- 554
- BLUrayno
EDIT2: I attatched a "new" engine.txt for your app, its for our NTSC2 version, I got listings for a bunch of engines, in the format
address code / engine name setup A
address code / engine name setup B
address code / engine name setup C
etc...
that way you can just click + generate a complete setup for a car's A B C setups, lemme know what u think.
Oh my god, so much progress while I've been offline
You even want the pal memory layout already
Well. Filefront is not cooperating..... So.... It'll be a few before I can post an updated file.
EDIT: Ok. All updated. Full NTSC, NTSC 2, and PAL support! Thanks to Speed Drifter
UPDATED: gt4_hybrid_swaper_2_a3.zip
http://hosted.filefront.com/teknogeek1300/2100423
if you do lsd, chassis, etc... I can give ya NTSC 2 codes for setup a b c
I'm redoing the engine.txt, some values don't work (SC 430 engine = FUBAR).
And I'm going to re organize some other stuff, maybe seperate them like Turbo, S/C, NA, then list em 4-cylinder, 6, 8 and bigger
I got one for tranny's (a, b, c), with 8, 7, 6 and 5-gear support (some cars like a civic/crx w/ b18 swaps should only have 5-gears, others like my 4-rotor evo3 need more than 6 lol).
Sweet.
Currently trying to make it to where you don't have to add 2 lines seperatly to get a supercharger. If I could get a multiline combo box I'de be golder. No luck yet.
I'll add/convert the trans.txt.
EDIT: Ok. Added and converted. Haven't updated the zip yet though. I'm gonna see if I can't fix this supercharger/turbo/na issue in my app.
EDIT 2: Definitely having problems with this. Hoping I get some replies on a VB forums to help my out
I'm workin on a chassis.txt for ya, setups a b c. I gotta somehow get some wheelbase + weight specs, I got some from gt3gedit but gt4 has way more as far as cars go lol. for now, I'll list the car names.
PS. Sucahyo's site is an EXCELENT resource for this stuff!!!!
Ok. I'll implement that in the next update.
Yeh. Great for everything. I'm thinking of "making" an application for converting codes to setup B and C. So we would only have to put in the A adress and it will output the B an C address's.
EDIT: NVM... Windows calculator can remember data. so I don't have to past in every time. Kinda trick and can't do multiple codes at once though. That I know of anyways....
EDIT 2: I was thinking. Should we add Chassis? The rang of cars and chassis is enormous. And we can't really "get" the wheelbas sizes(mm) from cars, so people selecting a chassis would be like a long shot in the dark unless we had every chassis in the game listed.
I was thinking the same thing when I was doing chassis.txt, I was just thinking of gt3 hybrids, b/c the chassis also brings the driving characteristics of the car (as well as lower weight in most cases). There is a huge range of cars tho. In my above post, I attached a short chassis list (mostly just the race versions of some cars). I guess the chassis list would be optional, but a nice reference list as well (for those that use it).
when I hybrid cars in gt3 I would only change stuff that wouldn't get reset by buying parts (except suspension if I wanted a different range of adjustment). Like if I made a AWD car, I would throw the drivetrain and LSD (fully adjustable) so I can tweak it like the original car. Or if I wanted to make my EK civic lighter (lasy way) I would just swap in the Spoon Chassis + use the regular civic weight reduction. I was always against using "multipliers" (except when I made the first "glitch", that car was a freak lol).
The offset from different setups is +178hex iirc, so you can make your app take the first code and add 178 to the address.
10A18888 065E
10A18A00 07D0
10A18B78 0852
10A188A0 0F4E
10A18A18 0F4E
10A18B90 0F4E
10A18880 064B
10A189F8 064B
10A18B70 064B
10a18b80 0A6E
10a18b98 1C08
10A18888 05F4
10A18A00 05A9
10A18B78 0895
10A188A0 0F4E
10A18A18 0F4E
10A18B90 0F4E
10A18880 05A9
10A189F8 05A9
10A18B70 05A9
10A18898 0E12
10A18A10 0EA7
10A18B88 0E06
Just in case you don't know this yet. Gnumeric and Open Office Calc/Spreadsheet support hexadecimal calculation. This is how I convert 40000+ line of phaste code to ARMAX raw code. Thank god maxconvert support multiple line of code too 👍.Yeh. I'm not good enough to make a hex calculator yet So we're stuck with the windows calculator on that one :/
Sick! That's a nice collection.
I'm gonna add the chassis next.
Nice car collection .
Just in case you don't know this yet. Gnumeric and Open Office Calc/Spreadsheet support hexadecimal calculation. This is how I convert 40000+ line of phaste code to ARMAX raw code. Thank god maxconvert support multiple line of code too 👍.
If you want to use hex calculator in your application, I think there are many hex2dec or dec2hex source code that can be used.
If the application is done, I can help hosting it.
I can also help converting any code on my website to any code offset. I just need the file format or file naming format.
lol, nice NSX! I'm wondering (dunno if it was covered before), if you can theoretically make a car wingless in gt4? Wonder if the wing values are car dependant or what? (I really wanna recreate my old integra, jdm front-end, wingless )
4H3P-WKXA-90JMM
QC48-MRG9-6J6RE
GJD3-GDWR-M6KVA
J9BV-HU65-UJ0NR
N341-E4DU-80G6B
Z162-1ZXD-T1FQ0
Q2WC-GKK2-0PQG0
WKFX-V875-TQ77N
those will give you in this order:
* multiply power by 8x = ~640hp
* R34 V-spec II Nur '02 drivetrain, no VCD
* R34 V-spec II Nur '02 LSD, full customize
* 1536mm ride height front/back (not too high, just for testing)
* 0.1 spring rate front/back
* nice and soft dampers ("grip")
* shorter first gear for fun, top speed about 140mph
Speed Drifter:I just got temporary access to my PS2 over the weekend, and I was all set to enter the codes when something spooked me. In both sets of codes you gave, the amount of lines of code is one more than the amount of induvidual codes. This is a bit confusing because I can't really think of a way to enter them that would get around this. Please help me19HD-0PBF-HCXG7
FQQH-DM4Y-6G5U0
JQD6-2J5W-A88V2
these extra codes will give you:
* weight down by ~200kg
* all tires bought
Teknogeek: I tried to use the 'most recent' save you posted up (with the tri-engine Miata) and it just didn't want to transfer to the memory card at all. The AR Max said something like "There is an error reading the data." I've just transferred the previous save to the memory card, but my mom's being a b*tch and I must now run off to bed imeediately after regaining my TV and PS2 and setting up the hacked cars. Expect a full report in a few hours. It's actually quite exciting not quite knowing what the cars will be!
Yeh, that save was Death's.
Converting rims for setup A B and C. Then I'll let ya know when it's been uploaded
Hmm, rims... is there a list out for what values do what rims? I'd love to change the rims on that 787B (throw some BBS gold/silver 3pc mesh on).
Oh yeah, test out my new save if u get a chance, got some new goodies
in it. Just wanna make sure it works on more than one PS2.
-l8r
20A18940 000100ED /Spoon (Blue lugs) Setup A
20A18944 0000001D
20A18AB8 000100ED /Spoon (Blue lugs) Setup B
20A18ABC 0000001D
20A18AB8 000100ED /Spoon (Blue lugs) Setup C
20A18ABC 0000001D
Yep, if you apply a non-existant color on a car it becomes invisibleI smell a color changer next... lol. Looks like all the colors won't work on all cars. Goes by the available colors that they suply
Yep, if you apply a non-existant color on a car it becomes invisible
I believe it will crash the game as well if you try to race with it.
So we would need to find out which colors are available for every single one..
Also I'm planning to do something to get the chassis vital measurements, we really need them.
As you know most of the cars in GT4 exist in real life too and I assume polyphony used the data manufacturers gave them without much modifying
Some info is available in GT3 and the rest should be found online on different car sites, so I'm really positive this is not an impossible task
I just don't know when I can start working on it and how fast or slow it will be but I'll try.
You're worrying too much, they'd have worked if you'd just have input all them inSpeed Drifter:I just got temporary access to my PS2 over the weekend, and I was all set to enter the codes when something spooked me. In both sets of codes you gave, the amount of lines of code is one more than the amount of induvidual codes. This is a bit confusing because I can't really think of a way to enter them that would get around this. Please help me
856C-RDW8-PQH08
P886-NXUF-ZRTZ9
XMTC-7M1R-X4KDF
4E7C-XKH1-NDUQJ
56WE-YDJ2-A3H72
UZM2-HDFF-TWCD2
6RB8-0EXB-1APR3
XQ1Z-GQ5M-QFYVB
the extra codes for weight and tires
BYY7-5VJ8-WPW24
2QMV-Y07P-7JNW0
22R9-FGHK-F61X8
VWH6-UZPK-83429
Q2CM-H0UN-KVQRV
JJ76-BEZP-FCTCJ
H2VG-56Z1-6TP77
U37K-H8KU-RRMFQ
ZMVQ-H47F-TK41D
NGYT-MMJ1-W4NYZ
33P5-P7KD-D9C2Z
ZCV7-EXEY-YD5T9
HBJ6-AN84-KYZVV
PP51-KN11-JAHWM