I don' t know how many times try the VGT ........ just stop when my thumb ( gas pressing ) feels like wood .
Use to quit on the begining of the 3 lap when i was about 20 and sometimes more sec. behind Molinary.
I finish one race and watch the replay and i realize that this guy looses about 10 sec in last lap !!!!
Also the gap from me drops significant.
Sometimes also ( after finishing all the trys from then) the gap remains about the same and he did times down
to 11.26.....24.
I don' t know how or when i will be lucky to give him the banana
View attachment 741702
But ill try it.
Fortunately
@Racin510s did the
PEAK SPEEDVISIONARY event - and we have an alternate leader board to compare with.
The AI in this game are - in short - unpredictable.
"You never know with rabbits.' (As explained in Post #2.)
Molinari was playing with
Racin510s - check his time.
Then he unleashes hell when the spikes are off and the runners are barefoot in the
ALPINE VGT TROPHY
As soon as players start to hit the upper limits of the rubber band he gets all sorts of magical speed (obviously speed left in reserve and not used in the race against
Racin510s)
But how fast can the LMR really go? That depends on a non-licenced player taking the Alpine to the max (for an eligible entry) and dragging
Molinari along (till
Molinari loses control of the LMR
)
We've proved over and over that the AI can only go as fast as permissible; if they push the limits of physics they lose control of the car as much as any human driver (however logical and dextrous) would. To get him to go as fast as possible (and meet the challenge the
PEAK SPEEDVISIONARY event calls for) would be to practically nursemaid him through the track at his (and the particular car's - with whatever tune PD has applied to it) optimum performance via simulation to find out how fast he can go.
Easier said than done.
For now - he's holding back in the
PEAK SPEEDVISIONARY event while pushing Licenced Hunters to the max in the
ALPINE VGT TROPHY.
Licenced Hunters have a different mission using this same car at the same track - vying for the
ALPINE VGT TROPHY.
Finding all the 3 top rabbits on the grid is first a challenge in itself.
Then (sans SRF and in a stock vehicle) taking on those top rabbits and seeing how fast they can go is the next layer - beating them at it while leading them along.
When we look at
@lfm58's leader board we see that
Molinari was nudging the Gladiator along to the max,
Faulkner hot on his tail.
If
lfm58 went faster would
Molinari go
even faster? How good is that LMR?
These are the lovely questions we like to ask in understanding the game, the potential of the cars as we simulate them (and their relative performances at the different tracks) and the quintessential idiosyncrasies of this AI - as they evolve into future generations of AI.
I have to add,
smoothbore12, that your attacks on the various challenges are a sight to behold - never quitting to get as close as possible to the astounding aliens that frequent this thread. Nicely done. 👍 Some of your times are only thousandths of a second behind the leaders - and that's saying something!
Well . . . we're heading into that final weekend - the time when all those MTM cards suddenly appear (MTM Cards = stashed leader boards with phenomenal times thrown in at the last moment, for any newbies in here.)
Some of the events are still touch and go when we're looking at P1 - thousandths of a second apart - and still room for that final upset.
Obviously a bit of tension in the air then till midnight on Sunday.
Good luck with grabbing a title but - above all - enjoy the events.
Reading
Racin510s report on his ride in the Alpine at Sarthe assures me that the enjoyment level is high - and that makes this whole effort worth it.