GT7 Daily Race Discussion

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The road drops on the way through and it's steepest right at the apex, plus if you get a wheel inside the curb at the same time, that seems to pull the front around quite neatly. Give it an extra few inches space, but obviously not so much that someone will slide in. šŸ˜

I've had some fun races at C this week, but the twisty section is full on, accident waiting to happen territory in traffic.

Surprisingly, I've had cleaner races in B so far despite a highest start of 7th so far. Even managed to run side-by-side with someone all through the quad right, which was awesome.
Things might get a little rough in B but, and for the most part, it's all been clean, above the boards fights. Dents, dings, pushes...it all happens BUT most seem to just recognize it as close racing/racing incidents. I've been running earlier afternoon in the EDT time-zone and the racing has been on-point.

I really need to hit C before the week closes, though. The 911 and I work well enough together there to have a good time. :cheers:
 
Managed another win in race C with the Peugeot yesterday. But I realized I can only win with that car if I start from pole, it's useless otherwise. As it is only strong in sector 1 and if you get stuck behind the Fords you'll lose so much time it's impossible. Tried doing a qualifying lap with the Ford, but the thing doesn't turn at all. It's like having steering sensitivity at 2 or something. The Porsche would maybe be the best option then for me, but have yet to manage doing a qualifying lap faster with that than the Peugeot. I'll try some other cars today and see if there is something else that would work better.

Not sure how far of race pace you are in the 911 but it might serve you well to jump in and give it a go unless youā€™re seeing a much slower average lap time.

I typically have a very difficult time setting a unicorn lap for qualifying as my average pace is usually very close to my best time. With that said I try lots of different cars even if my best qualifying time is in a different car.

911 is typically very solid on any course.

Have fun!
 
Not sure how far of race pace you are in the 911 but it might serve you well to jump in and give it a go unless youā€™re seeing a much slower average lap time.

I typically have a very difficult time setting a unicorn lap for qualifying as my average pace is usually very close to my best time. With that said I try lots of different cars even if my best qualifying time is in a different car.

911 is typically very solid on any course.

Have fun!
I have the same issue, I can't really get top top times but by day 3 I'm usually lapping in race about my QT time, go back TT a bit more and improve a lot.

My race pace consistency seems to be much more important than my out and out QT times
 
I haven't had much time to race this week but I like daily C this week. Last night, I was tired and so didn't race but I decided to try more cars for QT and switched to working the Ford and the Alfa. I ultimately shaved another another .2 off my time and my optimal is now in the 1:25.9 range but my consistency to pull that off is not there yet.

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I worked the Ford as it appears to be the meta. This is what I set my new QT in. After initially not gelling with the car I now really enjoy it and can drive it happily with no aids, which is a rarity. That said, I think my fastest time was with TCS1 though as you can boot it just that bit quicker out of the hairpin. Speaking of which I think I am finding that a āœ”ļø line, rather than a U line, is faster in the turn with this car. Decelerate hard in a straight line then turn shaper and then boot the gas. I think you spend less time tip-toeing around the corner, though I have had good results with both methods. One thing I like with the Ford is the sound and the low-end grunt through sector two. It may not be the fastest car in that sections, the straights are its forte, but it sounds so good.

The Alfa, but comparison is such a playful thing. I know there are some very fast times for this car on the global leaderboard but I just can't find the speed with it. It's around .7s slower than I'm getting with the Ford. So I wouldn't race it but it is still incredibly fun to drive in a QT session. It is just so chuckable in sector two and it hammers the hairpin. For a virtual drive, I was literally smiling at the fun I was having dancing this car through the tunnels last night. I just wish I could figure out how to get that extra 0.7 seconds...

I read many people stating that the hairpin in their nemesis but for me that is not the case. I get on well with that corner. My nemesis is turn 10, after the bridge and before the third tunnel. That is the make or break corner for me. Get it wrong and you can lose a whole second on the up coming straight. While I use the bridge road surface color change for braking marks in the turn I have trouble nailing it each lap and then having the confidence to let off the brake to throw the car through the turn and get on gas before the apex. This leads to my lack of consistent times. Something for me to continue to work as I learn the nuances of tracks now that I have committed to not using any visual assists anymore (and my driving is improving for the better).

Finally, it takes me about a 1/2 hour of warm up before I feel good for a race. Jumping back in the Ford after the Alfa session and I felt like I couldn't drive anymore. I was hilariously bad and just slammed it into the wall in the mid section, whereas just a short while earlier I could pretty much rail it through the turns without thought. It's amazing how you ingrain muscle memory for the driving styles of different cars and that you have to reteach yourself when you switch!

I have the same issue, I can't really get top top times but by day 3 I'm usually lapping in race about my QT time, go back TT a bit more and improve a lot.

My race pace consistency seems to be much more important than my out and out QT times
My race pace appears to be around 2 seconds slower than my QT time. I can't figure it out. Considering QT has a full tank of gas I would expect race to be comparable on a clean lap and while sometimes I get close to it, often I am 1:28s and sometimes 1:27s, rather than the 1:26s. I know that I drive a bit more conservatively so as to reduce risk of going off or getting an off-track penalty but it is still a pretty big discrepancy.
 
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I haven't had much time to race this week but I like daily C this week. Last night, I was tired and so didn't race but I decided to try more cars for QT and switched to working the Ford and the Alfa. I ultimately shaved another another .2 off my time and my optimal is now in the 1:25.9 range but my consistency to pull that off is not there yet.

View attachment 1284078

I worked the Ford as it appears to be the meta. This is what I set my new QT in. After initially not gelling with the car I now really enjoy it and can drive it happily with no aids, which is a rarity. That said, I think my fastest time was with TCS1 though as you can boot it just that bit quicker out of the hairpin. Speaking of which I think I am finding that a āœ”ļø line, rather than a U line, is faster in the turn with this car. Decelerate hard in a straight line then turn shaper and then boot the gas. I think you spend less time tip-toeing around the corner, though I have had good results with both methods. One thing I like with the Ford is the sound and the low-end grunt through sector two. It may not be the fastest car in that sections, the straights are its forte, but it sounds so good.

The Alfa, but comparison is such a playful thing. I know there are some very fast times for this car on the global leaderboard but I just can't find the speed with it. It's around .7s slower than I'm getting with the Ford. So I wouldn't race it but it is still incredibly fun to drive in a QT session. It is just so chuckable in sector two and it hammers the hairpin. For a virtual drive, I was literally smiling at the fun I was having dancing this car through the tunnels last night. I just wish I could figure out how to get that extra 0.7 seconds...

I read many people stating that the hairpin in their nemesis but for me that is not the case. I get on well with that corner. My nemesis is turn 10, after the bridge and before the third tunnel. That is the make or break corner for me. Get it wrong and you can lose a whole second on the up coming straight. While I use the bridge road surface color change for braking marks in the turn I have trouble nailing it each lap and then having the confidence to let off the brake to throw the car through the turn and get on gas before the apex. This leads to my lack of consistent times. Something for me to continue to work as I learn the nuances of tracks now that I have committed to not using any visual assists anymore (and my driving is improving for the better).

Finally, it takes me about a 1/2 hour of warm up before I feel good for a race. Jumping back in the Ford after the Alfa session and I felt like I couldn't drive anymore. I was hilariously bad and just slammed it into the wall in the mid section, whereas just a short while earlier I could pretty much rail it through the turns without thought. It's amazing how you ingrain muscle memory for the driving styles of different cars and that you have to reteach yourself when you switch!


My race pace appears to be around 2 seconds slower than my QT time. I can't figure it out. Considering QT has a full tank of gas I would expect race to be comparable on a clean lap and while sometimes I get close to it, often I am 1:28s and sometimes 1:27s, rather than the 1:26s. I know that I drive a bit more conservatively so as to reduce risk of going off or getting an off-track penalty but it is still a pretty big discrepancy.
After day 2 I'm usually driving most laps as QT laps, by the end of the week my consistency is good and my pace quicker but relative to those who've also improved etc
 
Not sure how far of race pace you are in the 911 but it might serve you well to jump in and give it a go unless youā€™re seeing a much slower average lap time.

I typically have a very difficult time setting a unicorn lap for qualifying as my average pace is usually very close to my best time. With that said I try lots of different cars even if my best qualifying time is in a different car.

911 is typically very solid on any course.

Have fun!
I seem to find the first or second qualifying lap are the quickest. I just tried the Ford for the first time and my first, and a bit scrappy, lap matched my best qualifying time across 3 or 4 cars, including the 911. I then couldn't beat that until I did a restart, then took 0.5s off it on my second lap.
 
I seem to find the first or second qualifying lap are the quickest. I just tried the Ford for the first time and my first, and a bit scrappy, lap matched my best qualifying time across 3 or 4 cars, including the 911. I then couldn't beat that until I did a restart, then took 0.5s off it on my second lap.
I'm the same. I set a time in a few laps. I don't like quali anyway so that's fine.
 
I seem to find the first or second qualifying lap are the quickest. I just tried the Ford for the first time and my first, and a bit scrappy, lap matched my best qualifying time across 3 or 4 cars, including the 911. I then couldn't beat that until I did a restart, then took 0.5s off it on my second lap.
Yes, tires appear to be optimal for the first lap. In fact tires are about 10 degrees cooler than race pace.

If I have a good lap time that I'm are chasing and measuring my split to, then sometimes I will park the car on track (on handbrake) and go have a cup of tea or something. Then come back and start again. The next lap will often be a belter. Whether that is because of the mental break or because the tires cooled down while sitting on track, I'm not sure. But something to consider.
 
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I am happy, and it is pretty typical, if I get to about ~0.5-1s within my QT in the race (clean air laps of course). QTs either have a unicorn lap or I consistently hit very close to my best time. This actually frustrates the hell out of me when all my laps are within tenths and thousandths of my best, but it is probably a really good sign! (speaking of, last night tried to gold the suzuka tt, came within 0.001 and consistently close to that on many laps but denied and fatigued. argh.)
 
QTs either have a unicorn lap or I consistently hit very close to my best time. This actually frustrates the hell out of me when all my laps are within tenths and thousandths of my best, but it is probably a really good sign!
I think it IS a really good sign. Most often, I get a unicorn lap (great term), and spend days frustrated that I can't come within a second of it (or whatever). So the fact you can drive that consistently is a good thing.

So here's how I think you should look at it: First of all, of course you want to continue to beat your best time. But remember that we all have a point where we'll probably never get past. That's OK. Maybe you're there, maybe not, but the fact you can drive it consistently is awesome!

As for not being able to match it in an actual race, that's totally normal. Race condition aren't the same, your car's heavier with the extra gas, etc., etc., etc.
Wall penalties in race B. Is there a need?
Absolutely not! What a farce.
 
Where does this extra gas/petrol/fuel thing come from? In QT I have a full tank at the start of the race I have a full fuel tank?

With all the things PD could do like warming the tires better or better flying lap positions I highly highly doubt there is a difference in the cars starting fuel load between race and QT.

What they might do is remove the modifier for QT so the burn down rate is slower or removed but I can't see how bop would work if they focus on WEIGHT and POWER manipulation???
 
How are you hitting the walls there??? I'm on holiday so not raced this week but DTG is a pretty wide track???
I did race B a few times yesterday, and hit a wall once.
It was because the car I was following into turn one braked way too late and slid off the outside of the track. I was close enough that his slipstream pulled me right along with him. I hate that. I'm not sure it actually happens in real racing.

At any rate, we both got 1.5s wall penalties. :grumpy:

Where does this extra gas/petrol/fuel thing come from? In QT I have a full tank at the start of the race I have a full fuel tank?

With all the things PD could do like warming the tires better or better flying lap positions I highly highly doubt there is a difference in the cars starting fuel load between race and QT.

What they might do is remove the modifier for QT so the burn down rate is slower or removed but I can't see how bop would work if they focus on WEIGHT and POWER manipulation???
In qualifying, your car has zero fuel weight, even though it indicates a full tank. I don't know why.
 
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Where does this extra gas/petrol/fuel thing come from? In QT I have a full tank at the start of the race I have a full fuel tank?

With all the things PD could do like warming the tires better or better flying lap positions I highly highly doubt there is a difference in the cars starting fuel load between race and QT.

What they might do is remove the modifier for QT so the burn down rate is slower or removed but I can't see how bop would work if they focus on WEIGHT and POWER manipulation???
Speaking of things PD 'could' do, I'm not clear on whether or not they've already done this...does track temp impact traction? Trying to figure-out if my experience is 'mental' or 'actual.' But, and with temps ranging from 60's to 80's in race B, I was curious if others noticed a (marginal) decrease in grip when it's cooler at the track?

Thanks in advance for any light someone can reflect my way. :cheers:
 
Looking for any comments/help on issue that has manifested on both ps4 and ps5 playing GT7, driving along and car decelerates for no apparent reason - anyone else experience this and if so what was the solution?
Using disk version ps5, Logitech g29 wheel
Not sure if it's the software or the wheel pedals
Thanks in advance for any help
Multiple cars and tracks same result, seems to work fine using controller and thinking its wheel/pedal
 
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Speaking of things PD 'could' do, I'm not clear on whether or not they've already done this...does track temp impact traction? Trying to figure-out if my experience is 'mental' or 'actual.' But, and with temps ranging from 60's to 80's in race B, I was curious if others noticed a (marginal) decrease in grip when it's cooler at the track?

Thanks in advance for any light someone can reflect my way. :cheers:
100% does.

The last TM race with time yielded much faster times if you waited or lapped until it got dark/dusk by a big margin.

@sturk0167 I'm not sure it works that way because QT and pre race QT both make you accept the BoP weight and performance conditions.
 
I did race B a few times yesterday, and hit a wall once.
It was because the car I was following into turn one braked way too late and slid off the outside of the track. I was close enough that his slipstream pulled me right along with him. I hate that. I'm not sure it actually happens in real racing.

At any rate, we both got 1.5s wall penalties. :grumpy:
I hate when this happens. BTW check Discord, I sent you a DM. Please reply.
 
I'm not sure it works that way because QT and pre race QT both make you accept the BoP weight and performance conditions.
I believe that's dry weight.
A lot of the World Finals alien-type GT nerds have confirmed that there's no fuel weight during qualifying.
Haven't you noticed that after a bunch of qualifying laps, when you first enter a race, that the braking distances are a bit longer than in your Q laps? The the fuel weight.
 
I believe that's dry weight.
A lot of the World Finals alien-type GT nerds have confirmed that there's no fuel weight during qualifying.
Haven't you noticed that after a bunch of qualifying laps, when you first enter a race, that the braking distances are a bit longer than in your Q laps? The the fuel weight.
So I believe it's wet weight, otherwise bop is even more broken than we think.

There is possibly no fuel multiplier in QT and that makes sense.

I put the slower/longer braking distances down to tire temps.

In QT you start with warmer tires, in the race you have to watch the slow weave sequence and start slower than in QT. So the tires aren't offering maximum performance in the same envelope that QT does.

To be honest a few KG of fuel in GR3/4 cars is not going to be comparable to colder tires.
 
I believe that's dry weight.
A lot of the World Finals alien-type GT nerds have confirmed that there's no fuel weight during qualifying.
Haven't you noticed that after a bunch of qualifying laps, when you first enter a race, that the braking distances are a bit longer than in your Q laps? The the fuel weight.
This is what I always understood but if you look at the QT fuel gauge and beginning race fuel gauge they are both at 100 units so I would have thought that QT is the same as the starting lap of a race. But that doesn't appear to be true.

So is the 100 unit fuel on QT just fake and that it is a theoretical optimal (like 2 lap) fuel load that never actually decreases?
 
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This is what I always understood but if you look at the QT fuel gauge and beginning race fuel gauge they are both at 100 units so I would have thought that QT is the same as the starting lap of a race. But that doesn't appear to be true.

So is the 100 unit fuel on QT just fake and that it is a theoretical optimal (like 2 lap) fuel load that never actually decreases?
I'm pretty sure they are the same just not fuel modifier in QT.

You can't bop cars on weight and then make it different when you start.

As I said above it's the tire temps that make the difference the same as dirty tires do when it comes to braking and turn in grip.

They warm up and you are flying but distracted by the other drivers, splitimes, deltas and just pressure.
 
Looking for any comments/help on issue that has manifested on both ps4 and ps5 playing GT7, driving along and car decelerates for no apparent reason - anyone else experience this and if so what was the solution?
Using disk version ps5, Logitech g29 wheel
Not sure if it's the software or the wheel pedals
Thanks in advance for any help
Multiple cars and tracks same result, seems to work fine using controller and thinking its wheel/pedal
Identical setup to you and Iā€™ve experienced the same thing. 1 - 2 seconds where it acts like youā€™ve let off the throttle? Thatā€™s what mine does. I havenā€™t had it happen recently, but the only fix, while playing, is to quickly let off and reapply the throttle. If you catch it quickly the loss of time isnā€™t horrible unless someone is right on your tail and entering a passing zone. Iā€™ve always assumed it is an issue with the G29 interacting with the game. The problem comes and goes. Luckily it hasnā€™t happened to me recently.
 
I just turned a 1:39.755 QT at Dragon Trail in the NSX, which puts me at #2,615 on the leaderboard. To some of you, this won't be very impressive. But for me, a medium-to-high DR B, this is pretty epic.

Especially since I turned off TCS, CA and ASM (I normally run with all 3 on). Turns out the NSX runs just fine without them on this track, as long as you don't hit a sausage curb.
 
Identical setup to you and Iā€™ve experienced the same thing. 1 - 2 seconds where it acts like youā€™ve let off the throttle? Thatā€™s what mine does. I havenā€™t had it happen recently, but the only fix, while playing, is to quickly let off and reapply the throttle. If you catch it quickly the loss of time isnā€™t horrible unless someone is right on your tail and entering a passing zone. Iā€™ve always assumed it is an issue with the G29 interacting with the game. The problem comes and goes. Luckily it hasnā€™t happened to me recently.
Check it's not this guys

 
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