However, if you want that - and I have gotten yelled at for this in the past, but I'll repeat it anyway - go play one of the many PC sims that operate that way. iRacing. rFactor. Assetto Corsa. They all allow you to just take a car and a track and race, no annoying "grinding" getting in between you and the sim. Enjoy those games and stop demanding that GT change into something it's not and never has been.
Funny you should say, because I've been an iRacing member for several years and I recently purchased Assetto Corsa. And my belief is that we certainly SHOULD be entitled to 'play the game' how we see fit. So long as we're not infringing on on other people's enjoyment (such as one could argue with modified cars 'ruining' the online experience in GT5). And I agree with that. I have no problem paying for additional content in iRacing. And I bought and happily paid for DLC in GT5. And likewise, I feel if I paid for GT6 than I don't want to jump through hoops to access the content already on the disc.
When I bought GT5, it was actually the first GT game I ever owned (well, second if we include GT5 Prologue). And I was interested in the "Ultimate Driving Simulator". I wasn't so much interested in playing some pseudo car collecting, half-RPG semi-sim that couldn't quite figure out exactly what it wanted to be. GT5 had many positive qualities. It was arguably the best driving game on the PS3. But it was severely lacking in other areas. And it's why after about a year, I eventually gave up and moved on to iRacing.
Ironically, when I bought GT6, I was looking for an off-line experience. I'm 43 years old, a small-mid sized business owner, I work 60~65 hours a week on average and I have a family. And I was looking for a racing game that I could just pick up at any time and have a decent off-line experience. Something where I didn't have to worry about scheduling or having my safety rating fall through the floor because of a few bad runs. The physics and tire modeling in GT6 can't match PC sims but it's not bad. Unfortunately, much like with GT5, I quickly found the off-line experience in GT6 rather poor: rubber-banding AI, slow AI, conga-line starts that don't exist in any real racing series, etc.
Great, so here we go again.
But at least it's fun to do some hot-lapping. And there are lots of great tracks. Thank goodness they're not locked. That said, I just can't be arsed into spending hours upon hours of racing a bunch of lifeless, pathetic bots to 'earn' in game credits to buy the cars I want. Even if I had the time, I couldn't be bothered. I just don't find it enjoyable.
There are obviously enough people who feel the same way; who feel that the GT series is simply stuck in the 90s and hasn't evolved, and they're no longer satisfied with the old way of doing things. And judging by the number of people active in the 'glitch' thread, there are plenty of people who feel that the payouts and progression in this game is severely unbalanced--even those that 'like' that sort of game play are a bit put off by the low payouts in this game.
Yes, iRacing is all business (except for week 13) and maybe I was looking for something a bit less serious. But there has to be a happy medium.