- 566
- England
- adstomko
As a high S/S driver (normally), I'm not enjoying the new system at all. In a lot of ways, it kills the art of racing.
Just raced at Blue Moon Infield B (Race C), SR rating went from about 92 S to 70 A.
In that race, a guy in front slammed on at the first corner, tapped him, 2 second penalty.
Exiting the same corner, he locks up, spins off, 5 second penalty for somehow ignoring yellow flag.
A few laps later, a guy infront hits inside barrier on 90 corner, hit him, 3 second penalty.
The race before at Brands, I went from 99 to 92, because I was cleanly defending a guy behind me, one of the fastest on the game. So you're telling me that I must let past a faster driver when we're fighting for position? No, that's not racing. It's like being a lap behind.
So in my opinion, the new system kills the fun and art of defending.
Therefore, the game will just lose a lot of regular drivers because they will get tired of innocent penalties.
All they need to do is change the algorithm for taps at A/S level and it's a big improvement over the previous lax penalty system. My last 2 FIA races have been great but only because I started top 3 and was racing against guys I know and trust (all fellow Brits as well). Start in the midfield with people you don't race often and it's Penalty Simulator 2018.
Agreed, and for that reason it will probably encourage me just to compete in FIA races and the Superstar races (if I achieve a slightly higher rating). It's a shame for us though as we would like to compete in daily races for the fun factor.