Gran Turismo 5 Prologue and Toca seem to be right in the middle of it all, a nice balance of forgiving behavior with a healthy dose of realism.
LOL. Dude, Codemasters makes cheap arcades far beyond any PGR title for decade already.
Gran Turismo 5 Prologue and Toca seem to be right in the middle of it all, a nice balance of forgiving behavior with a healthy dose of realism.
People have made real cars in rFactor
But people do test after they are made and review the product given...
I think you answered your own question, in a way.
It seems like certain people latch onto certain games because some aspect of how some cars behave hits them right in the pleasure center........ With each GT game, Kaz and his team drew closer to reality, and Prologue is very close to real life. It makes me VERY anxious to get my hands on GT5 itself, and see what secrets Kazunori-dono has been keeping from us.
And yes, I too would LOVE to be a race car driver.
You must be professional in simulation to implement physics of real car in game, driving to nearest Wall mart with same car won't help too much.
And how do you think people test Cobras and other exotic and super cars? The first one cost around 1.5 mil
Many people have already given multiple reasons on why Forza is flawed.
It has nothing to do with what some guy think about how that car feels.
I yet still have to play iRacing, but I belive that iRacing and GT5P feels the same except GT5P is bit tougher.
They are. LFS and rFactor.
Fancy race cars in SimBin games as good as fictional, nobody can check them. They have some pretty strange behavior compare to other sims, but nobody knows how FIA GT cars drive.
I quit.
I love this argument. None of us have driven FIA cars, so how do we know they're realistic?They are. LFS and rFactor.
Fancy race cars in SimBin games as good as fictional, nobody can check them. They have some pretty strange behavior compare to other sims, but nobody knows how FIA GT cars drive.
Somehow I don't believe in Race Pro at all, rock stable and giant undesteer doesn't sound like any race car. Besides very simplified driving many cars in this game can't pass turns faster than Corolla in real life.
Reventón;3373428On RaceSimCentral, one of the owners of ACEMCO had actually played GTR and during its first 3 months of being out on the market, he quoted that the game does a great job of simulating the S7R and that within a few minutes, he set it up similar to his own team's S7R.
There are also several guys on RSC or NoGrip who own race cars. And while they're not FIA GT spec, they're enough for these men to understand how a race car will react.
Reventón;3373428On another note, Clarkson's review is slightly flawed
For many people Physics is damage as well.
The cars in ALMS are not like the FIA GT cars. They're setup very different due to their rules.And Turn10 is official sponsor of American Le Mans Risi team, which uses same cars as FIA GT, and Turn10 worked closely with team's mechanics and drivers during creation of Forza 2.
You can say things like this about almost every auto simulator game and it doesn't brings too much basically
I wouldnt consider defamation physics, but you are right RED7 the cars act to crazy when they get bumped. Today I was ghosting a tiny bit with another car, then he just went flying off the track, I didnt even hit the back of him! We should have just rubbed a little going through the chicane at suzuka. A not so minor flaw.
Thats fine but..... People who buy Prologue know what they are getting (unless they blindly buy it), GT5P states on the back of the cover what it features and if thats not good enough for the price then you don't buy it.
You are right not many series could attempt to sell a prologue successfully, some people despise that Sony is making money on a 'prologue' while others like myself are very grateful, GT is pretty much the only reason I even buy a console anymore, with such long waits between versions It's great to have something to gnaw away at.
Reventón;3373476I don't even recall any of the Pit Passes mentioning the use of working with Risi.
you dont just a book by its cover, same with games, that is why we have review sites to rate the game with hands on experience.
I doubt any buyers of GT5P actually based their decision on what they read in the cover.
Well, SimRacing reviews are not bad, so not too good either.
The rest like Gamespot, IGN and so on are just plain horrible. If you want to buy racing game with some physics you'd better don't read them at all
Indeed, I think Gamespot is the worst though.
I do not really despise sony for selling GT5P, because like I said, GT5P really is GT5, GT5-full is really GT6, they are released 18 month apart and both cost money, compete with different competition.
I think the worst is IGN cause Porsche Unleashed there has the lowest score between all NFS, and this game was the best in the series even in comparison to NFS 1-4.
Ok, that says the drivers played the game & drove their, but it doesn't state anywhere that Risi actually worked with Turn10 on the data & physics....