GT7 Daily Race Discussion

  • Thread starter Pigems
  • 38,662 comments
  • 2,598,430 views
Is it possible they've changed the physics? I'm at least 2 seconds slower around Spa. I know I suck, but that seems excessive.
It definitely has changed as I have only just gotten used to driving gr3 again, my fave Porsche was undriveable for a while but since then I’m good back with it and also the supra is my new friend, never used to be able to drive it 😁
 
Update installed...

I've managed to go a tenth quicker in the Scirocco on A - it maybe feels more understeery but I'm not sure.

I tried the Supra on B again and it's still a rocket. Lap times about the same as before - a tenth slower, but optimal time is still quicker than my previous best. EDIT/ I did a race with the 458 and was more competetive than yesterday, and not losing out so much compared to the Supras and BMWs

I tried an SF car... And the FFB is still just about non-existent 😭 feels like there is no grip available, and I would find it impossible to race.
 
Last edited:
FFS people really need to learn to adapt to racing situations. I'm starting P2 or P3 but still get pushed out at the last sector by people not understanding that overtaking is hard / tricky in that section and that you cannot drive through the car in front.

It is a real bumper car fest this week. In almost every race I've done, only 12 people made the finish line. With me limping home at around P11, just about keeping from rage-quitting. I'm going to do something else with the rest of my day. The sun is still shining outside so that's nice 😅
 
Is it possible they've changed the physics? I'm at least 2 seconds slower around Spa. I know I suck, but that seems excessive.
I've just tried in the Supra and improved my lap by 4/10s

Some of that is a bit more practice and also I'm not very fast there anyways so way off the pace I'd normally aim for. This is post the BoP nerf for the Supra.

I'd say it was more about my QT being poor in the first place rather than any physics changes and that I'd left a lot on the table on previous sessions it appears.
 
FFS people really need to learn to adapt to racing situations. I'm starting P2 or P3 but still get pushed out at the last sector by people not understanding that overtaking is hard / tricky in that section and that you cannot drive through the car in front.

It is a real bumper car fest this week. In almost every race I've done, only 12 people made the finish line. With me limping home at around P11, just about keeping from rage-quitting. I'm going to do something else with the rest of my day. The sun is still shining outside so that's nice 😅
I agree with you. I felt the same way in the races, some people don't know the braking points or try to overtake in impossible places.
 
I find the nerf of any car in the middle of a week where there's two event where that car can compete a lil unfair. I'll not be really able to "feel" such nerf unless the max speed at Kemmel will be lower than 274 km/h (without toe from anyone). I'll check later. That said, is there any particular buff that PD made to other gr3 or gr4 cars? (imagining a nerf also for the Huracan, maybe)
 
Last edited:
my pedal settings changed after the update

PHOTO-2024-11-21-17-02-01.jpeg
PHOTO-2024-11-21-17-02-01.jpegt

my time with the supra is .6 slower
 
PD works in mysterious ways, I get the nerf on the Supra, it's manifesting in an odd way for me. The hesitancy to rev now is what is telling. Pre patch I could exit eau rouge at 160/162 on a really clean line. Not now.

But and I mean this after years of this crap now. Starting the back half on a chicane with auto drive in a weird place is really poor. I mean it's not a fun player experience nor is it realistic to gain control of your car at half throttle turning 90 degrees right/left. It's just not fun.

I imagine it's to curb congestion at T1 but why can't we start rolling up the hill?
 
I imagine it's to curb congestion at T1 but why can't we start rolling up the hill?
And they shouldnt dev. anything special to this because the 24 hours "layout" is already in the game and you just start from there 🤷‍♂️
On that layout you start down the hill after La Source (dont know if its the same place you are pointing out?) and even the pit exit is safer in this layout because you avoid congestions at Eau Rouge.
 
Last edited:
And they shouldnt dev. anything special to this because the 24 hours "layout" is already in the game and you just start from there 🤷‍♂️
On that layout you start down the hill after La Source (dont know if its the same place you are pointing out?) and even the pit exit is safer in this layout because you avoid congestions at Eau Rouge.
We are talking exactly the same place.

It's just frustrating that it's available and yet...
 
Hopped into some Race A with the Scirocco and its 1:29.531* QT. The grids weren't full, but the racing was mostly clean and fun.

Race 1: Started P4. Gained a position. Lost that position. Finished P4.

Dropped my QT down to a 1:29.050*.

Race 2: Started P5. There was some sloppiness from me and the other cars. Finished P5.

Dropped my QT down a bit more, to a 1:28.549*, which turned out to be my wall for the day.

Race 3: Started P4. Struggled to keep up with the lead cars, but slowly pulled away from the pack behind. Finished P4.

Race 4: Started P4. Bonked a Scirocco while braking into the Andretti Hairpin on Lap 2, lost a position waiting for them to straighten out, and fell behind a bit. Finished P5.

Race 5: Started P2. Lead Scirocco inexplicably lets me by at the start of the race. Doesn't take long for them to get past. I then got swallowed up in traffic. Finished a frustrating P6.

Race 6: Started P3. I had no pace and quickly lost a few positions, but was able to get a couple back on the final lap after, um... I linked the video below. Finished P4.



edit: *Typo'd my QTs.
 
Last edited:
For Spa I'm ditching the Supra in favour of the M6, which was my first Gr.3 before embracing the 911. Outside the max speed I didn't like the car handling that much. Imagine now after the nerf. I find the M6 a way more "balanced" car. So I've only 3 days, starting back from zero, to get to speed. Challenging, but feasible.
 
OK, with the latest changes to car BoP settings, can someone recommend which cars I should try now at Spa?
I'm not an expert on the subject, but here's a tip. Maybe you can check the global leaderboard and see what car is used the most by the top drivers and you can ask your friends what cars they use and if they get any good benefits from it. It's also about trial and error. Testing random cars to see which one gives you the best lap time. Good luck out there.
 
Looking at the top times for the last 6 hours - BMW M6 or the Genesis X
Ahhh mid week nerf is abit annoying eh? I had a m6 come at me from 3 secs back earlier and he put a 2.16.xx in race FL, I was enjoying the supra too

Shout out also to race A this week, Scriocco cup, it’s a lot of fun and race C, DF reversed is an amazing track

Best week for a while 🙏
 
PD works in mysterious ways, I get the nerf on the Supra, it's manifesting in an odd way for me. The hesitancy to rev now is what is telling. Pre patch I could exit eau rouge at 160/162 on a really clean line. Not now.

But and I mean this after years of this crap now. Starting the back half on a chicane with auto drive in a weird place is really poor. I mean it's not a fun player experience nor is it realistic to gain control of your car at half throttle turning 90 degrees right/left. It's just not fun.

I imagine it's to curb congestion at T1 but why can't we start rolling up the hill?
I think it's us. PD must look at the starts, note how many try to divebomb the first corner rather than follow the car in front and think, "We can't make them start closer together or 2 by 2, there would be carnage." The starts are terrible but what can they do.
 
I think it's us. PD must look at the starts, note how many try to divebomb the first corner rather than follow the car in front and think, "We can't make them start closer together or 2 by 2, there would be carnage." The starts are terrible but what can they do.
Yeah I’m going to play devils advocate here because I agree with you both, starting 8th at Spa is rubbish and putting people at risk of spinning or just being 2 secs off at the start, unless you have some sort of delayed start for everyone at the line - wouldn’t work though granted!

In other news

Seen the line up for next week? 🤗
 
At the risk of sounding overly optimistic, are we potentially seeing some actual synergy between singleplayer and multiplayer with that Daily C next week?

We've just had "FF only Gr.4", so next week being Group C-only to match the weekly challenge isn't out of the question.
 
At the risk of sounding overly optimistic, are we potentially seeing some actual synergy between singleplayer and multiplayer with that Daily C next week?

We've just had "FF only Gr.4", so next week being Group C-only to match the weekly challenge isn't out of the question.
NicholsonShiningHeadNod.gif




Digit's site and GTRank seem to disagree on which race is which. I am going with this one as Digit's has been a bit inconsistent in the past...

1732276654554.png


Guessing A is the Ford, B is Gr4, and C is Gr1


Digit's:
1732276679965.png
 
Last edited:
GTRank (almost?) always got it right, do they not? Last time HSR with group 4 I was having a blast with the Bugatti. Let's see what it will be next week.

Finally I had a couple of cleaner races at deep forest this week. Cleaner for me at least. Still about 12 finishers in each race. Makes me think a lot of people are rage-quitting. Summary:

Race 1: Started from pole. That's rare. Life is so much easier from pole. So I put the mediums on first. Didn't get rammed out of T1, and could drive my own race after that. Finished P3 because I binned it in the final sector. But that's okay for me, as long as it isn't someone else who is driving me off. Today I had more trouble with braking in a straight line before the first little tunnel. Didn't experience any trouble earlier this week at that piece of tarmac. But today on multiple laps I was very messy. At one time I crashed into the barrier and had to give away the win. But a podium is also nice.

Race 2: Started from P3. Decided to start with the medium tires again. P4 rammed P1 very harshly in T1. At the end of the first straight he drove P2 wide and overtook him also. Receiving no penalties whatsoever in both cases and he drove to victory easily. Those people... sigh. Because he didn't ram me off I could again drive my own race and I finished P2. The guy from pole that got rammed off was behind me and he was quicker, but he was also more messy so I could just take it a little bit easy. My P2 was never in real danger.

Such a relief when you are not getting bogged out constantly. I really like the reverse layout of deep forest. Very nice if you nail the middle section perfectly (which I almost never do, but that's another story 😉 )
 
Last edited:
The grids weren't full, but the racing was mostly clean and fun.
I'm not racing this week because I'm away, so I can't speak from first hand experience but I'd like to wager that this is symptomatic of a big problem within the community (maybe even wider in scope than just this community).

Experience shows us that racing car events are by far the most popular by participation in Daily Races. We are looking at a very fun, somewhat unique combination in the "unranked" Race A slot, and yet, the numbers are dwindling. Are people so stubborn that they will deny themselves entertainment (from a home entertainment system!) by the obsession with 'ranking up', chasing DR rather than recognising it as a tool which helps us find the most suitable competitors for our level?

We already know players are eschewing interesting races in single player in favour of 'grinding' events which give them more bang for their buck, so to speak.

Doesn't it defy logic?
 
Last edited:
Back