How many truly new tracks will there be?

  • Thread starter machschnel
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I'd say it's more a case of everybody getting worried about something none of us knows for sure.

I'm sure clarification from PD/Sony will arrive at some point.

This.

The information Polyphony gave us in regards to tracks is ambiguous at best. I think they'd do well to be clearer, in all facets.
 
GT6 is going to potentially show up with only 3 new tracks and people are already getting excited at future DLC ones ??

Aren't you worried by the apparent lack of actually new content at release?

Silverstone,Apricot,Willow Springs and Seatlle are all done and ready

Question marks over SSR11,Brands Hatch and Bathurst.

Surely we will get more than 3 then.
 
We're assuming nothing will be dropped from the GT5 list.
Why shouldn't a track be dropped? They could drop Cape Ring, Madrid, Rome, even Eiger.

I have already posted that racing game producers seem to be expected to give us everything we had in the game before, plus a whole new game's worth on top, which is a bit unreasonable. It does seem a bit tight to not do that, particularly if it's for the same console, but it is a stand-alone game.

I agree that if it is GT5 track list plus £12 worth of DLC tracks, it's not exactly inspiring, but if they do replace tracks with new ones, and they're all top notch quality with weather and junk, it will be okay.
 
I am yet undecided if I want the DLC-tracks to be included in GT6 or not: Maybe buyers of the GT5-DLC can import the DLC-tracks from GT5 into GT6 and people who have not bought them, could buy them then.
This would give us really 7 new surroundings and it would be some kind of fair towards the ones who bought those tracks for GT5.

Actually I hope that there's more "new" about the previous tracks than just some leaves. Physics might apply to grass and sand, too and we might have weather and daytime on more tracks. This would make things much more interesting even if we get only 3-4 new track surroundings.
 
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This will be a very heavily DLC-based game. You'll get a few tracks at launch to peak the interest, and quite a few new cars, but if you want more tracks and cars you'll have to pay for them. You'll be paying for Bathurst and any other major track release, along with new cars, new locations for the track editor etc. Expect to shell out close to the full original game price in the first year if you want to be up to date.

I just hope you are toootally wrong bro :nervous:
 
This will be a very heavily DLC-based game. You'll get a few tracks at launch to peak the interest, and quite a few new cars, but if you want more tracks and cars you'll have to pay for them. You'll be paying for Bathurst and any other major track release, along with new cars, new locations for the track editor etc. Expect to shell out close to the full original game price in the first year if you want to be up to date.
Since they clearly pointed out that there will be on-going DLC, I don't find this to be a completely unexpected scenario. It will most likely end up being a dealbreaker for me and will pass on GT6 altogether. From the sound of it, it's undeniably heading towards the massive mess of shtty DLC practices that has piled up during this generation. I refuse to support it.
 
Since they clearly pointed out that there will be on-going DLC, I don't find this to be a completely unexpected scenario. It will most likely end up being a dealbreaker for me and will pass on GT6 altogether. From the sound of it, it's undeniably heading towards the massive mess of shtty DLC practices that has piled up during this generation. I refuse to support it.

I can tell you now that they probably are holding back on tracks to add as dlc..
quite pathetic really 👎:grumpy:
 
I assumed the new locations have nothing to do with GT5 DLC, I thought it was clearly stated ALL GT5 is transferring over to GT6, so GT5 DLC is part of GT5 --> GT6.
 
This will be a very heavily DLC-based game. You'll get a few tracks at launch to peak the interest, and quite a few new cars, but if you want more tracks and cars you'll have to pay for them. You'll be paying for Bathurst and any other major track release, along with new cars, new locations for the track editor etc. Expect to shell out close to the full original game price in the first year if you want to be up to date.
And all this on an outdated platform. Go ahead and waste your money people. 👍

I won't.
 
I assumed the new locations have nothing to do with GT5 DLC, I thought it was clearly stated ALL GT5 is transferring over to GT6, so GT5 DLC is part of GT5 --> GT6.

That's the problem - we have our own, common sense, definition of clear (ie. all means all), but then you have Polyphony's definition of "clear". Rarely do the two align.
 
I can tell you now that they probably are holding back on tracks to add as dlc..
quite pathetic really 👎:grumpy:
Of course they are. And that disgusts me to my core. It's an awful practice.
However, if it's genuine post-release content, I won't mind it.
 
I prefer them to focus on improving the core-technologies (aerodynamics, physics, menus, performance, ...) and give us some tracks to giving us lots of tracks but no improvements on technology.

They put new versions of the core-features into GT6 and will give us tracks and cars via DLC.
 
The problem with that ideology is that the people skilled in 3D modelling (those creating tracks and cars) are not the same people skilled in programming working on the physics and aerodynamics.

PD is a team of 150 people and they all have their own jobs, they don't all do everything.
 
Although they now have bigger capacities than they had for GT5 since they hired a bunch of new people a couple months ago.
 
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Although they now have bigger capacities since they hired a bunch of new people a couple months ago.

150 is the number Kaz stated in the Q&A so I'm sure that is the most accurate current number.

The main difference between GT1 and GT6 is the scale of the game, it’s about 100 times bigger in scale. Initially we had 15 people working on the game and now we have 150 working on the game. But i think the one thing that hasn’t changed is that everyone working on it really enjoys the hard work.

Anyway the point is still the same, the people modelling 3D assets are not also working on physics or menus. I'm certainly going to wait for absolute confirmation but if it does turn out GT6 will only feature three brand new tracks on the disc it would be extremely disappointing.
 
150 is the number Kaz stated in the Q&A so I'm sure that is the most accurate current number.
If 150 or not, they do have bigger capacities now than they had before. Doesn't make my point invalid in any way. Or shall I better write "bigger capacities than they had for GT5"?

Or do you want to say that they didn't hire new people?
 
If 150 or not, they do have bigger capacities now than they had before. Doesn't make my point invalid in any way.

Or do you want to say that they didn't hire new people?

No but to be honest I'm not entirely sure what your point was in regards to what I posted?
 
Simon, I thought they had added 7 new tracks? Did this number include reverse tracks and short tracks of the same 3 tracks? Or 7 new tracks excluding variants?
 
In fact I'll repost it here since it's probably more apt. Excuse the double post.
........


Let's go simply by PD stats/numbers, nothing else. No assumptions, no guessing, just pure PD numbers on the latest version of their website.

Ok so for GT5 their website states:

Includes 31 locations with 81 layouts. Some tracks are affected by time and weather changes.

It then lists those locations and variations. They include the four DLC locations and include reverse tracks as layouts but they don't use time/weather as seperate layouts.

Locations:
  1. Fuji Speedway
  2. Suzuka Circuit
  3. Daytona
  4. Tsukuba
  5. Circuit De La Sarthe
  6. Nurburgring
  7. Indianapolis
  8. Monza
  9. Top Gear Test Track
  10. Laguna Seca
  11. Spa Francorchamps
  12. Motegi
  13. High Speed Ring
  14. Cape Ring
  15. Autumn Ring
  16. Deep Forest Raceway
  17. Grand Valley Speedway
  18. Eiger Nordwand
  19. Trial Mountain
  20. Kart Space
  21. Special Stage Route X
  22. London
  23. Rome
  24. Madrid
  25. Tokyo R246
  26. Cote d'Azur
  27. Special Stage Route 5
  28. Special Stage Route 7
  29. Eiger Nordwand (Snow & Dirt)
  30. Toscana
  31. Chamonix

Layouts:
  1. Fuji Speedway F
  2. Fuji Speedway GT
  3. Suzuka Circuit
  4. Suzuka Circuit East Course
  5. Superspeedway - Daytona
  6. Road Course - Daytona
  7. Tsukuba Circuit
  8. Circuit de la Sarthe 2009
  9. Circuit de la Sarthe 2009 (No Chicanes)
  10. Circuit de la Sarthe 2005
  11. Circuit de la Sarthe 2005 (No Chicanes)
  12. Nürburgring - Nordschleife
  13. Nürburgring GP / F
  14. Nürburgring 24h
  15. Nürburgring GP / D
  16. Nürburgring Type V
  17. Superspeedway - Indy
  18. Road Course - Indy
  19. Autodromo Nazionale Monza
  20. Autodromo Nazionale Monza No Chicanes
  21. The Top Gear Test Track
  22. Laguna Seca Raceway
  23. Circuit de Spa-Francorchamps
  24. Road Course - Twin Ring Motegi
  25. Twin Ring Motegi West Course
  26. Twin Ring Motegi East Course
  27. Super Speedway - Twin Ring Motegi
  28. High Speed Ring
  29. High Speed Ring / Reverse
  30. Cape Ring
  31. Cape Ring Inside
  32. Cape Ring North
  33. Cape Ring Perifery
  34. Cape Ring South
  35. Autumn Ring
  36. Autumn Ring / Reverse
  37. Autumn Ring Mini
  38. Autumn Ring Mini / Reverse
  39. Deep Forest Raceway
  40. Deep Forest Raceway / Reverse
  41. Grand Valley Speedway
  42. Grand Valley Speedway / Reverse
  43. Grand Valley East
  44. Grand Valley East / Reverse
  45. Eiger Nordwand Short Track
  46. Eiger Nordwand Short Track / Reverse
  47. Trial Mountain Circuit
  48. Trial Mountain Circuit / Reverse
  49. Kart Space I
  50. Kart Space I / Reverse
  51. Kart Space II
  52. Kart Space II / Reverse
  53. Special Stage Route X Oval
  54. London
  55. London / Reverse
  56. Rome
  57. Rome / Reverse
  58. Circuito de Madrid
  59. Circuito de Madrid / Reverse
  60. Circuito de Madrid Mini
  61. Circuito de Madrid Mini / Reverse
  62. Tokyo R246
  63. Tokyo R246 / Reverse
  64. Côte d'Azur
  65. Special Stage Route 5 / Night
  66. Special Stage Route 5 / Reverse / Night
  67. Clubman Stage Route 5 / Night
  68. Clubman Stage Route 5 / Reverse / Nigh
  69. Special Stage Route 7 / Night
  70. Eiger Nordwand K Trail
  71. Eiger Nordwand K Trail / Reverse
  72. Eiger Nordwand G Trail
  73. Eiger Nordwand G Trail / Reverse
  74. Eiger Nordwand W Trail
  75. Eiger Nordwand W Trail / Reverse
  76. Toscana
  77. Toscana / Reverse
  78. Chamonix Main
  79. Chamonix East
  80. Chamonix West
  81. Chamonix Mini

Ok that is the latest, official list for GT5 by PD as of today. Those are the official designations for layouts and tracks. 31 Locations, 81 Layouts.

Now onto GT6.

The UK’s famous Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new

Ok so straight away those pure numbers do not add up. If the total were now 33 that is only an increase of two, not seven. Also the number of layouts is a lot less despite the claims that 19 are brand new so clearly their goalposts on what is a layout changes. Sometime it includes a time/weather change, sometimes it includes a reverse track. So now is where we have to break away from official numbers slightly but still not using any guessing to work out how they got to those numbers. First of all locations. They claim 33 and that seven are new, that obviously means they're suggesting that there are only 26 layouts in GT5.

So using their official, latest designation of what is a layout, how do we get to that number from their current 31? Well we can remove the four DLC locations

Locations:
  1. Fuji Speedway
  2. Suzuka Circuit
  3. Daytona
  4. Tsukuba
  5. Circuit De La Sarthe
  6. Nurburgring
  7. Indianapolis
  8. Monza
  9. Top Gear Test Track
  10. Laguna Seca
  11. High Speed Ring
  12. Cape Ring
  13. Autumn Ring
  14. Deep Forest Raceway
  15. Grand Valley Speedway
  16. Eiger Nordwand
  17. Trial Mountain
  18. London
  19. Rome
  20. Madrid
  21. Tokyo R246
  22. Cote d'Azur
  23. Special Stage Route 5
  24. Special Stage Route 7
  25. Eiger Nordwand (Snow & Dirt)
  26. Toscana
  27. Chamonix

As that seems the logical first step but as has been mentioned before, this leaves us with still one more than they claim. Somewhere then clearly PD are mixing up numbers or again changing the goalposts on what is a location. Since PD also openly state that ALL GT5 tracks will return SHIRAKAWA's explanation seems the most plausible. We can't remove a unique location so it has to be that they're merging the two Eiger Nordwand locations, currently listed twice. That is the most logical way that PD have got to 26 locations in GT5.

So what can we take from that? Well it's very simple, if they're not counting DLC locations as current GT5 locations that doesn't mean they're automatically in the "All GT5 tracks will return category", and they may not return, at least on the disc.

So in conclusion I see there are only three possible situations going only by PDs numbers and one small assumption:

A. All of the current 31 locations including DLC locations are returning to GT6 on the disc, renumbered as 30 through merging the Eiger locations into one. The further three locations to get to the number 33 are brand new.

B. Only the 27 original locations of GT5 are returning to GT6 on the disc, renumbered to 26 through merging the Eiger locations into one. The further seven locations to get to the number 33 are brand new and the four GT5 DLC tracks are not returning at all.

C. Only the 27 original locations of GT5 are returning to GT6 on the disc, renumbered to 26 through merging the Eiger locations into one. The further seven locations to get to the number 33 are brand new and the four GT5 DLC tracks will continue as DLC for GT6. They will not be on the disc.

----
Ok now layouts.

For GT6:
71 different layouts available, 19 of them brand new

For GT5:
Includes 31 locations with 81 layouts. Some tracks are affected by time and weather changes.

Again clearly these numbers do not match, them saying GT5 already has ten layouts more than GT6 will, despite also saying 19 are brand new. So from the GT6 statement they're actually changing the GT5 number to 52. Again we have to now make some assumptions how they came to that number but the most logical are again removing the DLC layouts. That still leaves us at 71 however so the next logical step is removing the reverse layouts

  1. Fuji Speedway F
  2. Fuji Speedway GT
  3. Suzuka Circuit
  4. Suzuka Circuit East Course
  5. Superspeedway - Daytona
  6. Road Course - Daytona
  7. Tsukuba Circuit
  8. Circuit de la Sarthe 2009
  9. Circuit de la Sarthe 2009 (No Chicanes)
  10. Circuit de la Sarthe 2005
  11. Circuit de la Sarthe 2005 (No Chicanes)
  12. Nürburgring - Nordschleife
  13. Nürburgring GP / F
  14. Nürburgring 24h
  15. Nürburgring GP / D
  16. Nürburgring Type V
  17. Superspeedway - Indy
  18. Road Course - Indy
  19. Autodromo Nazionale Monza
  20. Autodromo Nazionale Monza No Chicanes
  21. The Top Gear Test Track
  22. Laguna Seca Raceway
  23. High Speed Ring
  24. Cape Ring
  25. Cape Ring Inside
  26. Cape Ring North
  27. Cape Ring Perifery
  28. Cape Ring South
  29. Autumn Ring
  30. Autumn Ring Mini
  31. Deep Forest Raceway
  32. Grand Valley Speedway
  33. Grand Valley East
  34. Eiger Nordwand Short Track
  35. Trial Mountain Circuit
  36. London
  37. Rome
  38. Circuito de Madrid
  39. Circuito de Madrid Mini
  40. Tokyo R246
  41. Côte d'Azur
  42. Special Stage Route 5 / Night
  43. Clubman Stage Route 5 / Night
  44. Special Stage Route 7 / Night
  45. Eiger Nordwand K Trail
  46. Eiger Nordwand G Trail
  47. Eiger Nordwand W Trail
  48. Toscana
  49. Chamonix Main
  50. Chamonix East
  51. Chamonix West
  52. Chamonix Mini

As you can see that gets us to the correct 52 number. So now again we can decree something similar to the locations. Either they're all coming back including DLC, renumbered to 61 and there are actually only 10 new layouts, the DLC layouts are not returning at all or they are remaining as DLC and there are indeed 17 new layouts.
 
How will or can they incorporate the DLC tracks into the game, other than a seasonal event here and there? I hope they update the way online is played. Along with open lobbies, have preset race events you can join that include the DLC.
 
I think they meant 7 new tracks aside from GT5's dlc .

So Seattle,Apricot,Silverstone,Brands hatch,Bathurst,SSR11 and Willow SPrings .

If not then appaling move by PD

That's what I'm hoping, but it doesn't make sense that if the new game has 36 tracks, that they'd call it 33 because of the origins of 3 of those tracks. Especially not since the number of tracks is a rather big selling point.
 
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