound that seems to warble a bit
[YOUTUBEHD]-bl64-_ywrQ[/YOUTUBEHD]
Especially the Ingame Super GT .Looks like have indeed worked on the sounds.