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- Pat_f40
- Pat_f40
By the way amar are you sure about the F430 sound as tekken posted a video of it and it sounds simmilar to the one in prolouge
Amar what's going on!?
By the way amar are you sure about the F430 sound as tekken posted a video of it and it sounds simmilar to the one in prolouge
The more I read about this game, the less I want it... Right now, there are a few make or break features involved; mainly Race modification - will it be for all cars, or just a few premium models? And I can´t stress enough on the importance of mechanical damage. Of course visual damage has some immersive relevance, but mechanical is what counts.
I must say again that I feel loke PD have been focusing on the wrong things for a few years. I could´ve easilty done without the track editor and had more Premium cars instead. And I must ad that some included Premium cars are questionable at best... A VW Scwimmwagen is Premium, but the Veyron is not? I fail to see the logic.
However, if I´m able to racemodify the majority of the Standard cars I´m interested in, that´s a saviour. Otherwise I think I´m actually going to skip GT5 and wait for 6 instead. What is 6 more years in that perspective?
No not at all. Its really pathetic that people are whinging about the lack of rim changes on standard cars. Absolute joke.
Anything about the AI? Hopefully they're not totally stupid like they have been in past GT games.
Also....how come you can't drive without ABS? I've never had a problem with brake lockup in any racing sim with my G27. Makes me question the whole physics write-up when you can't even slow the car without the game holding your hand.
Funny
I think that it looks freaking fake when the cars not even touch each other when they "crash". I just wanted to know if this happens more often.
That's all.
The Real Alloy Wheel Swap Simulator.
All cars have AT-field. That's it.
Holy crap. Nice answer man.
I saw a doco on military flight simulators a while back. The graphics on these things were terrible. They showed aircraft being shot down and they kind of flew into the ground and broke in the middle and little 8 bit flames came out, sort of looked like an animated gif.
But of course the cockpits were all exact replicas of the aircraft, and every control, communications and weapon was modeled incredibly accurately. The thing ran on a server cluster that filled a room.
Some compromises will have to be made on gt5. But the game should be judged on it's merits as a whole.
Our reviewer doesn't seem to be worried about damage modelling. His writing conveys nothing so clearly as the urge to stop writing and get back to playing the game, that's what I love about his review the most!
Can I get confirmation that it is possible to have either
A) 2 seperate savegames, so i can have a save alone, and my wife can have a save.
B) can install and save, on 2 different profiles: so i can play off+online, and she can play offline.
C) No chance we can use 1 game only, and need to buy 2 games?
ps: Thanks for taking the time away from the game to answer questions, in all honesty i dont know if i could
Ahhhhh Gran Turismo 5 The Real Driving Simulator.
The clue is in the title.
....cut to reduce space...
Don't you think we should just thank him, enjoy what he tells us, thank him some more and then discover the joy of the game next week? If you don't that's fine, everyone has their own opinion, but really, if that is how you feel, then why are you in a Gran Turismo forum, reading about Gran Tursimo 5, if you don't really care for it?
The clue is in the title.
It's trying to be, on a console, for everyone's home;
The Real Driving Simulator.
Excuse me.
👍
If there are no surprises left, the game (and particularly GTmode) is going to be much less exciting.
I am aware that many people will find their complaints, but while they complain about this or that, they could better improve their driving skills instead of counting frames.
This thing you like about his review the most is the clearest sign for his involvement in some sort of viral marketing activity.
And once again: GT5 should not simulate the driving preparation process in a simulator, but the driving experience in a real racing car. Thats a difference and that is the reason why Fogerty_Jr's comparison is wrong.
I dont think this thread should be titled as a review, however more of a first, "On Hand / Experienced" look at the game.
Such a huge game would require much deeper time/gameplay used to form an analysis.
It should also be more subjective but thats just my own opinion.
Notice how Amar damage-control like a fanboy after every flaw he notices Ok we heard about the 256mb video ram can you tell us again please for the 5th times ?
This review is ridiculousely biased but it gives a nice insight of the game so thanks anyway ....