GT6 News Discussion

  • Thread starter Matty
  • 8,352 comments
  • 832,289 views
Status
Not open for further replies.
What is a diffuser?
DiffuserP03_4T.jpg


Helps channel the air out from under the back of the car.
 
Cool thanks guys. I guess my estimation wasn't too far off! 👍
 
So it creates downforce and sideforce from underneath the car by letting the air expand up?

If the overall aerodynamic package is fashioned around them, yes. By themselves, a smooth bottom and diffuser simply get the air underneath the car out quicker, lowering drag.
 
Cool thanks guys. I guess my estimation wasn't too far off! 👍
What was your estimation?

All of this talk about smooth bottoms reminds me of a certain 1998 Porsche and a 1999 Mercedes... LOL... With the new aerodynamics I hope everyone online sets up their suspension properly. XD
 
What was your estimation?

All of this talk about smooth bottoms reminds me of a certain 1998 Porsche and a 1999 Mercedes... LOL... With the new aerodynamics I hope everyone online sets up their suspension properly. XD

I would say on first glance that it reduces drag or generally gives better aerodynamics?
 
*GTP member discovers new aerodynamics parts on GT6...

*Gos to LeMans to test the new flat bottom with light downforce package and hard springs...

*This happens...

[YOUTUBE]SFN_Gp1eHN0[/YOUTUBE]
All you have to do now is paste the link :D
 
The CLR flipped under a very specific set of circumstances, but mostly because it had a side profile that looked like this:

Mercaf.jpg


As did many of the cars in the very end of the GT1 era (the Audi R8C has serious problems with body panels being ripped off the car at speed for the same reason), but the Mercedes was by far the most exaggerated in shape. That, when coupled with the car's suspension problems and the wake of the Viper in front of it while cresting a hill, caused extreme lift forces (because it was basically acting as an airplane wing when the front wheels lifted a little bit) and threw it up in the air. It probably would have launched even if it didn't have a flat bottom in that specific situation.
 
The CLR flipped under a very specific set of circumstances, but mostly because it had a side profile that looked like this:

Mercaf.jpg


As did many of the cars in the very end of the GT1 era (the Audi R8C has serious problems with body panels being ripped off the car at speed for the same reason), but the Mercedes was by far the most exaggerated in shape. That, when coupled with the car's suspension problems and the wake of the Viper in front of it while cresting a hill, caused extreme lift forces (because it was basically acting as an airplane wing when the front wheels lifted a little bit) and threw it up in the air. It probably would have launched even if it didn't have a flat bottom in that specific situation.

I think that picture is a little exaggerated though, lol And since you mentioned other cars... Heres the Porsche :D

 
I've noticed GT6 is basically a Gran Turismo Four 2 because pretty much every feature that wasn't in GT5 that was in GT4 is back and better. Not news, just thought I'd share.
 
1998 Petit Le Mans was the same thing. The GT1 crested the hill at high speed in the wake of another car greatly disturbing the air that would normally go under the car without causing any problems. That air cause enough lift to raise the front wheels off the ground, and threw it. The same situation done with a car with a more balanced aerodynamics package (like the TS020) or a traditional open top car (like the various Rileys) most likely wouldn't have done that.
 
It was more down to the aerodynamic rules of the day of those 'gt1' cars. Thats why the 911 Gt1 flipped, the CLR flipped and the BMW V12 LMR flipped. If you want more detailed info you can try mulsannescorner.com
 
1998 Petit Le Mans was the same thing. The GT1 crested the hill at high speed in the wake of another car greatly disturbing the air that would normally go under the car without causing any problems. That air cause enough lift to raise the front wheels off the ground, and threw it. The same situation done with a car with a more balanced aerodynamics package (like the TS020) or a traditional open top car (like the various Rileys) most likely wouldn't have done that.

I know, but I want to see this happen on GT6, if it is so accurate, you are in first and you are cresting a hill, so you look in your mirror to see second and you watch him flip... Priceless, Cape Ring comes to mind. XD


It was more down to the aerodynamic rules of the day of those 'gt1' cars. Thats why the 911 Gt1 flipped, the CLR flipped and the BMW V12 LMR flipped. If you want more detailed info you can try mulsannescorner.com

I love these late 90s GT1 cars, and the way they are modeled. :P
 
Look at the red dots right above the route 50 maker on the road. TRAFFIC LIGHTS!!!!
 
Is it me or the Accelerate 'X' at the left bottom part of the screen means we can fast forward the replay?
Who ever is driving already has it floored. But they are going around a corner and there is no reading at all on the G-meter.

It looks to be an English copy of the game and I don't think they would use the word accelerate for fast forward.
 
Is it just me or do the graphics look kind of bad on this picture?

If you spend time looking at games like Project Cars on the PC then GT6 does have pretty bad graphics. They are low screen resolution (so lots of jaggies) and use pretty low res textures.
 
Status
Not open for further replies.
Back