Here is a video from Sidney where we can hear the sound (a bit clearer) of the Toyota FT-86 ....Pay special attention to 1:10- 1:15 I think it sounds very nice
[Youtube]AoxmhvyBzcI[/Youtube]
I'm pretty sure there is a merit for Polyphony to have picked MCR. My guess is that the title music would be so bad that the when your driving in the game it will sound better because of contrast. Smart!![]()
Its Sony that decides the music not PD. Kaz and his team have no control over that.
@CoolColJ
Show us something that you like.
Whilst those vids from Sydney do sound very similar to the trailers, it's difficult to tell what depth there is to the samples. There does appear to be a nice mid-range growl to it, but that might just be the same as what's on the Motul GTR, the NASCAR cars etc.
The other thing is, those trailers have got a nice wide variety of recordings in them (I'm not convinced those sounds have come from the sound engine, certainly not con-current with the visual footage, at least) which would mean that any samples derived from those recordings should be very good indeed.
But what about the other cars; will they all get the same treatment? Consistency has been GT's major problem with sound historically, and the demo footage is doing nothing to demonstrate that this has been addressed.
We can still cling to hope of "improvements" in the final game, bolstered by the seemingly odd re-mixing and recycling of GT4's sound assets on new cars. It's still unnerving, though.
You can hear it here as well, on a PA, and it does sound like the trailer IMO.
The tyre noise in the FT-86G trailer is the same as the M5 Gamescom clip, which is also the same as the ones heard in the Taiwanese trailer.
Find some videos of an LFA and Mazda 787b, that's what sounds exotic
I think it is very difficult to work with. Also Mazda is re-designing there legendary rotary
http://www.goauto.com.au/mellor/mellor.nsf/story2/8C90B9B3515EE305CA2577970012273A
I think it is very difficult to work with. Also Mazda is re-designing there legendary rotary
http://www.goauto.com.au/mellor/mellor.nsf/story2/8C90B9B3515EE305CA2577970012273A
Hey guys, Watching youtube videos, I believe I found why GT sounds lack ''realism''.
I believe its due to car/engine sounds not having proper Intake Sound, I mean, the sound of the intake open while at WOT, you see, GT5 P and booth demos and all those when in Exterior Cam, you can Hear the exhaust pretty clearly and sound really good, but my guess the problem is up front in the car, when you choose Cockpit, Bonnet or 1st Person View you get a pretty dull noise.
As an example of that noise, here is a Clio With Individual Throttle Bodies.
I'd like to hear the sound of small particles hitting the undercarriage of the car.
At speed, you won't hear this.
Wind, engine, exhaust, tires, and cars around you will all be much louder than a few pebbles hitting the bottom of the car.
Low speed & off throttle; this sound is very prevalent, especially with sticky r-compound tires. But once you get going, you'll never hear the debris kicking up.
I'd like to hear the sound of small particles hitting the undercarriage of the car.
Would you expect to hear that in real life? Think about it carefully.
The clash made meFixed