GTRA | RSeat WSGTC S3 | Main Thread

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.:Announcement:.


One of the most important changes we're now planning to implement in WSGTC is the light damage setting, so please let us know what you think.

We are also considering allowing 1 stint on medium tires for each feature and sprint race.

The deadline for your feedbacks is friday, 26th at 23.59 GMT. After this, we will communicate you a final decision and it will apply for the whole season.
 
I think there may just need to be a shift in people's mindsets to get away from feeling that they have the right to be in contention for the win in every race they enter, no one should automatically expect this to be the case.

Falling out of contention for a win in any given race may be due to a little bad luck, a misjudgement, a genuine mistake, a bad strategy call, over aggressiveness on someone else's part (which will be strictly dealt with) or a racing incident. That's part and parcel of racing. Most will have troubles in some form along the way and with 2 dropped rounds its not over until it's over.

A damaged induced extra pitstop (your fault, someone else's fault or no ones fault) isn't often a race breaker, a race win breaker yes but things will always happen to others and there will always be positions and points to be made up.
 
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I vote for sticking with heavy damage. I agree with scanny. Look at the pure race we had. I would say (not being big headed) but I think I would of won that race or had a big chance of winning but I had a great battle up to 3rd place after being damaged on the 1st lap. Its not always the end when you get some damage anything can happen. Josh could of spun and crashed and I would of been in the game again etc

as for RM it won't work at all for gt300, there is already so much grip from RH
 
Glad the other guys agree with my point of way too much grip for Gt300s :D. You could still introduce it for Gt500s.

Also OT but we got on the phone to our IP (Internet Provider) and they are getting us an upgrade of the modem/router, hoping that goes a way to fixing our net :D.
 
paulmac2k9
Glad the other guys agree with my point of way too much grip for Gt300s :D. You could still introduce it for Gt500s.

Also OT but we got on the phone to our IP (Internet Provider) and they are getting us an upgrade of the modem/router, hoping that goes a way to fixing our net :D.

Fingers crossed for you mate!
 
Glad the other guys agree with my point of way too much grip for Gt300s :D. You could still introduce it for Gt500s.

Also OT but we got on the phone to our IP (Internet Provider) and they are getting us an upgrade of the modem/router, hoping that goes a way to fixing our net :D.

new modem and router should do the trick, do you know what 1 at all?
 
I vote for heavy damage, getting hit by a driver is the same chance for every one, but drivers should be punished if they make a mistake and having damage for 5-10 secs isn't going to bother anyone enough to be safer or careful with their driving.

I really like the idea of adding the option tyre tho, or the race distance needs changing? Seems to me that every race seems to be a no brainer 2 stop strategy without having to worry about tyre wear.

Definitely heavy damage for me, let's try to sort out the last pre season race by getting every 1 in the series to race and treat it like a formal race then we can see where we're at.
 
Hoping it works well, Paul! :D

And Scanny, I hope I didn't come across as rude. I certainly didn't want to. It's just I'm not sure I would personally enjoy super softs on a GT300 car. One of the reasons I applied for GT300 was the grip they have with RH's (the other being me wanting to learn a different kind of car, since I already run GT500 in PURE JGTS), so sports softs would render my decision pointless!

Obviously, it all depends on what the majority says ;)
 
It seems as though the majority of the veterans want to keep heavy damage and seem very passionate about it. What do the new guys think?

I vote for heavy damage. It's what we all signed up for to begin with.

On another note, having followed this discussion closely, I feel a bit maligned being thought as a danger to myself and others on the track simply because I'm new to the series. I signed up for this not to win a prize (Which I haven't got a snowball's chance in hell of winning, so any chance of me punting anyone intentionally is nil) but to race in a structured environment with other racers who are out for a good clean, competitive experience. Granted I may not be the fastest, but I do try very hard to race cleanly and respectfully. :)

Finally,for those who are either new to sim racing, or racing in a league such as this (like myself), I have found some nice videos on youtube. The iRacing.com driving school videos are pretty good, and come in short enough snippets to not eat up a whole heck of a lot of time. Particularly chapters 6,7 and 8. They deal with "race-craft" and tips and techniques for getting through the first couple turns in a race, and sim racing in general.

Looking forward to spa!
 
Can anybody give me an example for GT500 times at spa? Just would like to know what I should aim for, and yes, can not wait for spa
 
While I am not a "veteran" of this series and have only really been involved in only a handful of other organized weekly events, I take my online presence very seriously and expect that the rest of us do as well. I try to be mindful of where the other cars are on track at all times and do whatever I can to avoid contact. With the way that this series is setup it is tough enough to keep up with the front of the pack without having to make an extra pit-stop due to damage.

With that being said, I am FOR 👍 full damage for all of the same reasons.

While I do agree that having a tire strategy would add another interesting element to the series, I have to agree with Paul that the GT300 cars do not need any more traction.
 
Please could some of you guys can test GT300's with sport soft and give their feedbacks about the general handling?
 
Just an idea: How about making the tire choice from RH to RM? Im purposing this because if the cars will have more grip maybe that could lead to less incidents? Im 100% fine with RH, just thinking of something to avoid incidents and people coming hot headed into the thread(like me :D). And Im pretty sure you dont like having me in a raging mood!
 
Those that are stubborn on keeping heavy damage and still yet don't realize our points championing a light damage switch within the context of the state of this series don't realize what they're getting themselves into.

But the decision is entirely that of the administration, and there's three of them for a reason, so they can vote it among themselves.

So I trust they'll make the appropriate decision.

But to be brutally honest, they only have two difficult options. It's either they make a majority of the drivers satisfied (since a lot of people said they'd be ok with either setting) or have themselves a smooth running series.
 
Those that are stubborn on keeping heavy damage and still yet don't realize our points championing a light damage switch within the context of the state of this series don't realize what they're getting themselves into.

But the decision is entirely that of the administration, and there's three of them for a reason, so they can vote it among themselves.

So I trust they'll make the appropriate decision.
But to be brutally honest, they only have two difficult options. It's either they make a majority of the drivers satisfied (since a lot of people said they'd be ok with either setting) or have themselves a smooth running series.

Don't think it's fair to call people stubborn?

It will ruin the series for me if it changes to low damage, the series should be taken more seriously considering what's up for grabs.
 
the series should be taken more seriously considering what's up for grabs.

Yeah, but if the drivers aren't doing that, there is no point of the stewards do the same. Maybe the prize is a bad thing, as people take this too seriously and then we end up in destruction derby kind of racing.
 
I really like heavy damage. I joined to race with some of the best. It seems to promote good driver etiquette. Like said though, here's where full damage goes bad and light is good.

Doesnt happen alot but... Two drivers going down the straight. Draft towing the back driver closer. They brake at their respective spots. Then throw in some lag. (Tow + different braking spots + Lag = LAGBOMB). It could have been neither drivers fault. You can usually tell if it's lag but sometimes not. Especially if your being hit. Better yet what if the game doesn't even apply damage to the trailing car cause on his system he was ok but on the leading driver the lag bomb applied. Can that even happen?
 
As Cicua said maybe we could consider doing a stint on sports softs for gt300?
I wouldn't be against it, but mandating one stint of SS for the sprint race? Wouldn't change anything but my first lap.
RM's, on the other hand, usually won't last the whole sprint race, which would change the current (pit on lap 1) strategy to something more exciting.
Mandating SS would be exactly "drive one lap and pit" for the sprint races.

The doing something wrong bit was aimed at the people who end up getting hit by others more than most others do (not those that are causing incidents with an inherent lack of judgement) their mistake being that they may have been putting themselves into bad positions on the track and not reading and reacting to the actions of those around them and having a general lack of awareness, harsh maybe but you can't rely on others doing as you would do, you have to be prepared and aware.
I completely disagree with this. Someone could just be of the same pace as 1 or 2 aggressive drivers, or there's always random luck. Like I said, you can have 10 crashes, each one having a victim that is without a doubt, 100% innocent, and they will not be 10 different drivers.
If you roll 6 dice, you won't typically get 1,2,3,4,5,6.

I didn't mean literally sit on their bumper, more put yourself in their mirror for a bit, give them something else to look at, I make far less small mistakes when following compared to being followed.
But you literally suggested letting an aggressive driver by, because you know they're aggressive and damage is on heavy.
How is that not giving an aggressive driver an advantage?


Why do we need evidence? It's an opinion, a personal preference, a source of motivation.

You're a great racer Eddie, I have a lot of respect for you but to be honest you're opinions on this matter would carry more weight if you were actually driving in the series and hadn't stormed off midway through season 2. The announcement of your latest involvement in the series was less than a week ago and you want to make major changes to it already, not cool.
This wasn't Eddie's idea, first off. ;)
Second off, this might be able to teach you something. Wes also left for being tired of getting run over.
Honestly, while I don't foresee the problem in NTSC GT300 for me, if it does become a weekly thing where I get run over, one can only take so much.

There's not much worse then practicing all week, getting excited and hopes up for a race, only to lose multiple spots, sime, whatever you want to call it, from somebody else's careless racing.
Actually, is anything more irritating?

Bottom line is that if you can't handle the possibilty of suffering some damage at the hands of someone else (racing incidents, bad mistakes or over aggressiveness) once in a while then heavy damage racing is not for you so don't enter or get out now.
Doesn't that entire question depend 100% on "how often is too often"?

IDK, you seem to have a more relaxed attitude towards being hit, maybe it's because of season 2, I know I had most races almost everyone would get damage at least once, so yeah, you could make up spots, just wait for the guys up the road to crash, and pass them.
But depending on your speed, the speed of the other drivers, and the severity of the crash, it can easily drop a would-be-winner down to 5-10th.

But it does seem heavy damage is the favorite at the moment.
TBPH, I thought of light damage moreso for people other then myself, I've had good experiences with the guys in NTSC GT300 so far, so I'm not incredibly concerned with a lot of dirty driving where I'm racing.

That doesn't mean I forget what it's like to have it happen. ;)
 
CSLACR
But you literally suggested letting an aggressive driver by, because you know they're aggressive and damage is on heavy.
How is that not giving an aggressive driver an advantage

I didn't suggest letting him by and let him sail off into the distance, unless he has a fundamental pace advantage, then you may have no choice but it's still your best option in the long run unless its the last couple of laps of course when you may want to duke it out.

What i was suggesting was to merely turn the situation around, play it a bit smarter, let him lead you for a bit, see if you can force him into a mistake, see where he's fast and not so fast, where you might be able to get back past and make a little break. If you're of a similar pace then you will always have opportunities to get the position back when it counts at the business end of the race ;-)

I do have a reasonably relaxed attitude when it comes to being hit, more often than not it will be a genuine mistake or a overly optimistic move rather than a malicious punt. That's not to say it should go without penalty. Sure I'd be angry for a while if someone flat out rammed me but at the end of the day I trust that whatever the offence the offender will be dealt with appropriately and whining about it won't change anything.
 
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I didn't suggest letting him by and let him sail off into the distance, unless he has a fundamental pace advantage, then you may have no choice but it's still your best option in the long run unless its the last couple of laps of course when you may want to duke it out.

What i was suggesting was to merely turn the situation around, play it a bit smarter, let him lead you for a bit, see if you can force him into a mistake, see where he's fast and not so fast, where you might be able to get past and make a little break. If you're of a similar pace then you'll have opportunities to get the position back when it counts at the business end of the race ;-)
You're right to a point, but you're assuming he allows you back through without damage as well.

Honestly, I think if such a bulk are set for full damage, we may very well go that way.

But people need to be clear, (it's far from decided mind you) but if we do run heavy damage, it will not be up for discussion again anytime during the season.
 
I agree, there's too many grey areas and far too much more learning and experience to be had. So I support staying heavy.

That said, we still want to hear from more of the GT500 racers since we realized that most of the adamant supporters of heavy damage so far are in-fact GT300 class.
 
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