Meh, PD should have hired the sound designers from GT Legends.
That 427 Vette is pure eargasm !
Idk enough about how games use sound to be able to compare it to graphics in terms of advancement, but it would be really nice if it would improve more over the years. In a few select cases, companies are getting a bit better, but that's few and far between. I honestly don't think people care much about sound accuracy, just as long as it sounds proper for each car.
Yeah basically; though the examples of that Mustang and my Tbird are both fuel injected cars. Any engine that breathes really well seems to do it (keep in mind, my knowledge is mainly with American V8s, so I don't know how it applies to other engines). I'm having to run my old stock 302 right now in my Tbird and it doesn't do the cackle nearly as much as my 306 did with the upgraded intake, heads, and 1.7 ratio rockers (mmmm, pushrod V8s FTW 👍 ).
The coming years are going to be really important for sound, as the shift will be more to procedural, "Digital Signal Processing" techniques that will allow for more nuance and incidental detail, without too much extra burden on the artists. Hopefully.
As for accuracy, and sounding proper, I take the two to be the same. I appreciate that you can define the two terms any particular way, but that's how I see it.
I think "breathing" is probably closer to the mark now that I think on it more. Or rather, it's a lack of insulation (damping) so the pulses are more hard-edged and crackly. 👍
This, then, might be the precise reason sound has lagged behind graphics for so long - you always hear of people upgrading graphics cards multiple times per CPU / memory / mobo build, but the sound duty is often just left to the "onboard" solution - i.e. the bog-standard OEM chip on the motherboard.
As for being hired by PD, or any other developer, I don't really have the talent! Plus I'd need to build up a "portfolio" first, and that implies doing some work...![]()
GTWelshHonda Integra Type R engine sounds very nice in GT5in my opinion, love that VTEC engine.
Maybe I should have clarified. By "sounding proper" I just mean that an American V8 has a rumbly sound, a 4 cylinder import has a higher pitched tone, etc. Not necessarily accurate, just that they sound reasonable for what the car is (unlike the GT5 standard car videos where the muscle cars go by and sound like a pack of Honda V6 Accords going by). I do remember a specific instance in GT Legends, though, where I was driving the Falcon and my dad walks in the room and says "Oh, a 289 car...I can tell that sound from anywhere." so the sounds are pretty good, though I'm sure you'll still tear them to shreds.![]()
Fixed.
Anyways, i do agree with you. The VTEC honda engines sound amazing IMO (and Mazda Rotary engines. Gotta love the 2 and 4 rotor engines)(2: rx8 and rx7, 4: 787B)
And yes the sound in the Gran Turismo games could use an overhaul. The doppler effect is good and the fact that as a car passes by, the sound changes. The samples could be a lot better though. (Why don't they record the sound while they run the car on a dyno? Or do they? i dunno.)
Honda Integre Type R engine sounds very nice in GT5in my opinion, love that V-Tech engine.
Sony Computer Entertainment updated the E3 2010 trailer of GT5 because the trailer that was shown at L.A wasn't up to standard so this version is the actual versino of it. Have a look and listen to the cars engine/tyre sound.
Tell me what you guys and girls think?
Watch the Top gear test track clip.
Wacth also the SuperGT roaring on the Nurburgring.
@Zonda_Guy: Okay.
What you think about the change?
Meaningless, IMO. Sony and PD have always used actual car recordings in trailers and even the game intros. The sound has never really been indicative of what the game itself will sound like. Give me some in-game footage and we'll talk.@Zonda_Guy: Okay.
What you think about the change?
@gtone339
Your dreaming if you think the sound of the cars from the trailer will actually sound that good in-game. All their trailers are dubbed.
Has anyone asked KY what happend to sound in that prologue update which quite clearly made sounds worse?
Sorry, has their been an update recently?
Sony Computer Entertainment updated the E3 2010 trailer of GT5 because the trailer that was shown at L.A wasn't up to standard so this version is the actual versino of it. Have a look and listen to the cars engine/tyre sound.
Tell me what you guys and girls think?
Watch the Top gear test track clip.
Wacth also the SuperGT roaring on the Nurburgring.
Im really interested how they are going to use Seb Vet in the game... and i really hope PD dosent go overkill on the tire squeal again like in GT4 (or was it GT5p, hmm maybe both), it was just wrong. and the ferrari didnt sound too bad, but im not sure if that was dubbed in or not...
Some of you may not like it, but we need tire squeal to give us immediate audio feedback on how well the tires are gripping the road. I absolutely hated Enthusia because the tires didn't start complaining until I was well on my way off the track. And even then, it was some appalingly weak "crowd noise" kind of sound.