GT7 Daily Race Discussion

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Yup, you are 100% right. So I used to think it was just the wind (that doesn't change now) but I did notice every now and then the car just behaved very badly. I jumped into a session for 1 hour doing Beat the META and I couldn't improve, in fact my sector 1 was slow each time. Now this was at Watkins glen so even in 1 hour I should have had 1 good sector 1. I exited and started again and bam, I was 2 tenths up in sector 1... in fact I instantly improved by 4 tenths over the lap, then another half a tenth. In fact I had 4 straight laps of improvements. I believe the issue has been in the game for awhile...

The whole session impacts speed and handling and it's just frustrating. It's another giant waste of players times because it's not an even playing field. Why we can't have equal conditions on as I think that makes it more identical I don't know. I can tell you Watkins wasn't impacted by time of day though as I left it runniing for 7 hours next to a shadow that did not change. Other tracks which have time of day changes will have this which means waiting until night time will give you the best results. I have filmed some results and I do plan on making a video with the testing on it. I spent 40 minutes one time looking for an optimal session... another time took me 3 tries.
I found the same thing in the new BB time trial. Different sessions could be 0.2 s different which for that is HUGE.

For next week, if Race C is Gr.3 at Grand Valley then I think that'll be my race and I'll be dusting off the Ford GT40'18. I enjoyed that combo and did well there last time. Hopefully BOP updates did not ruin it...
 
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Last weeks combos weren't the best, but I'm looking forward to getting back into racing next we-

Im Out GIF
This has been me every week for 2 months now. The constant no stoppers on hards burned me out. Add the fact that PD is obsessed with the same meta car in Gr.3 (Supra/GTR) and there's just not much incentive.
 
Well, recently I discovered that what I had long suspected is absolutely true.
The game does not always give you the same car for qualifying.

Here's what I mean by that. At SSRX, the #1 lap in the world was not done well, at all. That dude was all over the place, and not smooth through the turns. But what I noticed is that his car was hitting 259 mph before the final turn. He had an exceptional car. 99 times out of 100, the car just won't do that. I have already done hundreds of qualifying attempts there. I use A/T, and stay right in the center lane, leading up to the start.

Now check this out:
I know it's gonna be a pretty good lap when I cross the starting line at 233 mph, and reach 236 before leaving the shadow of the tunnel. Most of the time, your speeds won't be close to that. In the first sector, which is a straight line, I've seen a difference of almost 2 tenths. I'm talking about controlled testing. A/T, and same wind speed and direction.

Within the first 5 seconds, I know whether to shut the lap down, or keep going. But, the performance isn't constant.
This morning, I was on pace for a world record lap (I had a car that would do 259), when about halfway down the back straight, I started losing ground. For no good reason.

It's something that's nearly impossible to test on a normal track, but at SSRX, it's evident. It could be happening at Trial Mountain, too.

Maybe it's something like the game sometimes giving you 350.1 horsepower, and sometimes giving you 350.9. It might also be weight, transmission, aerodynamics. I am 100% certain that you don't always have the same equipment, though.

At the Corvette race at the Daytona Tri-Oval, I ended the week at #2 in the world. Right now, at SSRX, I'm unfortunately sitting at #3.
I only mention that fortify my credibility on the matter.
I was wondering about this also. Could it be that they use some trick like starting the lap from the top of the last corner, hence gaining speed? I tried that, didn't work but maybe I didn't time it right. This is something that you wouldn't see in the ghost because it happened at the beginning of the lap before the fast lap.
 
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Haven’t put a lot of effort into figuring out exactly how much the grip changes according to ambient temperature, but I know that I like that it has an impact.

But yes, I agree. For qualifying on daily races at least, I feel like conditions should be locked.
 
I can't drive to my QT, but apparently neither can anyone else (with exceptions, of course).
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It's amazing to watch the 911's spin out in front of me. Too proud to use T/C, I guess.

Been a remarkably clean week so far. I mean, I've had a few incidents, but not nearly like it has been, recently. I even have 5 CRB's in 13 races.
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I'll tell you one thing for sure, though: If you're starting close to the front, DO NOT UNDER ANY CIRCUMSTANCES screw up T1 or T2. People will pass you like the building's on fire and you're just in the way. Not their fault, though - I don't blame them. But it feels like <insert inappropriate porn analogy here>.
 
The weirdest thing just happened now in Race B...

I managed to drop to a 1:51:3 driving the R8 and started P9 with Gallo behind, so was quite excited! Then the countdown to the race started...

The game kind of went into "replay mode" and stayed that way for at least 30 seconds - we even had time to have a laugh in the chat. Then the cars went to warp speed, the countdown from "3 to start" was just half a second long and me and everyone behind me started the race!

Of course, my starting position was half-way through the first chicane, so I almost lost the car and Gallo quickly went past. P8 to P1 had a normal start so we were already 18 seconds behind them lol. Managed to stay with the G-man for the 1st 3 laps but then the frame rate of the game started to randomly drop and it put me off quite a bit. Like 1 second of lag then back to normal and then back to crap again..

Managed to still finish in P10 but it was disappointing. Oh and the lobby crashed a few seconds after the race ended but it does not seem like DR/ SR was affected. Good omen for the weekend 😂
 

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I was wondering about this also. Could it be that they use some trick like starting the lap from the top of the last corner, hence gaining speed? I tried that, didn't work but maybe I didn't time it right. This is something that you wouldn't see in the ghost because it happened at the beginning of the lap before the fast lap.
There's no trick. This morning, I finally got the #1 time. So I know a lot about the subject.
I just kept entering over, and over again, until the game gave me a fast enough car.
There's definitely no weather impact. At least not in this case. The game simply does not consistently give you the same car.
You just have to be willing to waste a lot of time.
When you do get a good car, just keep the left tires on the yellow line around the turns. 👍
 
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There's no trick. This morning, I finally got the #1 time. So I know a lot about the subject.
I just kept entering over, and over again, until the game gave me a fast enough car.
There's definitely no weather impact. At least not in this case. The game simply does not consistently give you the same car.
You just have to be willing to waste a lot of time.
When you do get a good car, just keep the left tires on the yellow line around the turns. 👍
This is very concerning then... Why would they even do that?

Have you ruled out the impact of the wind? Although I imagine the effect would cancel out, being 50% of the race on opposite directions.

Yes I saw from the ghost the left tires on the yellow line. So that would be better than getting closer to the barrier?

Congratulations on #1 time!
 
There's no trick. This morning, I finally got the #1 time. So I know a lot about the subject.
I just kept entering over, and over again, until the game gave me a fast enough car.
There's definitely no weather impact. At least not in this case. The game simply does not consistently give you the same car.
You just have to be willing to waste a lot of time.
When you do get a good car, just keep the left tires on the yellow line around the turns. 👍
Dang dude, I hope it holds! Would be a nice feather in the cap for sure!

I seem to recall when this came up ~1.5 months ago, P1 in the world was miles ahead of P2. I don't have any objective evidence, but I want to say he was like .400" ahead... which obviously at SSRX is huge. Sounds familiar to anyone?
 
I just kept entering over, and over again, until the game gave me a fast enough car.
I'd try that, except my quality of driving varies enough from hour-to-hour, heck even minute-to-minute, so it'd be hard to know if it was the car or me. But maybe I'll try it anyway - not on SSRX, but on TM. And I know there's no guarantee the same thing happens there.
 
I guessed exactly this a page back....

Edit: mods I don't know how to multi quote across pages on mobile is there a guide or something?
 
Thank you. I knew there was an answer. Not sure I'd of searched Brad Pitt to get it but horses for courses ;)
 
It's amazing to watch the 911's spin out in front of me. Too proud to use T/C, I guess.
So far I have not found a disadvantage to using TCS1 with group 3 cars. In fact, the opposite. Many advantages like not spinning out and being tolerant of my less that perfect gas pedal use out of corners...
Looks like I need to brush up on my GV driving.

Perhaps Sardegna is okay but I feel like everyone knows the track better than me so may not be a good choice for my DR.
 
Well, recently I discovered that what I had long suspected is absolutely true.
The game does not always give you the same car for qualifying.

Here's what I mean by that. At SSRX, the #1 lap in the world was not done well, at all. That dude was all over the place, and not smooth through the turns. But what I noticed is that his car was hitting 259 mph before the final turn. He had an exceptional car. 99 times out of 100, the car just won't do that. I have already done hundreds of qualifying attempts there. I use A/T, and stay right in the center lane, leading up to the start.

Now check this out:
I know it's gonna be a pretty good lap when I cross the starting line at 233 mph, and reach 236 before leaving the shadow of the tunnel. Most of the time, your speeds won't be close to that. In the first sector, which is a straight line, I've seen a difference of almost 2 tenths. I'm talking about controlled testing. A/T, and same wind speed and direction.

Within the first 5 seconds, I know whether to shut the lap down, or keep going. But, the performance isn't constant.
This morning, I was on pace for a world record lap (I had a car that would do 259), when about halfway down the back straight, I started losing ground. For no good reason.

It's something that's nearly impossible to test on a normal track, but at SSRX, it's evident. It could be happening at Trial Mountain, too.

Maybe it's something like the game sometimes giving you 350.1 horsepower, and sometimes giving you 350.9. It might also be weight, transmission, aerodynamics. I am 100% certain that you don't always have the same equipment, though.

At the Corvette race at the Daytona Tri-Oval, I ended the week at #2 in the world. Right now, at SSRX, I'm unfortunately sitting at #3.
I only mention that fortify my credibility on the matter.
It's the track, not the car.

Ambient temperature, track temperature, track condition etc. varies between sessions. There are 'ideals' for each of these possibilities that results in faster laptimes. It has been a problem since launch that has not been addressed. It happens everywhere, at every track.

People often say, and I see it a lot here, that they set a blistering laptime that they can't get close to again. Often, that is the reason why. The track conditions fell in your favour and it gave you that extra bit of grip or speed you needed to set a good time. Think back a few months ago to when we had Gr.4 cars at Trial Mountain. When the fastest laptimes sat around for 20 minutes until the sun set, because those track conditions led to a cooler track, and thus quicker times. The same thing is happening here, but on a smaller scale and between sessions.

I believe @Tidgney (and sorry if I'm wrong here!) made mention of it in one of his recent videos as well. It's something that desperately needs to be addressed if they want qualifying to be a properly level playing field.
This is it! This is my answer. PD are only giving me duff cars and tracks. I knew it all along!
 
I think regardless of the QT issues it doesn't matter if your a second ahead if 10 cars behind you all think turn one is where they win their race.

I actually think with another tin foil hat on that PD left at 4 laps for B so there was a cool down period.

Because right now im blooming raging. I get the odd bad apple but oh my Friday night is a frenzy.
 
Perhaps Sardegna is okay but I feel like everyone knows the track better than me so may not be a good choice for my DR.
Not everyone - certainly not me. We had it in Race A in December, and I didn't try it.

EDIT: But now that I look back at my stats, when we had it in February in Race B, with GR.4's on RMs, I did fairly well:

1688761314428.png

I stayed at DR A the whole week! BRING IT ON!
 
I think regardless of the QT issues it doesn't matter if your a second ahead if 10 cars behind you all think turn one is where they win their race.

I actually think with another tin foil hat on that PD left at 4 laps for B so there was a cool down period.

Because right now im blooming raging. I get the odd bad apple but oh my Friday night is a frenzy.
I just did two fantastic race Bs on my GB account which is low DR B.

The last race was particularly noteworthy. It was all clean, I got a CRB, the racing was increasingly close and everyone was cognizant of drivers around them with us often 2, sometimes 3, wide through the turns. No dirty driving , no spills (there was not a single yellow flag).

One 911 in front of me crashed themself out (probably due to lack of TCS 😁). But that’s all I’m aware of.

It was the definition of incredible race. Oh, and I came in 3rd.

I know it’s turning to Friday night now in Europe so I’m going to stop there before it gets rowdy.

Guess I’ve just been lucky this week.
 
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I just did two fantastic race Bs on my GB account which is low DR B.

The last race was particularly noteworthy. It was all clean, I got a CRB, the racing was increasingly close and everyone was cognizant of drivers around them with us often 2, sometimes 3, wide through the turns. No dirty driving , no spills (there was not a single yellow flag).

One 911 in front of me crashed themself out (probably due to lack of TCS 😁). But that’s all I’m aware of.

It was the definition of incredible race. Oh, and I came in 3rd.

I know it’s turning to Friday night now in Europe so I’m going to stop there before it gets rowdy.

Guess I’ve just been lucky this week.
It is what it is, the lobby's flow and ebb a bit. Just the Friday night before "party" time hours has a lot of ambition outweighs talent lobbies for me.

I find the inverse on my US account if I race later in to the night.

It really is just what it is. We are in a bubble here of expectations because we all want to be faster cleaner drivers. There isn't the whole world of GT players who think or even care to be honest. So it is what it is.

We have to deal and live with the heathens... ;)
 
Hey, would you look at that. A win!
1688770043525.png


Further evidence that I can only win from pole position.

It was actually a great race, with P2 nipping my heels the last 3 laps. I was faster in spots and would open a 1.5 second gap, then he was faster in spots and closed it down to .7 seconds. The last lap, coming up to the last turn, it was down to .3 seconds, but he pushed it too much and spun out (a 911, of course).

I gotta say, I was sweating bullets! Fun stuff.

Anyone who decided not to race Trial Mountain in reverse is really missing out. If you can avoid damage on the first 2 turns, it's a lot of fun.
 
Hey, would you look at that. A win!
View attachment 1271308

Further evidence that I can only win from pole position.

It was actually a great race, with P2 nipping my heels the last 3 laps. I was faster in spots and would open a 1.5 second gap, then he was faster in spots and closed it down to .7 seconds. The last lap, coming up to the last turn, it was down to .3 seconds, but he pushed it too much and spun out (a 911, of course).

I gotta say, I was sweating bullets! Fun stuff.

Anyone who decided not to race Trial Mountain in reverse is really missing out. If you can avoid damage on the first 2 turns, it's a lot of fun.
Can I add you this weekend? I haven't seen you in my lobbies/daily races. I guess it's all random who they choose to race with.
 
I can't drive to my QT, but apparently neither can anyone else (with exceptions, of course).


I'll tell you one thing for sure, though: If you're starting close to the front, DO NOT UNDER ANY CIRCUMSTANCES screw up T1 or T2. People will pass you like the building's on fire and you're just in the way. Not their fault, though - I don't blame them. But it feels like <insert inappropriate porn analogy here>.
Two very real facts, if you screw the first slow turns you can go prepare a coffee and be back at the wheel cause 90% of the time you'll be destroyed...tonight I started twice from pole position and I was thinking "DON'T SCREW THIS" in the initial part
View attachment 1271308

Further evidence that I can only win from pole position.

Anyone who decided not to race Trial Mountain in reverse is really missing out. If you can avoid damage on the first 2 turns, it's a lot of fun.
I think I love the gtplanet racing suit...is it for public use?

Pole position is the only way to win in this track...almost, everytime you just look at the mirror after the first 2 turns and there's nobody behind, they all got crushed in the first turns :D



Today raced 4 times, a couple of horrible lobbies with C-D sportmanship user I got destroyed, a win with clear race from pole position and a middle of the pack result, I'm a high D right now, need to improve

IMG_4389.jpeg
 
I am going to miss race C next week. Really enjoying this combo. Of course it doesn't hurt that my QT seems to put me in a decent position most of the time. 😁

Did a couple races last night, started 4th in the first and had great tight battles all the way through. Got as high as second, then back to 4th and managed to finish in 3rd with a CRB.

So feeling pretty good about that I went for another run. Started 4th again and lost a couple of places in the first lap excitement. Pulled some of them back as it settled down and went for an earlier stop to get some space. In VR it's hard to tell how you are doing mid-race with the stops, so when I went past the pits a few laps later to see P2 appear and the car 0.5 secs ahead is P1, I knew I'd had a good stint. Had a great battle with the leader. Got ahead after pretty much half a lap side by side. Held on, just, for another two laps to claim my first win for a little while and another clean race bonus.

Did another run on Trial Mountain after that. Started 8th, finished 7th. Everyone was quick, and there weren't many mistakes, but I snagged another CRB.

A good nights racing and a decent boost to my DR. Gives me a bit of confidence that I can stay in B for a while yet! 😆

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