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patched
I checked and I have 61,000 miles clocked on the Abarth. 95% of the miles that I put on it were AFK so I'm good with that and stoked I followed up on this grind.The Abarth at Daytona is now paying around 45% of what it was paying before. That still makes it a very acceptable grind.
This.It's a shame I didn't discover this exploit sooner, for people like me who have very little time to play, it was a godsend.. 😭
Incorrect. I’ve checked my other custom races using stock cars and they are unchangedLooks like they nerfed the payouts and didn’t just adjust the payout based on PP. A 26 lap race that used to net 1,031,000 credits only pays 430,500 even with a stock 30hp 171.25PP Abarth. Greedy PD showing its true colors again
They did lower it, at least for the Daytona oval. How else do you explain going from 1.031M down to 430,500 in a stock Abarth 595 SS against the stock 2,585hp 1358.91PP Tomahawks?You can go custom race in lover settings. And then change the better settings. It did not lover the payouts. But i dif not race. Se dont know what the after race is.
maybe they changed payout increase according to PP level difference? Balanced races seems untouched, but those races with huge PP difference are.They did lower it, at least for the Daytona oval. How else do you explain going from 1.031M down to 430,500 in a stock Abarth 595 SS against the stock 2,585hp 1358.91PP Tomahawks?
That was never the case for me - it was more like 100,000 but I can't rememberThey did lower it, at least for the Daytona oval. How else do you explain going from 1.031M down to 430,500 in a stock Abarth 595 SS against the stock 2,585hp 1358.91PP Tomahawks?
They did lower it, at least for the Daytona oval. How else do you explain going from 1.031M down to 430,500 in a stock Abarth 595 SS against the stock 2,585hp 1358.91PP Tomahawks?
Oval PP difference calculations are different from other tracks now. The difference multiplier is indeed lower. Feel free to check the difference on the Blue Moon layouts.
However, if you want to find the next grind then just make sure the next car we use has "!" PP. Like so:
View attachment 1305266
As this seems to count as the car having 0 PP. So if you can break the tomahawk to have this, then while it may be more manual a grind will still be possible.
Interesting. None of my previous custom races used ovals…Interesting, so they've nerfed ovals in general. They really don't want people AFK do they?
430k for the normal 26 laps. So while still an option if you just want to afk, no where near the optimum.Can u have now fiat 0pp? How much is daytona for it?
well. Significant clean race bonus would be great for online racing.This made me think of something interesting PD could have done, I'm sure it's been covered elsewhere, but if the online race payouts were significant, and increased significantly with driver level, safety rating, racing licence (all golds etc.), and were then appropriately penalised for significant contact, corner cuts etc, people would presumably be encouraged to race online, cleanly, as the way to grind for credits.
It's a shame that it would inevitably be ruined by troll players punting people off knowing it would ruin their race reward just for the fun of it, but what a difference that would make to the economy. Ah well!
I like that. I’m all for merit… not equality, equity nor buying your way through.This made me think of something interesting PD could have done, I'm sure it's been covered elsewhere, but if the online race payouts were significant, and increased significantly with driver level, safety rating, racing licence (all golds etc.), and were then appropriately penalised for significant contact, corner cuts etc, people would presumably be encouraged to race online, cleanly, as the way to grind for credits.
It's a shame that it would inevitably be ruined by troll players punting people off knowing it would ruin their race reward just for the fun of it, but what a difference that would make to the economy. Ah well!
100% this. I have to many real world commitments to play gt7 every day / week and as a result I feel very much locked out of obtaining the high value cars I'd love to drive when I do get a chance to play.I'm a big defender of the game, I've put lots of hours in and love it very much, I even don't mind the grind. But it's obvious from the number of people who were using this exploit that the current economy in the game is not right, it is holding the game back and preventing people from fully enjoying everything that it has to offer.
This is correct. They have, apparently, nerfed payouts for oval circuits, so as long as you do it on any other circuit you're golden. Seems they took the same stance as they did on GT Sport when people were capitalising on a similar exploit.I haven’t logged on, and won’t for a day or two, but presumably there is still scope to make decent money? Unless they’ve completely overhauled the PP calcs system, it should still be fairly trivial to nobble a Tomahawk through gear ratios while keeping it at full PP - at which point it becomes a case of trying to find the fastest 400-450pp car possible, and then taking them to a track of your choice. Obviously the payouts won’t be as good, but hopefully there’s still the ability to make a decent bit of coin this way.
Suspension, transmission and LSD settings still do not affect PP, so there's that. I'm thinking a stock Alphard is now one of the metas for this venture.Mines dropped by 85%. Was getting 1,031,700 for 26 laps, now getting 173,000.
If I try with the original non-tuned Abarth it jumps to 430,000.
So they’ve done exactly what they said - mad the payout based on the cars live (tuned) pp not the base pp. Can’t comment on whether suspension etc is being taken into account