GT6 Screenshots / Videos

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So you are disappointed about how the first ever public demo of GT6 has turned out (nevermind the possibility of many changes when it becomes the full game) I think you're asking abit much, that or seem abit too quick to react negatively.

I'm talking just about this one video... It's the first time I have been disappointed since the announcement.
How am asking for too much?? :dunce:

I don't remember asking for anything.

What were you expecting?

Wasn't expecting anything. However what I got is disappointing.
 
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I think it would be a lot more realistic not to expect so much out of a demo.

I'm talking just about this one video... It's the first time I have been disappointed since the announcement.
How am asking for too much?? :dunce:

I don't remember asking for anything.

Your list of negative things you see in the video seemed to suggest you wanted a lot more of of it, all of which seem abit silly. Not sure why a 2008 car makes so much of a difference.
 
I'm talking just about this one video... It's the first time I have been disappointed since the announcement.
How am asking for too much?? :dunce:

I don't remember asking for anything.

So what if it has a car from 2008? All the videos so far have had rolling starts so I don't know why you mentioned it as if it was something new.
 
To clarify, are you disappointed with the lack of new content in the video, or what GT6 is shaping up to be?
I was disappointed with this video because alot of my pet hates from GT5 clearly remain.
I was also very impressed with Silverstone, the updated physics and graphics.
Not a troll post, just an It's an opinion on one video.
Disappointing...

This. Since when does demos are expected to have lots of content? Seriously?

Where does it say that I said it should have lots of content?
You can't just make stuff up people.
 
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It seems the game has gotten a healthy injection of much warmer lighting. It does look better, but not enough for my mind to be blown; whatever that means. :P

E3 needs to let a big cat out of the bag. For me, GT6 cannot just be GT5 with warmer lighting, new premiums and a few added tracks and some buffered standards....

There needs to be well developed features that divert from GT5's boring ways....paint chips, I'm looking at you. A-spec, I'm talking to you. Online-play, I am referring to you. Limited customization, I am especially talking to you.

If they are going to price this at $60, there better be a HUGE cat still in that bag. Otherwise, this could just be a Spec 3 update for 20 bucks or something. They REALLY need to sell GT6 at E3, and then give us some refills at Gamescom and TGS. If there isn't a HUGE cat, it could be the lowest selling GT of the franchise, next to GT-PSP of course.
 
I don't think GT4 had any very special difference in graphics over GT3. Why some people are expecting something like the second coming of baby Jesus in terms of graphics?

I'm happy to see they are working on it, we got better shadows, better lighting, better smoke, everything is smoothier and honestly right now looks good enough for me. We even got lights on the tunnel :) I'm really surprised they come this far in graphics... it's the last thing I expected they working in. (as graphics is not the weakest point of GT5, a bit broken game design choices was imho)

Now what I am really interested in, like CorvetteConquer said: features. Aspec, Customization, etc...
 
I don't think GT4 had any very special difference in graphics over GT3. Why some people are expecting something like the second coming of baby Jesus in graphics?

I'm happy to see they are working on it, we got better shadows, better lighting, better smoke, everything is smoothier and honestly right now looks good enough for me. We even got lights on the tunnel :)

Now what I am really interested in, like CorvetteConquer said: features. Aspec, Customization, etc...

I agree. I don't think they can do a lot more graphics-wise, apart from improving things like tree textures and general track detail, which in my opinion can wait until GT7 on PS4. GT6 needs content, not better graphical detail.
 
I like the improvements, but they could have changed at least a little bit of the track environment after GT5. Reposition a few boundaries, move a grandstand, add one of those interesting billboards from GT3... Anything to differentiate GT5 from GT6. It looks like it's been directly carried over from the old game, with improved lighting.
 
I thought that the graphics were decent enough for the most part on GT5... I was surprised when I heard they had managed to squeeze more juice out of the PS3.
I am starting to get worried though that a lot of the things that could have been fixed might not have been.
I also noticed in that video that it's still showing the split time to the leader as apposed to the car in front.
This could easily have been fixed. Does this mean chase the rabbit is back? Really hope not.
Hope the full game has a lot of these small but important things fixed.

I like the improvements, but they could have changed at least a little bit of the track environment after GT5. Reposition a few boundaries, move a grandstand, add one of those interesting billboards from GT3... Anything to differentiate GT5 from GT6. It looks like it's been directly carried over from the old game, with improved lighting.
Yep, even the clouds are in the same place.
 
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It's not just graphics quality, it's just that the whole thing look like it could be GT5. That isn't how you show off a new game. The Silverstone w/ new cars was good but this and Autumg Ring, it's too similar.
 
A grid start would have been new;)

Yet you mentioned you were only dissapointed with this video because it had none.

It's not just graphics quality, it's just that the whole thing look like it could be GT5. That isn't how you show off a new game. The Silverstone w/ new cars was good but this and Autumg Ring, it's too similar.

To be fair, Autum Ring is more polished and most probably day/night transition.
 
It's not just graphics quality, it's just that the whole thing look like it could be GT5. That isn't how you show off a new game. The Silverstone w/ new cars was good but this and Autumg Ring, it's too similar.

Bear in mind that these were supposed to be gameplay demos, not visual teasers, which is why they were hand recorded rather than being officially released by PD. As we weren't the ones with the controllers in our hands, it's hard for us to judge.
 
You all have to keep in mind, its not going to be a huge jump in graphics like the PS1 and PS2. It will be like GT3 and GT4. I have watched some videos of GT6, the lighting effects are alot better. In GT5, the environments and lighting were slightly similar to GT4 but better. I think GT6 will be night and day in everything over GT5. I will probably have GT5 sitting on my shelf for along time when GT6 comes out. My expectations arent that high, but I definitely think GT6 will be great!
 
I'm not expecting this game to answer all of my prayers, but outside of the new menus, HUD, and the body roll, I don't see a game that differs from GT5. For PD to advertise Yokohama and KW, I'd expect car behavior to look different than what we see. It seems like we a getting a couple of new things, but none of the old problems will be fixed. Still, it's early, E3 hasn't happened, the demo isn't here, and we don't know how old the build on display is. There's still a tiny bit of hope
 
You mention serious issues here.

:lol: But still, he was just proving my point. I just find it strange that PD hasn't done any changes to Grand Valley in the last three years at all. The changes between the GT2>GT3>GT4>GT5 versions of the track were all pretty substantial, but they've seemed to drop the ball this time round.
I know GT6 is only a demo at this stage, but the full version is just around the corner. It won't be enough time to make changes, I'm sure.
 
First of all, gotta thank Jordan. Your dedicated work is appreciated.

Second, I'm kind of disappointed with GV East at the moment. Can't they see that the track needs a severe touch up? It's been the same quality since GT4. Hopefully, this doesn't mean that Trial Mountain is still an eyesore. The lighting may help a bit, but the visuals still lack. Pretty lame for a game to have visuals as one of their main selling points, but put a standard car on Trial Mountain, and you'll see how inconsistent this game is. Embarrassing for a quality producer like PD.
 
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