I'm thinking about standard cars in GT7

  • Thread starter Illogical
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You just had to go there, did you? You had to assume those who talk down on GT (despite them wanting the game to improve) are haters... I'm okay with those who love the standard cars, but I'm not talking them either. Having less isn't bad also. You do know, however, that the standard cars may not disappear on GT7, right? That's because PD will just add them in there, they love quantity and think fans do as well.
 
Nah, how about no standard cars for GT7. PD will officially become a joke if they add them in there, but alas, as I said many times before, PD will just add in there anyways... :\
 
This is pure question, but does PD have officiall presscontact? Or are many of their claims taken from PD staff saying something here and there when they are interviewd for other stuff. Like the GT7 mentions. No oficiall but we jump to it like it is and then we are dissapointed.

I'm not sure what you're getting at? It's easy to see for anyone with the game that the level of detail (LOD) of cars in photomode are higher quality than those you see in game, when driving. What I'm saying is that is the sort of LOD we are likely to see in game for a PS4 game, they will look quite a bit better than current in game models are certainly a long, long way ahead of standard models.
 
I'm not sure what you're getting at? It's easy to see for anyone with the game that the level of detail (LOD) of cars in photomode are higher quality than those you see in game, when driving. What I'm saying is that is the sort of LOD we are likely to see in game for a PS4 game, they will look quite a bit better than current in game models are certainly a long, long way ahead of standard models.

Nono, you misunderstand me it was a pure question if they have presscontact. Free for anyone to answer. I could try looking up but there is normally fast answers here.
 
Nono, you misunderstand me it was a pure question if they have presscontact. Free for anyone to answer. I could try looking up but there is normally fast answers here.

Ok, but I'm really not following what that has to do with what I said?
 
Ok, but I'm really not following what that has to do with what I said?
It was this:No. They will in PS4, that is why they said all along they modeled the cars to that LOD.
When i read that i came to think of if they have official press.
So no special motive i just got curious.
 
It was this:No. They will in PS4, that is why they said all along they modeled the cars to that LOD.
When i read that i came to think of if they have official press.
So no special motive i just got curious.

Oh ok, you want to know where I read that? Well to be honest I don't remember, it was many years ago when they first started talking about modelling. I'm sure someone here will recall it, it was an interview with Kaz I believe.
 
Oh ok, you want to know where I read that? Well to be honest I don't remember, it was many years ago when they first started talking about modelling. I'm sure someone here will recall it, it was an interview with Kaz I believe.
Yes and it doesnt matter, but i feel if they have no press only Kaz being translated here and there there is many features they can take back and talk about many others they want to have but without needing to fullfill them.
 
In terms of the GT6 missing features they certainly have been promoted in offical press releases and promotional advertising for the game, not just Kaz.
 
Name me one company that don't care about good sales. GT was always about cars, a lot of cars. And a lot of fans keep buying the game primaly becouse there are so many cars. Maybe you would be satisfied seeing only 400 cars, I won't. Now should PD take the oposite route to satisfy you or should they keep the amount of cars to satisfy me? You haters don't even consider an option of having all the cars. Even an DLC would rise your noses. I just don't get it sorry.
I don't have a lot of option on my PS3. So I play GT6. And I drive all the cars. Standards or premium dosen't mather much. As many of players do I'm also using only chase or bumper view. I barely notice the difference betwen S and P during a race as I'm focusing far ahead of the car.
The game is not perfect? Well am sure the blame goes on standards.

The point isn't the amount of cars, is the lack of updates, features, as promissed.

And if you buy the game just because the list gets to 1200 cars, you are just as childish as the developer who copy-paste PS2 assets just to get there.
 
i don't understand the resistance to ditching std cars in gt7, you have 6 games with them to play... Not to mention that most std cars are almost 20year old models with little to no relevance in car history.
Ps not saying some cars shouldn't be improved and neither that just because they are 20 year old models some are not relevant.
 
I'm not sure what you're getting at? It's easy to see for anyone with the game that the level of detail (LOD) of cars in photomode are higher quality than those you see in game, when driving. What I'm saying is that is the sort of LOD we are likely to see in game for a PS4 game, they will look quite a bit better than current in game models
I'll have to see, because with the two tier level of quality we have in GT5 and 6 between the Photomode models and in race models, it's really hard to see much difference. Now, before you start throwing images in my face, I mean in-game, on-screen, while the game is running a replay. When people take stills and gawk at them for an hour to over-analize every pixel of difference, that's just being picky.

GT5 and 6 in-game look better than developer renders from their games of a few years ago. This to me is unbelievably cool, what I wasn't sure we would see in this generation, and I choose to be very happy with it. And because graphics to an extent have plateaued, not completely, but to some degree, I'm not looking for the jump in quality for GT7 to be in the cars, but the environs those cars race in, the lighting especially at night, and how alive the world is going to be.

i don't understand the resistance to ditching std cars in gt7, you have 6 games with them to play... Not to mention that most std cars are almost 20year old models with little to no relevance in car history.
Ps not saying some cars shouldn't be improved and neither that just because they are 20 year old models some are not relevant.
I wasn't sure what those thousand-plus cars in GT5 were going to be like, but I have to say that relevance is definitely an individual thing, if very many people don't care about the Standards at all. My GT5 garage has a bunch of duplicates in it, but still, I estimate that I have 180 unique Premiums and several hundred Standards. Most of the sports cars are Standards. Most of the race cars are Standards. Mostly I raced and took pics of Standards. When I finally dug into Photomode, it was a couple of months before I snapped some pics of the Premiums.

GT7 is undoubtedly going to have even more refined physics and could have more mod options, and while GT6 is very good, I'd hate to just chuck a few hundred worthy cars like the Mk IV Supra, the Altezza Touring Car and Nomad Diablo. And there are a BUNCH of Standards I tried for the heck of it and was really surprised how good they were.

Listen, I want just about everything Premiumized in GT7 like the next guy. But if they whack out a bunch of these rides because they haven't been converted, that's going to munch.
 
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I'll have to see, because with the two tier level of quality we have in GT5 and 6 between the Photomode models and in race models, it's really hard to see much difference. Now, before you start throwing images in my face, I mean in-game, on-screen, while the game is running a replay. When people take stills and gawk at them for an hour to over-analize every pixel of difference, that's just being picky.

But you haven't seen the photomode level car in gameplay, have you? So how could you compare them?

GT5 and 6 in-game look better than developer renders from their games of a few years ago. This to me is unbelievably cool, what I wasn't sure we would see in this generation, and I choose to be very happy with it. And because graphics to an extent have plateaued, not completely, but to some degree, I'm not looking for the jump in quality for GT7 to be in the cars, but the environs those cars race in, the lighting especially at night, and how alive the world is going to be.

..and you don't think that a low poly, low quality car in these stunning environments might look a little bit off? Because that is the issue, the standard cars look fine....in a PS2 game, where all the other assets are at the same level. However when you make the rest of the game much better, it's going to look off. I have no problem going back and playing GTA Vice City on PS2, one of my favourite games. It doesn't look very good compared to today but it's all consistent. Just like when I go ever further back and play SNES and Megadrive games.

However if this guy turned up in GTA V it'd look pretty damn stupid. Oh and yes, this is a HD upscale.

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Now before you throw MGS1 Snake in MGS5 at me first of all that is an extra and secondly, and most importantly, was done on purpose.
 
But you haven't seen the photomode level car in gameplay, have you? So how could you compare them?
That's why I say I'd have to see for myself. Primarily, and maybe this is a little too far off for you to remember clearly, but I recall gawking at replay grabs from GT5 Prologue because it has no Photomode, so it was the only way to get stills from the game. Many times, it was a pic taken of an HDTV screen. And the cars look incredible still, even in the age of GT6 Photomode glory.

I'm quite willing to be pleasantly surprised by astounding looking car models in GT7, but I'm not expecting all that and a bag of megatextures.
 
NFS Rivals is not a simulator. It's an arcade racer. There's a difference.

And claiming to be a simulator but not modeling interiors would be a big mistake.

Sorry, I don't understand how modeling interiors make a game more of a simulator than it is.

I'm guessing I'm one of the few that doesn't mind a blackened interior for us to have more cars to drive. Personally, for it to claim a simulator, as long as its physics is great I'm good. When I'm pushing for my fastest lap, I'm using "bumper" cam anyway. Until we can get a proper interior view involving pperipheral sights (morpheus?) and not requiring multiple screens, interior view doesn't mean much to ME right now. Of course it's really nice to have when I'm going for a casual drive or race.
 
The point isn't the amount of cars, is the lack of updates, features, as promissed.

And if you buy the game just because the list gets to 1200 cars, you are just as childish as the developer who copy-paste PS2 assets just to get there.

I said that people buy GT primarily(not only) becouse of a huge variety of cars. The amount of cars was always the strong part of the game and it's a fact. You can argue with that how much you want.
The standards are getting upgraded to premiums(semi premiums) continuosly so I think Kaz is not really ok with there beeing so many standards in the game... althouth I doubt you will agree with that too.
I'm still waiting somebody to explain to me how will the game improve without the cars I listed before!
So in the end I am childish indeed. I'm 40 and I still play games on consoles. Should I grow up and get a really adult hobby? 👍
 
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@strela I like to think that if Kaz wasn't okay with all the standards, he'd at least remove the duplicates.

I can't think of a single purpose for the existence of a Standard that has a Premium counterpart, let alone the redundant Skylines, Miatas, etc.
 
I'm not ok with standards yet I don't want them to disappear. Two distinctive things. If Kaz was ok with standars he'll be using resources on other staff rather than spend time upgrading the car allready exist don't you think?

The difference is that I do can think of a single purpose and is very simple.. it's the love for the cars. For example my first car in real life was a Fiat Panda and it's in the game. I'm able to take this little souless white box around some circuits and I don't know why I'm happy and sad at the same moment when driving around.. It's the love bro.
 
Sorry, I don't understand how modeling interiors make a game more of a simulator than it is.

I'm guessing I'm one of the few that doesn't mind a blackened interior for us to have more cars to drive. Personally, for it to claim a simulator, as long as its physics is great I'm good. When I'm pushing for my fastest lap, I'm using "bumper" cam anyway. Until we can get a proper interior view involving pperipheral sights (morpheus?) and not requiring multiple screens, interior view doesn't mean much to ME right now. Of course it's really nice to have when I'm going for a casual drive or race.
Generic black interiors in a 2014/15 PS4 game will look amateurish at best, and completely out of place in games of that generation, to say nothing of how the standard cars would tarnish the overall look of the title.
 
So PD doesn't have the time to take the 800 or whatever standard cars to make them premium. What are they going to do when the extreme detail of GT7 Premium Cars have to sit next to a standard pixel car from GT4? You can clearly see the difference now, in photo mode at least. There's only so much automated general makeup they can do to make standards look better, which they've already tried for GT6. Are they going to cut one of their selling points and drop the cars down from 1200 to 400?

I didn't know where to put this, and just wanted to see what people thought.

They're gonna drop them. They really have no other choice at this point, they painted themselves into this corner. Drop the total number from 1200 to half that and I doubt the majority of people would really notice or care, provided they were all premium quality.
 
They're gonna drop them. They really have no other choice at this point, they painted themselves into this corner. Drop the total number from 1200 to half that and I doubt the majority of people would really notice or care, provided they were all premium quality.
Some people in this thread have said they don't want the standards to go. The game is now obviously designed for the more casual user who may or may not care about standards. I also remember a thread in GTP concerning what your setup was and a surprising (to me) number of players were on monitors less than 42", many on 32-36" where the standards would look much better than on a 50-60" or better screen. I'm not sure PD sees this as nearly the issue some of us do.
 
Some people in this thread have said they don't want the standards to go.

And this is precisely where PD needs to interact with it's community. Ask us what our favorite Standard cars are. The top 50-100 most popular results are upgraded to 100% Premium quality.

That, combined with GT6's Premiums, combined with whatever other cars they add should come out to a very respectable number.
 
They barely advertised that they were in GT5.

:lol:



It really is amazing that you still keep trying to claim this. It's not true, it's never been true, people have explained to you multiple times how it isn't true, and it does nothing but make you look foolish when you continue to act as if it is true. I took notice of the GT6 car roster. I compared it to GT5's car roster extensively, both before release when they posted the whole thing and after release by hand going through dealerships.


Blah blah blah "Base Model"
Blah blah blah "Stealth Model"
Blah blah blah "Sponsored Model"
Acura NSX Concept
Honda NSX Concept
Huayra 2011
Huayra 2013
Veyron "2013"
Veyron 2009
Ford GT 2005
Ford GT 2006

Most of those are claimed "New to GT6".


And every single one of those Miatas are back (including the fake ones). Every single one of those GTOs are back (including the fake ones). Every single one of those S2000s are back (including the fake ones). Every single one of those Renaults are back (including the fake ones). Every single Lexus is back (including the fake ones). Every single "Silvia" is back (including the fake ones). Every single Skyline is back (including the fake ones). Every single 350Z is back (including the fake ones). Every single RX-7 is back (including the fake ones). Every single Vauxhall is back (including the fake ones). Even the duplicate concept cars are back.
They even went so far as to make the Miatas, including the fake ones, all to sub-premium level; implying that they are never going to get rid of them, and that they apparently just don't care about car accuracy anymore so long as they meet their numbers quota. They even remade the 2005 Ford GT as a Premium even though the 2006 was already there, then had the balls to claim it was "New to GT6."






So what duplicates did they cull, exactly? Now, I'm sure I'm going to get another tired lecture about how "the years are different so the cars are different;" but until you bother explaining how they are different (and proof that those differences are modeled, which is just as important because PD rarely bothers) so as to justify the spiel you go on every time someone complains about them, you're just yelling against the wind.

Oh I don't know that Cizeta, that Jaguar XJ R9 LM, that Sauber C9, 787B...hmm I was sure that there were standard versions of all of those in GT5, can you find them in GT6? I'm not being facetious or anything, just asking have you seen those duplicate cars?
Another thing and I don't know why you swear that a car with a different model year constitutes the same vehicle, if that was true then car makers are all idiots since they don't upgrade or revise anything in yearly car updates, just copy and paste the exact same model year after year...right?!? You seem angry for whatever reason and I don't really care as to why but direct your misappropriated venom elsewhere as I don't care for it. Didn't the multiple Ford GT standard models disappear there is only one which is the concept Ford GT is there not, what happened to the others that were in GT5? So I am going to ask you did they or did they not remove duplicate cars? Answer that and nothing more, don't need to see any other of "your" reasoning as that will be a long read of spiel as you like to call it. Good luck!
 
I'll have to say that I never understood the smoldering outrage over GT's duplicates. To me, they were always options. Half of those duplicate Skylines were different enough in some way that I found value in picking through them.
 
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