Silver Arrows
(Banned)
- 4,715
- Brandon, MB
- Silver-Arrows21
This is the ultimately important point that should be highlighted: this game was advertised, almost wholly, as a return to the classic mold that the GT franchise has had well established. To the point that the multiplayer was more or less ignored as a marketing point for 99% of the game's hype build up and lead up to release, in order to push mainly the single player component.Also, you, me, and a myriad of other people bought this game with the expectation that it would adhere to previous games.
Which, in turn, makes this...
absolutely hilarious because so much of that supposed 'CarPG aspects of numbered GT titles had become stale' line of thinking is directly because Polyphony, and specifically Kaz, has not at all bothered to actually fix the main problem aspects of the single player game since GT5 - which, it should be noted, is more then a decade old. The same old over-reliance on the chase the rabbit structure of events, and the same old reliance on a slow, moronic AI that has very little give or fight, and will screw the player over if they do decide to treat there is somewhat of a human opponent. So by that margin, of course things have gotten stale, but that's because Polyphony, and once again, specifically Kaz because he is the ultimate figurehead and point of approval for the series as a whole, has not at all bothered trying to fix it. There's a simple solution to so many of the problems that plague GT as it stands now, but both Kaz and Nathan here operate under the same general mindset: that none of the problems matter or need to be fixed because sales numbers trump all. Forgetting that bad games can be multi million sellers, and it ultimately doesn't matter because your audience will bounce off hard. Which is exactly what has happened with GT7.The old CaRPG aspect of numbered GT’s had become stale. This was reflected in reviews and general player feedback.
It makes so much of this brow beating so frustrating and so infuriating to hear, because not only does it seem like shouting down people's worthwhile criticisms of the game with supposed facts and logic in hand, but it completely ignores the actual reality the GT franchise has found itself in over a decade's time since GT5's release, and really, in the nearly two decades since GT4's release, which is inarguably the last time GT had any sort of actually good, across the board release. Which, truth be told, seems to be the modus operandi for the hardcore set of fans on this forum, who believe that living in the past, and living high off the hog of past glories is preferable to fixing the problems that the series currently grapples with, and has had no desire to even approach to fix.