I think first something you need to understand.
People do not generally seek to build a cockpit with the primary intention that its main purpose is being built around achieving what will bring the best tactile performance that can be discovered.
Most people with high-end rigs will be using alu frames and then, usually, adding some tactile to the rig right?
So that's adding tactile to a rig, while my own build is focused on being built for tactile, it's a different approach based on my own interests and self-challenge to determine what it eventually becomes or can achieve with tactile and audio perspective in immersion.
As its a hobby project, this is why with on/off work being done to it, to then apply the ideas I have for the structure and isolation of the rig, to buy those materials to then build and finally test it. An example would be that I spent over £1000 testing different ideas for the rigs isolation and while they certainly helped I still was not fully satisfied.
I found because the amount of bass the project can produce is quite extreme I wasn't sure to just consider making it do or coming up with a new plan.
To re-do that means dismantling and rebuilding a good portion of the rig which I just could not get in the mood for and my own health/family circumstances as well as covid etc just put the brakes on things. I would say little has changed to the rig structure in the last 2 years or so, as I have spent more time during the last 2 years learning how to improve effects. I did go out and buy a nice system rack to hold all the gear and upgrade my amps as well as other audio hardware.
Currently have a quote for an industrial solution I was looking at for the new secondary isolation the rig will use and it's not cheap, so I am pondering this at the moment as I do want to progress things with the rig after our summer holidays this year.
The rig will be shown only when it's close to being done, I want it that way and only usually put out some teaser images with the last of those now maybe from 2 years ago.
To give you a full hardware component breakdown, Im not sure that's necessary it's extreme and people scoff or think I am mental if I say more than the price of a Dbox and in the region of 15k (at current value but certainly not what I have paid) for the audio/tactile hardware my system will use. Although I have been buying and collecting tactile transducers for at least 10 years and I found many eBay bargains with a lot of that stuff.
DAW
Cubase 12 Pro
I have experimented with different options/interfaces for iPad like AUM over the last few years but it is limited to 24 channels and has other limitations. The best possible level of control as well as offering the best audio-visual or EQ plugins was via an interface and DAW. I can use my S8 Ultra tablet as a very nice wireless controller for the DAW via wifi but also for monitoring frequencies etc with whatever effects or channels are desired.
Seat
Cobra Misano 30th Anniversary / Carbon Back
Soundcards
3x SoundBlaster X3
1x SoundBlaster X4
1x EVGA NuAudio Pro 7.1
High-Quality Cabling / Interconnects = Neutrik
Dual Penn Elcom 10x Channel Power Distribution Units
Most of the general audio hardware for the tactile, not including any of the transducers.
Previously shared images/teasers show some past experimentation including one of the first attempts with isolation and of one of the soundbars that were incorporated into each side of the rig's base/frame. The frame structure is also on industrial rubber wheels with additional sound deadening on a wooden floor. Rig size is approx 60" wide and over 60" long. As the rig is chrome it's also possible to paint it in light with Hue etc.
These as mentioned have/are in the process of being upgraded but hope it gives you a general idea that what I am doing is perhaps crazy extreme yet creative and certainly different.