Is GT7 fast becoming the worst of the GT Series?

  • Thread starter Tuono_GT
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I'm going to humbly bow out of any further discussions on this topic. I have better things to do and I honestly don't care anymore.

I'm satisfied with my purchase. That is all. Good luck and best to you in your future endeavors.

Cheers. :cheers:

I'm glad you're happy with it, you play what you like most. In future, please don't initiate a discussion you are unwilling to see through bows
 
I'm going to humbly bow out of any further discussions on this topic. I have better things to do and I honestly don't care anymore.

I'm satisfied with my purchase. That is all. Good luck and best to you in your future endeavors.

Cheers. :cheers:
Always feel free to give your input and never be afraid of taking the high road and walking away when encountering unreasonable trolling.

:cheers:
 
Unless you advocate that players should never check out trailers or reviews, I'm not sure how you can label anyone a "sucker". It's also a little unreasonable to indirectly blame players for not possessing such paranoia.

Plus, how do you define "honest review"? The reviewers were given a version of the game without any predatory features. They honestly reviewed what they played. The dishonesty lies with the developer, you have no reason to deflect blame on to the players or reviews here.
"Predatory features?"

I have never felt pressured into buying in-game currency for real currency in GT7. If you're too weak willed to resist a single line of text on some screens, that's your problem.
 
"Predatory features?"

I have never felt pressured into buying in-game currency for real currency in GT7. If you're too weak willed to resist a single line of text on some screens, that's your problem.

Where did I say I have ever felt the pressure to do so either? If that's what you choose to believe, that is upon you.

Getting back to predatory. Yes, they are. How many threads have people made about invites? Wanting the Bugatti, Porsche, etc. So, you get one and find it's valid for a short period of time. You are then pressured to either grind hard or dip into your wallet.

Let's not even start on the legend dealership. "Step right up! McLaren F1 available, 20,000,000 credits for the next couple of weeks... No credits? We have a tremendous deal... "

There are many stories of how people have been manipulated into becoming "whales" by nefarious publishers of games. From EA with ultimate team on Fifa, to Atlus with gems in SMT DX2 liberation army, to PD with credits on GT7 and beyond.

Live service is designed to hook you in and get you spending. Why do you think credits on certain races were nerfed? Why do you think there are so few races with decent payouts? Simple, it is to reduce enjoyment so you pay to skip the grind.

PD are complicit, prove me wrong

Always feel free to give your input and never be afraid of taking the high road and walking away when encountering unreasonable trolling.

:cheers:

Last I checked, it was GlockPants who used insults. If my post is incessant trolling, you should stay away from YouTube, Twitter or Reddit
 
"Predatory features?"

I have never felt pressured into buying in-game currency for real currency in GT7. If you're too weak willed to resist a single line of text on some screens, that's your problem.
Every game with a store or any other kind of adding extra money to the publisher other that the purchase price only exists on a tiny minority of the player base constantly reaching for their credit cards.
 
Every game with a store or any other kind of adding extra money to the publisher other that the purchase price only exists on a tiny minority of the player base constantly reaching for their credit cards.
People truly do not understand it because they haven't experienced it or been close to it themselves.

My mother nearly left us homeless because we couldn't pay the bills due to her mobile game addiction. We did get evicted, but I managed to find a place days before I was left on the streets.

I will never defend any company who puts microtransactions in their games. They know what it does. They don't care. They are too blinded by greed to care about the real harm they do to others.

The mental gymnastics people use to defend Polyphony in particular are pure insanity. "There's no way they actually intended for anyone to buy them, they set the prices too high!" Does De Beers set diamond prices ridiculously high so that people aren't tempted to buy them? No. They want people to buy them at that price. Polyphony wants people to buy $200 cars, even if not many will be willing to do so. You may not be the one buying it, but that doesn't mean there aren't countless people looking at a car they want, and deciding "Well, it's only $20, and I really want that care before it goes."

Not many people will buy the $200 car. More will buy the $20 car. The $5 car. The point is that people are willing to buy them. The fact that you, reader, a member of GTPlanet and probably someone who puts an excessive amount of time into grinding this game (or a Sport mode player where you don't need to buy cars anyway), don't feel like there's a problem when you're able to buy an expensive car after countless hours of playtime, doesn't mean the average casual player won't see a car about to disappear and want to get it before it's gone. The only way to guarantee that if they don't have enough credits? MTX.

The daily players, the grinders, of course you don't feel this problem. You are not the target.
 
So, back on the forums after many years away. Finally got a PS5 last week and 1st game I bought was GT7. Playing with DS atm whilst I think about the best wheel option (and where I'll keep it in the house so the wife doesn't get annoyed). So far, I'm pleased. It brings back lots of previous GT features that were missing! Campaign mode seems good, but I wish it was more open like the old GT2/3 menus and you could just pick what races you wanted rather than doing the story books. They are fun, but a bit annoying.

I like the missions, they can be fun (and frustrating, the SLR overtake one is annoying me atm). Pleased tuning has made a welcome return and the used car dealership too! Now just need some more tracks back (Midfield please!) and it's all good. Did a few online races, that was good fun and got a podium on my first race!!!

Anyway, howdy folks and see you in game!
 
I'm just wondering is Kaz the only one who decides which direction GT7 goes or is there a bunch(team) of People who also have the rights to contribute and have ideas about the game ?
There is not much information about how the team at pd is structured.
My guess is that they are "agile" (awesome buzzword in it :D) and have a structure to bring in new ideas (from everyone working at pd) that are discussed in regular meetings...
 
Nobody cares about why you don't like it just as well as you're ignoring what other people like about it.

Here we are with a game released many months ago and people are getting constant updates and spending hours upon hours having fun and you're busy telling everyone how much it sucks.

Well here is a undisputed fact, if it sucked as much as you want it to it would be dead. But no, 100.000 people do the time challenges, the smallest corner of the game. It's a huge success because.. It doesn't suck...

Was the old days better? Of course, just do a pole with old people and they would agree.
I'd say the specific parts @sswishbone said sucked do suck. He didn't ignore that some people like the game. As for "nobody cares", I'd also say that the high number of likes after his post indicate quite a few people agree.

It's good that some people can find things to enjoy about the game and since it has no real competitors on its platform and has been hotly anticipated for many years, of course it's going to be a success at launch with so many sales but nobody can force people who have issues with its structure to shut up and go away. They also have a right to voice their opinions with a game they also bought, but aren't happy with.
 
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Nobody cares about why you don't like it just as well as you're ignoring what other people like about it.

Here we are with a game released many months ago and people are getting constant updates and spending hours upon hours having fun and you're busy telling everyone how much it sucks.

Well here is a undisputed fact, if it sucked as much as you want it to it would be dead. But no, 100.000 people do the time challenges, the smallest corner of the game. It's a huge success because.. It doesn't suck...

Was the old days better? Of course, just do a pole with old people and they would agree.
I kind of agree, time trials is very fun, and pay out good prices to, and now we have one per week, i see some complain they cant buy the cars in updates becouse they are to expensive, just by doing the time trials you would have enough money to buy all cars in pretty much any update,
The only thing gt7 does worse than previous titles is career mode and the races, their need to be more championchips, more high paying races, higher payouts in custom races, but custom races are really awesome becouse you can choise the cars of ai witch most other racers dosen’t feature, i have never have as fun driving around cars as in gt7 ever in franshise, just by the car sounds and how they drives, and what the offer in terms on customazion is on another level campared to previous titles, witch adds so much value for me, with vr buyable swaps, s parts and selling cars has been good quality of life improvments, it dosen’t fix the issues with lack of races in career mode but it makes the game still more enjoyable in other aspects
 
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Nobody cares about why you don't like it just as well as you're ignoring what other people like about it.

Here we are with a game released many months ago and people are getting constant updates and spending hours upon hours having fun and you're busy telling everyone how much it sucks.

Well here is a undisputed fact, if it sucked as much as you want it to it would be dead. But no, 100.000 people do the time challenges, the smallest corner of the game. It's a huge success because.. It doesn't suck...

Was the old days better? Of course, just do a pole with old people and they would agree.

If no one cared, why did you quote my comment? I really like that some people enjoy it, just like some people enjoyed F1 2015 despite it having almost zero offline content. People are allowed to criticise that game, as I am allowed to criticise this one
 
Ohh yeah a 25 page long forum thread of circle complaints about a game that sucks so many balls it makes Nico Hulkenberg choke is the place to look for balanced views and discussions.

A qualified measurement of up votes vs 100 thousands of player's playing the worst Gran Turismo release ever, what am I thinking.
I wonder what percentage of launch sales 100,000 players represents. Quit misrepresenting our posts, I don't know how many times we have to say we don't mind if people enjoy it but you seem to have a real problem that some people have a problem with the main career mode and economy of GT7.

Perhaps you should take the advice in your sig. There doesn't seem to be anything balanced about your discussion right now.
 
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Ohh yeah a 25 page long forum thread of circle complaints about a game that sucks so many balls it makes Nico Hulkenberg choke is the place to look for balanced views and discussions.

A qualified measurement of up votes vs 100 thousands of player's playing the worst Gran Turismo release ever, what am I thinking.

100,000 on time trial is good for that mode. However, the game sold millions, so that's a horrible drop off for a "live service" game. Compare that ratio to Fortnite, World of Warcraft, even WWE Champions... And you see how much of a failure GT7 appears to be in contrast
 
SPOONS MADE ME FAT!!!!




…..oh wait, looks like the “Polyphony is Predatory” conversation was a few pages ago.

My bad, carry on everyone 👍🏼
 
Not all players are actully playing in sport mode, their is not the same playerbase as at launch proably, but its far from dead,
Even as of recently it seems to have sold good amount of copies, its far more active than most track racing games on console,
 
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It's the lack of an A-Spec mode that bothers me.
me too,
but B spec was so amazing😍😍
Sophy Spec would be great it would make the title worthy of the full prize I paid for it.
(until now is next to nothing)

What is wrong with this game is the internet. Before it they had to make a big GT mode to make a good game. After it, they don't. GT will therefore never return to what it once was. And licencing makes remakes of the early games problematic.
Absolutely!! Agreed!!
It's so reasonable and logic.... then why it is soooooo hard a pill to swallow..😣
 
If you see how many that actually took the game online it's an impressive number. Many many players never touched sports mode because they couldn't care less.

The live as service is paper thin in GT7 compared to your flawed examples that doesn't have any comparison to a heavy single player game like GT7.

And you prove my point, many players don't want to race online, so there should be a proper offline campaign. Here's one for free, GT4 had the 1000 miles. Classic cars endurance racing. With so many classics that are impossible to race due to the rules, they could make a bespoke series of races for it. Would be a pretty small update, but they won't.

Paper thin eh? So three car updates and meaningless menus are valuable content?
 
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The driving in GT7 leaves the old games in the dust, I would rather play less content at the quality level of GT7 than endless mediocre content of the old days.

And I'm proving nothing, for a modern game GT7 delivers more single player content than most other pure single player games. And with 14+ updates it also makes other games look embarrassing bad.

The driving physics I have never questioned in the slightest. I even said the issue isn't the driving, it's how little you can do.

And more single player content than most other pure single player games? So more than Persona 5 Royal? More than Elden Ring? More than Horizon Forbidden West? More than ... Oh, that's right, Gran Turismo 4?
 
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The driving physics I have never questioned in the slightest. I even said the issue isn't the driving, it's how little you can do.

And more single player content than most other pure single player games? So more than Persona 5 Royal? More than Elden Ring? More than Horizon Forbidden West? More than ... Oh, that's right, Gran Turismo 4?


You’re talking about a different genre altogether. And let’s not pretend that all of GT4’s content was good content. Not saying that GT7 can’t use more SP content, because they can. But if you also use GT7 as purely a “simulator”…… then yeah. It’s pretty much the best there is out there right now. And that’s taking into account the physics that are no where near the best, but pretty damn good
 
You’re talking about a different genre altogether. And let’s not pretend that all of GT4’s content was good content. Not saying that GT7 can’t use more SP content, because they can. But if you also use GT7 as purely a “simulator”…… then yeah. It’s pretty much the best there is out there right now. And that’s taking into account the physics that are no where near the best, but pretty damn good

I'm simply highlighting other "purely single player games" in response to the other poster.

I never said all of GT4's content was good (oh yeah, we all loooooove the Subaru 360 race 😑) . However, my point is that it has A LOT more than GT7. For a start every endurance race exceeds one hour (except possibly the Fuji Speedway one). GT7 as a Simulator? On PS5 maybe, but is it better than I-racing?

Fact remains, for a "driving simulator" there is an awfully large focus on non-driving elements. Scapes? Liveries? Historical pieces? You can't throw the argument of "it's a simulator" when that isn't even the focus. Right there is a colossal problem, would you not agree?
 
100,000 on time trial is good for that mode. However, the game sold millions, so that's a horrible drop off for a "live service" game. Compare that ratio to Fortnite, World of Warcraft, even WWE Champions... And you see how much of a failure GT7 appears to be in contrast
Apples and oranges man. You keep doing that.
 
I'm simply highlighting other "purely single player games" in response to the other poster.

I never said all of GT4's content was good (oh yeah, we all loooooove the Subaru 360 race 😑) . However, my point is that it has A LOT more than GT7. For a start every endurance race exceeds one hour (except possibly the Fuji Speedway one). GT7 as a Simulator? On PS5 maybe, but is it better than I-racing?

Fact remains, for a "driving simulator" there is an awfully large focus on non-driving elements. Scapes? Liveries? Historical pieces? You can't throw the argument of "it's a simulator" when that isn't even the focus. Right there is a colossal problem, would you not agree?


Not saying you’re wrong. But on aspects, no, I don’t agree. Personally I think the beauty of this game, is there’s so many ways to play it. You have dudes that more or less, only make liveries. You have the photographers (I for one enjoy scapes). Historical information…. I find it very interesting, and brilliant by PD to include this, to help usher in the new generation of car enthusiasts that are more or less very detached from the traditional ways of automotive culture.

With VR compatabilty and a rig, this does become a very good simulator. I for one wish that roulette tickets were awarded, and bonus’d by daily mileage. The amount of testing and hotlapping I do wether it’s for races, made-up shootouts, joy riding, or COTW testing is pretty substantial. To be honest, I’ll only occasionally do a grind race if there’s a legends car I’m saving up for. Much of the new content from the past 5 months, goes unused by me. I think I’ve only done the super formula races, and the WTC800 NBG and Autopolis races, as far as “recently added” content goes.

Speaking of COTW. You should check out the Car Of The Week thread on the forum. Good group of talented guys
 
I think you should look up what apples and oranges means.

If I really wanted to be picky here I'd define your chosen discourse as a conjunction of two different types of fruit. However, this is not an English lesson, so back to your point.

You can't have your cake and eat it on this. To say "there's 100k players of millions proves the online focus is right" then say "you can't compare it other online focused games and their audience retention."

Fact is, GT7 is a live service game. It wouldn't drip feed content at such a slow rate were it not. As a live service game with heavy online focus (again, show me where I am wrong regarding an offline career) it can, and will, be compared to other online service games. To try and grant a title immunity based on genre is being blind at best and deceitful at worst.

Not saying you’re wrong. But on aspects, no, I don’t agree. Personally I think the beauty of this game, is there’s so many ways to play it. You have dudes that more or less, only make liveries. You have the photographers (I for one enjoy scapes). Historical information…. I find it very interesting, and brilliant by PD to include this, to help usher in the new generation of car enthusiasts that are more or less very detached from the traditional ways of automotive culture.

With VR compatabilty and a rig, this does become a very good simulator. I for one wish that roulette tickets were awarded, and bonus’d by daily mileage. The amount of testing and hotlapping I do wether it’s for races, made-up shootouts, joy riding, or COTW testing is pretty substantial. To be honest, I’ll only occasionally do a grind race if there’s a legends car I’m saving up for. Much of the new content from the past 5 months, goes unused by me. I think I’ve only done the super formula races, and the WTC800 NBG and Autopolis races, as far as “recently added” content goes.

Speaking of COTW. You should check out the Car Of The Week thread on the forum. Good group of talented guys

Okay, you highlight multiple ways to play it... It's good that there's is something for photographers, it's great that for those who can afford/excuse spending more for this one game then I did for a high end gaming PC there's a tremendous driving experience. It's great there's something for those who focus on online.

So, back to my argument which I have yet to see truly challenged... Why isn't there more for those who want an offline campaign? Fourteen updates. No endurance races, no championships, no returning series from other titles. Can anyone explain why it is incorrect to highlight how much PD lied to their audience and refuse to fix things? Can anyone provide a valid argument in favour of microtransactions? Can anyone provide a clear benefit that invites provide to players?

Step up to the plate people, make me believe.

You’re still comparing apples and oranges.

Get back to me once GT7 is f2p and has an online shop that lets you buy 4 different types of cosmetics with 3 different currencies.

Yes, I know Sony and PD have used the term “live service” in regards to GT7, but I’d argue it isn’t actually live service.

The online numbers are not indicative of this games success. You have people on this forum who don’t engage with the online stuff.
And we are the hardcore enthusiast.

Nobody disagrees with the legitimate criticisms of GT7.

I do disagree with your conclusions though.

I also think you have your head stuck up your own ass so far that it’s really hard talking to you.

Why do you think we have to “step up to the plate and make you believe”?

Who do you think you are?

The game may as well be F2P given the ridiculous payouts, seemingly random rotation of invites, legends cars, etc. Saying it isn't F2P doesn't answer my question regarding what benefits these bring to the players. Is there one?

Saying the online numbers are not indicative of success is a little naive. Look at games such as Anthem, Avengers or Ark Survival Evolved. All games which were NOT F2P but which DID echo GT7 in terms of in game pushing of purchases, unfulfilled roadmaps and grindy gameplay for no reason.

As to who I am? Someone who has made valid points, weathered multiple personal insults and a failure to truly answer my points. That's who I am.
 
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