GT7 has failed to be Gran Turismo

  • Thread starter m76
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On some level yeah. GT has always been grindy. Whether that's grinding Red Rock Valley or SSX, grinding has always been a staple of the series in one way or another.
It has, but that Red Rock race in GT2 gave you 550,000 credits in 5 minutes. With all the loading, going through the menu selling all the TVR Speed 12's, you would probably get 5-6 million credits in an hour. In a game where the total credits cost was a tiny fraction of GTS, nor were there any ridiculously priced individual cars.
 
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If I wanted to work at a ranch, I'd move to the plains...
Same, I wish custom races were viable. But for now they basically don’t provide any meaningful payout, so they’re strictly for funsies… if you wanna earn credits to buy cars, you’re unfortunately better off looking anywhere else, ranch or otherwise. They’re even so stingy as to not give clean race bonuses for custom races, it’s absurd.

A custom 24 hour Nurburgring race should pay a whole lot better than a lap at Fisherman’s Ranch… at least a million credits + the possibility of a clean race bonus. Still wouldn’t be anywhere near as efficient as the ranch where you could earn that amount in an hour, but that just speaks to how abysmal the current payouts are for custom races.

I get that they don’t want custom race payouts to outshine the campaign events, but they could use the collector level as a multiplier for custom race payouts so that they scale with a player’s progress.
 
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It has, but that Red Rock race in GT2 gave you 550,000 credits in 5 minutes. With all the loading, going through the menu selling all the TVR Speed 12's, you would probably get 5-6 million credits in an hour. In a game where the total credits cost was a tiny fraction of GTS, nor were there any ridiculously priced individual cars.
I get it man. I really understand what you're saying. I'm not trying to argue that the way that GT7 is set up is trying to force the new casual players into forking over the cash with timed and limited content. I'm just saying that I don't personally hate the fact that the legendary cars are a challenge to attain.
 
I didn't realise it was this bad, I played it on my mates ps5 for a few hours and I hated the collecting cars part as I'm not a car enthusiast, I just love car racing games and not collecting all the cars, I don't want to keep crappy cars lol, I'd only wanna keep the faster ones and I tried to sell some but I found out that you can't.
And all this extra rubbish telling me some history of the cars is just boring to me, I just want to do the career part, I see it as being similar to any other manager game, football/horse racing manager, with me being the boss and controlling all of the events I want to take part in. I'll never play online as it's not my thing, I think they want us to complete the career mode faster in the hope they'll push us online so they can get big bucks from us as that's where the money is.
Many smart phone games is the same way, pay to win, people pay thousands on them.
All or most of those who are sticking up for this game, it wouldn't surprise me if there working for the developers for this game.
I was thinking of purchasing the ps4 Pro with an SSD just for this game, I won't bother now as I know I'd get real bored of it within a week or two, and I'd have to waste £50 on PlayStation plus as I've heard it won't work without it, it's silly really as I wouldn't play PlayStation games online, I'd use my PC for that.
 
Pretty much, while I admit that GT7 brings some much-needed improvements which make it better than the likes of 5, 6 and Sport, some of the shortcomings OP has mentioned prevented GT7 to surpass older entries of GT.
 
Exactly, my whole problem is that I loved what the game was until I hit the end of new content
Are you saying you cleared the single player game already?? I wish we were neighbors!

Oh well, some of you should have played the Forzas from the start.
 
Are you saying you cleared the single player game already?? I wish we were neighbors!

Oh well, some of you should have played the Forzas from the start.
Yes? Except I'm not going for golds, because every mission category has a broken challenge, as does every license tier.

Circuit experience is still there but, why bother? What races will I use that experience in?
 
The game is broken mess and truely greed incarnate. Mega transations of pure scumbeg proportions.

Racing sucks, No qualy, rolling bs.
Economy sucks.
Car collecting sucks.
Mods are weak.
Used/legend slow and a scam.
Lack of races and cars.
General lack of content.

After less then 3 casual gaming weeks, there is no point in playing anymore. (A stunning feat for a GT game)

Once the nostalgia wore off, the game plain sucks.
 
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Really? 10 days? The game entertained you for 10 days for less than $80 and as a “hardcore” GT fan, you’re time is spent?

I’m sorry, but if iou lived inside of a game for more than 5 hours at that price, it earned your time regardless of how you review it.

Surprise, your not going to beat everything in this game within 10 hours.
Honestly as a GT die-hard fan I find it hard to keep playing after ten days. There is no feeling of reward/achievement aftet the menu is finished.
 
Really? 10 days? The game entertained you for 10 days for less than $80 and as a “hardcore” GT fan, you’re time is spent?

I’m sorry, but if iou lived inside of a game for more than 5 hours at that price, it earned your time regardless of how you review it.

Surprise, your not going to beat everything in this game within 10 hours.
Desert Bus is long but would you say that's worth the money?

Time is not value. Most of the time spent on a racing game is just looping the same circuits in different ways. The problem with Gran Turismo 7 is the lack of different ways to do it, and them not giving you enough of the game's currency to complete the game's stated goal of car collecting. The only ways the game's goal can be achieved in a reasonable amount of time is by doing the same one or two races forever, or paying a ton of extra money on top of the $70 the game cost already (or $90 in my case, because I got the physical 25th Anniversary Edition).
 
m76
You do not chose the cars you race, and you do not choose the tracks you race on. There is no sense of achievement of making the right choice of cars.
I just started reading and I had to stop and try to point out there is a bigger enjoyment you choose not to see, many do not, but it is the CUSTOM RACE button on bottom row of each track, you can set up any race you like, endurance, sprint, midrange. You can choose your opponents cars , the limits of Hp, pp, weight, etc. You can set weather conditions, day or night, you name it and you can set it.
And you say there is no freedom...
I did many of these custom races in GT Sport to copy the Daily races and the other tournaments to improve my driving to do better in those that I did enter.
 
I just love car racing games and not collecting all the cars, I don't want to keep crappy cars lol, I'd only wanna keep the faster ones and I tried to sell some but I found out that you can't.
Same here. In older titles, I just kept my first used car, maxed it out, tried to win as many championships with it as possible, but all the other compact-hot-hatch-something stuff I sold immediately, wouldn't drive them anyway.
 
To me, the equation with GT7 is simple:

All the good stuff you want in this game are gated behind collector level or credits.

To raise your level and get more credits, you need to drive.

However, the excessive road car RWD oversteer, bad AI and non-engaging career mode races make driving/racing an absolute chore. The top paying race is rally, which has always been the weakest type of racing in the GT series since it was introduced in GT2. It makes me NOT want to drive, and thus I can't do anything interesting in the game currently.

Add to that the scummy gacha/freemium mechanics with car invitations/engine swaps hidden in the daily roulette. This is a full price AAA game from one of the richest gaming developers out there. They don't need to scrape the bottom of the barrel like Milestone/Kylotonn/Codemasters. And yet they did. If I'm Kaz, I'd resign out of shame.

And just to break the camel's back, numerous bugs on release and broken online (they literally could've ported this straight from GTS, but they managed to screw that up also).

The customization, wet weather implementation and graphics/photomode are amazing. But those are stuff we expected in this day and age. It's not an excuse for all the shortcomings above. Especially for a studio that has been making racing games for a quarter century.

I don't understand people. Everyone complains that there's not enough to do, but then also complain that they can't buy all legendary cars 3 days into playing the game?!
Good gameplay - being able to drive any car on any track, accurate physics, engaging and extensive career mode, intelligent AI and working online mode.

Bad gameplay - repeating the same race over and over again for 11.5 hours just to be able to afford a single car (and you gotta wait who knows how long for that car to appear in the dealer).

We need quality + quantity of stuff to do, not just quantity. Hope that makes sense.
 
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Because custom races pay peanuts compared to the actual events PD created.
Wahhhhhh, IRL - real race drivers when they start out do NOT get paid much at all and what they do get goes back into the car, so this is like the game and vs a vs.
 
You can mimic exactly a PD created event which pays out 70,000 as a custom race and get 10,000. Where is the logic in that?
Are you racing for the money or for the fun and challenge of the game?
If it's for the money I feel sad for you and your life when you stew upset because you are not getting enough credits to get your dream car three days after getting the bloody GAME
yes, it is just a game, enjoy it, make it yours, make it last a longer time, or have we'r all become so impatient in our lives that we need everything NOW, and our attention span is that of a goldfish, just a few brief moments in our day then we swim on to the next morsel of excitement.
I AM NOT A GOLDFISH, I like taking my time and savoring the experience, earning a little here and there, to get the car or cars I want.
Honestly as a GT die-hard fan I find it hard to keep playing after ten days. There is no feeling of reward/achievement aftet the menu is finished. The 5k daily's and scam economy does not help.
An example I see of the typical GOLDFISH...
 
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Utter nonsense.

I've never been celebrated by anyone, anywhere.
Except you can't unlock everything in GT7 by completing all events, far from it. The notion that you should create your own events to keep playing to grind for credits is utter nonsense.

Besides the issue is not even that I want to own all cars, I just want to own specific cars. Which I Could do in previous games by selling the ones I did not care for. Now I'm shackled with them forever. Create my own events, to unlock cars, to then race where exactly? Oh, yes nowhere since all events are already completed.

The economy of GT7 if it can even be called that is a disaster.
 
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Wahhhhhh, IRL - real race drivers when they start out do NOT get paid much at all and what they do get goes back into the car, so this is like the game and vs a vs.
Good thing this isn't real life and we don't need to copy every aspect. Or can I start calling you a baby because you're happy with this game paying you from the beginning, not requiring you to pay to repair damage, letting you drive outside of specific race weekends? Or is it ok that the game takes a step away from the harsh things you'd need to deal with in reality, so that you can have a fun and enjoyable experience?

Are you racing for the money or for the fun and challenge of the game?
Both. The only way I can keep being challenged in different cars is if the game gives me money. If I wanted a game where I'm only driving for the challenge, I'd play Assetto Corsa. The fact that Gran Turismo has a career mode and in-game economy at all is what sets it (and Forza, along with a few others) apart from other sims where you simply get in a car and race. This disconnect between people who think we want everything simply handed to us, which is presented as a bad thing, while simultaneously believing we shouldn't be worrying about money at all, is baffling.

If the game has an economy where you win races to earn money which you need to buy and tune cars, you need to be driving for money too, so that you can buy more cars. Nobody wants to do an unreasonable grind, as GT7 forces players into. People either want to have fun to earn their credits, or they don't want to worry about credits at all. It's a video game, not a job.
 
With 7 million credits, of which about 1.5-2 million I'm going to be forced to waste on tuning some cars to win some of the difficult "chase the rabbit" races, so you are actually left with about 5 million to buy cars,
I agree with everything with what you said, I just want to defend the "chase the rabbit" races a bit, they were always a part of GT, and I loved them, but it should not be the only thing the game offers. In previous games you graduated to more serious racing events with big rewards, like 50k/ event and 150k for the championship. And eventually came endurance races, even B-Spec. I don't see any of that in GT7.
 
Actually, the GT7 is more interesting in the beginning than any other previous version of it, and yes ( I played GT1,2,3,4,5.. since 1997). The Cafe Missions tell stories about the cars we love and driven during the last 25-years of playing the game. The Cafe helps you a lot, giving you free cars gifts to race almost in every race you have to participate, so you can save some Cr. at first.

So, if someone expect GT to be easy, and short.... well you took the wrong game ;).
 
I just started reading and I had to stop and try to point out there is a bigger enjoyment you choose not to see, many do not, but it is the CUSTOM RACE button on bottom row of each track, you can set up any race you like, endurance, sprint, midrange. You can choose your opponents cars , the limits of Hp, pp, weight, etc. You can set weather conditions, day or night, you name it and you can set it.
And you say there is no freedom...
I did many of these custom races in GT Sport to copy the Daily races and the other tournaments to improve my driving to do better in those that I did enter.
If I want custom events I launch Assetto Corsa, Or even Project Cars2, where all cars and tracks are unlocked, I don't have to pay anything, and both are far superior in terms of physics than GT7. This is not GT mode. It is supposed to be about what the sales pitch says. Buy, tune, race, sell, in career mode. Do I have to explain what a career mode is? A mode where you race in predetermined, fun events, for money. Full stop. Not grinding in boring custom race events for scraps.

IDK why F1 pilots just host their own race also, what's the point in having a championship, right?
 
Actually, the GT7 is more interesting in the beginning than any other previous version of it, and yes ( I played GT1,2,3,4,5.. since 1997). The Cafe Missions tell stories about the cars we love and driven during the last 25-years of playing the game. The Cafe helps you a lot, giving you free cars gifts to race almost in every race you have to participate, so you can save some Cr. at first.

So, if someone expect GT to be easy, and short.... well you took the wrong game ;).
Yes, but that's the beginning. Once the menu books run out, that's it, there's no new content to unlock. And what you're left with is pretty barren.

Easy? No, I don't expect GT to be easy. Short? Unfortunately, yeah, it was. GT7 was short. It ended not long after the menu books ran out. Because I don't want to grind Fishermans Ranch forever.

I still do drive occasionally anyway (or, I did until I realized how worryingly common save corruption is at the moment), but it feels empty and meaningless.

Driving just for the challenge isn't a solution. Assetto Corsa is the right game for that. I have endless cars and tracks. What I don't have in AC is a career system. And unfortunately GT7's is half baked but delivered as a finished product.
 
Actually, the GT7 is more interesting in the beginning than any other previous version of it, and yes ( I played GT1,2,3,4,5.. since 1997). The Cafe Missions tell stories about the cars we love and driven during the last 25-years of playing the game. The Cafe helps you a lot, giving you free cars gifts to race almost in every race you have to participate, so you can save some Cr. at first.

So, if someone expect GT to be easy, and short.... well you took the wrong game ;).
The only purpose of prize cars was to sell 90% of them in all previous games as well. Now I can't do that, so I can't buy the cars I want, and definitely can't tune them, due to lack of credits. So the most fun part of GT is poof, gone.

I'm glad you can still enjoy the game fully, I can't. IMO the missions were more interesting in GT5, and at least doable, unlike the slipstream mission in this :mad:
 
m76
IMO the missions were more interesting in GT5, and at least doable, unlike the slipstream mission in this :mad:
The wind is active and randomized in missions and license tests and qualifying and time trials... etc.

If you can't win the slipstream mission, you need to keep retrying until you get a beneficial wind condition. Exit the challenge (not to the mission menu, just to the pre-challenge screen) and start over. You'll get wind in the right direction eventually.

Just another oversight in the game.
 
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