June update predictions

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I like people posting that GT7 somehow is a game that came out 'too early' as if it isn't crystal clear that there being cut, and very much complete events from pre-release material and even streams shows very clearly that content was held back in order to drip feed to the player base, and could have been useful in making the game better to play now instead of 6 months from now.

It's always a new excuse.
Agreed
 
I like people posting that GT7 somehow is a game that came out 'too early' as if it isn't crystal clear that there being cut, and very much complete events from pre-release material and even streams shows very clearly that content was held back in order to drip feed to the player base, and could have been useful in making the game better to play now instead of 6 months from now.

It's always a new excuse.

I’m wondering if Sony has a strategy to try to take the wind out of the sails of FM8 whenever that’s due for release, maybe dump a major-ish update with all that held back stuff to give us all something to do and the game a boost (they think!) just when FM8 is hitting the shops. It’s pretty inexplicable they’ve released a sub-par game (we know, they know, they know we know and we know they know we know) yet still 3.5 months in and all we get is radio silence and anaemic updates.
 
I’m wondering if Sony has a strategy to try to take the wind out of the sails of FM8 whenever that’s due for release, maybe dump a major-ish update with all that held back stuff to give us all something to do and the game a boost (they think!) just when FM8 is hitting the shops. It’s pretty inexplicable they’ve released a sub-par game (we know, they know, they know we know and we know they know we know) yet still 3.5 months in and all we get is radio silence and anaemic updates.
I remember they tried to counter the FM4 launch with GT5 Spec 2. It had a fancy name to make it sound substantial but it really wasn't.

 
I remember they tried to counter the FM4 launch with GT5 Spec 2. It had a fancy name to make it sound substantial but it really wasn't.

Yeah, I don’t really follow these things as closely as many of you guys here, but there must surely be a good reason (their end) they’re doing what they’re doing.
 
So you made this up then?
I was aware a track was planned for June some time ago. Since, more info has been dug up in the game data indicating this. And the timeframes for the Toyota Cup mean the TBD track has to be June or July.

I’m wondering if Sony has a strategy to try to take the wind out of the sails of FM8 whenever that’s due for release, maybe dump a major-ish update with all that held back stuff to give us all something to do and the game a boost (they think!) just when FM8 is hitting the shops. It’s pretty inexplicable they’ve released a sub-par game (we know, they know, they know we know and we know they know we know) yet still 3.5 months in and all we get is radio silence and anaemic updates.
FM was expected in Q4 until recent rumblings. When it was said MS wanted to move it away from the big Christmas releases. We don’t know how far along the game is. I imagine MS wanted something out to counter TLOU Remake & GOW:R. So I wouldn’t be surprised to see spring slip into summer.

We are at that point where the promised QoL updates (selling cars etc.) are needed. Beyond that dropping a handful of cars and the occasional track seems fine through the summer. The Christmas period is the right timeframe to drop additional DLC. Pikes Peak keeps coming up. But it could just as easily be something akin to the Hamilton Time Trial DLC.
 
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Im hoping the next few updates will be more content heavy, because of bugs / exploits the priorities were focussed towards functionality, good chance the focus will shift now. Whatever happens I'm saving GT7 for winter time, with a bit of luck it will be fleshed out by then.
 
We are at that point where the promised QoL updates (selling cars etc.) are needed.

We are not at that point. That point was March 4th.

If they think anyone’s going to be grateful when they finally get round to ‘allowing’ us to sell they’ve got another think coming.


Edit: And I’m sure they’re going to screw us over anyway. Like in GTS I expect them to force us to ‘discard’ gift cars we don’t want, and I also think they’re going to force us to keep one of every car we’ve got, even if it’s a model or brand we hate. What made past games great was WE had agency, WE made the decisions; if I wanted to end up with a garage of just race cars, or just JDMs, that was my decision, however odd or stupid it might’ve seemed to other people. Not now. Now we’re all relegated to caretakers keeping cars Kaz wants in the garage. If I’m wrong I’ll be pleasantly surprised, but I really, really doubt I am.
 
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We are not at that point. That point was March 4th.

If they think anyone’s going to be grateful when they finally get round to ‘allowing’ us to sell they’ve got another think coming.


Edit: And I’m sure they’re going to screw us over anyway. Like in GTS I expect them to force us to ‘discard’ gift cars we don’t want, and I also think they’re going to force us to keep one of every car we’ve got, even if it’s a model or brand we hate. What made past games great was WE had agency, WE made the decisions; if I wanted to end up with a garage of just race cars, or just JDMs, that was my decision, however odd or stupid it might’ve seemed to other people. Not now. Now we’re all relegated to caretakers keeping cars Kaz wants in the garage. If I’m wrong I’ll be pleasantly surprised, but I really, really doubt I am.
Selling cars should be part of a wider range of updates. I’m not sure why they’d make us keep certain cars. Not that I really care about that.

I want to see logical, realistic, updates like more aero parts & wheels. Interior mods. A drag strip, some kind of community track. Similar to how people used the Top Gear track to meet up and show their cars off. Multiple garage spaces to organise and show off your cars.

Further 24hr day/night cycles and dynamic weather options added. Maybe snow? 24hr events with mega payouts and ability to save progress. A Gr.1 championship. A Super GT championship. Not asking for crazy things here. And for one I think PD are fully aware of all these things.
 
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Selling cars should be part of a wider range of updates. I’m not sure why they’d make us keep certain cars. Not that I really care about that.

I want to see logical, realistic, updates like more aero parts & wheels. Interior mods. A drag strip, some kind of community track. Similar to how people used the Top Gear track to meet up and show their cars off. Multiple garage spaces to organise and show off your cars.

Further 24hr day/night cycles and dynamic weather options added. Maybe snow? 24hr events with mega payouts and ability to save progress. A Gr.1 championship. A Super GT championship. Not asking for crazy things here. And for one I think PD are fully aware of all these things.

That would all be great, I think we’re all hoping for much of that.

They’ll still screw up selling though, mark my words. There’s no good reason it shouldn’t have been in from the start. It’s a traditional feature of GT single-player. I suspect it’s an mtx thing.
 
Selling cars should be part of a wider range of updates. I’m not sure why they’d make us keep certain cars. Not that I really care about that.
Umm, as has been discussed for months, because the game is designed around driving people to buy credits. Selling cars allows you to manage credits and removed from the need to buy them
A drag strip, some kind of community track. Similar to how people used the Top Gear track to meet up and show their cars off. Multiple garage spaces to organise and show off your cars.
You mean like all the "meeting places" that no one uses, which is exactly what you are describing? Like, EXACTLY. And you want to "show off your cars"? to other people? Aren't you the one who thinks online is pointless?

Maybe they could just make the lobbies work, then you'd have what you are asking for. Maybe now you grasp why so many of us are upset.
Further 24hr day/night cycles and dynamic weather options added. Maybe snow? 24hr events with mega payouts and ability to save progress.
You just put your PS into rest mode. I do this now with the longer races. Works perfectly.
A Gr.1 championship. A Super GT championship. Not asking for crazy things here. And for one I think PD are fully aware of all these things.
Yes, exactly, the things the game SHOULD HAVE SHIPPED WITH instead of a full slate of races at Tokyo :P
 
Umm, as has been discussed for months, because the game is designed around driving people to buy credits. Selling cars allows you to manage credits and removed from the need to buy them.
I’ve never had the remotest need or desire to buy any credits. And I don’t know a single person who has. Either on here or amongst my friends.

You mean like all the "meeting places" that no one uses, which is exactly what you are describing? Like, EXACTLY. And you want to "show off your cars"? to other people? Aren't you the one who thinks online is pointless?

The Top Gear test track was an open space. It was literally like a real world car meet. None of the existing tracks cater to that.
You just put your PS into rest mode. I do this now with the longer races. Works perfectly.
Rest Mode is liable to fail and wouldn’t allow you to try other activities. If you add 24hr races at Le Mans, Daytona, Nordschleife & Spa. You have to allow players to tackle them in stages.
 
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I’ve never had the remotest need or desire to buy any credits. And I don’t know a single person who has. Either on here or amongst my friends.
And yet, they continue to do it after it was introduced a decade ago. Someone is doing it.
The Top Gear test track was an open space. It was literally like a real world car meet. None of the existing tracks cater to that.
So you want them to add an online parking lot? And how will you walk around this online parking lot?
Rest Mode is liable to fail and wouldn’t allow you to try other activities.
Past GT saves were the same. You were forced into the same activity until you completed it.

Granted, the current method stops you from playimg other games.
If you add 24hr races at Le Mans, Daytona, Nordschleife & Spa. You have to allow players to tackle them in stages.
You don't have to 😂.
 
Don't you know, in real life 24hr races, teams can just take a break in the middle of the race and come back to finish it a month later.
But there is a valid point to be made here. I proposed a team play version of this. You can choose friends to do stints, and you all take turns.

Still, I think they'll introduce 24 hours races when/if they introduce Sophy. Train it to race, then enter an endurance.

I have to admit, it would suck if I had to occupy my PlayStation with one game for the duration that it would take me to finish a 24hour race solo.
 
I’ve never had the remotest need or desire to buy any credits. And I don’t know a single person who has. Either on here or amongst my friends.

GTP users and your friends make up an extremely tiny fraction of the game’s playerbase. You can’t look at that and then conclude that no one buys the microtransactions.
 
Don't you know, in real life 24hr races, teams can just take a break in the middle of the race and come back to finish it a month later.
Come on, you know what Nathan88 is getting at. I don’t agree with much of what he says, and I treat everything he claims with an iceberg-sized degree of skepticism, but there is no reason why, in a video game which is there to entertain and provide a distraction from the burdens of everyday life, PD should be reluctant to enable such functionality.

24 hour races aren’t for me, either. But should I choose to undertake them, it would be nice if I could do so without having to commit to completing them in one single sitting, or rely on rest mode (which is a disaster waiting to happen and prevents the use of the console being used for anything else).

I don’t think what is being asked for is particularly contentious, here. It’s not like the concept of saving a game is anything new.

Edit: name/autocorrect error.
 
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About the awaited car selling option... I agree that this poses a problem for PD as it interferes with their plans of selling microtransactions (which is likely their biggest concern), but I think there is another 'challenge' that they have which is the collector level that is currently increasing whenever you buy a car.

In my opinion, the collector level is not very useful the way it is now, but it could be the case that PD have plans to use it more extensively in the future to unlock certain content. If we are allowed to sell cars, they likely want to change this mechanism. I don't think it has to be very difficult, but with these things, the difficulty is mostly in assuring that such changes also make sense to all current players at any point in their game progress (one could call it backwards compatibility which is often a PITA when developing).

Personally, I don't care too much about selling cars, I'm just hoping for more races and tracks and for the rewards of more (all) races to be in the same ballpark as the 1.13 update events, motivating people to play a more diverse set of races. As an outsider, I find it very weird that the races in the latest update are not even close in terms of payouts. I mean... it would be great if they'd fix that for all races, but I at least expected them to have decent payouts for new ones.
 
Come on, you know what Nathan88 is getting at. I don’t agree with much of what he says, and I treat everything he claims with an iceberg-sized degree of skepticism, but there is no reason why, in a video game which is there to entertain and provide a distraction from the burdens of everyday life, PD should be reluctant to enable such functionality.

24 hour races aren’t for me, either. But should I choose to undertake them, it would be nice if I could do so without having to commit to completing them in one single sitting, or rely on rest mode (which is a disaster waiting to happen and prevents the use of the console being used for anything else).

I don’t think what is being asked for is particularly contentious, here. It’s not like the concept of saving a game is anything new.

Edit: name/autocorrect error.

Consider the user friendliness of GT7's current game design, do you really think PD would give players such an "easy" way out?
 
As an outsider, I find it very weird that the races in the latest update are not even close in terms of payouts. I mean... it would be great if they'd fix that for all races, but I at least expected them to have decent payouts for new ones.

The ‘big four’ races were an immediate response to uproar and review bombing re the mtx economy. They didn’t want to give us them. The latest update is undoubtedly at the level they want to provide. Over time I expect payouts for the big four to be cut back. Whenever they think they can get away with it. There are some nasty things about this game, and it all leads back to greed.
 
A track has been known about for some time.

Post in thread 'June update predictions'

https://www.gtplanet.net/forum/threads/june-update-predictions.409234/post-13742300

Watkins Glen is a possibility because scapes data is in the game. Which has usually happened before a track is released (Spa, Le Mans etc.).

Post in thread 'June update predictions'

https://www.gtplanet.net/forum/threads/june-update-predictions.409234/post-13747515
Seriously hope watkins glen comes to gt7. Absolutely love that track ever since fm7.
 
The ‘big four’ races were an immediate response to uproar and review bombing re the mtx economy. They didn’t want to give us them. The latest update is undoubtedly at the level they want to provide. Over time I expect payouts for the big four to be cut back. Whenever they think they can get away with it. There are some nasty things about this game, and it all leads back to greed.
I'm afraid you are right. I just had my hopes up that after adding these four events they would be the baseline for upcoming ones. Also because Kaz claimed he wanted to prevent people from having to grind the same races over and over. Apparently, this only works as an excuse when you nerf payouts and you get a backlash.
 
The ‘big four’ races were an immediate response to uproar and review bombing re the mtx economy. They didn’t want to give us them. The latest update is undoubtedly at the level they want to provide. Over time I expect payouts for the big four to be cut back. Whenever they think they can get away with it. There are some nasty things about this game, and it all leads back to greed.
Agreed. Even though the 4 races were PD's wau of apeasing an angry community, they were a sucess. Players are spending hours and hours of play in those races. If PD were to nerf these races, there will likely be another massive backlash, and players will quit the game. So PD are probably scared of touching them
 
Come on, you know what Nathan88 is getting at. I don’t agree with much of what he says, and I treat everything he claims with an iceberg-sized degree of skepticism, but there is no reason why, in a video game which is there to entertain and provide a distraction from the burdens of everyday life, PD should be reluctant to enable such functionality.

24 hour races aren’t for me, either. But should I choose to undertake them, it would be nice if I could do so without having to commit to completing them in one single sitting, or rely on rest mode (which is a disaster waiting to happen and prevents the use of the console being used for anything else).

I don’t think what is being asked for is particularly contentious, here. It’s not like the concept of saving a game is anything new.

Edit: name/autocorrect error.
The old Le Mans 24 Hours game offered up a full 24-hour option alongside a full 10-hours for Road Atlanta, & it included a save ability. IIRC during the times I attempted it, the Save Option would become available when you came into the pits after a stint so there were times I could race for 1-2 hours, & then save during the next pit stop.

If that 20 year old game that centered itself around the biggest 24 hour race in the world was keen enough to offer a save mid-race during a pit stop, I don't see why PD or any other developer can't nick the idea themself. It at least offers up a decent trade off so that players can save, but it's not whenever they want. Could at least open up a possibility of "early" pitting to save & quit actually affecting their race position/progress.
 
If that 20 year old game that centered itself around the biggest 24 hour race in the world was keen enough to offer a save mid-race during a pit stop, I don't see why PD or any other developer can't nick the idea themself. It at least offers up a decent trade off so that players can save, but it's not whenever they want. Could at least open up a possibility of "early" pitting to save & quit actually affecting their race position/progress.
GT5 2.x had the option to save the long races at the box (if I remember well) ..

I don't understand why in the following GT's PD systematically removes useful options(*) for the player ... mystery ..

(*) It's a long long list ... :ill:

IR
 
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The old Le Mans 24 Hours game offered up a full 24-hour option alongside a full 10-hours for Road Atlanta, & it included a save ability. IIRC during the times I attempted it, the Save Option would become available when you came into the pits after a stint so there were times I could race for 1-2 hours, & then save during the next pit stop.

If that 20 year old game that centered itself around the biggest 24 hour race in the world was keen enough to offer a save mid-race during a pit stop, I don't see why PD or any other developer can't nick the idea themself. It at least offers up a decent trade off so that players can save, but it's not whenever they want. Could at least open up a possibility of "early" pitting to save & quit actually affecting their race position/progress.
If we had the pit save option and a 20m credit payout. I could see many people running a 24hr race concurrently with their regular play. Tick off a stint or two per day rather than grinding the same events. Happy in the knowledge you’ll have a big payout a few weeks down the line.
 
GT5 2.x had the option to save the long races at the box (if I remember well) ..

I don't understand why in the following GT's PD systematically removes useful options(*) for the player ... mystery ..

(*) It's a long long list ... :ill:

IR
Yup I remember doing the 24hr Le Mans and 24hr Nurb with the save function ability coming into the pits. It was either change tyres/fuel or save.
 
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