Hello my i have a request for megane gr.4 tune ?.
Integra@Jump_Ace, with the latest stable of cars coming today, which one(s) are you looking forward to tuning the most?
@Jump_Ace, with the latest stable of cars coming today, which one(s) are you looking forward to tuning the most?
I haven't even looked at the new cars yet. I still owe y'all 4 cars It's been crazy at home lately. The wife's car got stolen last weekend and we happened to find and recover it. But it needs some repairs. So....soon?
Jerome
Here's the 5 I'll tune (at some point):
- Ferrari Dino 246 GT 1971 (N300)
- Honda Integra Type R (DC2) 1998 (N200)
- Nissan Fairlady Z Version S (Z33) 2007 (N300)
- Shelby G.T.350 1965 (N300)
- TVR Tuscan Speed 6 2000 (N400)
The rest are, meh. SSRX? It's like PD does the OPPOSITE of what people want as a form of torture or something.
Jerome
Nice batch of tunes.
Great tune. Very well balanced. The Dragon Trail tune works as advertised for "large" tracks. The only change I would suggest is that a break balance of 5 (either front or back) looks like a typo. I set it to -1 and that felt like it did the trick. Keep up the good work.Nissan GT-R - Gr. 4
I know PD knocked her BoP down a lot (deservedly), but I still think she is a fun drive. No mileage upgrades were done to the car.
I've compiled two tunes for this car, the first for a smaller, tighter course at Brands Hatch. The Second, for larger/normal tracks at Dragon Trail - Seaside. No mileage upgrades were done to the car.
Track - Brands Hatch - GP
Horsepower (hp) - 428
Torque (ft-lb)- 368.8
Weight (lbs) - 3,197
Drivetrain - 4WD
Tires - Racing: Hard
ABS - Default
Countersteering Assist - Off
TCS - 0
BB - 5
Ride Height - 2.36 / 4.72
Natural Frequency - 2.80 / 2.80
Anti-Roll Bars - 5 / 5
Damping Ratio (Compression) - 51 / 52
Damping Ration (Rebound) - 81 / 81
Negative Camber Angle - 1.3 / 2.0
Toe Angle - Out .07 / In .15
Downforce - 250 / 450
Front LSD - 5 / 5 / 5
Rear LSD - 5 / 60 / 5
Transmission (No Transmission 'Trick'):
Top Speed - 137
1st - 3.483 / 43
2nd - 2.493 / 60
3rd - 1.892 / 80
4th - 1.500 / 100
5th - 1.242 / 121
6th - 1.075 / 144
7th -
8th -
Final Gear - 3.700
----------------------------------------------------------------------------------
Track - Dragon Trail - Seaside
Horsepower (hp) - 428
Torque (ft-lb)- 368.8
Weight (lbs) - 3,197
Drivetrain - 4WD
Tires - Racing: Hard
ABS - Default
Countersteering Assist - Off
TCS - 0
BB - 5
Ride Height - 2.36 / 4.72
Natural Frequency - 2.80 / 2.80
Anti-Roll Bars - 5 / 5
Damping Ratio (Compression) - 51 / 52
Damping Ration (Rebound) - 81 / 81
Negative Camber Angle - 1.3 / 2.0
Toe Angle - Out .07 / In .15
Downforce - 250 / 450
Front LSD - 5 / 30 / 5
Rear LSD - 5 / 60 / 5
Transmission (No Transmission 'Trick'):
Top Speed - 155
1st - 3.235 / 46
2nd - 2.274 / 66
3rd - 1.707 / 88
4th - 1.340 / 112
5th - 1.101 / 137
6th - .946 / 163
7th -
8th -
Final Gear - 3.700
Enjoy!
Jerome
Great tune. Very well balanced. The Dragon Trail tune works as advertised for "large" tracks. The only change I would suggest is that a break balance of 5 (either front or back) looks like a typo. I set it to -1 and that felt like it did the trick. Keep up the good work.
Do you think any of your previous tunes will need to be re-worked due to the updated physics model?
A couple of them may be unavoidable, but my time to race has been nill recently.
Jerome
Is there a tuning guideline somewhere that explains GTS tuning in a general sense? Its not like GT6. I'm new and need some general ideas of what these do.
(No more spring stiffness?) (LSD always confused me )
It used to be called Spring Rate before GTS. That basically sets up how smooth the car feels when traveling over rumble strips, and can have an affect on how the car feels under heavy braking/accelerating. The higher the settings the stiffer the car 'feels'. Sometimes that could be good, in FF cars for example where you want to get them to 'wake up' so to speak. And maybe for some FR/MR cars you want it softer and more forgiving because it can interfere with the other settings you've put in place to make her 'behave'.Jump Ace, thanks for that great reply! I only wonder one thing tho. what is Natural Frequency? That baffles me.
Ok thanks. That helps. I knew how to set spring stiffness in the last GT, the more racy the tire, the more stiff you can make the spring.It used to be called Spring Rate before GTS. That basically sets up how smooth the car feels when traveling over rumble strips, and can have an affect on how the car feels under heavy braking/accelerating. The higher the settings the stiffer the car 'feels'. Sometimes that could be good, in FF cars for example where you want to get them to 'wake up' so to speak. And maybe for some FR/MR cars you want it softer and more forgiving because it can interfere with the other settings you've put in place to make her 'behave'.
Jerome
I understand. My only free time is Saturday morning from 6-8 AM. Today I stayed home with my sick child. Got some grinding during doctor run and about 10 races in during the day.I'm hoping to take some time off work soon, we will see. Once I do I'll get some tunes done 👍
I think I've only touched my PS4 like once so far in 2019
Jerome