GTPFIA GT World Cup: Congratulations to our champions! MagzireGT1/hon1984GT2

  • Thread starter Jav
  • 4,198 comments
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Race day?

  • Saturday anywhere between 4 and 7PM US EST(GMT-4)

    Votes: 8 12.3%
  • Saturday anywhere between 8 and 10PM US EST(GMT-4)

    Votes: 14 21.5%
  • Sunday anywhere between 3 and 7PM US EST(GMT-4)

    Votes: 17 26.2%
  • Sunday anywhere between 8 and 10PM us EST(GMT-4)

    Votes: 26 40.0%

  • Total voters
    65
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Well it sort of is a democracy. I mean idk about jav but I think league owners should set up their races for the racers. Plus 13 people having opinions helps out me, jav, and tom when deciding.

Regardless, the votes are 4:1, looks like we'll continue heavy damage at this rate.

Also somebody did mention replacing the tracks. I'm with keeping the tracks because even if Laguna was aggravating to drive on without wiping, I'll keep getting better and it was a blast to do 👍 Even one random guy came in and commented on how good the racing was, having no idea what was going on.
 
Looks like Jav managed to avoid the worst of the carnage, congrats man! The Nissan GT-R LM concept is competitive after all! But for most others including myself it was a messy race. I don't think the problem is the track or the heavy damage, though. People need to get wrecked enough times to realize they need to be careful, watch mirrors and not make any silly passing maneuvers, especially right after they're lapped :rolleyes: Also, when you do happen to hit someone please don't type, that won't help, all it can do is cause more accidents.

Exactly my thoughts, the underdog managed to avoid the damage and proved itself worthy!
I feel the same way about the damage, I'd like to leave it as it is. Like I said before we got a good enough group of racers in here to make this work!
About the typing, DON'T do it, we all know we don't hit each other intentionally, but accidents do hapen so if you get into one just keep on going with your race and the incident will be investigated after the race.
 
That was pure madness. On the first pace lap i was bumped from behind about 15 times and had to pit, which was ok since a lot of us did. However i was one of the last ones to leave the pit and had to get my place back on the second pace lap, however the blue 430 was swerving all over the road(same car that kept hitting me from behind) and i was forced to pit again. When i came out of the pits everyone was on there first lap of the race and i was quite behind. Again, ok, just part of racing. However when i caught the BMW and he lost control and slammed into me causing me to pit again(3rd time, lap 3) i was getting anoyed. However that's racing, he didn't try to spin out. So i continued.


That was me, and on my screen it showed you in my rearview mirror during that whole ordeal. On my screen I didn't lose control but fishtailed and held it only to be plowed into from behind and run off the road, which took out all my wheels and my engine and made me pit. I figured lag was the culprit, so I continued on to the pit as well. I looked at the replay, and it showed nothing of what I saw on my screen from our incident, so I think lag was a big issue here. If it helps any, my apologies that the incident took out your front wheels.

What made me park, though, was the rubbish pass attempt, if you could even call it that, by one of the GT1 Viper Orecas. In the replay, it just showed me being completely plowed through right as I was braking for a turn when I was just holding my line and NOT trying to race the GT1 car. I was red engined on the spot. (Note to the arrogant driver who I PM'ed who took this public: Taking a line through someone else's front end doesn't equal having the inside, and you know that. Just because you were in the lead and I was having major issues doesn't mean you have the right to take someone out who was only holding their line and then claim you had the inside. Have some humility.) Add that to the major problems I was having with my car and I had to park it.

Jav
I understand your point, but I think the assurance of no crazy banzai moves outweights the negatives of heavy damage. We have a great group of racers here and we are capable of racing clean and conciously enough to prevent the situations.
However I want to read how everyone feels about the heavy damage to use the best setting for the group.

My vote still goes for heavy damage, despite what happened tonight. I've done a bit of heavy damage/real grip racing, and I like it much better than light damage racing. People are (supposed to be) more careful in their passing attempts with heavy damage, and in an enduro, you have time to get it back.


I was having a lot of problems with my car that I didn't have in practice, I'll admit. I felt like I was on ice the whole time, and this is coming from a guy who drives and tunes on sports softs/ racing hards all the time in-game; I was using racing softs this race, though. I'll actually have more time this week to get in some practice, so I'll see what's up. I may be very young in my GT5 & GT Planet racing, but I've done more than enough heavy damage/real grip reduction/driving aides off with my DFGT to know when something's not right.
 
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I was having a lot of problems with my car that I didn't have in practice, I'll admit. I felt like I was on ice the whole time, and this is coming from a guy who drives and tunes on sports softs/ racing hards all the time in-game; I was using racing softs this race, though. I'll actually have more time this week to get in some practice, so I'll see what's up. I may be very young in my GT5 & GT Planet racing, but I've done more than enough heavy damage/real grip reduction/driving aides off with my DFGT to know when something's not right.

I felt this way too. I'm not sure if it was lag, or my car just cleaning it's tired from a recent run off but I felt like I was losing a lot of grip and had to slow down a lot. Or maybe it was just me not paying attention to my tire wear, not sure.
 
I vote for heavy damage, everybody just needs to keep their distance from the car in front of you during the pace lap.
 
Jav, what do you have the race quality set at when you make the room? That could be affecting this a lot and causing a lot of the lag problems. Same with the voice quality, even if nobody is using a mic. Also, in other Sunday racing series I've participated in, I've seen a lot of connection problems and lag problems go down for people involved like what we saw tonight. I wonder if PD does maintenance on their network during this time?
 
I have mixed feeling about heavy damage. I have had a few races with it and actually won 1, but it only works when everyone:
1) knows their car
2) knows the track
3) knows each other
4) knows how to race with heavy damage
5) race is many more laps, or just a few (30 is too middle ground to make up time for an extra pitstop).
Also trying to go with it until a scheduled pitstop usually works out over time, if the race is at least 3-4 scheduled pitstops and the damage is minimal, (as in my DMG#2 before Jav passed me.)

For this series though, we have a few folks who are really good, and a few who are pretty good, and a few who are still learning. For this reason alone, I vote light damage until the first 4 conditions are met. Maybe season 2, but for season 1, I think we should go with light damage, then for seaon 2, have 4 pre-season races with heavy damage to weed out the ones who can't race with it.

I can race with it, but unless everyone on the track has experience with it, it can be a showstopper. Imagine if on the last race of the season, an honest mistake from someone who still isn't used to driving with heavy damage takes out one of the two top Championship contenders and ruins a good Championship Race

PS> I categorize myself somewhere in the pretty good category, but I've only been GT racing for 3 months. GT3 and 4 still weren't good enough for me. I used to race IRL when I was a wee lad, and finally GT5 is close enough to reality to get me interested. I just need to get used to not feeling the G-Forces. My RL problem was, oddly enough, LOOSING MY COOL! Fortunately I never totaled a car, but I either finished on the podium, or somewhere in the sand... Always on the extreme edge ;)
 
I have mixed feeling about heavy damage. I have had a few races with it and actually won 1, but it only works when everyone:
1) knows their car
2) knows the track
3) knows each other
4) knows how to race with heavy damage
5) race is many more laps, or just a few (30 is too middle ground to make up time for an extra pitstop).

Tom you bring up some good points.

Just spit balling here, this is kinda a bit cold, but boot people out who can't handle heavy damage? Leave the clean racing to the guys who do it best. But this of course brings the whole argument of who's good and what's good enough and personal bias. Maybe that's a bad idea lol.

Not sure. I really want heavy damage. I also really want light damage.


And like Ruta said, definitely definitely have race quality down. I'm pretty sure not too much of us care about the amazing graphics when we're racing our buddies online haha

Counting tat, we have 7 for heavy and 2 for light.
 
i'm going to agree with majik tom ...i consider myself a pretty good driver, that was still learning his car...i was running GT2 in the lexus till about mid week when i was asked to move to GT1...i picked GT 2 origanlly because the lower powerd cars are easier to control with a daulshock controller....for me at least..

i'm gonna say light damage...just because i had to pit at least 6 times and i know i caused a few other people to havta pit....but sticking with heavy is not a problem for me
 
Jav, what do you have the race quality set at when you make the room? That could be affecting this a lot and causing a lot of the lag problems. Same with the voice quality, even if nobody is using a mic. Also, in other Sunday racing series I've participated in, I've seen a lot of connection problems and lag problems go down for people involved like what we saw tonight. I wonder if PD does maintenance on their network during this time?

Race qualty was set to high on this one with the mic disabled for this very reason, rac quality recomendation was standard so that might have caused the problem. I'll make sure no other connection is being used on my end for next week to ensure the best race quality possible.
 
Tom you bring up some good points.

Just spit balling here, this is kinda a bit cold, but boot people out who can't handle heavy damage? Leave the clean racing to the guys who do it best. But this of course brings the whole argument of who's good and what's good enough and personal bias.

How about we use Season 1 to determine who is good enough to make the cut.
Then for season 2, any newcomers would have to prove themselves in private qualification races with the top dogs from season 1.

All 'coldness' aside, this series takes a special kind of driver who can:
1) Run fast and clean with moderately fast GT1 cars.
2) Run fast and clean with moderately fast GT2 cars.
3) Be able to drive in a mix of the two.

If this isn't "you", then maybe another series is better suited for you to enjoy OLR.

Meanwhile, the season is about to begin, and I wanna get it on already. There's not much time to start weeding out the marginal drivers. Perhaps we turn it on half way through season 1 once we all get to know each other's driving style and skills? This will allow enough time for the ones who can't keep up to make room for better drivers on the waiting list.
 
Jav how is you're connection otherwise? Maybe we should consider having somebody else host it?

to tom, yeah I definitely get what you're saying. But that kind of goes back to what I said- those who keep crashing or getting damage will stop or quit, like you suggest.

That's something to consider, but I like having the same options the whole season.
 
Jav how is you're connection otherwise? Maybe we should consider having somebody else host it?

to tom, yeah I definitely get what you're saying. But that kind of goes back to what I said- those who keep crashing or getting damage will stop or quit, like you suggest.

That's something to consider, but I like having the same options the whole season.

That's a posibility, my conection is pretty solid. With the exeption of today I never get disconects, but I have no problem with letting someone else with a better conection be the host.
 
Aside from the connection issues this race was really fun IMO. I love this mixed class racing with you guys.

I also vote for heavy damage. I did get damaged twice this race. One time it was my fault and one time it wasn't but I didn't mind so much. Heavy damage makes (or is supposed to make) people take less chances and think about what they're going to do and not just charge blindly at people.


Also please clarify the starts. GT2 does not start when the lead GT1 car hits the start/finish line. GT2 starts when the lead GT2 car hits the line.


Anyways tonight was great. Battling with mojo was an absolute blast and I can't wait until the season starts. The only complaint I have that happened was a small issue with the Team Oreca Viper. We were coming up to the turn before you go uphill to the corkscrew. You passed me and I was fine with that but when coming up so fast to a corner please don't just dart back to the racing line right in front of me. You braked as soon as you moved over and I almost slammed right into the back of you. Either stay off the line or wait until the next straight to pass. It didn't make me mad just something I wanted to bring up :)
 
How about we use Season 1 to determine who is good enough to make the cut.
Then for season 2, any newcomers would have to prove themselves in private qualification races with the top dogs from season 1.

All 'coldness' aside, this series takes a special kind of driver who can:
1) Run fast and clean with moderately fast GT1 cars.
2) Run fast and clean with moderately fast GT2 cars.
3) Be able to drive in a mix of the two.


If this isn't "you", then maybe another series is better suited for you to enjoy OLR.

When Jav originally posted this kind of format for it, I discussed just about what you're saying with him and he persuaded me to stay on, but I do agree with what you're saying here. Honestly, I can say I can run clean in this type of race, as I have done in several other endurance series I've been part of, but not necessarily fast - that's something I'm still learning, and honestly if I'm holding up someone who is fast and clean from coming in and enjoying this, maybe I ought to just drop down to a reserve slot and show up for practice rooms with you guys.
 
All 'coldness' aside, this series takes a special kind of driver who can:
1) Run fast and clean with moderately fast GT1 cars.
2) Run fast and clean with moderately fast GT2 cars.
3) Be able to drive in a mix of the two.

If this isn't "you", then maybe another series is better suited for you to enjoy OLR.

I fully agree with the above. Clearly there was one driver on track today who didn't meet the criteria. He has no understanding of the online racing rules, he had no pace whatsoever and he wrecked the lead car after having been lapped no less than 3 times in just 11 race laps.
 
MajikTom
How about we use Season 1 to determine who is good enough to make the cut.
Then for season 2, any newcomers would have to prove themselves in private qualification races with the top dogs from season 1.

All 'coldness' aside, this series takes a special kind of driver who can:
1) Run fast and clean with moderately fast GT1 cars.
2) Run fast and clean with moderately fast GT2 cars.
3) Be able to drive in a mix of the two.

If this isn't "you", then maybe another series is better suited for you to enjoy OLR.

Meanwhile, the season is about to begin, and I wanna get it on already. There's not much time to start weeding out the marginal drivers. Perhaps we turn it on half way through season 1 once we all get to know each other's driving style and skills? This will allow enough time for the ones who can't keep up to make room for better drivers on the waiting list.

You should post this in the GT3 series thread too.
 
Just to make sure, i'll keep the Ford GT test car for the whole season, not the Zonda cause that car's too hard to keep on track :crazy:

tatoune - GT1
Ford GT Test Car 👍
#69
 
The only complaint I have that happened was a small issue with the Team Oreca Viper. We were coming up to the turn before you go uphill to the corkscrew. You passed me and I was fine with that but when coming up so fast to a corner please don't just dart back to the racing line right in front of me. You braked as soon as you moved over and I almost slammed right into the back of you. Either stay off the line or wait until the next straight to pass. It didn't make me mad just something I wanted to bring up :)

You bring up a good point. This is important. When a GT1 car passes a GT2 car before a turn there are 2 options. Either the GT1 car gets back on line and makes it through the corner at normal speed or stays slightly off line at the cost of having to slow down more to make the corner.

In either case the GT2 car will have to slow down more than usual. Sorry but I don't see a way around that. The GT2 car should be aware of the GT1 car and as soon as the GT1 car is ahead the GT2 car needs to back off slightly if required. Whatever time is lost you usually more than make up for in the GT1 car's draft.

I usually opt to go back to racing line asap because i feel like I don't slow down as much and therefore don't create as large an opportunity for being rear-ended. Also if I do end up getting rear ended then it's usually better to get it straight in the back as opposed on the corner which will send me into a spin.

I think in this particular case I needed to slow down a bit more than usual because my tires were already worn. So I apologize for the scare, nevertheless please understand that the GT2 cars will need to lift or brake sooner regardless in this situation.
 
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Just to make sure, i'll keep the Ford GT test car for the whole season, not the Zonda cause that car's too hard to keep on track :crazy:

tatoune - GT1
Ford GT Test Car 👍
#69

Exelent choice tat! That thing is just sick!
I'll update the information.
 
Fastest laps of the race:

GT1
1) Magzire - - - 1:18.771
2) Shrugging_Atlas - - - 1:19.110
3) t_ray_z28 - - - 1:19.446
4) Jav122678 - - - 1:19.744
5) tatoune123 - - - 1:20.440
6) tr1mble - - - 1:20.632

GT2
1) Sephy71 - - - 1:24.119
2) Rich77 - - - 1:24.226
3) GTP_MojoTorker - - - 1:24.575
4) jepoks - - - 1:24.946
5) gtamann123 - - - 1:27.029
6) Ruta_Baracuda - - - 1:35.149
 
I had some weird glitch going on. The load screen stopped at seventeen. Stayed on my screen with racers list and chat box. It started race like that. Car moved. No speedo or anything and most screen blocked. Was forced to quit out of game.

Sounds like an eventful race. Wished to have been there. Considered coming back and watching. But I was pumped to race. So went looking for some kinda race action.
 
So, just to confirm my car, I'm still undecided, lol! I haven't been able to nab the Bimmer McLaren, so it's kind of late to even consider a car I don't know. Therefor, I'm going with either the GTR or 'The Zed'. I know the GTR better, but I'm a total Nismo fan, so today's race was going to make me decide. (In hind sight, I should have just stuck with it and finished the race; another 'coolness' lesson to learn.)

I will be testing both on Nurb over the next couple of days, so I will make a final decision a few days before the first race.

As for the debate with driving skill and damage, well, if it meant we ran with less than 16 racers, going full damage adds a cool dimension to the game, but on the other hand, it may make for a frustrating 1st season. I'm fine with either way, so long as we have a decision before Wednesday. On Wednesday I will host a 15 lap practice race in my lounge at Nurb/F with full damage if that's the call (22:00EDT). I still vote light damage to ensure we get a full grid for season 1 and have some fun with it, then full damage for season 2 and get serious with it. I think after season 1 is done, the waiting list will have grown with enough good drivers that a full damage season 2 will garner a full grid every race.

Jav, can you take down the survey and put up another one for Light/heavy Damage?

Anyways, back to Nurb... :gtpflag:
 
Man if I'd only could get that damn thing down!
Guys remember that you can still change cars if you feel you need to. We need to know by Friday if there's gonna be any change in car selection.
 
I had some weird glitch going on. The load screen stopped at seventeen. Stayed on my screen with racers list and chat box. It started race like that. Car moved. No speedo or anything and most screen blocked. Was forced to quit out of game.

Sounds like an eventful race. Wished to have been there. Considered coming back and watching. But I was pumped to race. So went looking for some kinda race action.

That sucks! You wold've had a great time!
Stick arround, spots may open up as the season progresess!
 
I like the damage personally.. teaches people not to be stupid... And it teaches me to drive with better reflexes! lol

I'm with you on this one t_ray. Apart from some intermittent lag issues, there is no reason why damage should be light.
 
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