GTA Online Thread (Useful Links in OP)

  • Thread starter dhandeh
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You really don't have much of a choice. It's either LSIA or Zancudo, and both options will be congested regardless.

Although pricier, the Zancudo ones are better since it pretty much reduces any wanted level restrictions in that area as long as you own one.
 
Personally, I went for the most western one at Zancudo. I'll get access to the base, and it sort if ties together with my bunker in Paleto bay.

And just so you know: you'll get a Cuban 800 along with the hangar. It counts as a personal vehicle. I figured it out when I used my Cuban to go to my office garage. But it's only $1000, so no big deal. But I though you'd like to know.

I didn't want a Hunter and after I used in a stealmission, I still don't want it. I need it. Carpet bombing and beein able to shoot barrages of rockets is what got me. It's sort of a combo of the Buzzard and the Savage. It's just as nimble as a Buzzard, and just as "non-nimble" as a Savage. Rudder up/down/left/right is like Buzzard, but increasing/decreasing altitude is like a Savage
 
I can say right now that Fort Zancudo is definitely the more popular choice. Use that information as you will.
Well of course. You get rid of the wanted level whenever you fly over it. Also it's closer to the missions.
 
..I am convinced some of these are the best sourcing missions ever. Just had one about taking down three cargo planes while simulatenously avoiding fire from a buttload of black Lazers.

2/7 not enough Kenny Loggins.

Also there exists no universe in which Zancudo wasn't going to be the most popular choice.
 
Play "solo", then. Many, many less frustrations.

Also, I'm just putting this here for future reference: the release order of the unreleased vehicles:

RELEASE ORDERS
Warstock: BOMBUSHKA - MOGUL - PYRO - VIGILANTE - NOKOTA - HUNTER - LAZER
LGM: RAPIDGT3 - CYCLONE
Elitas: HOWARD - SEABREEZE
 
I've also had the stealmission were you take out 3 big cargoplanes. Great fun, especially with the dogfighting. The mission with the Hunter wasn't that bad either. Except for the impact it will have on my bankaccount when it gets released
 
Posted Today, 06:19 AM Edited by fatdog, Today, 06:20 AM. *at GTAForums*

Lol, they buffed savage health and this is only re-balance change they made omg
 
Other patch note goodies include:

Downforce cars are now in pre Gunrunning state. So the Vagner may be the fastest super?

A flare from the flare gun can be used to divert lock on missiles.

And Savage got buffed! When's Rhino?
 
So... I'm more than a bit disappointed in Smugglers Run.

For starters, the pay is 🤬. It's literally more profitable to sit in your Bunker and wait for that to make you money than it is to be actively invoved in the smuggler trade. What the 🤬 is up with that!?

Secondly, everyones favorite selling mission from the Biker Business is back, with a vengeance. The Bombushka. Which gets even better if the AI Buzzards sabotage your co-player a la that trailer (assuming you have one), then proceed to overpower the single pilot as you're attempting to clear a small hill. Seriously. The thing's useless at gaining altitude when it's not in JATO mode.

Which is a 🤬 shame. The sourcing missions are cool (most of them at least). The vehicles are cool. The rest is just so Seriously Uncool it's dragging the entire thing down more than two steps.

For 🤬 sake R*.

Words do not exist for how disappointed I am, all things considered.

/rant.
 
Are you aware of that you don't have to own everything? At least not at once?

Yes, but I love flying all of the different types of aircraft in the game, and now a bunch of these unique vehicles are locked behind absurdly high prices. At this point, if each DLC had a reasonable price (and you could still play those missions with friends who own the DLC) I would be fine with that model. Microtransactions have become insane with this game and it makes me worried about future GTA titles.
 
Apparently the Vigilante is the cross genetics mess of a Nightshark and a Rocket Voltic.

Heavy and capable of using the terrible machine guns, it also has a rocket boost that's probably not too powerful. And surprise surprise: it will require the MOC with the modification bay to upgrade. I will not be shocked if there's research for it.
 
So... I'm more than a bit disappointed in Smugglers Run.

Words do not exist for how disappointed I am, all things considered.

/rant.

The DLC has only been out for a few hours. Maybe you just built it up to be something it isn't in your own mind.
 
The DLC has only been out for a few hours. Maybe you just built it up to be something it isn't in your own mind.

While that may - to an extent - be true (except it isn't), please explain to me how $10,000 per crate, considering each mission will take roughly 10 minutes, is reasonable. Yes, if you've got 7 other people in your MC, and assuming all of them can get extra crates per mission for you and never ask you to repay the favor, 7k per minute is great, but, in the real world, how likely is that?

Like I said, the hangar is cool. The sourcing missions are cool. The vehicles are cool. The selling missions are what they are. The actual value you get for doing stuff, however, is ridiculous. And they have the nuts to say, in the newswire article, that "It’s time to elevate your criminal empire, taking your assets and your profits in the only direction left to go: straight up" when the only thing that's straight up is how not true that statement is.

Yes, this has triggered me beyond belief.
 
I have yet to play myself, but according the newswire post; you can store existing Pegasus aircraft in the hangar.

GTA 5's resident test driver Broughy1322 mentioned that too in his recent video and it looks like you can paint them as well, nothing else though like performance, armour or weapons.

In fact i'll leave it here so you guys can see for yourselves.

 
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