GT7 Daily Race Discussion

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Even iRacing and ACC have meta cars at any given track, granted they get the rest closer, but there are still clear metas in both. It’s just a sim racing thing, not so much a PD thing. Sim racers have the time to practice the lap times under identical conditions, for much longer periods of time than real race drivers. So anything other than a one make, will have a meta car by day 2 or 3, if not sooner. It’s just a part of sim racing, I don’t think anyone will ever be able to fix it, without making all cars just drive the same, but look and sound different.
I understand that there will always be some sort of meta car, but the gap between a Beetle and another Gr 3 car is ridiculous right now.
 
I understand that there will always be some sort of meta car, but the gap between a Beetle and another Gr 3 car is ridiculous right now.
How big is that Gap from your experience?!
I have tested many GR3 FR Cars around Bathurst and they were almost all equally fast.
Then I tried the Beetle and to be honest with you, for me there was not such a big difference at all.
Around 0.5-1.0 Sec relatively compared to the other Gr3 FR Cars.
I‘d say it’s 0.7 Sec faster on average around Bathurst.
I have some Dudes on my Friendlist who managed 2:00.9s to 2:01.5s with all sorts of Cars.
Of course, the True Top Players will always aim for the fastest Car, hence they all mostly use the Meta but I don’t think that it’s so drastic like you say.
I‘m far off from being a Top Player so no Point in using a Meta for me.
I just drive what I feel most comfortable with, but the fact that NONE of them even dares to touch the MR Cars tells a lot where the true Problem within this Class is buried.
The Beetle is just a Beetle not more ;)
 
How big is that Gap from your experience?!
I have tested many GR3 FR Cars around Bathurst and they were almost all equally fast.
Then I tried the Beetle and to be honest with you, for me there was not such a big difference at all.
Around 0.5-1.0 Sec relatively compared to the other Gr3 FR Cars.
I‘d say it’s 0.7 Sec faster on average around Bathurst.
I have some Dudes on my Friendlist who managed 2:00.9s to 2:01.5s with all sorts of Cars.
Of course, the True Top Players will always aim for the fastest Car, hence they all mostly use the Meta but I don’t think that it’s so drastic like you say.
I‘m far off from being a Top Player so no Point in using a Meta for me.
I just drive what I feel most comfortable with, but the fact that NONE of them even dares to touch the MR Cars tells a lot where the true Problem within this Class is buried.
The Beetle is just a Beetle not more ;)
Bloody hell mate what universe are you living in where 1 car pulling a second gap over everything else is not a "big difference"?

Literally, I've seen full grids where first to last is less than a second. Come off it.
 
No, but I had a Bathurst race which started in the daylight.

Admittedly it was one of those that hung for 15 minutes before starting, by which time there were only 5 of us left in the room!
This one loaded normally for me, if I didn't have corner markers on I would have been completed lost.
 
How big is that Gap from your experience?!
I have tested many GR3 FR Cars around Bathurst and they were almost all equally fast.
Then I tried the Beetle and to be honest with you, for me there was not such a big difference at all.
Around 0.5-1.0 Sec relatively compared to the other Gr3 FR Cars.
I‘d say it’s 0.7 Sec faster on average around Bathurst.
I have some Dudes on my Friendlist who managed 2:00.9s to 2:01.5s with all sorts of Cars.
Of course, the True Top Players will always aim for the fastest Car, hence they all mostly use the Meta but I don’t think that it’s so drastic like you say.
I‘m far off from being a Top Player so no Point in using a Meta for me.
I just drive what I feel most comfortable with, but the fact that NONE of them even dares to touch the MR Cars tells a lot where the true Problem within this Class is buried.
The Beetle is just a Beetle not more ;)
I'm a DR A on controller managing a 2:04.5 with the Corvette. Before the Beetle meta, I could get around to 3.5 seconds below the top 10. Some of these driver are pulling sub 2 minute times and it's shocking to me personally.
 
So….. Bathurst….
Tried again today and first race was just crazy. Apart from the top 3 everyone was crashing into each other. Up in the hills people are trying to overtake on every corner and it doesn’t work!

Anyway I spent some time in quali mode trying the rentals 😀 and a few were ok and some were bad! But I tried the Z4 on the back of someone on here suggesting it (who ever that was thanks!) and I loved it. Good car, nice handling and felt quick. Set my fastest lap of a 2.08. Will be trying a few others so this may come down but I will be not using meta so I’m not expecting a top time anyway.

Race 2 started P2 and made an error on lap 1. Lucky it only cost me a few seconds but dropped to P3. After it was fairly straight forward until lap 7. Caught up with 1st & 2nd and I could see P2 was fighting at every corner and it was just a matter of time before they took themselves out. Lap 8 crash. P2 into P1 as expected both go out and I sailed past to take the win 😂.
Have to say after this race and the quali times combined with the Z4 I quite like Bathurst, but if you in the pack it’s a nightmare race.

Also… what is it with people flashing lights? Driver in P4 right from the start was flashing the light all the way up the hill, and then through the twists. By the end of lap 1 I was already 5 seconds ahead so not sure what they was trying to achieve with it?

If anyone has any pointers in where I could gain some more lap time from that would be great. I felt like I was wrestling the car round the full lap. Race trim I was doing 2.09s/10s and I wasnt wrestling the car.

I posted a video of a 2:02 qualy in the Z4 a couple of pages back. It has my inputs so you might pick up some tips from that.

Just ignore how I took the cutting as it was waaay too deep.
 
there was not such a big difference at all.


I‘d say it’s 0.7 Sec faster on average around Bathurst.

I am sure you mean well, but this caused me to burst out laughing.

If I am running one full second pace behind the other cars, in an A room, that means my best race is 10 seconds behind everyone else’s. If, somehow, I end up in front of cars in that scenario, I have approximately one sector before I’ve caused a traffic jam and gotten blown off the course.

it’s ok to acknowledge what an utter failure their balancing has been. if they can’t figure it out in the next update they’ll probably just start making all these 3-make races.
 
Bloody hell mate what universe are you living in where 1 car pulling a second gap over everything else is not a "big difference"?

Literally, I've seen full grids where first to last is less than a second. Come off it.
Well, in my “World“ the Beetle is not 1sec faster than anything else.
Of course, IF 1 Car is 1sec faster than ANYTHING else than I’d agree.
But that’s just not the case Buddy.
I'm a DR A on controller managing a 2:04.5 with the Corvette. Before the Beetle meta, I could get around to 3.5 seconds below the top 10. Some of these driver are pulling sub 2 minute times and it's shocking to me personally.
Yep, some Lap Times these “Artists“ pull off are definitely beyond my imagination too, but let me assure you that even if they‘d use other Cars than the Beetle, they‘d still be gone after a few Corners…
Don’t get me wrong though. Is the Beetle OP?! Absolutely.
Should we worry about it and question our Skills because of that?! Definitely not.


If I am running one full second pace behind the other cars, in an A room, that means my best race is 10 seconds behind everyone else’s. If, somehow, I end up in front of cars in that scenario, I have approximately one sector before I’ve caused a traffic jam and gotten blown off the course.

it’s ok to acknowledge what an utter failure their balancing has been. if they can’t figure it out in the next update they’ll probably just start making all these 3-make races.
Oh yeah, the Balancing is an utter failure I must agree.
Especially the GR3 MR Machinery are driving in a completely different League.
The Beetle will most probably get hammered in the next Update.
The more serious question to me though is, will they care for MR Cars.
I think we have 8 of them in total if I’m not wrong.
The Beetle is the minor Problem imo.
 
Oof, that's rough. 2kg is what...less than a half gallon of fuel? I used to crew for a friend of mine and we got a DQ from a win for being 1 pound light at the scales. It was a quiet ride home lol
So what I heard is that the pre-race weight check is with fuel, but they drain the fuel before post-race weigh in.

I am sure you mean well, but this caused me to burst out laughing.

If I am running one full second pace behind the other cars, in an A room, that means my best race is 10 seconds behind everyone else’s. If, somehow, I end up in front of cars in that scenario, I have approximately one sector before I’ve caused a traffic jam and gotten blown off the course.

it’s ok to acknowledge what an utter failure their balancing has been. if they can’t figure it out in the next update they’ll probably just start making all these 3-make races.
I'm gonna defend the person you're replying to, slightly. If one person is 7 tenths faster in Car Beetle versus Car 911, it's no big deal. People have different driving styles, different cars suit different styles, c'est la vie! However, everyone is faster in Car Beetle than any other car, which is the problem.
 
Cooler air is more dense, and an engine should have more power because the oxygen content is higher.
However, the denser air creates more aerodynamic drag.

I drive a little over 20 miles on the highway to get to work. During the summer, my fuel economy is about two miles per gallon higher than it is during the winter.
Not sure if it’s the same where your at but I know here in Oregon that we have a summer blend and a winter blend of gasoline. I can’t recall which one gets better/worse fuel mileage.
 
I’ve got the Yeetle down to a 3.0 now for Race C, I know I can get at least another half second out of it, but I keep making mistakes now. Gonna have to try again tomorrow night, might do a few of these races too.
 
Something funny happened tonight that I had to share... I got brake-checked for the first time ever!

Lap 2, just before The Chase, I'm catching a fellow Spain Flag but we're a good way off the top 5 in front of us so I give the guy a little bump. He checks me once, fine let's keep going, and he manages to stay in front as we head towards Murray. Then he does it again, this time he ends up in the ditch and I go happily across the line race intact. He tried to wreck me at Hell Corner but made a meal of it and I escape with only some wing damage.

He later said "if you catch me, then you pass me". Looks like he would rather fight for 8 laps than push up the field together?

It really surprised me in a mostly DR A lobby, although the guy had had a fight with another driver in the previous race so maybe he was still touchy.

Anyway I finished 4th 😅
 
I did two races during 'dirty hour', yay they were clean. I did get one BS penalty from 2 cars in front of me getting in a tangle. I couldn't completely avoid one of them, tiny brush on his bumper, 1 sec penalty cause I'm DR.A now.

Anyway mostly clean, just people crashing on their own. I got down into the 2:03 laps with the Lexus, more consistently pulling 2:04 laps now but it doesn't matter. The A+ Beetle WRX train stays half a minute ahead. 2:02 laps are not in my reach, yet even during prime time I can't avoid the A+ Beetle parade. Not enough people for low DR A / high DR B rooms.

I guess I still finish high up enough (without qualifying) to remain stuck in DR.A. It's multi-class racing at this point. The Beetle/WRX train is a visible blue trail separated from the rest of the field, extending further out ahead as the race goes on. Oh well, ignore the Beetles, there's still good racing in the lower class. Fun battles with Corvettes, tricky to pass as well but in a fair way.

Enough online for me, Forza 7 campaign to relax. No penalties, friendly AI, lots of races, no grinding (so far)
 
Ran some random race A over the last couple of days. That Silvia is quite the handful and definitely likes a steady hand. Keep getting wins as people don't know when and where to push. The hairpin of death seems especially nasty as people push hard into it instead of focusing on exit. And twice I've gotten wins as someone who has gapped me by a second doesn't finish the race and either wrecks at the hairpin or runs into the sand in turn 1.

I admit to being lucky though, been starting up front and hand-braking through that hairpin lap 1 quite a bit, getting around the entry just before the lap 1 heroes go bowling into the field.

PS4 grids in Asia are very bare for this combo. Had a grid from A+/S to D/D last night
 
Got my third ever win on Race A, found it fun once I got the hang of it. Throttle control was the key for me and I think I'll run it a few more times because I'm seeing a lot of people not use finesse and stick with brute forcing their way in hopes they control the sliding.
 
Someone here said to try the Lancer and I managed a 2.03.1 in it, some 4 tenths faster than my z4 qualy and on par with z4 optimal. Decided to try it on race aware that straight line speed would be an issue. I was so inconsistent with it, it was terrible. I think because you need to wring its neck to produce a lapbtime, its conducive to errors.

Jumped back in the bummer and managed 3rd as folks spun off or made serious errors.
 
Here you go. The Z4 is a really good match for this circuit. The lap has a couple of big errors in it at Griffins where I tap the wall and the Cutting where I get the line horribly wrong, but it proves you can turn 2:02's comfortably. A very low 2/high 1 is probably possible. I think it's only about half a second slower than the Beetle.



I posted a video of a 2:02 qualy in the Z4 a couple of pages back. It has my inputs so you might pick up some tips from that.

Just ignore how I took the cutting as it was waaay too deep.
Thanks for this. Completely missed your video post. Im at a 2.05.1 and I know I can do a 2.04 but after seeing this clip I’m interested to see if I can get close to your time. I’m a DR C/B ranked player and my times are normal about 4/5 seconds of top 10 so my 2.05 is about right.

Intreating to see you lift and coast on some of the tighter corners. That little chicane section on the top of the hill before you start to come down again your on zero throttle and very min brake. I just dont know who you get the car stopped and turned in too that awkward left hander just after that chicane.
 
Thanks for this. Completely missed your video post. Im at a 2.05.1 and I know I can do a 2.04 but after seeing this clip I’m interested to see if I can get close to your time. I’m a DR C/B ranked player and my times are normal about 4/5 seconds of top 10 so my 2.05 is about right.

Intreating to see you lift and coast on some of the tighter corners. That little chicane section on the top of the hill before you start to come down again your on zero throttle and very min brake. I just dont know who you get the car stopped and turned in too that awkward left hander just after that chicane.

I think you mean the esses into the dipper? It’s about car balance more than speed. I lightly touch the brakes under the bridge, then again between apexes to keep the weight balanced. If you’re too hard on either the throttle or brake through there you lose a lot of time.

I don’t do a very good job through the dipper on that lap. If the car is balanced you can actually get on the throttle earlier and it will help settle the car as it exits the turn.

The rotation comes from a combination of trail braking and using the camber of the track. Bathurst has several places where the camber will help you a lot, but you need to be precise in your car placement to make the most of it.

TLDR; less heavy braking will help you turn better. Use the slope of the track.
 
I think you mean the esses into the dipper? It’s about car balance more than speed. I lightly touch the brakes under the bridge, then again between apexes to keep the weight balanced. If you’re too hard on either the throttle or brake through there you lose a lot of time.

I don’t do a very good job through the dipper on that lap. If the car is balanced you can actually get on the throttle earlier and it will help settle the car as it exits the turn.

The rotation comes from a combination of trail braking and using the camber of the track. Bathurst has several places where the camber will help you a lot, but you need to be precise in your car placement to make the most of it.

TLDR; less heavy braking will help you turn better. Use the slope of the track.
Very well explained. Nice.
The amount of precision combined with optimal Car Placement while keeping the Car balanced with as less as possible Brake/Throttle Inputs is the Key to faster lap times.
Using the Tracks‘ Camber is crucial too like you mentioned.
But for me personally, I’m just not skilled enough or let’s say it that way, I’m not capable of stringing it precisely together over the whole Lap.
My Optimum Time with the GTR is somewhere around 2:01.5 but it doesn’t matter how hard I try or how much effort I put in, I just can’t for the life of me string it together.
Yesterday, I tried it with the GTR, I was doing consistent 2:02.2-5 Lap after Lap, I even did two Laps with the exact same Time of 2:02.178😅 but I just think that this is one of the most technical and demanding Tracks out there.
The Off Camber/Undulations, narrow Track Width and in General very unforgiving Line Selection is making a “clean“ Lap very hard to achieve.
Of course I could use the Beetle to get my 2:01.5 but that‘d be a cheap excuse and a very unsatisfying achievement 😅
The sheer amount of precision and Skill the TopDogs in GT7 put on a line is incredible. Sub 2Min…
It’s crazy…hats off.
 
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@permaculture Looks like you've had some rough luck at race A.
I've been behind you, as TPC_Vigilante.
ahhh feel free to add me! i miss the prerace banter from GTS.

the first race, power cut out (gotta love 100 year old houses sometimes) in 5th. stared for a long time at the wall and booted back up.

and then whew that second race! i am not sure what i did to deserve being helped into the sand, but watching that go unpenalized realllllly wound me up. i can accept that maybe they didn't mean to leave their wheel open for the entire corner exit, or that i could've rubbed them earlier... but not seeing any time penalty flip up for ruining a race blew my mind.
 
ahhh feel free to add me! i miss the prerace banter from GTS.

the first race, power cut out (gotta love 100 year old houses sometimes) in 5th. stared for a long time at the wall and booted back up.

and then whew that second race! i am not sure what i did to deserve being helped into the sand, but watching that go unpenalized realllllly wound me up. i can accept that maybe they didn't mean to leave their wheel open for the entire corner exit, or that i could've rubbed them earlier... but not seeing any time penalty flip up for ruining a race blew my mind.
I really hope it wasn’t me that bumped you, and if it was, my apologies. I was Ray Finkle, if you were in the races with Sturk last night.
 
I really hope it wasn’t me that bumped you, and if it was, my apologies. I was Ray Finkle, if you were in the races with Sturk last night.
no worries! it wasn't you, it started with a v or something. it happens in race a, my first reaction was to wonder if i had done something to deserve it! not seeing the car penalized was just insult to injury.

i actually thought it was a decent group when i played, which is amazing given the course/car/tire combo. hopefully will get a few more in today but that 12 minute gap between races is wild!

*i actually was watching one of your videos on here before deciding to jump on, to see what the level was like, which i appreciate
 
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no worries! it wasn't you, it started with a v or something. it happens in race a, my first reaction was to wonder if i had done something to deserve it! not seeing the car penalized was just insult to injury.

i actually thought it was a decent group when i played, which is amazing given the course/car/tire combo. hopefully will get a few more in today but that 12 minute gap between races is wild!

*i actually was watching one of your videos on here before deciding to jump on, to see what the level was like, which i appreciate
I had a guy hit me last night too, I take a wide line through the hairpin for a good exit, and he saw it as a chance to suck his nose in right before the apex, bacuse I took a wide entry. Even though his exit line you have put him right into my car either way, I’m not sure what people think sometimes. He got no penalty for spinning me out either, and no apology afterwards. I should have taken a more defensive line in reality, but I thought he was far enough back to know he had no chance of making a clean pass there.
 
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