GTA V - General Thread

  • Thread starter Hollidog
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Warning: profanity.


I'm curious as to how to made the free camera look like it moved freely when it was from the mosquito's perspective, I understand the shaking and the filter but not the rest. :confused:
 
It's basically like there is no inertia to resist your turning. It's just always snappy changes wether you're in a Cheetah or a Rumpo.
So people complained when IV was too realistic but now they complain when it is too arcade?
 
So people complained when IV was too realistic but now they complain when it is too arcade?
I'd say neither were too realistic. GTA IV was too heavy, V is too light.

Somewhere in the middle would be realistic, and actually having differences In the cars would help too.
 
I'd say neither were too realistic. GTA IV was too heavy, V is too light.

Somewhere in the middle would be realistic, and actually having differences In the cars would help too.

IV tried to be realistic... but then it just went over the top and really just made arcade physics that were a nuisance to use.
 
I'd say neither were too realistic. GTA IV was too heavy, V is too light.

Somewhere in the middle would be realistic, and actually having differences In the cars would help too.
IV was a bit too heavy and a majority of V's cars feel exactly the same.
 
Video I made for GTA Tuesday


The reason I died was because, when I took out the pilot, the gunners kept shooting and I died.
 
Gathering up a huge team and making three heists at once? Trevor, Mike and Frank all being leaders of individual teams?

Hit three major or large banks/places that hold money.
They'd have to be BIG banks. $200,000,000 is hard to top.
 
They'd have to be BIG banks. $200,000,000 is hard to top.
To my mind, the pay-off doesn't matter - it's the process that's the most fun. To my mind, an awesome mission would go like this:

1) Use a directional microphone to eavesdrop on a soldier and gather intelligence.
2) Infiltrate Fort Zancudo and use the intelligence to redirect a Titan to Sandy Shores.
3) Steal a powered exoskeleton and jetpack (more Aliens than Iron Man) from the plane and use it to hold off reinforcements while your accomplices escape with the loot.
 
To my mind, the pay-off doesn't matter - it's the process that's the most fun. To my mind, an awesome mission would go like this:

1) Use a directional microphone to eavesdrop on a soldier and gather intelligence.
2) Infiltrate Fort Zancudo and use the intelligence to redirect a Titan to Sandy Shores.
3) Steal a powered exoskeleton and jetpack (more Aliens than Iron Man) from the plane and use it to hold off reinforcements while your accomplices escape with the loot.
Change titan to Cargo Plane (Jet Merryweather one)
 
I don't think you could simply add another set of heists in without making some cliche 'this is the last one' type reasoning.
 
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