GTA Online Thread (Useful Links in OP)

  • Thread starter dhandeh
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It seems as though in this update, they've cut down the money that you can make via vehicle exporting, which makes me a little annoyed. It was pretty easy for me to pull down 75-200K at the drop of a hat, but now literally the most I can make now is 100K. This grinds my gears a little bit.
It's back to normal now. It was "only" for 2 weeks...or maybe 1 week, I can't remember

I just realized.With the Retinue, I can finally sort of making my real car in this game. I just need a brighter blue colour...and a set of wheels that doesn't exist in this game...and other taillights...and headlights and grille. But apart from that, it's spot on :lol:
 
These smuggling missions are ridiculously difficult. The other CEOs make it even harder to accomplish. I only got 3 shipments in my hangar. I failed at least 6 others. It's like they are trying to force teamwork.
 
The game on the PS3 has changed considerably since I last played. Compared to the modding clownshow it once was, the game on that console appears to be a desolate wasteland with very few players being interesting in even shooting a gun anymore. Still the usual modded account douchebags that come in once in a while, but even they are nowhere near as trigger happy now since most of the modders don't have menus to work with now.
 
Nope. I don't really feel like it. Too much work:P

Well since the days I've been wanting a request for a Mystery Machine shot and burned down, I have a semi crew that serves for my custom colors. It's not too much work, just a hassle to quit the game to change crews.

My favorite example of me using this to the fullest is with my Tempesta:

full
 
Good news, I'm now in possession of all but one of the new aircraft, Tula is fully upgraded too. 👍

Bad news, I'm no longer in possession of a large sum of money. :lol:

13 million to under 100k, and I need 3+ million to just get the last plane.

Back to the grind for me. :crazy:
 
It's back to normal now. It was "only" for 2 weeks...or maybe 1 week, I can't remember

Oh I see now. I only recently got my vehicle warehouse in the past week or two and did a lot of export missions. That explains why I was getting such a good payday off of those.

My bad.
 
I bought the ultralight and I still need $ to buy the ones I want. There needs to be another 2x event!
I'm wondering what will be the next big 2x event.

How do you call/request a plane from your hanger outside of the location. I called Pegasus for my hydra, then when landing pulled into the hanger assuming it would put it back but now I have 2 in there.
 
I think it goes:

Request a normal PV
Request an aircraft PV
*normal PV returns to garage*

??

Also some Sale mission info from GTAForums
Checked the smuggler script.
It kinda works like Gunrunning, 5 sale missions apply to:
10 crates and less = one vehicle.
11 crates and more = 2 vehicles.
26 crates and more = 3 vehicles.
While there's other missions that has their own values:
Havok sale mission:
10 crates & less = 3
11 crates & more = 6
26 crates & more = 8
Bombushka sale mission:
One vehicle no matter the amount of crates.
Skylift sale mission:
10 crates & less = 1
11 crates & more = 2
26 crates & more = 2
Ultralight sale mission:
10 crates & less = 2
11 crates & more = 3
26 crates & more = 3

To add to that, Bombushka & Ultralight missions are disabled when playing solo.

When playing with associates or members, the Bombushka mission is disabled when having 10 crates or less and Ultralight mission is disabled when having more than 25 crates.
 
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not to derail but this just in:



TL,DR: theres a bug that allows you to create Transform races via secondary checkpoints.
 
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Probably been noticed already, but with the freedom of being able to explore Fort Zancudo, I noticed something I thought was interesting. On the east side of the big hanger, where you steal the Bob in Base Invaders, there's a short building slightly underground. It has an open doorway with 4-5 steps down. As soon as you pass through the doorway, you get a 4 star wanted level. Inside is a very small room with elevator doors, and the floor indicator at the top has -1 on it. The doors don't open, but have a metal sound when you kick them, soldiers are on you pretty quick by that time. I don't remember that being used, just got me thinking they may have something planned for it. Just speculating.

You also get 4 stars when you enter the control tower as well. They still won't go to the top after you though.
 
The thermal goggles are awesome.
You can see people through walls. Great for when that idiot goes off radar and tries to sneak up on you.
 
I'm really liking the Ultralight. Decently quick, low profile, and has almost no turbulence with the smooth handling installed. Wish we had some more vehicles with off-radar capabilities.

The only thing that bothers me is the fact that they modeled the gun turret after a camera.
 
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Saw someone swimming towards some cargo (probably the shipwreck) so I casually swooped down in my Ultralight and stole it. A Frogger followed me to my hangar where he camped, so I ditched the Ultralight and called my armored Kuruma. A few seconds later the prompt to deliver the cargo disappeared. Why? :(
 
*driving my Spectre*

*heads to multiple places to reaffirm that downforce is buffed back*

*parks at warehouse, I enter*

*checks stock for next money making run*

*exit, car gone*

*checks map*

*level 125 passive guy joyrides my Spectre*

OK WHY
 
That's what you get for leaving the vehicle access thingy on anything other than Passengers.

Sometimes that triggers them enough to replace the vehicle free of charge for you.
 
Well since the days I've been wanting a request for a Mystery Machine shot and burned down, I have a semi crew that serves for my custom colors. It's not too much work, just a hassle to quit the game to change crews.

My favorite example of me using this to the fullest is with my Tempesta:

full
Your Tempesta!:bowdown:

I have a crew of my own, just to be able to do that. I've just never used it:lol:
At the moment though, I'm settling for a 2-door coupe that looks like it could be from the 70's. Just like my feelgood-car.
 
*driving my Spectre*

*heads to multiple places to reaffirm that downforce is buffed back*

*parks at warehouse, I enter*

*checks stock for next money making run*

*exit, car gone*

*checks map*

*level 125 passive guy joyrides my Spectre*

OK WHY

Why not? Leaving a car unlocked is madness! :D
 
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