HKS racer
(Banned)
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And?Forza 4 has both of the things you mentioned.
And?Forza 4 has both of the things you mentioned.
I guess that makes me ask, how could a racing game be "revolutionary" these days? And I mean revolutionary, not "revolutionary" as in the way they over-use it on game boxes.
It's a racing game with cars in it and tracks to drive them on. Graphics will improve with hardware, volume of content will increase and diminish and increase and diminish and increase. There's very little that hasn't at least been attempted dozens of times in previous racing games. There will never be a "revolution".
And?
Poliphony are not incompetent they are just borderline crazy.It has nothing to do with the hardware and everything to do with Polyphony is just incompetent.
Poliphony are not incompetent they are just borderline crazy.
Those features aren't "revolutionary".
Agreed. I thought others said they weren't going to have high expectations for GT6 (which is actually good thing because it feels better to be surprised instead). But yet, they set themselves up for disappointment anyway and are getting into a big over small information that was shown so far...
Also. These big changes people are looking for in GT6, will not happen PS3 but should on PS4.
Crazy in general.Crazy to not add a event--- What? o_O
Wow, what a 180 coming from you. Just a few weeks ago you were demanding that everyone get all ga ga fanboy hyped up for this game. You've called it the best racing simulation a number of times.
But then I remembered you're also a troll and who knows what the hell you're actually going for. That or you're just crazy bipolar.
Crazy in general.
Amen.I'd say giving the player the ability to set up races and championships with the option to select what the AI drives in them (in essence, giving the player the ability to create their own racing classification system) would be pretty damn close to revolutionary.
So there is still a lot to be revealed. GamesCom is in August, where we learned a good deal about GT5. Since you likely don't care, this is for the rest of us.
👍It will be a disappointment if you expect it to be GT7. If you expect it to be what GT5 should have been, I think you will be impressed.
Google translate fail.
It will be a disappointment if you expect it to be GT7. If you expect it to be what GT5 should have been, I think you will be impressed.
Didn't we already have an epic whining thread?
Go and read the new article (GT6 pushes the PS3 as far as it can go) in which Kazunori san talks about the technology and what PD have achieved despite system limitations - do that and then come back and discuss with the benefit of some knowledge.
Pretty much how I felt too. Contrary to the serial grumpy gits here, I enjoyed GT5 but did not really expect too much difference from GT6 due to the console. I was pleasantly surprised by what I've seen and read about what GT6 will bring though.
I'm glad that got mentioned, as the OP doesn't appear to understand how this works.
I wish I had the time to point out more - but to be truthful, that's only be time wasted on the likes of the OP - that one is not going to understand.
It will be a disappointment if you expect it to be GT7. If you expect it to be what GT5 should have been, I think you will be impressed.
Can we please have a +1 feature in this forum one day?Yeah they are struggling. They're trying to cram as much graphically demanding rendering as they can, in a console that isn't made for it. So yeah, that's struggling. Look at PC gaming; the ones that made the technology, PD is way behind, instead of forcing it to work, and spending heaps on time on it, they could IDK, improve AI, improve sound, add a livery editor, model more premium cars, have more robust online features, ETC, **** fans actually want and care about, not they're own agenda and making a automotive photo taking simulator.
Oh, you mean struggling in that context - I thought you meant they weren't capable.Yeah they are struggling. They're trying to cram as much graphically demanding rendering as they can, in a console that isn't made for it. So yeah, that's struggling. Look at PC gaming; the ones that made the technology, PD is way behind, instead of forcing it to work, and spending heaps on time on it, they could IDK, improve AI, improve sound, add a livery editor, model more premium cars, have more robust online features, ETC, **** fans actually want and care about, not they're own agenda and making a automotive photo taking simulator.
I'm sure something will come at Gamescon, you're being a bit unrealistic if you think PD will not use that opportunity. If it's sounds you're on about. I think Kazunori san has said all he's going to on that score: it maybe ready for GT6 but it might be GT7.And when nothing comes at GamesCom? when it's more "placeholder" sounds and little else revealed, then what? "oh just wait, it's coming i promise" yeah we heard that with GT5.
It will be a disappointment if you expect it to be GT7. If you expect it to be what GT5 should have been, I think you will be impressed.
I'd say giving the player the ability to set up races and championships with the option to select what the AI drives in them (in essence, giving the player the ability to create their own racing classification system) would be pretty damn close to revolutionary.
Well to each his own. If you were to ask me what I would consider revolutionary in terms of racing games I would say just about everything that you experience in a real race. Things such like ambiance where crowds react to whatever happens at a specific time, massive pit stops, team managing, a complex and unpredictatable a.i system, a crew chief or manager that constantly feeds you info about whatever changes that are happening real time (some games do this to an extent), more in depth and comprehensive tuning and setup system etc.
24 hours of le mans
It is a punishment for picking an overpowered car. Pick another and you'll be fine.
Well to each his own. If you were to ask me what I would consider revolutionary in terms of racing games I would say just about everything that you experience in a real race. Things such like ambiance where crowds react to whatever happens at a specific time, massive pit stops, team managing, a complex and unpredictatable a.i system, a crew chief or manager that constantly feeds you info about whatever changes that are happening real time (some games do this to an extent), more in depth and comprehensive tuning and setup system etc.
technically speaking you are not qualified to state that as none of us here have any clue to what the final gt6 is going to be.
In a world where a company doesn't need to make money, sure.
By all means, please tell me how you have already played gt6. You must have since you obviously know that these features and/or improvements aren't in gt6.
If you want more then this, this generation of consoles isn't for you. You better lower your expectations or move on.
Considering that what you indicated in this paragraph is substantial, i am not sure if any racing game out there will suite your needs.
I don't get that. Why would you be impressed by the sixth entry in a franchise because it essentially is what the fifth part should have been? Gran Turismo 5 was more like GT4.5 and now GT6 is more like 5.0 - how's that impressive?It will be a disappointment if you expect it to be GT7. If you expect it to be what GT5 should have been, I think you will be impressed.