Hola!
And Ave! Etc.
First off, thanks to you gentlemen who submitted reports so promptly; it's a pleasure to work with players who have such insane skills, have so much interest in the game, obviously find it all enjoyable, and find time to dedicate some of it to this project.
I'll address the Event issues first and then try to synopsise what we have gathered about SRF and its effect on the car/track/AI
First a shout out to our newest entrant who came in with a bang, showing exceptional skills, and grabbed an award right away:
Oh please, please, PLEASE put this race on... I've got my weapon of choice picked out!!! MUAHAHAHA!
Cheers
You may try the event but your Timesheet will not be eligible; the
Exclusive Events are only for holders of
VicReign Rights - winners of
three or more Rabbit Hunter Trophies. We regard these players as the 'Top Dogs', and they have earned it by proving consistently that they can meet and beat these challenges. You can of course challenge their times unofficially.
The good news? You are just two trophies away from that title yourself.
There are plans eventually (through this culling process) to gather this group of 'Top Dogs' for Online Exhibition Races - and these will have RL prizes (such as e-cards, Premium memberships, etc) and this is all still to come.
But, shush.
Just keep tucking those trophies away behind that broad baron's belt.
There will be plenty of new events set up over the weekend - and posted up in the OP on Monday. To have another hunter visible hunting is a good sign, and I appreciate your presence and competition - and look forward to challenging the times you set in the new Whoosier-ruled and Open Events coming up. 👍
@photonrider I'm thinking of a old school car challenge,
any road car pre 1973 that ISN'T a V8 or more, highest ranking or fastest time at the end wins.
Tuning is allowed.
The event?
The 24Mins of the Nurburgring.
Edit: I should clarify, any pre 1973 car that WAS put into production.
'Kill! Kill! Kill!'
Is that the Rabbit Hunter's Motto?
The challenge you guys gave yourselves with the Zytec must have put your skills to the ultimate tests - and I'm sure many a player who dropped in to look at the stats must have raised an eyebrow or two.
I will leave MTM79, who designed that event, to look over the performances and maybe give us some comment on it as well as decide who gets the laurels on that one. Or was that a two-part event? Most overtakes as well as Fastest Time?
To me, because these fully-licenced events are so exclusive, they seem hidden or 'non-public' challenges - and while we all here observe the outcomes (and may benefit from the info) - it seems redundant to make the event public other than to tell all other players that some insanely difficult challenge is taking place, with very skilled players competing with each other in meeting it.
The Zytek Affair proved that. Phenomenal performances in chasing a dream.
I would suggest instead of an award or title for these special Exclusive Events, that a short write-up of how the challenge was met with some photos of the winner's car and the final stats be posted as 'News' in the OP, and a bit of a fuss been made over the triumphant player.
In addition a note of their prowess over the event will be added under their names in the OP.
Please add your thoughts to this, and we'll try to work out something for the good of all concerned.
Meanwhile, on to the next 'Exhibition Race' - and I think Vic's idea is a good one:
The 24Mins of the Nurburgring
Any road car pre 1973 that ISN'T a V8 or more.
Highest ranking or fastest time at the end wins.
Tuning is allowed.
Any other stipulations, Vic?
Remember, this is an 'Honours' event. You may ask for any sort of settings - and however hard it may be to verify that the participants are using those settings,
the Rabbit Hunter's Code of Honour does not allow you to cheat (as if you ever would anyway) on your fellow Top Dogs.
I would safely assume that whatever settings you stipulate will be strictly adhered to by your fellow VicReign Rights holders, who, I'm sure, will put integrity ahead of fame.
If you work out all the details by the end of the weekend, we can get the new Exclusive event going.
We will put a blurb about it in the OP, but not as a call for entrants, just that such a challenge is taking place.
We will also have a '
news' section at the head of the OP detailing what happened within the Zytec Affair - the exclusive event last held. I'm looking forward to some good pics and stories!
👍
_______________________________________
More about events:
Yes, the 2nd race in our GT3 B-Spec Series is up.
No time frame on that yet - with so many events taking place we can be casual about when to close that one. since it is offline and we are not held to ransom by PD's Seasonal schedules.
Points Leaderboard will be posted soon.
Junya in the lead, Mr. M following and Hotchkiss trailing in 3rd for the moment.
New Whoosier-ruled events:
With
nowayback swiping two of the wins this time around, the Whoosier rule kicks in, and he has to decide between being called Dr. RX or the LM Visionary.
In either case MTM79 stands to win a Trophy and also become one or the other.
Vic Reign walked away with the crown that belongs to the Prince of Carlton.
So the three of you have won the bonus of having the pleasure of designing the challenges for the next round of Whoosier-ruled events: The Beginner, Intermediate, and Expert Seasonals at Rome, Apricot Hill, and Willow respectively.
Remember, because of the wider net cast in calling for entrants and to prevent opportunity for cheating, only verifiable settings and regulations be used.
I wish to introduce another
amendment (or proviso, if you will) called the
nowayback Clause to the Design the Challenge Bonus won by the relevant trophy winner.
If the Winner decides to pass on the rights to design the challenge, they can then elect another member of their choice to design said challenge as per the rules.
This may be
any member agreeable to accept the bonus, irrespective of whether they have ever won a Rabbit Hunter Trophy, or whether they already have a Bonus in hand.
With all this in mind, we will try to have all the new Whoosier-ruled Seasonal-based challenges up and posted in the OP by this coming Thursday the latest. If any of you winners have Challenges ready to present by the weekend post it up here and I will transfer the details into the OP on Monday.
The current winning timesheets of the last round displayed in the OP will then be transferred into the Hall of Fame.
I'm aware there is a gap - missing entries- in the Hall of Fame; this will be rectified eventually.
New trophy winners will also be added to the OP.
Any questions - fire away. I
do try to check this thread at least once a day, but otherwise will try to get back to you ASAP.
@
photonrider Ok did 1 run of each
SH tires , I think SS would be closer probably.
SRF 7:56, laps mid 1:29
SRF off 7:42 laps low 1:27 . Definitely easier with SRF, I assume you used
SS , may be the difference .
Ran a few laps
SS SRF 1:25. 6's, off 1:23 8's .
Yes, I ran several tests with SS - SRF on, SRF off, others all off 'cept for TC1, ABS1. I run most cars all off except for ABS1 (and sometimes ABS off for some additional fun depending on car and race) but with a car like the Gallardo I prefer to have TC1 for some additional (subtle) throttle control.
I see you're a couple of seconds difference between settings, with a benefit coming from SRF, irrespective of the tires you are using.
If you are getting same laps maybe you are not pushing the SRf to the limit or you are a very good no SRF driver
I'm finding that in certain cars I'm faster without SRF than with it plugged in.
In other cars I'm on a level with it.
In yet other cars I'm considerably faster with SRF on.
I found this happens with TC, too, previously, and with practise have found that TC
off is faster for me - the car is more 'free' to do the manoeuvres I make.
What happens to the tires with TC off is another story.
I'm trying to narrow down the pattern of SRF effects so that I can get a better handle on how SRF works for us
and how it affects the rabbits when we switch it on or off.
Do they use SRF, too?
Remember in the Daytona 24 Seasonal, even with SRF locked on, the AI were behaving like drunkards at certain points of the race - most usually when they were losing their grip. What if SRF was switched
off for that race? What would have been the outcome.
Obviously PD had a reason for locking SRF on in that race - the rain didn't help either.
So all this makes me wonder if SRF effects the Rabbits - whatever 'Rabbit SRF' is.
Some players say SRF makes the rabbits more aggressive. Others say SRF makes the rabbits move out of the way.
Is this only for a particular race, or does it affect all races, all AI cars?
These are the questions we are trying to answer. Hopefully with as much evidence as possible so that we can regard the information, and the conclusions thereof as credible.
I am sure straight line speed is better with SRF, better traction.
Interesting observation, and we can test that out with more straight line tests both SRF and non-SRF.
I have found that to be usually true - SRF does not allow the car to be as freely flung around the corners in the way for instance Alonso would do, but seems to have a bit more punch in a straight line.
Does this mean SRF is more effective on tracks with long straights and less effective on a track full of twisties?
And what do the Rabbits do then? Become
even more slower on the corners?
Thanks for the great input. 👍
Ok, here is the first test with SRF ON...
As usual, the rabbits are pretty lax and offered up no real competition. As per usual in most of the Seasonal TT's.
Now with SRF OFF...
Again, no real competition, but I found this time round that the mid-pack rabbits were more aggressive in their blocking attempts. Maybe it was just me, but I found the car to be more sedate... it lacked the ooomph shown in the previous race.
I had the same observation - the Gallardo was more 'sedate' non-SRF. I had an easier time controlling the car, and was able to make steady lap-times. The corners were a delight; the Gallardo is a thoroughbred super-sports adrenaline injection, and I could fling it around the corners like towel-whipping the curves.
I also found the rabbits to be slightly more aggressive when I had SRF on.
They had also seemed to have bunched-up.
With SRF
on, however, though I was faster in some spots,
the car was extremely unstable in others and I nearly lost control of the car many times during the race and so it seems like my lap-times evened out.
In short, if I was to drive the Gallardo in an SRF-enabled race,
I would choose to race (if it wasn't forbidden) with SRF off.
I will definitely do more tests on this particular car/track/seasonal combo.
So I ran it stock with the obligatory oil change, on SS tires with my normal setup of TC 1 and ABS 5. Not sure why I like 5 so much, but it's been since GT6 came out that I've set it up this way... I found it to be comfy and now it's just habit tbh.
I have also done several tests with other settings (such as all aids off) with the rabbits and have found them to show sufficiently different behaviour in relation to
some settings. To me, ABS 5 is a 'neutral' setting - effecting both turning and breaking equally.
Whatever the personal settings, once a player has reached some sort of optimum skill with those settings, then comparing SRF/Non-SRF using those same settings should give us some indication of the different additional strengths (or weaknesses) of SRF for an individual car/track/driver combo
I might give these tests a couple of tries, as I'm not the biggest of Lambo fans and thus not that familiar with how to be me in these cars. Maybe after some experience, I can be more aggressive with the car and level out the results.
Cheers
I was a serious Ferrari fan before playing GT. Over the years I have become enamoured of Lamborghini, too, by just having the chance to drive the simulated Lambos in the game. Automakers, take note.
Lamborghinis have a certain uniqueness to them that is sheer raging bull, Grab them by the horns. Don't let go. This is why the SRF on the Gallardo threw me off. It felt like the bull was given rollerblades, and asked to drag a cart.
The Gallardo experiment..
Bought a fresh one, kept it on SH tyres. Added 90kg of ballast at pos 0 and Power limited to 72.7%.
First race, ABS 1 only, no other aids. (SRF off)
The car felt smooth, consistent and easy to drive. Opening lap was a 1:33. Next four laps were all between 1:31.2xx and 1:31.7xx. Very consistent, bit of understeer. Felt perfect for Top Gear type tyre smoking powerslide cornering. The AI were a slalom course, no blocking or other harrasment. Took lead on beginning of back straight on lap 2.
Next race, SRF on, no other changes.
Lap times dropped. First lap 1:31, following laps between 1:28.3xx and 1:30.4xx. The car became faster but also more difficult to be consistent with, which was reflected on my lap times. No understeer, no sliding, more grip. It felt more like a sports car. The AI behaved just like on race 1. Took lead on corner #3 on lap 2.
Both races felt very different. Without SRF it was more drifting and sliding and driving for fun. With SRF it was faster and more adrenaline filled. Both were fun, but in a different way.
Edit. Threw on SS tyres just for fun and did one more. Same race, ABS1, TC0 and SRF on.
The car became faster, a lot faster. Lap times were improved to 1:25, even a 1:24.4xx. And the car also became consistent again. No sliding at all, very fast, very predictable. AI just gave up.
One note to the car behaviour at the Project Gallardo
@photonrider
Turning on SRF made the car snappier and more nervous to steer. I actually almost lost control mid-corner a couple of times. That wasn't even close when I drove with SRF off. Adding grippier tyres with SRF on only increased this effect. (the result I posted with SS was third try, two first ended up crashing to a wall).
It feels to me like SRF is a sort of a mild instant tune.
The car gets potential to be faster but also becomes a bit more unstable and requires more from the driver to utilize that potential. At least for this specific car, track and race.
MTM79 - both of your posts above reflect many of my observations.
Also important to note that in
this race the AI do not seem to change much for SRF.
Thanks for all the input, guys. Everyday we learn just a little bit more about this game we adore, pimples and all.
On a final note:
I notice the winds of change have blown upon us - the cloud that hung over GT seems to have moved off to rain on some other game; the GT Forums seem to be a happier place. The Seasonal threads are full of fun and players unabashedly having a great time, lots of credits being made and a wide variety of cars being enjoyed in many ways.
Good stuff.
👍