Took the Peugot HDI 908 at the last la sarthe tt, did it get a soundchange? (thought so, but it has been a while since i have driven it the last time) Placebo effect is more than possible![]()
Little showing off of my work here:
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Also i have a theory in why we don´t have those realistic sounds in the game and yes in the intro´s with the premium cars. Simple, because of Standard cars being in the game. Imagine if PD put realistic engine sounds in Premiums and not in the standard cars...it would be a mess when all cars are in the track and also people could not give total attention to the standard cars because of this.
Seems like a legit theory.
I'd had similar thoughts, at least that it would have taken them too long to get all cars up to the same quality level should they have introduced a new synthesis scheme, or whatever.
Of course, if this is true, then with GT6 having mostly / only Premium cars, then we should have sound improvements. But what exactly they are we shall have to see, and I really wouldn't expect too much beyond what remixing and re-attribution of existing samples can provide.
We still have the memory limitations that will limit sample number and length; the former means there is missing detail in parts of the rev range, and the latter means there is apparent detail lacking in the samples themselves.
They need to drastically change the way the sounds are generated in order to see improvements on the PS3, but it might be too late for that.
Yeah, i think that too. But i think the memory is not so much of a deal...i mean they can use sounds in different ways and with different formats that can give them not so huge space to do it but they can make it a lot better. Just take a look at Dirt series...a pretty decent realistic Rally engine sounds, games on PS2 like WRC Rally Evolved had pretty good engine sounds and the F1 Championship Edition from 2006 has good F1 sounds too (PS3 only).
I think PD puts or those 2 guys are working in the mix of the sounds so hard that forget about the important part of the sounds. There is one sound in the mix that i really don´t want to listen anymore in the future of GT series...the tyre sounds while the car moves. I mean turn off the engine and let the car move and you will hear an over exaggerated tyre/contact sound. Which in real life is not that loud or even inside of the car the sound "not exists".
We don´t have a dirt/gravel/grass "noise" under the car (rocks hitting the "floor" of the car or the friction when you try to brake outside of the track). You hear the constant friction sound of the tyre contact with the tarmac.
That sound is way to high and has no place there in my opinion.
Well don´t talk about that we don´t have a proper rev and gearbox change sound. The "click" sound...i mean the environment is not totally outside of the car it is inside while you are driving.
Now with the latest update the mix is worst. I use a 5.1 Home cinema and yes when you have cars close to you, the sound of your car is way too low.
Too much bad decisions in the sound department.
i think the tyre sounds are pretty good, and c'mon, almost no sim or arcade racer has gotten that complex with tyre/envirorment sounds, the only one that comes to my mind is Shift 2 and it wasn't that great, PD needs to get the engine/exhaust sounds right first, if the cars sounded good, we wouldn't even care about all the other sounds
VegardI have a couple questions regarding sound settings.
I rigged up my 6.1 surround system today and was looking forward to a big improvement in the sound department.
The PS3 is connected to my Yamaha 6 channel amp through an optical cable.
When choosing what signals to output in the XMB menu I can only choose up to 5.1.
I can see the 6.1 and 7.1 options but they are greyed out.
Are these signals only available through HDMI?
When outputting 5.1 I get no engine sound from my center speaker.
The engine sound (mechanical noise) comes through the front speakers.
Exhaust though the rear/ rear center (6.1 matrix enabled).
I use cockpit / bumper camera view.
Also, Is the DTS signal anything to go for?
I usually go for DTS because of better dynamic range and higher bitstream.
Thanks in advance.
okay when i put a aftermarket pipe on a v8 any v8 it makes it sound like a rice burner plz fix the damn sounds this is a big dissapointment...
die thread die
mlssviThey need to hire this guy! Skip to 6:00 for the sound
http://www.youtube.com/watch?v=m40ZAfJb4f8&feature=related
I discovered a vid (which really surprised me)
www.youtube.com/watch?v=4St-qDKZc6s
Listen to the high rpms! GT5s Vette race exhausts are not totally wrong(at least from inside the car)
In the other vids i have found from this "Kissling" corvette it did not sound like the vid above![]()
I really hope this isn't the case with the incoming HSV, although I'm not really going to be surprised if it's a p***-poor resampled GT500 NSX sound.
Let´s hope that the Honda HSV 010 sounds something similar to this...
Real:
GTR2 PC game (sound is not perfect and not so clean but realistic at last) :
From inside:
From outside:
OSE_CAP_SHADOWJust watched the GT5 car demo in dealership on this car and it sounds nothing like the real thing.....![]()
Using a slightly tweaked LFA motor or Ferrari V8 would not have been too much to do. I guess the intern that plopped the engine audio file in, doesn't realize V8's can have various tones.