Damn, there's some real angst in this thread. And the angst is unfortunately aimed at fellow members as much as it is about shortcomings in the car list for GT6. That's a real shame, but it is a discussion forum after all, and a multiplicity of opinion is what generates discussion.....
In saying that, everyone here has a right to both criticise the GT6 car list, and defend it if they choose. This isn't North Korea where everyone has to think the same way.
Me? I am inclined to criticise it. I have already shared my thoughts in post #271 but the more I think about it, the more it annoys me.
No-one here can understand Kaz's thinking around how he selects the cars to model for the game. Licensing issues undoubtedly dictate what can and can't ultimately be modelled, but beyond that, do any of us know? Unlike many contributors to this particular thread, I am a fan of historic cars. The inclusion of the Renault R8 Gordini was, in my view, very welcome. Similarly, adding the Alpine A110 and Lancia Stratos as Premium vehicles was great news. Conversely, providing five 2013 Chevrolet SS Nascars has me scratching my head (only because personally I find Nascar as appealing as contracting ebola) - although I understand that it has a massive fan base and that PD can create five cars from one car model. That makes sense from their point of view and I respect that.
The inclusion of 'normal' cars that the average punter can drive and own has been the single most appealing thing about the GT series since I started playing the first one soon after it's release. How good was it driving bread and butter Hondas and Toyotas when NFS offered Ferrari 512TRs, Lamborghini Diablos and Porsche 911s? Subtly, it showed to the gaming and driving enthusiast community that driving, tuning and racing ordinary cars in a computer game could be as much fun as driving exotics in a computer game. Especially as the attention to detail in GT1 (versus its contemporary competition) was so much better. I therefore like that the latest Toyota Vitz is in the game alongside a Lotus Elise - it brings a degree of the 'real world' alongside the fantasy world.
When GT started including historic cars from GT2 (I am thinking of the 1983 Mazda RX-7 GT-Turbo, Ford GT40, Aston Martin DB6, Corvette 427 Stingray, Lancia Stratos, Lotus Europa, Mini Cooper Mk I Rally car, Datsun 240ZG, Nissan Pulsar GTi-R, Nissan Skyline KPGC10 GT-R etc), they set an expectation that the series was more than just driving the latest cars. It brought real depth to their list and to the entire GT experience that GT3 sadly walked away from. Then GT4 came and saved the day and added some incredible new cars. It remains to this day my favourite of the series for how 'complete' it was straight out of the box (and the Nordschleife went a long way toward establishing the title's greatness). But to include vehicles like these below really set the scene for the 'encyclopaedia of cars' approach that I thought Kaz was following:
Ginetta G4 '64
RUF Yellow Bird '87
Nissan Skyline GT-B '67
Lotus Esprit Turbo HC '87
Honda S500 '63
Mercedes-Benz Daimler Patent Motor Carriage 1886
Cizeta V16T '94
BMW McLaren F1 GTR Race Car '97
Mercedes Sauber C9 Race Car '89
Chaparral 2D '67
Dodge Charger Super Bee 426 Hemi '71
Subaru Impreza 22B STi '98
Renault 5 Turbo ’80
Ford RS200 '84
Toyota 7 Race Car '70
DMC DeLorean S2 '04
BMW 2002 Turbo '73
Citroen 2CV Type-A '54
Mazda Cosmo Sport (L10A) ’67
Mercedes-Benz 300 SL Coupe “Gullwing” ’54
Shelby Mustang GT-350R ’65
FPV F6 Typhoon '04
And so on.... Looking back over that list, it covers as astonishing breadth of cars, not including the 'current' road and race vehicles the game included. Add the Nordschleife, Circuit de la Sarthe, Fuji Speedway, Infineon Raceway, Laguna Seca, Suzuka, Twin Ring Motegi and Tsukuba and it was a jaw-dropping title - especially for the PS2!
We don't need to go any further into GT5 as the myriad disappointments have been amply covered in these forums. Needless to say, on release, GT5 wasn't the game many of us thought it should be.
And now GT6's car list is released. There are vexing decisions made about what has been included and what hasn't, and why there is still the Standard/Premium divide. PD is, after all, massively successful and they've had at least two years since the release of GT5 to convert standard models to Premium by now. Yes, I know it takes 6 months to model each car blah blah blah, but seeing that GT is such a moneyspinner for Sony and the tens of millions of copies the GT franchise has shipped, there is no excuse not to afford to employ additional talented developers to create car models for the series.
And so we come to all the cars that could and arguably should be made for GT6. A really thorough way to approach it would be to break down the notable/landmark cars from each decade, separated by country. So the most important/notable/collectible/innovative cars from, say, the 1970s should be identified by country. Many of these may not be able to be recreated due to licensing or other issues (ie. Porsche) but where PD already has an existing license with a specific manufacturer (ie. Bugatti), why can't there then be other notable models from that marque included? The Bugatti Type 35, Atlantique 57S and EB110 are all critical to telling the story of Bugatti and ultimately the history of the automobile. Isn't that Kaz's aim? From the car list we have so far for GT6, I'm not sure anyone knows what Kaz's aim is.....
The BMW E30 M3 has been requested for a long time by GT gamers, but still those requests go unanswered. If the car can't be modelled for whatever reason, it'd be good if Kaz could tweet something saying that his license with BMW excludes that car (or whatever the reason may be). The Ford Sierra Cosworth RS500 is another landmark car not attempted. The 1965 Mustang is yet another (no, I'm not talking the Shelby car but the plain run of the mill Ford product that sold hundreds of thousands/millions). Why no Mk I Mini Cooper? But that's okay - we have a Moon Rover. *sigh* And I haven't even got on to the appalling Experience Points/Star Rating or lack of offline A-spec events, or poor implementation of online features (ease of joining friends online ala Battlefield 3? Ha!) or lack of livery editor that was promised as far back as 2006......
I bought the AUD$300 Signature Edition GT5, and I'll buy whatever the top line of GT6 is. For that sort of outlay, I feel I have every right to voice my concerns about the upcoming game and what Kaz has planned (or doesn't). I also accept that others have every right to be content with the car list and the direction of GT6. However, based on what I've read and seen so far, it's less than what I was hoping. I'll still buy it (maybe that makes me a mug), but I'll also still reserve the right to make constructive criticism if I see it's warranted.
Cheers