GT7 & PSVR2

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We had an 82-lap race at Laguna in the formula cars, and it was extremely fun! I seriously feel this is the best gaming experience ever! I seriously felt as if I was an F1 driver the view you get in in VR is just amazing. The race was so intense and with VR is makes it 100% better. I took a small clip of the race nothing special, but in the future, I will share some of my VR races.

 
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I will also have to lower the difficulty. At hard can only finish 4th both with RH no stop or with RS one stop
 
Hi all I'm new here and wanted ask what you all think of the visibility for VR being locked to cockpit. I find many of the Gr3/Gr1 cockpits don't have great visibility and it's the main reason holding me back from making that big investment. I'm sort of hoping they'll do an update and add other views such as the bonnet view like they've done for cars that don't have a cockpit.
 
I will also have to lower the difficulty. At hard can only finish 4th both with RH no stop or with RS one stop
I think the devs are having a larf with this race. There doesn’t seem to be much difference in overall time between softs with a stop, or mediums with a tricky last lap, but after another four attempts, I think the AI is activity stopping me winning. I took the lead on lap 11 and held it but then one car came up to me like a rocket, overtook me round the fastest double-apex bend like I was in first gear (even though I was on the very limit), then just blindsided me so hard that I ended up three-foot in the air! The next race the same car did the same thing but I avoided the barge, then it slowed down (compared to the speed at which it hunted me down and passed me) and sat one second in front of me despite overtaking me like a rocket. I finished P.2 just 0.902 sec behind P.1. I also had two very wet races. In the first I stayed on dry tyres and the rain turned into a deluge; in the second I changed to wets and the rain stopped within a lap.

I seriously think this race is programmed to stop me winning. I like a challenge but this is getting ridiculous, especially when some forum users report an easy win. My next tactic is going to be to get behind P1, save plenty of overtake, stay close but hold back until the last run for the line, then hit the button staying as far away from it as I can to avoid a barge. What I can say, though, is that despite all the AI trickery, I’m still absolutely loving the ‘F1’ style experience in VR …I’m definitely loosing weight 😂 I also need to get some fans as my face sweats a lot and steams up the lenses when driving the SF cars so intensely.

Edit: I’m driving the cars in stock tune, with 'normal' AI config, by the way. I get that there are tuning guides available but everyone’s driving style is different and so I don’t want to make things worse for myself. I’d rather try and win this most strange of races in stock tune if I can.

Edit: just tried again on mediums and by lap 5 I was in P.4 and could see the leader, which makes a change. By lap 7 I was on the leader's tail, it rained and he pitted. Then it stopped raining and I realised that with only light rain I was going to be in trouble on the mediums (because they last well if it rains a bit). Lap 13, still in the lead, and the tyres are almost dead despite treating them with care. Final lap, still in the lead, rear-left totally red despite slowing for most right-handers, and with the pack close behind on a fast bend the car snatched and spun so quickly I had no chance 🙁 Just for a change, this particular race was 100% realistic as I can remember many a time IRL where we played the odds with the tyres - some you win; some you lose. Still looking for the win, and note that this one SF/Fuji race showed that not every race has a ringer on the grid.

Edit: I got the win at last! This lunchtime I raced on hards and it was like a completely different race. No rule-breaking ringers and the entire grid stayed so close that on every lap the entire grid could be found on the start/finish straight at the same time i.e. all cars remained within a second of each other. I wonder if choosing the RH tyres made the 'game' act differently, as suddenly every car was racing hard but fairly. I found it more tricky on hards, as you might expect, with lots of 'moments' but I managed to catch them all without too much drama. It was a slow but steady rise through the ranks, picking them off one-by-one and taking the lead on lap 13. Something else different, this race nearly all the cars braked after the straight at the 100m board, so out-braking was almost not possible this race. It rained frequently but mostly lightly, meaning that few cars pitted and they were all behind me.

The final three laps were exhilarating with the entire grid close behind me waiting for the slightest mistake. My heart was pounding, my knee was shaking, my essential tremor (shaking head) was threatening to dislodge my headset, and my mouth was sooo dry. In this respect - the thrill and the adrenaline - it was just like real racing in super-quick Rotax Max karts. It was brilliant and I can't say enough good things about GT7 in VR, as if I had not had my PSVR2 on, it would have been just another hum-drum lunchtime game that probably wouldn't have raised my heart-rate in the slightest. Long live GT7 in VR 👍
 
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Hi all I'm new here and wanted ask what you all think of the visibility for VR being locked to cockpit. I find many of the Gr3/Gr1 cockpits don't have great visibility and it's the main reason holding me back from making that big investment. I'm sort of hoping they'll do an update and add other views such as the bonnet view like they've done for cars that don't have a cockpit.

Nope. Cockpit view is the entire point and appeal of racing in VR - I assume you have never used VR before?

Once you do you’ll get it.
 
Hi all I'm new here and wanted ask what you all think of the visibility for VR being locked to cockpit. I find many of the Gr3/Gr1 cockpits don't have great visibility and it's the main reason holding me back from making that big investment. I'm sort of hoping they'll do an update and add other views such as the bonnet view like they've done for cars that don't have a cockpit.
I had the same concern before buying the headset as I hated the cockpit view with a vengeance before discovering VR. But in VR, the small slit of the front screen is your entire world and it feels just as natural as driving a real race car. Yes, some cars have a restricted view, but you still have enough to see through, and you can move your head to see apexes and suchlike, just as you would in a real car. Once you buy your headset you will realise that this issue is, in fact, a non-issue.

There is a Lexus vision car (the one with the livery swoops) that has no interior, so it positions you as if your head is sticking through the roof, just behind the centre of the windscreen. This is as weird as **** when you first drive it, but you soon get used to it and it’s quite a novelty. But it highlights the difference in realism between the two different views: one is hyper realistic, the other is not.
 
I had the same concern before buying the headset as I hated the cockpit view with a vengeance before discovering VR. But in VR, the small slit of the front screen is your entire world and it feels just as natural as driving a real race car. Yes, some cars have a restricted view, but you still have enough to see through, and you can move your head to see apexes and suchlike, just as you would in a real car. Once you buy your headset you will realise that this issue is, in fact, a non-issue.

There is a Lexus vision car (the one with the livery swoops) that has no interior, so it positions you as if your head is sticking through the roof, just behind the centre of the windscreen. This is as weird as **** when you first drive it, but you soon get used to it and it’s quite a novelty. But it highlights the difference in realism between the two different views: one is hyper realistic, the other is not.
Thanks for your feedback that's really helpful, I still would like if they did have that other view you mentioned for all cars so there is some choice. You can remove the windshield banner from race cars which helps a lot with cockpit visibility so there's that at least.

Nope. Cockpit view is the entire point and appeal of racing in VR - I assume you have never used VR before?

Once you do you’ll get it.
Yeah never used VR before
 
Thanks for your feedback that's really helpful, I still would like if they did have that other view you mentioned for all cars so there is some choice. You can remove the windshield banner from race cars which helps a lot with cockpit visibility so there's that at least.


Yeah never used VR before


This video transitions from flat to VR so you can see the difference, even though it's still nowhere near what you're actually seeing. The difference is night and day between your eyes looking at a slit on a screen from a few feet away, and your eyes being pretty much on the screen, and able to move. You really need to experience it so you can see that you can actually see.
 
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Hi all I'm new here and wanted ask what you all think of the visibility for VR being locked to cockpit. I find many of the Gr3/Gr1 cockpits don't have great visibility and it's the main reason holding me back from making that big investment. I'm sort of hoping they'll do an update and add other views such as the bonnet view like they've done for cars that don't have a cockpit.
Prior to vr, i also hated cockpit view. With vr, any other view would seem weird and artificial…and dare i say..just a game. The depth (3d)of it all, combined with the ability to use peripheral vision, is natural and contributes to the intensity and excitement of driving. Unfortunately, there is no way any 2d video can convey this phenomenon. Consequently, getting the psvr 2 is a bit of a leap of faith.

Personally, while i love my dd pro 8nm, its easy to state that the psvr 2 has contributed significantly more value to daily play. Simply put, my $600 headset has more bang for the buck than the $1200 wheel setup…by a country mile. Your just so much more aware of everything. It also really helps the feedback of the wheel make sense. You may never play another driving game again without vr😁 i know I won’t
 
I think the devs are having a larf with this race. There doesn’t seem to be much difference in overall time between softs with a stop, or mediums with a tricky last lap, but after another four attempts, I think the AI is activity stopping me winning. I took the lead on lap 11 and held it but then one car came up to me like a rocket, overtook me round the fastest double-apex bend like I was in first gear (even though I was on the very limit), then just blindsided me so hard that I ended up three-foot in the air! The next race the same car did the same thing but I avoided the barge, then it slowed down (compared to the speed at which it hunted me down and passed me) and sat one second in front of me despite overtaking me like a rocket. I finished P.2 just 0.902 sec behind P.1. I also had two very wet races. In the first I stayed on dry tyres and the rain turned into a deluge; in the second I changed to wets and the rain stopped within a lap.

I seriously think this race is programmed to stop me winning. I like a challenge but this is getting ridiculous, especially when some forum users report an easy win. My next tactic is going to be to get behind P1, save plenty of overtake, stay close but hold back until the last run for the line, then hit the button staying as far away from it as I can to avoid a barge. What I can say, though, is that despite all the AI trickery, I’m still absolutely loving the ‘F1’ style experience in VR …I’m definitely loosing weight 😂 I also need to get some fans as my face sweats a lot and steams up the lenses when driving the SF cars so intensely.

Edit: I’m driving the cars in stock tune, with 'normal' AI config, by the way. I get that there are tuning guides available but everyone’s driving style is different and so I don’t want to make things worse for myself. I’d rather try and win this most strange of races in stock tune if I can.

Edit: just tried again on mediums and by lap 5 I was in P.4 and could see the leader, which makes a change. By lap 7 I was on the leader's tail, it rained and he pitted. Then it stopped raining and I realised that with only light rain I was going to be in trouble on the mediums (because they last well if it rains a bit). Lap 13, still in the lead, and the tyres are almost dead despite treating them with care. Final lap, still in the lead, rear-left totally red despite slowing for most right-handers, and with the pack close behind on a fast bend the car snatched and spun so quickly I had no chance 🙁 Just for a change, this particular race was 100% realistic as I can remember many a time IRL where we played the odds with the tyres - some you win; some you lose. Still looking for the win, and note that this one SF/Fuji race showed that not every race has a ringer on the grid.

Edit: I got the win at last! This lunchtime I raced on hards and it was like a completely different race. No rule-breaking ringers and the entire grid stayed so close that on every lap the entire grid could be found on the start/finish straight at the same time i.e. all cars remained within a second of each other. I wonder if choosing the RH tyres made the 'game' act differently, as suddenly every car was racing hard but fairly. I found it more tricky on hards, as you might expect, with lots of 'moments' but I managed to catch them all without too much drama. It was a slow but steady rise through the ranks, picking them off one-by-one and taking the lead on lap 13. Something else different, this race nearly all the cars braked after the straight at the 100m board, so out-braking was almost not possible this race. It rained frequently but mostly lightly, meaning that few cars pitted and they were all behind me.

The final three laps were exhilarating with the entire grid close behind me waiting for the slightest mistake. My heart was pounding, my knee was shaking, my essential tremor (shaking head) was threatening to dislodge my headset, and my mouth was sooo dry. In this respect - the thrill and the adrenaline - it was just like real racing in super-quick Rotax Max karts. It was brilliant and I can't say enough good things about GT7 in VR, as if I had not had my PSVR2 on, it would have been just another hum-drum lunchtime game that probably wouldn't have raised my heart-rate in the slightest. Long live GT7 in VR 👍
Congratulations on your win!
Just to see if I can have any hopes of trying again, what are your lap times in RH? I'm around 1:26 average I think. Last time was 15 seconds behind P2 and lost grip 2 times that would account for 10 seconds maybe.
 
It's so easy to aim your car on that track in VR it's ridiculous really.
I had a similar experience with Trial Mountain last week. I was so much closer to certain apex's than pancake users, it definitely gave me an advantage. The only time I didn't podium was if someone wrecked me which happened too often sadly.
 
Grand Valley is a debacle of a track. I actually tried following the Mazda ghost (my first time ever using a ghost) and I always lose him in the technical section. Rather than persevere, I will bow out of this week's racing.
 
Congratulations on your win!
Just to see if I can have any hopes of trying again, what are your lap times in RH? I'm around 1:26 average I think. Last time was 15 seconds behind P2 and lost grip 2 times that would account for 10 seconds maybe.
Thanks 👍 I don't have a clue about my lap-times - I don't look; I just race! I'll see if I saved the replay.

EDIT: I have one replay from my early sessions. I was on RM tyres and I finished second. My best time was 1:26.7 so if you're averaging that on RH's then you are quicker than I was when I saved that replay.

I did the other two races and got the win on RH's each time without too much difficulty, given that you have to have razor-sharp reflexes with these cars, obviously. So now I've upped the AI level to Hard and am re-running the races. The Watkins Glen race is doable for a win without too much drama providing you don't make a single mistake and that you are okay 'rotating' your car around the hairpins on RH tyres (I think my previous karting experience is coming into play here). I've just started trying to get the Sainte-Croix win on Hard but I'm having real difficulties staying with the pack to keep the draft (without which you fall back beyond recovery, because half the cars at the front are on softs, and the rest of those on hards are obviously drafting the ones on softs). I can see this one taking me quite a while! And then God only knows if I'll ever get the win at Fuji on the Hard level!

I would urge you to keep on trying as these SF cars are quite a handful on the limit on RH tyres, and although you might lose the car many times (as did I), it's a great way to practice and hone your muscle memory, which is what you need to progress with these beasts. I'm finding the SF cars such an absolute thrill in VR (as you might have noticed) that I can see myself SF racing in arcade mode on every track in the game. It's such a buzz; I must have lost half-a-stone by now and I'm quite a trim chap. If ever there was a race series to convince an experienced sim-racer to buy a PSVR2, this has to be it! 😎
 
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I had a similar experience with Trial Mountain last week. I was so much closer to certain apex's than pancake users, it definitely gave me an advantage. The only time I didn't podium was if someone wrecked me which happened too often sadly.

Yeah, it's been helpful for me too across the board in daily races. I didn't do B last week, only stuck with C, but in any sharp turn scenario it's so much easier to find and follow your line in VR. I'm also finding it easier in general to keep up with the ghost lately, I can see very clearly where I'm losing time and why, I've been improving a lot the past month or so and think this has been a big factor.

Grand Valley is a debacle of a track. I actually tried following the Mazda ghost (my first time ever using a ghost) and I always lose him in the technical section. Rather than persevere, I will bow out of this week's racing.

I'm enjoying GV, first time I've raced here online outside of 1v1. You can add a delay to the ghost if you're losing him midrace to help see the line he's taking, should be helpful to see where you're losing time. My strategy on the Supra (I usually stick to Toyota/Lexus cars) is take the hairpin normally, braking around the 350 mark, take the next turn a little wide to line up and hit the apex of the left so you can add some throttle through the subsequent right, drop to first on the next right and take the final hairpin turning in from the center right to try and make a good exit.

If you are interested, this race might be a good reference. Slower pace than my QT but it was my first race of the week yesterday. Hoping to improve my pace and line throughout the week.

 
My first night with the wheel in VR was definitely awesome but very challenging. Finishing a whole lap without a major spin out was pretty uncommon to say the least. I didn’t have any assists on so I think I’ll turn those on next time I play. I’ll probably do the license tests over again as well to get better acclimated with my new wheel. I’m pretty determined to use manual transmission from the get go though. Anyone else have any tips?
 
My first night with the wheel in VR was definitely awesome but very challenging. Finishing a whole lap without a major spin out was pretty uncommon to say the least. I didn’t have any assists on so I think I’ll turn those on next time I play. I’ll probably do the license tests over again as well to get better acclimated with my new wheel. I’m pretty determined to use manual transmission from the get go though. Anyone else have any tips?
I race with ABS on weak and, if the car has a lot of power, TCS to 1. If you're new to a FF wheel it definitely takes a bit of getting used to as your brain learns to map the feedback to what would be real-life sensations. Manual transmission is always better than auto when racing - it's why all racing cars are manual. The last thing you want mid-corner on fully-loaded tyres is a weight shift caused by a change of torque! The wheel, just as with most aspects of car control, will come with practice ...plenty of practice. Good luck.
 
My first night with the wheel in VR was definitely awesome but very challenging. Finishing a whole lap without a major spin out was pretty uncommon to say the least. I didn’t have any assists on so I think I’ll turn those on next time I play. I’ll probably do the license tests over again as well to get better acclimated with my new wheel. I’m pretty determined to use manual transmission from the get go though. Anyone else have any tips?

Yeah, I definitely agree with turning on the assists @roytheboy mentioned. ABS weak will let you utilize ABS in a way that doesn't interfere too strongly with techniques like trail braking and should prevent you from locking, and TC 1 will help prevent spins without you losing too much time fighting against TC. Feel free to adjust TC as needed, I sometimes toggle it as needed based off of race conditions. Getting practice with TC 0 will help you understand how to maintain optimal grip, but it is a learning curve. I would recommend learning it but starting out, leaving it on initially is probably good. For reference I always leave TC to 1 when racing as a baseline despite being able to use 0 for most scenarios because one spin can easily wipe out any gains you would get from being faster otherwise.

I'd recommend easy to handle cars to begin with. Personally, I find the Gr. 4 cars easier to handle than most non-tuned road cars so they can be a good starting point. But, I did start with a lot of road cars early, so if you are having trouble, maybe some front wheel drive cars like the Golf are a good starting point. Also the 4WD JDMs are a good balance of handling and power, stuff like the GT-Rs and the Impreza or other Subarus
 
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I race with ABS on weak and, if the car has a lot of power, TCS to 1. If you're new to a FF wheel it definitely takes a bit of getting used to as your brain learns to map the feedback to what would be real-life sensations. Manual transmission is always better than auto when racing - it's why all racing cars are manual. The last thing you want mid-corner on fully-loaded tyres is a weight shift caused by a change of torque! The wheel, just as with most aspects of car control, will come with practice ...plenty of practice. Good luck.
I race with them off and its like Clarkson always talks about when he turns them off on top gear. But when you get the hang of it, you can get good lap times
 
I race with them off and its like Clarkson always talks about when he turns them off on top gear. But when you get the hang of it, you can get good lap times
I race like @shio in that I can handle most cars without TCS but when it comes to the SF and LeMans cars, if you get a corner wrong in a long race, you’ve just blown your chance of a win! For example, I’ve just been doing the SF race at LeCriux (or however it’s spelt) on RH tyres with Hard AI. I have yet to get higher than P8 in Hard (a win is now easy for me in Normal), but when I set TCS to zero today to see if I could get any extra speed, I didn’t notice any advantage but I did totally bin the car on a corner that I have taken full-on dozens of times. And that was yet another race over! TCS 1 allows me to rotate the car in hairpins, so it gets my vote 👍
 
Made a custom race with a full grid of F1 liveries! Definitely recommend trying this in VR! Simply amazing 😍
Cool 😎 ...you've obviously got way too much time on your hands! After racing SF cars for the last week, all other cars seem boring now. These SF cars seem so real in VR that I can't understand why flat-screen racing is still a thing!
 
Cool 😎 ...you've obviously got way too much time on your hands! After racing SF cars for the last week, all other cars seem boring now. These SF cars seem so real in VR that I can't understand why flat-screen racing is still a thing!
If you have the chance to purchase / already own the car, I highly recommend the MP4/4 for similar reasons, it really is a blast to drive in VR. It feels fantastic hitting your line and seeing your tires only an inch from going off the curb into the dirt.

Here's a random hot lap from the other week when I was learning this layout in advance of last week's daily race C, it's a fantastic car to drive.

 
If you have the chance to purchase / already own the car, I highly recommend the MP4/4 for similar reasons, it really is a blast to drive in VR. It feels fantastic hitting your line and seeing your tires only an inch from going off the curb into the dirt.
…10 million credits 😳😳😳
 
…10 million credits 😳😳😳
Haha, yeah... About six months ago me and a friend wanted to race with that so we both grinded Tokyo for like a week to pick that car up. Well worth it, but geez now I've done that event and the Sardegna event so many times I'm completely bummed out every time I have to go back to them 😅
 
I just drove the MP4/4 for the first time with my GT DD Pro in VR and it’s pretty amazing to say the least. I’m going to have to try the F1500T-A and SF cars next. Finally where I need to be consistency-wise with the new wheel to try some more challenging races other than LM 700 and Sardegna 800 grind races.
 
I just drove the MP4/4 for the first time with my GT DD Pro in VR and it’s pretty amazing to say the least.
If you want to keep fit whilst participating in your new hobby, buy the 8Nm power pack and then drive the SF and GR1 cars. I went straight in at 8Nm so I'm not familiar with the difference, but I'm told it also gives extra feel throughout the range, not just greater force at the top end. Which wheel did you get ...the bundle GT wheel? If you ever want to go for a formula wheel but don't want to break the bank, the McLaren GT3 v.2 is a really nice wheel and with a small mod to the toggle switches to make the MFD easier to flick through, is quite useable in VR (provided you wear gloves as the rubber is very grippy between the thumb and forefinger). But you'll still want the GT wheel for rallying and drifting.
 
Well... I bought it. I decided the worst that can happen is I sell it later and get most of the money back. Or, I have a great time in a variety of games and it's worth the money. Planning on trying Resident Evil while I have it, and then pick up some other games after. Still, I'll probably dump a ton of time into GT7. Maybe it'll even be fun to play in cinematic mode on some non-VR games.

I hope it was worth the hype. Even if not... I'll get some decent time out of it I'm sure.
 
Well... I bought it. I decided the worst that can happen is I sell it later and get most of the money back. Or, I have a great time in a variety of games and it's worth the money. Planning on trying Resident Evil while I have it, and then pick up some other games after. Still, I'll probably dump a ton of time into GT7. Maybe it'll even be fun to play in cinematic mode on some non-VR games.

I hope it was worth the hype. Even if not... I'll get some decent time out of it I'm sure.
Don't forget: take it easy to start with; build up your VR sessions over the first few weeks and everything should come together nicely. If it looks blurry, give your brain chance to stop trying to refocus your eyes.
 
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