For me the T500RS FFB changes dwarf everything else, even the new track. It's like a completely new wheel in feel now, and not necessarily for the better. Although the centering spring does seem to help me in terms of lap times.
I've written up my thoughts in the T500RS mega thread....
It really sucks that PD didn't even try to attempt to make these new cars sound remotely close to what they sound like IRL (with the exception of the Volkswagen which isn't real [but still could sound better]). All that time spent modeling these cars and you can't even take the time to record them?
First thing that came to mind was a trailer park.
Not sure anyone else noticed this but the lighting is kind of annoying especially on an artificially lit course like Daytona Road, at night the lights as you pass by aren't smoothly transitioning they it's doing this almost strobe like effect which is incredibly annoying especially when using cockpit view. It's like when the next light is up the one already casting a shadow just shuts off like a light switch as the new one casts a shadow. Try it and see what I'm referring to Daytona road at night, I have never seen it like this before.
I can confirm the AI spun out of second place at the 24 minutes of LeMans race in an Audi R8 LMP car and overshot the Porsche curves in another race in the Nissan R89C LMP car. Not positive on the event you are mentioning, but I witnessed two mistakes in two differnent races. It was however, night time and damp but drying track conditions.Can anyone confirm whether the AI behaviour in the A-Spec 600PP race has changed? I ran the race five times yesterday with different opponents and not once saw the AI overshoot at the hairpin as it usually did at least once per lap.
Undocumented change:
Particle effects are now activated on Nürburgring 24 hours layout, finally!
I also believe that PD chose graphics and physics over the sounds due to the RAM issue. The platform is the quantity that is holding back the "complete" game. If they were building the game for a PC, it would be blowing people away with everything they want. The PS4 platform will leave people to PD and company as it is a much more capable machine compared to the PS3. Sad but true. I am still beyond happy with GT6 and know that I will be falling out of my sim when PD drops a game for the PS4 (whether it is the rumored GT6 launch prior to GT7 or just GT7 (source E3).
GT5 was 1080p (when in 2D mode) and 720p (in 3D mode) as well. GT6's 3D mode is also 720p, it isn't interlaced. From what I could gather, it seems these lines only affect my left-eye image, which would indicate a bug. I'll check the game once I get home for lunch.
Indeed, but now on the V-Type layout from what I've heard. Jesus PD...Some others have reported that it is still missing.
Indeed, but now on the V-Type layout from what I've heard. Jesus PD...
Indeed, but now on the V-Type layout from what I've heard. Jesus PD...
I also believe that PD chose graphics and physics over the sounds due to the RAM issue.
Oh come on now , it was never RAM issue.....it is their samples.... Games in Ps2 had better sounds than the GT games.
They have to improve their sound department.Samples are wrong, no matter if PS3 had 10 yottabytes of RAM .
Don`t get me wrong I love GT series I am not complaining , but I hear RAM issues for years now .There are other PS3 games that can both do graphics and sound
I'm French, and I am SUPER PISSED, and so is everyone in European lobbies I talked to yesterday. Oh and my friend from Australia was even more pissed than me, seeing he didn't even bother trying to adjust his setup and switched to another game.Only in America
you realize Daytona is the only track where a room is ALWAYS open? oh and check above, there are lots of Oz NASCAR racers... I take it you don't know who Marcos Ambrose is? shame as he might just win this Sunday!There is a NASCAR community?
Oh come on now , it was never RAM issue.....it is their samples.... Games in Ps2 had better sounds than the GT games.
They have to improve their sound department.Samples are wrong, no matter if PS3 had 10 yottabytes of RAM .
Don`t get me wrong I love GT series I am not complaining , but I hear RAM issues for years now .There are other PS3 games that can both do graphics and sound
Could you point out another game on PS3 that attempts 60fps at 1080p and still manages to have good sounds? Those two benchmarks alone require lots of RAM, not to mention the high poly count cars.
are you serious right now??Oh you mean like in real NASCAR (and other forms of racing) where setups change by the hour depending on ambient and track temp, wind direction, surface condition, and a ton of other variables?
You'll live and you'll get better at setting up and driving cars as a result.
are you serious right now??
-NASCARs use POSITIVE camber on the left side wheels, and can be tuned wheel by wheel, not only rear and front
http://www.google.com/imgres?imgurl...7aHFfWAKCM&ei=IMOiU5yFBLCz0QWNzICYBA&tbm=isch
-left side and right side tires have different circumference (except on road courses): http://www.jayski.com/news/races/2014/story/_/page/15-Michigan-2014-NASCAR-Race-Info#goodyear
-you can change tire cold pressure, caster angle, etc. Transmissions are not tuneable in NASCARs
All of this isn't possible with GT6, yet a far inferior game like NASCAR 2014 has all these features... so, since we're SO LIMITED in what we're able to do, we are right to be pissed off for losing half a second to a second per (44 second) lap.
We just want our old nascar back, stop fixing what isn't broken PDI!
GT games include PS2 games. There is a fact to start with. And there IS a RAM issue. Really listen to any game you consider has good sound. There isn't one single sound sample (and logically how could there be), there are many and you trigger different sounds at different points in the rev range or depending on different actions. GT games just seem to have less sound samples period. To put more you you need RAM and I don't believe for a second that they have left spare RAM anywhere. Do you?
I don't really understand why losing half a second is such a bad thing when everybody does it? It's not like your competitors didn't lose the same amount in the update?are you serious right now??
we are right to be pissed off for losing half a second to a second per (44 second) lap.
We just want our old nascar back, stop fixing what isn't broken PDI!
are you serious right now??
-NASCARs use POSITIVE camber on the left side wheels, and can be tuned wheel by wheel, not only rear and front
http://www.google.com/imgres?imgurl...7aHFfWAKCM&ei=IMOiU5yFBLCz0QWNzICYBA&tbm=isch
-left side and right side tires have different circumference (except on road courses): http://www.jayski.com/news/races/2014/story/_/page/15-Michigan-2014-NASCAR-Race-Info#goodyear
-you can change tire cold pressure, caster angle, etc. Transmissions are not tuneable in NASCARs
All of this isn't possible with GT6, yet a far inferior game like NASCAR 2014 has all these features... so, since we're SO LIMITED in what we're able to do, we are right to be pissed off for losing half a second to a second per (44 second) lap.
We just want our old nascar back, stop fixing what isn't broken PDI!