Some good racing on Mount Panorama yesterday.
WRX won, first Beetle all the way down to 10th. Love B/S rooms, so civil, leaving room, making sensible moves.
Lag is always a problem though, and combined with a crap penalty system, this stuff happens
How hard is it for the server to figure out it was lag. Why does the game not realize the brake input hasn't been received yet / telemetry is running late and makes my forward predicted car hit him on his console.
Sure retaliation is bad, but the game does everything to stimulate it by its terrible handling of lag and wrong assignment of penalties. If I had a bad day and got treated to a punt like that with a penalty on top, I would probably have done the same
I messaged him (he left straight way) to tell him I shared the replay so he can see what lag does. Also told him I don't blame him for his reaction, it's understandable. I wanted to get his version of the replay to compare but since he left straight away he wouldn't have saved it. Anyway, it's obvious from the way his car responded that he got hit by mine.