Don't know if most of you are aware, probably are and I'm just late to the party, but you can "calibrate" your wheel controlllers in GT7. I was not, until a few days ago anyway. I was exploring settings for something unrelated to this and jumped in here;
Landed here;
Hit that pedal calibration button and settled here;
Those are the default settings the game and console set for my G29. Don't have an e-brake. I immediately pressed all the pedals to their max physical stops and found I hadn't been pressing the brake as far as it could go (this turned out to be a bad thing for me). Hit the OK button and jumped back onto a track I'd been running in the league I am in and had a go with the calibration maxed and minned to the pedals physical stops. DTG reverse. Turn 1 was utterly horrible on the brakes. Hit brakes at my usual point with my usual amount of foot and didn't get slowed down near enough to make the corner entry. Exit track and back to calibration to fiddle with it.
I settled on;
The minimum is essentially the dead zone. The max is how much the pedal has to travel its physical distance to give 100% in game. So my brake pedal travels 65.9% of its capacity to get 100% in game brake action. It has to travel 2.5% before I get any in game brake action.
As I recall GT5&6 did this calibration on the fly. Each time you pressed a pedal farther than the time before, it expanded the pedal range. I think I like this method better since it's locked to what I set here. I may reduce the max accel to below 100% so I don't have to mash that pedal to get it there. Might keep from having to "adjust/repair" pedal electronics. We'll play with it some more under an alt account I just created for PSVR2 testing next week sometime.
As far as daily races are concerned I just started participating and managed a C-S rating more quickly than I expected. Currently attempting to raise to the B-S rating, because ya' know it's BS.
Did have a few good races at DTGR but the last time I did a session I got tangled up on my own and with a couple others and didn't finish better than 9th in the last 3 I did.
I would like to comment on some folks here that seem to wonder about those love taps from behind that may happen from time to time. Unless you're attempting to "bump draft", and that takes a bit of trust and faith between the drivers involved, it's a bad idea. When running nose to tail behind someone, your braking point is no longer yours. It's the car in front's. Inside of about .5 away the draft effect will pull you along without you being on the gas much. The closer you are the more profound this effect.
I'll use a recent race from the league I'm in to illustrate.
That's pretty much bump draft range.
Here it is from the other 3 most common views;
At this range there's no time at all to react to brake lights from the ahead car. There just isn't. The yellow car has to anticipate and brake before the blue. As you can see, the yellow car in this case did not. The blue car ended up in the armco on the left.
You being the yellow car, of those 3 views, which do you think gives the best indication of just how close you actually are?
Unless you have about 50,000 hours running in traffic in that "bumper cam" view, it's the worst, from my perspective. There's just nothing there to reference. The full chase cam mode is better, but not by much. You'd again want several metric tons of hours to be able to judge that with any confident accuracy. I know folks who do it, and do it well, but it ain't for me. The roof cam view was the best for me when running in traffic. Much easier to judge where my front end is in relation to another's back end. Plus I can see when cars are at least to the back of the front fender and can make informed decisions. Cockpit view? Until PSVR2 hits, forget that noise. You'd be to busy swappin' views left, right and rear to do much, if any, actual driving.
That close in radar map is handy too. I've not figured out how to zoom it in and out, if it even can, because I generally notice cars in other ways before I think to use that radar feature and they are really close by the time they show up in it.
For anyone saying they use bumper cam for that giant rear view mirror? I say, if it isn't already, map that D-Pad down button to flip to your rear facing camera to see what's coming up behind you, if the radar/track map and the timing indicates there might be someone nearby that is, otherwise, "What's-a behind me is not important" Franco, Gumball Rally, 1976
Yeah, I know. Big post. I'm notorious for this kinda thing.