GT7 September Update Predictions

We kinda do know how this could work though. The cars, in the game's data, have a set value. This changes when PD decides it's time to increase the prices. We can see this with engine replacements, when the car's value changes so does the engine replacement's cost. There's no reason selling can't just be based on this value as other things are.

Considering we'll probably get 50% of the car's value at most when selling, there's really no chance we see an exploit where a car that's keeping its previous value in the LCD after an update will sell for more than its buying price. A car would need to more than double in value in that one update, along with it being placed in that short timeframe by PD, who would be aware of the value change and would just need to change which car will appear. There is no risk in selling LCD cars based on the set in-game value.

If they want to overcomplicate things, that's on them. It really does not need to be complicated in any way.
There's mileage to consider (rather visible in the UCD, especially before the RNG that controlled mileage was broken), the fact that the parts purchased from the Tuning Shop and installed from the Tuning Parts section of the garage are tied to the vehicle it was bought for/installed on...whether or not the part is actually installed at a given time, potentially vehicle condition.

And the 800-ton pair of whales in the pool - the facts that you can't win cars more than once per event, and that the odds of winning a car from the Wheel of Despair are rather low.
 
There's mileage to consider (rather visible in the UCD, especially before the RNG that controlled mileage was broken), the fact that the parts purchased from the Tuning Shop and installed from the Tuning Parts section of the garage are tied to the vehicle it was bought for/installed on...whether or not the part is actually installed at a given time, potentially vehicle condition.

And the 800-ton pair of whales in the pool - the facts that you can't win cars more than once per event, and that the odds of winning a car from the Wheel of Despair are rather low.
If they want to consider mileage or condition, that's on them too. Like I said, it doesn't need to be so complicated.

Tuning parts I do agree with, it should be a factor in the selling value, though I can't imagine this being so difficult that it takes 6 months to figure out.
 
Given current trends, here are my predictions:

-No new layouts/venues, but the October update could very well have an all-new venue. After all, the Spa-Francorchamps 24h layout was in April, the debut of Watkins Glen was in June, and most recently, the new three layouts for Catalunya was just this August. So I'm seeing a pattern, here. My hope is for a returning venue, such as Ascari or Silverstone. An additional city course venue would be great, too, such as the return of the Circuito di Roma from the PS3 era. Also, I know this would be a pipe dream, but I'd love to see a modernized NYC (read: Manhattan) course based on the one from GT4.

-Three more cars from the datamined list. Which ones they actually are could be anybody's guess. Then again, we could see a car not in the list, like a new VGT. I know that Genesis has a Gr.1-spec VGT, for example. But if we're really limiting ourselves to the datamined car list, then my top three wishes are the Toyota Alphard, the Italdesign VGT, and the Lexus LFA. As for "outta left field" VGTs? I'd be excited to see Alfa Romeo come back into the mix, and maybe even a new Pininfarina VGT since it would seem that licensing issues held the Fittipaldi EF7 from migrating to GT7.

-More missions, perhaps? It's been a while. The final drag mission we have at the moment implies there'll be more like it.

-Either more bonus menus, extra menus, or a combination. They could be about anything, though a new bonus menu featuring a Gr.2 event would be nice. Perhaps it could specifically focus on the GT500 racers within Gr.2.

-More engine swaps will appear. Personally, I'm hoping for another car that's compatible with the Coyote 5.0L, since both current cars that can have it - being the Mustang Mach 1 and the Pantera - already get a lot of power if you fully-tune their stock engines. So it's not much of a benefit to put this engine into either of those two cars, whereas putting the K20 into the Mini Cooper or the GT-R Nismo engine into the Delta is a much more profound upgrade.

-At least one new locale for scapes. I'd love to see Ronda in Spain return from GT6, especially since I've been there myself.
 
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We kinda do know how this could work though
Yes, we can assume how it may work, but this is not the same as knowing how it will work. As @GreatGrump also mentioned we don't know about potential bugs from a programming/coding perspective. So again, that there is evidence that PD is actively working to implement this coupled with the time taken to get it over the line does support the idea that perhaps it just isn't as simple as you and I perceive it to be.
Considering we'll probably get 50% of the car's value at most when selling
Lmao if PD try to pull this like they have in previous releases, there is going to be an absolute **** storm :lol: they have literally no excuse for not selling cars at hagerty's appraised market rates now that they have introduced and repeatedly doubled down on the ridiculous idea to implement real-world pricing. Forcing sales at a fraction of the price will absolutely not fly lmao. I sure hope PD isn't so tone deaf as to even attempt this after the poor reception at launch. At best they can formulate deductions based of mileage, engine and chassis condition etc, but it's still going to have to be in-line with real-world prices.
If they want to overcomplicate things, that's on them. It really does not need to be complicated in any way
Yup definitely on them. But I don't think it's any longer a decision they can consider, rather it's a matter of "you've made your bed now sleep in it". So yea it may very well be more complicated than any of us realise. And again my initial point was more a commentary of not knowing the complexity of the programming/coding involved as opposed to a complicated methodology.
 
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If they want to consider mileage or condition, that's on them too. Like I said, it doesn't need to be so complicated.

Tuning parts I do agree with, it should be a factor in the selling value, though I can't imagine this being so difficult that it takes 6 months to figure out.
I can imagine the outrage train that will form when the "only driven to church on Sundays by grandma" concours-quality car gets no more money from being sold than the 70,000-mile beater flogged around a wet Tokyo, red-lined so many times no engine rebuild can restore the engine, and slammed into the wall and other cars so many times that no amount of body shop work will get it straight...and who will be at the head of said train.

Given the "S" parts don't have any recommended retail value, it's going to be hard to figure them in. Further, does PD's version of CarGurus take into account only the installed parts or all bought parts?

Oh, and I forgot to mention that the parts/wheels from the Car Customization section of GT Auto are NOT tied to a specific car in the garage; once parts are bought for a particular model, or a particular wheel is bought for any model, the parts are available for every copy of that model and the wheels are available for every vehicle that is compatible. How is that going to be treated?
 
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I can imagine the outrage train that will form when the "only driven to church on Sundays by grandma" concours-quality car gets no more money from being sold than the 70,000 beater flogged around a wet Tokyo, red-lined so many times no engine rebuild can restore the engine, and slammed into the wall and other cars so many times that no amount of body shop work will get it straight...and who will be at the head of said train.
It really just depends how people choose to look at it. If both are sold for a good percentage of the game's set base value, I don't think people will be upset that their destroyed Tomahawk didn't sell for less than it did.
 
All I want in this world is to sell all the VGT cars i've been burdened with from roulette wheels instead of those juicy engine swaps. And I swear, if the fact I drove the Jag for those 3 VGT races means i'm short changed, i'm gonna frown and audibly tut, i'm a madman i'll do it I promise.
 
I'm very afraid if they ever implement the ability to sell cars in game. They could use that as an excuse to nerf tokyo/le mans/sardegna/spa. And those give you way bigger amounts of cash than selling cars ever will.
Now if they would implement something like forza motorsport auction house, then that would be great.
 
I'm very afraid if they ever implement the ability to sell cars in game. They could use that as an excuse to nerf tokyo/le mans/sardegna/spa. And those give you way bigger amounts of cash than selling cars ever will.
Now if they would implement something like forza motorsport auction house, then that would be great.
I'm wondering if they will drop the rewards for those races. If anything we never predict what PD will do but i feel that those races are based off the difficulty for reward so more than likely won't change.

The ability to sell cars will come when it comes. It's annoying that it's not here, but I'm just going to be patient on it and focus on other things.

The Forza motorsport 4 auction was amazing back in the day! It would be great but even Forza's auction house now is actually... well terrible. It's boiled down to who can press the bid button last, whereas i feel that a 60 second timer should be put on whenever a bid is put in at the end. So yea, a great idea but PD have too much other things to sort before that.

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I still expect them to trickle through 3 cars per month plus some fixes. Nothing else.
 
They will not lower the payouts for the big 3 events. If they want to have a backlash like after the first update, that's what they have to do :lol:

I'm not getting my hopes up to receive a lot of cash in return for selling cars. I also wonder how people end up with a lot of duplicate cars that they want to get rid off? I only bought 10 different karts for the trophy and for the rest i don't have many duplicates. With how many these cars cost in the game i rather hold on to them instead of selling them. But that's just me of course.
 
They will not lower the payouts for the big 3 events. If they want to have a backlash like after the first update, that's what they have to do :lol:

I'm not getting my hopes up to receive a lot of cash in return for selling cars. I also wonder how people end up with a lot of duplicate cars that they want to get rid off? I only bought 10 different karts for the trophy and for the rest i don't have many duplicates. With how many these cars cost in the game i rather hold on to them instead of selling them. But that's just me of course.
Why are you defending PD? ;)

[Copying the logic that if you don't post daily that you hate GT7 you are a PD apologist 🤪 ]
 
If the September update will be like August there is no need to get it.
I was very disappointed with GT7, it was born wrong and continues to be wrong. Until a while ago we had been organizing events with a group of friends since the days of GT sport, with GT7 they don't want to play anymore.
 
Why are you defending PD? ;)

[Copying the logic that if you don't post daily that you hate GT7 you are a PD apologist 🤪 ]
I don't hate PD, but they can improve in so many things if they just would listen a bit more to the community and by be more transparant what they are working on. For the rest i really enjoy the game!
 
I'm very afraid if they ever implement the ability to sell cars in game. They could use that as an excuse to nerf tokyo/le mans/sardegna/spa. And those give you way bigger amounts of cash than selling cars ever will.
Now if they would implement something like forza motorsport auction house, then that would be great.
Trouble is every time we have a update the prices of the cars go up why can’t they bring them down
 
TBH all i really want is FULL real time Endurance Races,we had them in previous versions with progress saves,and then just roll back the changes to tyres,LSD and suspension as thats killing it for me!
 
It’s a very long time since I drove Apricot Hill. Had to reacquaint myself on YouTube. Looks pretty technical and a good fit for road cars or lower powered race cars.
Apricot hill works for both low and high powered cars! It all depends on if they actually bring it to GT7, will it be 'modernised' like deep forest and trial mountain have? Where it will have the same or similar shape but the characteristics of the track change to our nostalgic memories of it?

Not that any track ought to be predicted for the next update, it would be too good to be true if we gained an original track in the September update. Grand valley would be a better choice due to it's reputation for being the 'final round' sort of track that would tie in with the end of the GTWS.
 
Cars:
Lexus LFA
Jaguar Xj220
Ford Sierra Cosworth
A couple of collection menus.
2 café missions.

What I want as café missions:
  • Open wheel menu (to race with with the SF, F1500TA and MP4/4) could be a mix of them all or restricted to SF or the classic F1 cars. PP limit can be 950.
  • Japanese Gr2 races (all of them or limited to the 16 season)
 
I won't be trying to predict cars. Definately something from leaked list.

But...
I am afraid we will get new track and 3-4 new races for this new track. (just like it was with willow spring)
 
Trouble is every time we have a update the prices of the cars go up why can’t they bring them down
A little word called inflation. I'm sure you've felt it outside GT7 as well. Some nonsense about feeling "rewarded for your purchase" or some garbage, but really we all know deep down it's to they can try to squeeze more "engagement" (aka playtime) out of their audience. Sony has metrics, y'know.. PD's gotta deliver if they want to keep that prestige studio status going.

Unfortunately I think a lot of their efforts have backfired, judging by the general air surrounding this game. I'm already starting to hear of lobbies barely filling up. I know for me personally I couldn't give two damns about the daily roulette ticket, so I only hop on when I feel like it.

In any case I'm hoping for these in September:
Lexus LFA
Mitsu Evo III
 
Here's a little fun fact: out of the 15 cars added through the updates, so far we've got only 3 returning cars, and out of these 3, only one is a used car, the Cappuccino. The next update needs a used returning car. Here are all of them from the datamined list:

Buick GNX '87
Fiat Coupé Turbo Plus '00
Honda Civic SiR-II (EG) '93
Lotus Elise '96
Mazda Autozam AZ-1 '92
Mazda Roadster 1.8 RS (NB) '98
Mazda éfini RX-7 Type R (FD) '91
Mercedes-Benz 190 E 2.5 - 16 Evolution II '91
Mitsubishi Lancer Evolution III GSR '95
Nissan Silvia K's Aero (S14) '96
Subaru Impreza Sedan WRX STi Version VI '99
 
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