How many truly new tracks will there be?

  • Thread starter machschnel
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It is worrying when we have this comment:

https://www.gtplanet.net/gran-turismo-6-rumored-to-include-large-number-of-tracks/

the amount of them will be simply jawdropping.

Even if it is seven totally new tracks it's not a jawdropping amount so you have to wonder if they're being held back for DLC.

Thanks Simon. Just what I expected from you that! Lol.

No problem. Off topic but it's kinda scary how much you look like someone I went to school with in your avatar.
 
I was hoping for the second SSRX layout (infield)...

Even if it is seven totally new tracks it's not a jawdropping amount so you have to wonder if they're being held back for DLC.
Could've been said in regards to the new GPS course maker.
 
If PD was smart, they'd release GT6 at a nice price point - say $39.99 - instead of a full bore $60 premium pp.

I have no big issue with dlc. I don't look at it as "we've got a dozen tracks in the bag that we're going to sit on and release one at a time as dlc instead of including them in the game now." I look at it as "OK, we're going to include this set of tracks at the outset at such and such a price. Then, we'll release dlc packs to increase content for such and such a price for each pack." The issue is, does the price equal reasonable value for the content.

For me, I think $40 for maybe 3 new, "premium" (as in weather/time enabled) tracks, 50-100 more premium cars, game engine improvements/enhancements, and some added features is not bad value for the money. $60 otoh would be a bit of a rip afaic. I'd likely wait for a price drop in that case...
 
If PD was smart, they'd release GT6 at a nice price point - say $39.99 - instead of a full bore $60 premium pp.
If they're smart then they'll never on earth do this. GT6 will sell like hotcakes, no point for them to lower the price at release.
 
I was hoping for the second SSRX layout (infield)...


Could've been said in regards to the new GPS course maker.

Don't think so...

we will be very surprised how accurate and well-reproduced are all the tracks.

You can't reproduce something that doesn't exist and the course maker tracks are generated by us, not PD.
 
If they're going to include an ingame download platform for such generated tracks, I very much think that it's possible.

But how could we be surprised how accurate and well-reproduced user generated tracks are? It's not going to be possible for the track creator to generate accurate, real world locations or tracks. Also how could he have already seen them in July 2012? He was clearly referring to real world tracks that PD have created.
 
Very interesting break down of the track and layout numbers. Now it's easier to understand that the numbers still don't add up. I was/am hoping for more tracks than 3 to be on the disc from day one. Since this is the 15th anniversary of the series it should include all the iconic tracks,IMO.

Then there is the DLC tracks that are being promised. If they are going to be DLC then they will not be in any of the A-spec career mode and not count towards 100% game completion. So,we can use them in arcade free run and of course online. If there is an event creator,then it will make them a little more interesting.

I'm thinking that Lucas didn't realize that the tracks he saw were not all going to be in the game from day one.
 
I'm thinking that Lucas didn't realize that the tracks he saw were not all going to be in the game from day one.

Indeed. But again this was him speaking in July 2012, if there were enough tracks finished or near finished back then for him to say we'd be amazed how well reproduced they are and how many they are then it seems like a bit of a slap in the face that those tracks will not be on the disc 18 months later, instead seemingly fed to us as premium DLC.
 
But how could we be surprised how accurate and well-reproduced user generated tracks are? It's not going to be possible for the track creator to generate accurate, real world locations or tracks. Also how could he have already seen them in July 2012? He was clearly referring to real world tracks that PD have created.
He was talking about the amount, not quality. Did he say he saw them?
 
Locations:
  1. Fuji Speedway
  2. Suzuka Circuit
  3. Daytona
  4. Tsukuba
  5. Circuit De La Sarthe
  6. Nurburgring
  7. Indianapolis
  8. Monza
  9. Top Gear Test Track
  10. Laguna Seca
  11. Spa Francorchamps
  12. Motegi
  13. High Speed Ring
  14. Cape Ring
  15. Autumn Ring
  16. Deep Forest Raceway
  17. Grand Valley Speedway
  18. Eiger Nordwand
  19. Trial Mountain
  20. Kart Space
  21. Special Stage Route X
  22. London
  23. Rome
  24. Madrid
  25. Tokyo R246
  26. Cote d'Azur
  27. Special Stage Route 5
  28. Special Stage Route 7
  29. Eiger Nordwand (Snow & Dirt)
  30. Toscana
  31. Chamonix

I would say that Eiger is just one location, because the dirt track shares a part with the tarmac layout. Which leaves the location-count at 26 (without GT5 DLC) and at 30 (with DLC). In my opinion it is extremely unlikely they will sell the same DLC twice, so there will be 3 really new locations in GT6 and the rest (whatever it is) is DLC.

And, yes, of course they will be holding back tracks that are already finished by release date. Otherwise, how would they be able to release DLC every month afterwards? Tracks take a while to be modelled.
 
He was talking about the amount, not quality. Did he say he saw them?

That is not how I read it.

Lucas gave away that Gran Turismo 6 production is in progress and we will be very surprised how accurate and well-reproduced are all the tracks. Also, the amount of them will be simply jawdropping.
 
Or maybe he was just saying wht he was told to say?? Or maybe he didn't even say it at all, and just had his PR people release a statement for him.
 
That is not how I read it.
Missed the "accurate" part, my bad. In this case I agree.

So they either got the numbers wrong, lucas was talking absolute bs, or they're really holding back tracks for DLCs.

The latter would be awful.
 
Or maybe he was just saying wht he was told to say?? Or maybe he didn't even say it at all, and just had his PR people release a statement for him.

He was interviewed by someone at the Polish event, they're his words. I've no doubt that he was told to say them to a degree since he is now part of the PD PR machine but that doesn't really change much, someone associated at PD was hyping us up with the tracks and it seems that that hype has once again led to disappointment.
 
Indeed. But again this was him speaking in July 2012, if there were enough tracks finished or near finished back then for him to say we'd be amazed how well reproduced they are and how many they are then it seems like a bit of a slap in the face that those tracks will not be on the disc 18 months later, instead seemingly fed to us as premium DLC.

Agreed. I still think the original tracks should be included from day one. Then real world tracks could be DLC considering they would take more time to model accurately. At least I wouldn't feel as ripped off.


There is also the question of top gear track returning? That would also be one less. Even though Kaz said "all".
 
Agreed. I still think the original tracks should be included from day one. Then real world tracks could be DLC considering they would take more time to model accurately. At least I wouldn't feel as ripped off.


There is also the question of top gear track returning? That would also be one less. Even though Kaz said "all".

Unless I've missed anything the only reference to TGTT possibly not returning was an unverified source and to date everything else he stated was wrong.

https://www.gtplanet.net/forum/showthread.php?t=271543

So I'd say he didn't have any source at all and he made everything up.
 
I was hoping for the second SSRX layout (infield)...

Given the amount of total layouts, there is still hope for that. This is my visual recap of the tracks that might appear at release, by the way:

GoO58xO.png
 
Why did you count 71 with SSRX infield and simon didn't?

comparing list...



EDIT: I see... :dopey:
 
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Infield course? You mean that huge reverse loop that's on one end of the track?
Not only that. If you analyze the SSRX scenery in detail, the infield connects like this with the big oval:

XrwSg2o.png


It could be more complex than this, though. This is what can be inferred by the visible scenery.
 
Why did you count 71 with SSRX infield and simon didn't?

comparing list...

I don't believe I counted up the possible GT6 layouts, merely suggested the possible new amount of them at either 17 (as PD state) or 10. I think.
 
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@SHIRAKAWA
Am I my missing something, do we not have a thread in GT6 dedicated towards tracks, maybe something that could be sticky showing all the confirmed tracks, those seen in video pictures etc. Like we had in the GT4, GT5 forums.
 
Infield course? You mean that huge reverse loop that's on one end of the track?
Not exactly.

Let's start from the pits. If you drive a little back to the entry of the pits you should see a red barrier on the left. If you remove that barrier you can enter a road which is parallel to the SSRX oval. Follow it untill you're at height of the bridge. It's a very strange bridge, it's a 270° banked left upwards turn. Then you keep driving over the bridge and then... well it's getting difficult then.
It looks as if you'd be driving into a huge round tunnel, apparently a giantic pipe. We could see this tunnel in a few trailers. After this tunnel (tunnel goes upwards) there must come this weird 120° banked right turn, followed by a 180° left turn. Eventually you drive the 270° banked right turn and then exit back on the SSRX oval in normal direction (you enter and exit it in the same direction - perfect lap).

I made this by using my utterly awesome editor skills :dopey: :
Bildschirmfoto2013-05-18um170310_zps75acf687.png



Strongly recommend to check this thread: https://www.gtplanet.net/forum/showthread.php?p=6531633



Tornado you even posted into that thread...
I don't believe I counted up the possible GT6 layouts, merely suggested the possible new amount of them at either 17 (as PD state) or 10. I think.
You sadly missed the edit.
 
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If DLC tracks cannot be used in GT or SP mode I won't buy this game. That alone was moronic in Gt5.
Moronic is that you post false information again. They can be used in the GT mode. And what's SP mode? Singleplayer? Of course can they be used in singleplayer.



EDIT: Sorry, didn't want to doublepost.
 
Moronic is that you post false information again. They can be used in the GT mode. And what's SP mode? Singleplayer? Of course can they be used in singleplayer.



EDIT: Sorry, didn't want to doublepost.

Clearly he means career mode. There are no events with any DLC tracks.

There are very, very few seasonals with DLC tracks, which is bad enough on its own, but the fact that the tracks don't even have a place in career mode is ridiculous.

Would be extremely easy to insert some of the DLC tracks into career mode so there aren't 30 repetitive events on tracks like Tsukuba and Cape Ring
 
Clearly he means career mode. There are no events with any DLC tracks.

There are very, very few seasonals with DLC tracks, which is bad enough on its own, but the fact that the tracks don't even have a place in career mode is ridiculous.

Would be extremely easy to insert some of the DLC tracks into career mode so there aren't 30 repetitive events on tracks like Tsukuba and Cape Ring

This is what I am hoping as well, DLC tracks for just arcade/online just makes them less used, whereas patching them into A-spec career mode with events would be utilized by all, heck they could make new events even with the DLC cars.

Has any company been able to patch a track into single player ??
 
Seattle and Apricot were seen in a GT trailer. PD was at Bathurst analyzing it. And Willow Springs was mentioned also. Last three ... have no clue. I hope VIR, Sebring, and Brands Hatch.
 
This is what I am hoping as well, DLC tracks for just arcade/online just makes them less used, whereas patching them into A-spec career mode with events would be utilized by all, heck they could make new events even with the DLC cars.

Has any company been able to patch a track into single player ??

It's the sad truth about DLC. The A-spec career is something that SHOULD only be completed by the game's release. With pretty much 99% of the tracks available for DLC, the A-spec in GT6 will be very similar to GT5 in regards to driving on the same tracks.

The problem with incorporating new events with DLC is that people who can't afford to buy DLC or play offline won't get a fair share of what the A-spec career is supposed to be like. It's like playing through a story campaign, but you can only get the other half of the story through DLC.

I will be the one that's going to buy every DLC, but I really do feel for the ones that can't buy or connect online.

Also, it doesn't leave much space for new or returning rally tracks, let alone Pikes Peak, meaning there probably won't be a Rally A-spec career. *sigh
 
one of the most important track next to seattle and el captain to come back is Midfield, it's such a wonderful race track!
 
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