Not enough rock...way too much Lenny Bizzare ;-)To much rock
Im looking forward to the game coming good... it will, but at best its going to be the end of the year. Ive been driving other games... certainly not as good in gameplay terms, but being able to jump in pick any car and track quickly in a game like project cars / dirt 2 / wreckfest etc is a real relief, no grind, no repetition either.Stop getting mad at GT7 and go play something else; or even just go outside.
I have played all the other GT numbered games and GT7 is by far the worst game from the series, and there is a lot of content missing from this supposedly to be a numbered game. If PD kept along the lines of previous GT numbered games, then I would definitely still be playing this game into the future.
GT7 online Sport Mode is so dreadful as GT Sport was, and GT Sport was not numbered game. Fans want a true numbered game to have that enjoyment, but PD kept a long the lines of GT Sport which is definitely the wrong idea.
Why PD stayed with a GT Sport type game is beyond disbelief and they should have used their brains, to keep it on the path of a numbered game, instead they definitely went in the wrong direction with GT7.
I never thought of doing this is selling my PS5 digital version so in anyone that lives in Adelaide that wants a PS5, just PM me.
They already do. Nothing new about scheduled ranked online races with rules.Sports Mode isn't dreadful. Just you wait -- every upcoming sim will have the same feature.
For sure that's a better use of your time than someone trying to retroactively claim the GT series was always bad for reasoning like... having course variations.Im looking forward to the game coming good... it will, but at best its going to be the end of the year. Ive been driving other games... certainly not as good in gameplay terms, but being able to jump in pick any car and track quickly in a game like project cars / dirt 2 / wreckfest etc is a real relief, no grind, no repetition either.
According to a posting on a tech forum the PS5 is approx 30 times more powerful than the PS3 and the internet was still in its infancy with far lower speeds than we can get today.GT7 is by far the worst?
Previous games that 6 cars in a race, no custom races, the PS3 games would drop frames left and right, AI was worse, Car sound was worse, a race would take ages to load, poor online connectivity, much much less customization. I could go on.
You could say this about Ridge Racer but it's still considered to be a "racing game". What else is it? An RPG? A shooter? A fighting game? A puzzle game? A platformer? I'm struggling to put in any of those categories. For all intents and purposes, GT7 is a "racing game" because you race against other competitors on a closed course. What do you think a marathon is? A time trial with other humans as roadblocks? "Oh they aren't REAL competitors, their purpose is to get in your way"If I'm going to be generous it's a time trial game that has moving chicanes.
GT7 is by far the worst game I ever come across out of the all numbered games I have played, because it lacks tracks & cars from previous numbered games.GT7 is by far the worst?
Previous games that 6 cars in a race, no custom races, the PS3 games would drop frames left and right, AI was worse, Car sound was worse, a race would take ages to load, poor online connectivity, much much less customization. I could go on.
Some people here are disappointed at some aspects and I agree with them. My point was regarding the hyperbolic posts and saying this is the worst in the series is exactly the type of reaction I was talking about. Sports Mode isn't dreadful. Just you wait -- every upcoming sim will have the same feature.
PD need to fix the FFB, lobbies, add more events and content. Saying something like PD need to use their brain is hilarious given how the game is selling more and reviewing better than lots of the previous entries.
Soooo basically the entire site?Stop getting mad at GT7
Bold assumption to accuse those who think negatively as never going outside.or even just go outside.
Great post. But I sadly suspect one of the ‘money men’ you mention might well be Kaz. If he really didn’t want the mtx economy it’s hard to believe it’d be here in the game.The gripes with GT7 are a lot about context, if GTS didn't exist this would be GOAT racing game. It seems clear that some design decisions are being made by money men, which so far has meant PD have snatched defeat from the jaws of victory. My suspicion is there will be very little new content, with most held over for a sequel, I really hope I am wrong on this. I have total faith in the game design team (they listen and react to the player base), its the corporate capitalist types I have an issue with sadly gameplay and user experience are low on their priorities list. Safest bet (like with all games now) is buy at least one year after release so you can see what you're actually getting.
What is genuinely a bit sad, is GT7 is gathering dust on my shelf un-played since mid April. I envy folks who are new to the franchise lucky them! For long time fans the disappointment is understandable, its not unreasonable to have expected a bit more bang for the buck from the game (rather than being banged by the games' bucks ho ho).
Im not so sure you can level that at Kaz, admittedly we're both just speculating. I think what is more likely is the money men are higher up the food chain, and veto creativity for money making slyness. For me the low content / game economy / MTX / dubious roulette etc... decision making reeks of greedy executive type thinking (your talking kilobytes of data transfer for currency). Kaz on the other-hand strikes me as an passionate / obsessive / creative / quirky (music rally!) type with a finely curated eye for detail. Its safe to say Kaz loves his creation, the person making the questionable capitalist design choices considerably less so.I sadly suspect one of the ‘money men’ you mention might well be Kaz.
I’d like to think you’re right, but if he is the guy you think he is (and still the same guy I think he was) then surely he can’t be happy with GT7 as it is now, let alone at launch. Surely he has final veto power. Surely, if he insisted car selling should be possible it’d be possible.Im not so sure you can level that at Kaz, admittedly we're both just speculating. I think what is more likely is the money men are higher up the food chain, and veto creativity for money making slyness. For me the low content / game economy / MTX / dubious roulette etc... decision making reeks of greedy executive type thinking (your talking kilobytes of data transfer for currency). Kaz on the other-hand strikes me as an passionate / obsessive / creative / quirky (music rally!) type with a finely curated eye for detail. Its safe to say Kaz loves his creation, the person making the questionable capitalist design choices considerably less so.
"The entire site" isn't ranting about how the entire perception of the franchise is a sham because you don't like the newest game. GT6 was trash too, a hopeless and unnecessary money grab to fleece people who didn't want a PS4 yet built off a PR campaign that was almost entirely boldfaced lies from Kaz about what it would do to justify its existence over GT5 to rebuild the goodwill the sorry state the latter was released had lost; and that still affected nothing about the games people played in the franchise's golden years (or even GT5, which people largely continued to play while ignoring GT6 until Sony shut off its servers to try to force the issue). GT1 was unaffected by the rolling starts in GT6 with AI that slowed down to let you win years after Codemasters and ISI had done such great jobs with advancing computer controller players even though GT1 had rubberbanding AI (which, by the way, GT4 did not). GT2 was unaffected by GT5's nonsensical, deliberately-microtransaction-pushing paint chip system after competitors had already started including livery editors even though GT2 didn't let you change car colors at all. GT3 is unaffected by GT7's prize car and parts roulettes all coalescing together as part of a collaborative push to extort the player into buying microtransactions even though GT3 had a prize car roulette and was grindy compared to GT2.Soooo basically the entire site?
I'm doing nothing of the sort. I'm telling you, specifically, that going outside and doing something would be a better and more healthy use of your time than pissing in the wind on a Gran Turismo forum trying to insist that the Gran Turismo series was always a mess and it should never had been given the praise it was given, especially when you parrot the argument after pushback to the people who grew up when those games were new and had direct experience with how dramatically better they were than anything else on the market at the time. For 🤬 sake, when GT1 came out the biggest franchise on the market was the wildly successful relaunch of the Test Drive franchise:Bold assumption to accuse those who think negatively as never going outside.
GT1 sounds a hell of a lot better than that; even if the NFS games started kicking it to the curb by the time III came out.(the main exception was always sounds)
That depends on the way you measure it. In terms of disappointment, yes, GT& has been the most disappointing version so far. Obviously, it has many merits, but as an experience, it has many disappointing aspectsGT7 is by far the worst?
I firmly believe the game sold on promise and as each month passes, more and more people are seeing that the perception of what GT7 would be is far from what it is, and I don't think PD will do anything. They are actively focused on driving people toward spending money on credits, and everything else is a lower class issue.PD need to fix the FFB, lobbies, add more events and content. Saying something like PD need to use their brain is hilarious given how the game is selling more and reviewing better than lots of the previous entries.
Consistently non existent at the moment.Inconsistent ffb even with gt dd pro
GT3>4 were still very fun because apart from forced license tests [which can be avoided by having 2 or more memory cards] there were very few forced/rigid gameplay factors. The fast progression if chosen, and having many upgrade options, many different road cars vs different types and classes of race cars. The AI should have been improved from GT3 obviously, but the AI cars in GT3&4 are fast if stupid, especially when AI is 'a baseline' fast race car.GT4 was only one example. If you insist for other GTs, then for GT3, some of what mentioned above also applies there (forgot to mention that some of those below can apply to other GTs):
And for GT3 alone the problems that should have been noted before:
- Covering their incompetence of game design with rubberbanding in AI.
- Locking the players of the cars with not for sale cars, prize exclusive cars.
- Even if the events are many, those consist of repetitive events with only difference in cars and laps, or championship format/not.
- Terrible car sound.
GT was ahead because it was overrated. GT also had a bunch of things they were behind other than sounds, like customization (for color I mentioned above), damage, car interior, race grids being limited at 6, motorsport aspects such as teams, actual comprehensive tutorial compared to purely time trial Licenses, etc.
- A step down in UX compared to previous games by removing menu and License shortcuts - something PD would pull much later consistently.
- The start of that horrible rally physics (not that GT2 was any better, but GT3 had different but what's carried until now), no excuses regardless of what era it was released.
- Frustrating event design like forcing you to race in Test Course in big number of laps several damn times.
- Track padding with Reverse being separated as "II".
- (iirc) Can't halt long-ass Championships.
- The pioneer of the gacha roulette system, at least in animation. Gotta repeat long-ass races to get the car you want with cars being locked there.
- etc.
To justify any past GTs because of pretty short list of games that were anywhere near the franchise as an overall package was what feeds PD's delusions further and left those issues unnoticed.
Is it not time to acknowledge many people thoroughly enjoy GT7? That’s not to say there isn’t room for improvement & additional content. One of the most exciting aspects of modern GT’s (in fact modern gaming) is how they’re updated. Content, game modes, quality of life, graphical improvements.I firmly believe the game sold on promise and as each month passes, more and more people are seeing that the perception of what GT7 would be is far from what it is, and I don't think PD will do anything. They are actively focused on driving people toward spending money on credits, and everything else is a lower class issue.
We'll be lucky to have lobbies addressed by Christmas.
Too bad others don't feel the same way, and that includes the very thread that you seem to be intent on using as your smoking gun evidence. And it ultimately doesn't matter if you don't feel the need to purchase micro-transactions, that others will feel the need to spend the money on micro-transactions especially when it comes to the fact that the game expects you to, at some point, spend the money for Legendary vehicles. And that Polyphony have announced increases to the Legendary vehicle prices, and considering that Polyphony have begun to crack down on Tomahawk grinding...it invariably means that they desire players to go down the road of micro-transactions, and considering they completely ignored removing micro-transactions from the game when the game initially released (which at least other developers and publishers embroiled in the same controversy have done) then it makes it crystal clear where Polyphony wants to take things.After well over 50hr’s play I’ve not had the slightest inclination to purchase credits and see absolutely no reason to do so.
It is objectively sublime gameplay, but there is not enough new content which is bang out of order. Most folks on here have hundreds of hours on GTS so this game offers nothing new to experience. 50 hours in 3 months is very light weight, I hit 90 hours and 340 cars after 6 weeks, now GT7 is gathering dust on a shelf. "Uninformed buyer" doesn't play at all if you bought the game day one like many did. Its important as a consumer to get some value especially when a game is £70 these day's. GT7 will be eventually become decent, but its been little more than a GTS update thus far, that is not defensible. You're post is on a forum of largely hardcore players, who share your passion, but are a bit more invested and hence irritated right now. I can only imagine how great this game must be for someone fresh to the franchise, I truly envy them.Is it not time to acknowledge many people thoroughly enjoy GT7? That’s not to say there isn’t room for improvement & additional content. One of the most exciting aspects of modern GT’s (in fact modern gaming) is how they’re updated. Content, game modes, quality of life, graphical improvements.
We’re long past the ‘uninformed buyer’ stage. After well over 50hr’s play I’ve not had the slightest inclination to purchase credits and see absolutely no reason to do so. Normal play has delivered everything I need and I haven’t even delved into building and tuning cars, liveries, photography etc.
I only see GT7 and the Gran Turismo franchise getting bigger and better. If I didn’t believe that I wouldn’t still be posting on a forum about the game 3 months after launch.
Gran Turismo Is Special
I've recently got back into GT with 7 after playing a ton of Sport and even thought 7 isn't perfect, it's feels like a step up from every other racing series in terms of quality and feel. I've played every Forza game and love them, but GT to me always feels a bit more more special and classy...www.resetera.com
"The entire site" isn't ranting about how the entire perception of the franchise is a sham because you don't like the newest game. GT6 was trash too, a hopeless and unnecessary money grab to fleece people who didn't want a PS4 yet built off a PR campaign that was almost entirely boldfaced lies from Kaz about what it would do to justify its existence over GT5 to rebuild the goodwill the sorry state the latter was released had lost; and that still affected nothing about the games people played in the franchise's golden years (or even GT5, which people largely continued to play while ignoring GT6 until Sony shut off its servers to try to force the issue). GT1 was unaffected by the rolling starts in GT6 with AI that slowed down to let you win years after Codemasters and ISI had done such great jobs with advancing computer controller players even though GT1 had rubberbanding AI (which, by the way, GT4 did not). GT2 was unaffected by GT5's nonsensical, deliberately-microtransaction-pushing paint chip system after competitors had already started including livery editors even though GT2 didn't let you change car colors at all. GT3 is unaffected by GT7's prize car and parts roulettes all coalescing together as part of a collaborative push to extort the player into buying microtransactions even though GT3 had a prize car roulette and was grindy compared to GT2.
Your posts, not the entire site's, are nonsense. Clueless ramblings that are so mad about the current game that you're trying to claim that all of the games in the franchise should have been treated with scorn because the signs were apparently there all along; featuring crackerjack reasoning like "GT3 had reverse tracks" being put up as arguments why GT needed to fix problems competitors have eclipsed GT7 over years before those competitors even existed. Your posts, not anyone else on the site who is mad about GT7, are the ones I'm responding to for being so negative that you're trying to push revisionist history with them on people with direct experience to the contrary.
Not blind, you said stop being mad about GT7, not about entire franchise in said reply I quoted. Which is why I replied about entire site, because you refer to GT7 there, not about the entire franchise like what you said/elaborate here.As one more thing, and not for nothing, but if you had a bit more frame of reference beyond the angry bubble you've constructed yourself you probably wouldn't blindly accuse me of telling people to leave PD alone.
I'm doing nothing of the sort. I'm telling you, specifically, that going outside and doing something would be a better and more healthy use of your time than pissing in the wind on a Gran Turismo forum trying to insist that the Gran Turismo series was always a mess and it should never had been given the praise it was given, especially when you parrot the argument after pushback to the people who grew up when those games were new and had direct experience with how dramatically better they were than anything else on the market at the time. For 🤬 sake, when GT1 came out the biggest franchise on the market was the wildly successful relaunch of the Test Drive franchise:
This is the game (and I won't even blind people by posting a video of Test Drive: Off Road) you're claiming PD needed to up their game against from the start? In fact, I take back one thing I said earlier. When I said this:
GT1 sounds a hell of a lot better than that; even if the NFS games started kicking it to the curb by the time III came out.
GT has always been rife with forced/rigid gameplay factors, and this thread listed them well. Sure it's about the more reviled GT6, but a bunch of it can still apply on GT3 and GT4, like default driving view (iirc), HUD configuration, auto drive in the pits, no option to buy several items together, etc.GT3>4 were still very fun because apart from forced license tests [which can be avoided by having 2 or more memory cards] there were very few forced/rigid gameplay factors.
And outside of the upgrades locked in roulette, GT7 has more upgrade options than GT3/4. GT3 has 44, GT4 has 56. GT7 has iirc 72.The fast progression if chosen, and having many upgrade options, many different road cars vs different types and classes of race cars.
Racing is still not merely about going fast (and rubberbanding isn't a good game design, talking about GT3 if GT4 didn't have that). Racing should have them act against the surroundings not leave them be even if they're fast.The AI should have been improved from GT3 obviously, but the AI cars in GT3&4 are fast if stupid, especially when AI is 'a baseline' fast race car.
Still would say GT7 is undeniably better regarding car color.By saving & reloading from memory card you only need to repeat the last race to get the car or the color, but it is obviously a stupid game design choice but it didn't reduce the fun substantially.
Currently B-spec is planned to be done with Sophy, but of course there's bunch of empty promises.in B-spec the purchase price of the car is greatly reduced and you can buy cars cheap with the color you want from memory card.
Is it?Currently B-spec is planned to be done with Sophy, but of course there's bunch of empty promises.
I undoubtedly believe that you are in the minority.Is it not time to acknowledge many people thoroughly enjoy GT7? That’s not to say there isn’t room for improvement & additional content. One of the most exciting aspects of modern GT’s (in fact modern gaming) is how they’re updated. Content, game modes, quality of life, graphical improvements.
No we aren't. They completely hid the microtransaction aspect from reviewers, so if you go seek out a review, you'll see nothing about how punishing the economy is. There's also nothing about the lobbies, because of assumptions.We’re long past the ‘uninformed buyer’ stage. After well over 50hr’s play I’ve not had the slightest inclination to purchase credits and see absolutely no reason to do so. Normal play has delivered everything I need and I haven’t even delved into building and tuning cars, liveries, photography etc.
Are you new???? like is this your first GT?I only see GT7 and the Gran Turismo franchise getting bigger and better. If I didn’t believe that I wouldn’t still be posting on a forum about the game 3 months after launch.
Gran Turismo Is Special
I've recently got back into GT with 7 after playing a ton of Sport and even thought 7 isn't perfect, it's feels like a step up from every other racing series in terms of quality and feel. I've played every Forza game and love them, but GT to me always feels a bit more more special and classy...www.resetera.com
Currently B-spec is planned to be done with Sophy, but of course there's bunch of empty promises.
Who says I'm onboard with it or have a faith on it either? If my posts lately regarding GT isn't clear enough already. Just talking about the current state of B-Spec, not that it'd be fulfilled.I have zero faith in this. B-Spec would quickly become the most popular game mode as a source of farming credits, and they won't do that for a LONG LONG LONG time, if ever.
It's far from the worst game in the series. I think that when any new game in a series comes out the hope is that it will be solidly better than all that has come before it, after all the developers have all the tools and experience they had before and then some.Some say that GT4 was the peak but putting GT7 at the bottom of the heap is selling it short I think.
GT as a franchise hasn't been growing since the early 2000s. Each entry hovers around 10 million units sold, mostly. It's both respectable enough that it's not going anywhere soon but also it's not growing. Microtransactions are not going to help, not in a full price game. GT7 is another entry that is just enough to keep the series going, it's not going to kill it but it's not going to be it's breakout revival either.I only see GT7 and the Gran Turismo franchise getting bigger and better.
EXACTLY!!!! What is the point of Broad Bean? Like, why even waste the energy in developing that particular course? IF you add multiple events and/or Championships then it makes sense. Of course, that would be like the old GT games.............wait, weren't we promised a return to those?No real campaign mode
Very hactic races on circuits ( some has 6 races, some has 1 WHY?).