Just Raced Under The New Algorithms and Rules

  • Thread starter GTFraker
  • 1,445 comments
  • 82,186 views
saying you have faith in them doesn't convince.

after that choice caused widespread upset.

First off I have never said I do or do not have faith in them but I do realize that by making the choice to play a game that they produce and control that by doing so I have chosen to be subjected to whatever game direction choices they as a company have chosen to implement.

What I am seeing from these boards the main people that are having the most objections to the changes are people that are in the DR S and DR A ranks. It seems more players in the lower rankings are supportive and are seeing positive results in having cleaner racers since the new system has been instituted and I am one of those player that so far see the change as being positive.

So since DR S and DR A are about 2-3% of the player base and the lower rankings are the remaining 97% it is hard to fathom that overall there is widespread upset outside of the top few percent.

Again it makes total sense a company will set its systems to cater positively to the largest percentage of its customer base. That is just common sense nothing more.

Also if a person does not like how PD controls the direction of the game they can choose to no longer play the game and go play another game which the think caters more to what they desire a racing game to deliver.

Pretty simple actually as no one is being forced to be subjected to the game, you can choose to play something else freely. By choosing to play you are choosing to play by PD'S rules and guidelines.
 
Pretty sure the SR letter is purely cosmetic and the matchmaking uses the number instead.

This is definitely true. Whenever I go down to about 90 SR, I always find myself being with very few A/S or S/S drivers, and instead with loads of D/S instead, meanwhile another race will happen at the same time with the higher SR, and will feature S-B DR drivers.
 
First off I have never said I do or do not have faith in them but I do realize that by making the choice to play a game that they produce and control that by doing so I have chosen to be subjected to whatever game direction choices they as a company have chosen to implement.

What I am seeing from these boards the main people that are having the most objections to the changes are people that are in the DR S and DR A ranks. It seems more players in the lower rankings are supportive and are seeing positive results in having cleaner racers since the new system has been instituted and I am one of those player that so far see the change as being positive.

So since DR S and DR A are about 2-3% of the player base and the lower rankings are the remaining 97% it is hard to fathom that overall there is widespread upset outside of the top few percent.

Again it makes total sense a company will set its systems to cater positively to the largest percentage of its customer base. That is just common sense nothing more.

Also if a person does not like how PD controls the direction of the game they can choose to no longer play the game and go play another game which the think caters more to what they desire a racing game to deliver.

Pretty simple actually as no one is being forced to be subjected to the game, you can choose to play something else freely. By choosing to play you are choosing to play by PD'S rules and guidelines.

An e-sports game needs its top players.

No, the third choice is to criticise what they do. I can't imagine you would deny people who paid for the game the opportunity to provide rational and constructive criticism, right?

The 2 sec time penalties do NOTHING to help the categorisation of players by SR. Indirectly, I think they make it worse (much much worse, if it's true that lower ranked players don't get them, or not as many of them).
 
Last edited:
Ok, so here's a good documented example of there being no defender/attacker or as I like to call it, the socialist shared result algorithm of GTS SR.

First I want to say RaceFace is a phenomenal driver. Fair, fast, top 10 lap time boards etc. I have NO qualms with him at all. I'm a 08:20 around the ring here and he's 10 secs quicker. However, he made a mistake somewhere along the line and has ended up behind me. I'm sure he's not happy with that and wants to move forward. But this is a good result for me, so he's going to need to pass me properly. This would be good DR for me. From my view, driving hard (for me) and get tapped into the right hander unsettling the rear and meaning I have to counter steer a bit. No problem I suppose, bit pushy. (contact at 0:03s)



Now this is the same incident from the replay looking backwards at RaceFace (contact at 0:25s)



So there ya go. I lost SR, DR, and a good finish all because a good racer accidentally tapped me in the rear.
THIS is why I personally think the system is rubbish.

Lemme know.

(PS - the onboard where I don't take the penalty in time is because I've not had that +5 sec escalation before - man does it go up quickly! LOL! I accept every on top of the 5 sec I got from the tap is my fault, no doubt)

PPS A-S
 
Last edited:
Usually only 1-3 S/S in US servers for me (~72K DR), yet this was also around 1AM
 

Attachments

  • FAB0D665-9581-4378-8A74-942E35F4A669.png
    FAB0D665-9581-4378-8A74-942E35F4A669.png
    119.7 KB · Views: 39
There you go http://www.kudosprime.com/gts/stats.php?profile=1054337

The odd slight dip to low S but generally very consistent. The people this system frustrates most is high ranked players who do actually understand clean racing, but get penalised for contact which wouldn't even chip paint. And then when trying to slow down and get rid of the penalty, end up getting more penalties due to being involved with less safe racers.

I wouldn't mind getting just a SR down for the faintest of touches tbf (except for on ovals, bumpdrafting needs to be allowed). But an extra 2-5 second penalty, plus even more if the penalty (or penalties) accumulate and then increase...is ridiculous.

Thanks for that. That's impressive!

I feel I was the victim of a lot of push overtakes, or squeezing on exit (DR:A SR:S). This had become more and more of an issue in the past few weeks for me. These players would still finish with blue SR while the indecent could've cost me 2 or more places due to a lot of cars close together. Meanwhile, I will pass somebody with the intention of zero contact. I'll hold the inside without running my normal exit so as not to run the outer car out of track. If I accidentally divebombed or missjudged an overtake, I would relinquish my position, but what I should've been doing I suppose is running in hot, not minding if I bump the other car, run my normal exit and gain postions and DR as a result. That to me is a hollow win/postions gained.

The sytem needs tweaking and improving, but this current version is miles ahead of what we had. It just needs reigning in a touch and the contact threshold ever so slightly being more forgiving.

The bad apples should drop, leaving genuine clean racers in the brackets they belong, with like minded racers. But this will take time.
 
Ok, so here's a good documented example of there being no defender/attacker or as I like to call it, the socialist shared result algorithm of GTS SR.

First I want to say RaceFace is a phenomenal driver. Fair, fast, top 10 lap time boards etc. I have NO qualms with him at all. I'm a 08:20 around the ring here and he's 10 secs quicker. However, he made a mistake somewhere along the line and has ended up behind me. I'm sure he's not happy with that and wants to move forward. But this is a good result for me, so he's going to need to pass me properly. This would be good DR for me. From my view, driving hard (for me) and get tapped into the right hander unsettling the rear and meaning I have to counter steer a bit. No problem I suppose, bit pushy.



Now this is the same incident from the replay looking backwards at RaceFace



So there ya go. I lost SR, DR, and a good finish all because a good racer accidentally tapped me in the rear.
THIS is why I personally think the system is rubbish.

Lemme know.

(PS - the onboard where I don't take the penalty in time is because I've not had that +5 sec escalation before - man does it go up quickly! LOL! I accept every on top of the 5 sec I got from the tap is my fault, no doubt)


Amazes me still how some guys won't adjust properly to the system to try and minimise these flaws with taps. There's no need to be that close to someone into that corner, much better to wait until the straight for the slipstream. You're completely innocent in that and did well to hold on.
 
Amazes me still how some guys won't adjust properly to the system to try and minimise these flaws with taps. There's no need to be that close to someone into that corner, much better to wait until the straight for the slipstream. You're completely innocent in that and did well to hold on.

In the RSR I need to down change just on the crest before the dip, if you leave it later you're off into the gravel on the right hander up the hill as she's very nervous through there. Not sure how the M6 handles that section but that's non of my business really.
 
Amazes me still how some guys won't adjust properly to the system to try and minimise these flaws with taps. There's no need to be that close to someone into that corner, much better to wait until the straight for the slipstream. You're completely innocent in that and did well to hold on.

So this is where the car behind should realise if he hits the car in front, even a tap, he will also ruin the car in fronts race. This is top level people here and he's running inches of the bumper, at greenhell, into a downhill right hander. Yes it's penalised both, but the driver behind should understand that, and drive accordingly.

Again these are top tier drivers we are watching.

@kevlar_hybrid I know you got a pen for that, but it's all on the other guy. Now next time, same scenario, will he be that close? If he learns, he won't and all of a sudden the system is working as intended (admittedly it is a bit on the harsh side).
 
So this is where the car behind should realise if he hits the car in front, even a tap, he will also ruin the car in fronts race. This is top level people here and he's running inches of the bumper, at greenhell, into a downhill right hander. Yes it's penalised both, but the driver behind should understand that, and drive accordingly.

Again these are top tier drivers we are watching.

I think a system where MY penalty is contingent upon things entirely out of my control is not fair, sensible or conducive to good racing. It will be abused. (RaceFace did not abuse here, he was hot headed but not "gaming the SR")
 
What I like is a game in which the rules of the game are fixed for all players, unless it is a game that, with consent of the players, allowances are made.

What you are inferring with that quotation is pretty much the polar opposite of my stance.

We don't get to select our rankings - they are allocated based on special secret sauce the designers cooked up.

I do not find it to be unusual for the expectations to be of a higher level as far as car control, consistency decision making or what would be classed as a warranted acceptable racing risk as a racer advances higher up the ranking scale.

Those higher expectations would also include less tolerance before a penalty is applied to mistakes and contact with other vehicles as compared to the lower ranks as well.

If not what is the actual difference in a top ranked driver versus a mid ranked driver?
An e-sports game needs its top players.

And the game will still retain its true alien top level drivers. Those drivers regardless of how mixed the lobby may be will drive off at the front and race among themselves as they have always done.

Actually the new changes help them even more as under the new rules now ghost lapped cars which were a concern in the past.

The main people that are complaining are apparently those that have a high ranking and really are borderline in the speed, consistency and skillset to not find themselves unable to race at a pace the lower level drivers cannot keep up with.

Otherwise they would be racing among racers that get the same penalties they get while the lower ranked players would be further back racing among themselves. Remember lapped racers no longer affect lead lap guys.

I do not think many B ranked racers are usually up front trading paint with the true S rated Aliens during the course of a race.

Again PD only wants true S rated Aliens to be in the finals for the FIA official season in my opinion.

If a racer truly meets this criteria they probably do not have much to worry about some B or below ranked driver affecting their ranking because even though they may be racing in the same race they will not ne racing in the same zip code together in that race, the true fast guys will have checked out and be gone.
 
I think a system where MY penalty is contingent upon things entirely out of my control is not fair, sensible or conducive to good racing. It will be abused. (RaceFace did not abuse here, he was hot headed but not "gaming the SR")

I wasn't saying he was gaming the system, but if damage was enabled, he could have ruined your race even worse. He drove that close because there was no consequence do to doing so, but everything to gain for pressuring you.

I wouldn't be that close on that particular section, because I wouldn't want to punt you off. Braking points are different, and there's plenty of elevation change.

*edit The more I think about this topic, the more I think I should've been more cold blooded while racing and less concerned with others, or maybe I'm not that competitive mindset to drive the way required to "win". If I overtake somebody, I want them to think "well done" and not "that was dirty".
 
Last edited:
I think a system where MY penalty is contingent upon things entirely out of my control is not fair, sensible or conducive to good racing. It will be abused. (RaceFace did not abuse here, he was hot headed but not "gaming the SR")

Well if it was simply a -SR you could shrug it off, and that would be ok. Dishing out a time penalty is just so out of proportion, it's ridiculous.

And the game will still retain its true alien top level drivers. Those drivers regardless of how mixed the lobby may be will drive off at the front and race among themselves as they have always done.

Actually the new changes help them even more as under the new rules now ghost lapped cars which were a concern in the past.

The main people that are complaining are apparently those that have a high ranking and really are borderline in the speed, consistency and skillset to not find themselves unable to race at a pace the lower level drivers cannot keep up with.

Otherwise they would be racing among racers that get the same penalties they get while the lower ranked players would be further back racing among themselves. Remember lapped racers no longer affect lead lap guys.

I do not think many B ranked racers are usually up front trading paint with the true S rated Aliens during the course of a race.

Again PD only wants true S rated Aliens to be in the finals for the FIA official season in my opinion.

If a racer truly meets this criteria they probably do not have much to worry about some B or below ranked driver affecting their ranking because even though they may be racing in the same race they will not ne racing in the same zip code together in that race, the true fast guys will have checked out and be gone.

While I would agree that SOME complainers PERHAPS don't deserve their SR rank, it's hugely discourtenous to the rest to lump everyone together. That seems to serve your preconception of who might be complaining more than being an accurate assessment.

And why are you talking about DR? DR has generally been working pretty well (apart from the reset bugs, which PD haven't fixed). DR B is generally slower than DR A, etc. What this update might do is drop some previously SR S players down in SR. Since that can happen very quickly, a DR S SR S might well end up as DR S SR A, then win races from pole - cleanly, obviously - and be back to DR S SR S in no time. They might bounce around doing that repeatedly, but their DR won't suffer much if at all. The DR S that got there through making dirty passes isn't now going to lose DR S rank.

I like a bunch of the changes. My only major complaint, and I think it's true for most people, is about the 2 sec time penalties.
 
What I am seeing from these boards the main people that are having the most objections to the changes are people that are in the DR S and DR A ranks. It seems more players in the lower rankings are supportive and are seeing positive results in having cleaner racers since the new system has been instituted and I am one of those player that so far see the change as being positive.

So since DR S and DR A are about 2-3% of the player base and the lower rankings are the remaining 97% it is hard to fathom that overall there is widespread upset outside of the top few percent.

Again it makes total sense a company will set its systems to cater positively to the largest percentage of its customer base. That is just common sense nothing more.

Also if a person does not like how PD controls the direction of the game they can choose to no longer play the game and go play another game which the think caters more to what they desire a racing game to deliver.

Pretty simple actually as no one is being forced to be subjected to the game, you can choose to play something else freely. By choosing to play you are choosing to play by PD'S rules and guidelines.
I would generally agree if A/S and S/S weren’t being grouped in races with lower DR drivers. You can’t impose different rules for certain drivers in the same race.

I do not find it to be unusual for the expectations to be of a higher level as far as car control, consistency decision making or what would be classed as a warranted acceptable racing risk as a racer advances higher up the ranking scale.

Those higher expectations would also include less tolerance before a penalty is applied to mistakes and contact with other vehicles as compared to the lower ranks as well.

If not what is the actual difference in a top ranked driver versus a mid ranked driver?


And the game will still retain its true alien top level drivers. Those drivers regardless of how mixed the lobby may be will drive off at the front and race among themselves as they have always done.

Actually the new changes help them even more as under the new rules now ghost lapped cars which were a concern in the past.

The main people that are complaining are apparently those that have a high ranking and really are borderline in the speed, consistency and skillset to not find themselves unable to race at a pace the lower level drivers cannot keep up with.

Otherwise they would be racing among racers that get the same penalties they get while the lower ranked players would be further back racing among themselves. Remember lapped racers no longer affect lead lap guys.

I do not think many B ranked racers are usually up front trading paint with the true S rated Aliens during the course of a race.

Again PD only wants true S rated Aliens to be in the finals for the FIA official season in my opinion.

If a racer truly meets this criteria they probably do not have much to worry about some B or below ranked driver affecting their ranking because even though they may be racing in the same race they will not ne racing in the same zip code together in that race, the true fast guys will have checked out and be gone.

If PD truly only want the top drivers racing together in FIA events they need to fix how matchmaking works.
 
While I would agree that SOME complainers PERHAPS don't deserve their SR rank, it's hugely discourtenous to the rest to lump everyone together. That seems to serve your preconception of who might be complaining more than being an accurate assessment

I am not lumping anyone anywhere, if a person is deserving of the ranking they have whether it be DR or SR their racing ability will allow them to be at their correct rankings.

The only people I can see having concerns are those that have gamed the system using overly aggressive racing tactics to advance positions while easily scrubbing off the penalties accrued under the old system to increase their DR ranking while not hurting their SR ranking and now those same aggressive tactics are not a feasible method under the new system because now accruing penalties actually cost time and finish positions.

You will find that many of those that have always tried to race cleanly will be more supportive of the new system as now those racers that banged and punted cars on their way to the front in the past are actually not being rewarded for their bulldozer driving style any longer.

So no one is being lumped together, each driver knows where their driving style places them whether they admit it or not.

And why are you talking about DR? DR has generally been working pretty well (apart from the reset bugs, which PD haven't fixed). DR B is generally slower than DR A, etc. What this update might do is drop some previously SR S players down in SR.

Actually DR is related very closely to finishing position in a race. In the past many racers gamed the penalty system and advanced position by contact passes and cutting corners and could scrub the penalty off with little to no decrease in pace on the track.

Now those types of position advances are not as possible as the penalties have much more affect on the race outcome and above a 5 second penalty calls for an almost immediate serving of the penalty and I expect in most all cases the loss incurred by the penalty will exceed the gain on the track that was made by the action that caused the penalty.

That is how it should be and as a result we should overall see a decrease in the amount of contact and aggressive driving within a race.

The penalties as applied under the new system will cause a decrease in DR if that is the method that a driver needed to use to gain positions on the track.

Again the only people that really should be complaining or worried about losing ranking whether it be SR or DR is going to be the "rubbing is racing crowd" or overly aggressive knock you out of the way drivers.

Drivers that truly try to drive and overtake clean will not be the loudest opponents of the new system in my opinion, they will be glad to see a decrease in dive bombing and punting incidents in their races as we move forward.

If a driver finds they are receiving excessive penalties then maybe they need to adjust their driving style.
 
I am not lumping anyone anywhere, if a person is deserving of the ranking they have whether it be DR or SR their racing ability will allow them to be at their correct rankings.

The only people I can see having concerns are those that have gamed the system using overly aggressive racing tactics to advance positions while easily scrubbing off the penalties accrued under the old system to increase their DR ranking while not hurting their SR ranking and now those same aggressive tactics are not a feasible method under the new system because now accruing penalties actually cost time and finish positions.

You will find that many of those that have always tried to race cleanly will be more supportive of the new system as now those racers that banged and punted cars on their way to the front in the past are actually not being rewarded for their bulldozer driving style any longer.

So no one is being lumped together, each driver knows where their driving style places them whether they admit it or not.



Actually DR is related very closely to finishing position in a race. In the past many racers gamed the penalty system and advanced position by contact passes and cutting corners and could scrub the penalty off with little to no decrease in pace on the track.

Now those types of position advances are not as possible as the penalties have much more affect on the race outcome and above a 5 second penalty calls for an almost immediate serving of the penalty and I expect in most all cases the loss incurred by the penalty will exceed the gain on the track that was made by the action that caused the penalty.

That is how it should be and as a result we should overall see a decrease in the amount of contact and aggressive driving within a race.

The penalties as applied under the new system will cause a decrease in DR if that is the method that a driver needed to use to gain positions on the track.

Again the only people that really should be complaining or worried about losing ranking whether it be SR or DR is going to be the "rubbing is racing crowd" or overly aggressive knock you out of the way drivers.

Drivers that truly try to drive and overtake clean will not be the loudest opponents of the new system in my opinion, they will be glad to see a decrease in dive bombing and punting incidents in their races as we move forward.

If a driver finds they are receiving excessive penalties then maybe they need to adjust their driving style.

The drivers who are complaining the most now are the high rating “Clean” drivers who are losing their rating through no fault of their own.

Before the update you could at least deal with being dive bombed or pushed wide by defending the inside line. You might take a bump from behind but it only resulted in an SR drop for the sector. Now you’re bumped or pushed and it’s an automatic time penalty. So instead of a small SR drop we now have an SR drop, a time penalty, and most likely a loss of position. Why? Because someone else can’t or won’t control their vehicle.
 
After this race I'd, have to say that although the new system maybe an improvement in some department's in needs improvement in others.

An example of it working is the first corner (rarely do you see an incident free start on the 24H circuit)

After that I get a 4sec penalty for an overtake that seemed as legit as you can get round the nordschleife.

Then I seemed to get another 4+sec pen for getting hit whilst slowing down for my pen.

Later in the lap I come across a car stopping on the racing line, i slam my breaks on as I realise he's not moving only to be ghosted through. I think it need to be clearer as to when cars are going to be solid again cos with the was people are breaking g to scrub off penalties is getting crazy.

See what you think
 
The drivers who are complaining the most now are the high rating “Clean” drivers who are losing their rating through no fault of their own.

Before the update you could at least deal with being dive bombed or pushed wide by defending the inside line. You might take a bump from behind but it only resulted in an SR drop for the sector. Now you’re bumped or pushed and it’s an automatic time penalty. So instead of a small SR drop we now have an SR drop, a time penalty, and most likely a loss of position. Why? Because someone else can’t or won’t control their vehicle.

The driver being hit has always incurred a penalty under both the old and new system. The old system the aggressor as well as the victim could just scrub off the penalty and in the end the victim still lost the position.

Most of what I am reading is the aggressor is getting a much stiffer penalty and where in the past that aggressor gained by his actions of the contact under the new system serving his penalty time will probably cause a loss of position rather than a gain.

So in the future it should result in less incidents as the punter actually loses more by the contact than what they gain so they refrain from instigating the contact.

Yes, it sucks to get an undeserved penalty now but in the future when racers are racing with less contact incidents this adjustment period during that transition will pay it dividends going forward.

Also in my opinion a racer that is truly a high ranking racer without needing to game the system to achieve the ranking will have no problem maintaining or returning to their rightful ranking as the dust settles on this transition period.

Those that gamed the system to gain their ranking will be the ones crying it is the penalty system that cost them the ranking. No, just now it requires to race in a more clean manner to reach the higher levels.
 
The driver being hit has always incurred a penalty under both the old and new system. The old system the aggressor as well as the victim could just scrub off the penalty and in the end the victim still lost the position.
Except this isn’t the case. Now, at A/S and S/S, any contact including tiny bumps, some of which you don’t even realize happened result in a time penalty. Before the update these contacts usually didn’t even cause an SR drop.
 
Now, at A/S and S/S, any contact including tiny bumps, some of which you don’t even realize happened result in a time penalty.

This one I had through all day on AS (note today is first and maybe last day on me on AS) hell man, usually I get nothing or just rated down SR when get that bumps but today every bump I get +5 sec, or +2sec if track like Monza that's easy to scrub that but for track without slow area like Blue Moon that's really annoy make it worse other racer who suddenly slow down on racing line not in outer area that's make a big carnage.

For now I'll stay on BS until the system get better especially the penalty which is actually PD need change from "Slow down" to "Stop" just cause sudden stop from 120 km/h to 50 km/h is too dangerous.

Here's my stat for today from noon to midnight (just done 1 hour ago)

DXY1i81VMAAFqHd.jpg
 
I am not lumping anyone anywhere, if a person is deserving of the ranking they have whether it be DR or SR their racing ability will allow them to be at their correct rankings.

The only people I can see having concerns are those that have gamed the system using overly aggressive racing tactics to advance positions while easily scrubbing off the penalties accrued under the old system to increase their DR ranking while not hurting their SR ranking and now those same aggressive tactics are not a feasible method under the new system because now accruing penalties actually cost time and finish positions.

You will find that many of those that have always tried to race cleanly will be more supportive of the new system as now those racers that banged and punted cars on their way to the front in the past are actually not being rewarded for their bulldozer driving style any longer.

So no one is being lumped together, each driver knows where their driving style places them whether they admit it or not.

Yes, you are, your whole second paragraph is doing exactly that! I have concerns, but I don't fit the 'overly aggressive' description at all. So you're assuming a lot about me (and others) that simply isn't true.


Actually DR is related very closely to finishing position in a race. In the past many racers gamed the penalty system and advanced position by contact passes and cutting corners and could scrub the penalty off with little to no decrease in pace on the track.

Now those types of position advances are not as possible as the penalties have much more affect on the race outcome and above a 5 second penalty calls for an almost immediate serving of the penalty and I expect in most all cases the loss incurred by the penalty will exceed the gain on the track that was made by the action that caused the penalty.

That is how it should be and as a result we should overall see a decrease in the amount of contact and aggressive driving within a race.

The penalties as applied under the new system will cause a decrease in DR if that is the method that a driver needed to use to gain positions on the track.

Again the only people that really should be complaining or worried about losing ranking whether it be SR or DR is going to be the "rubbing is racing crowd" or overly aggressive knock you out of the way drivers.

Drivers that truly try to drive and overtake clean will not be the loudest opponents of the new system in my opinion, they will be glad to see a decrease in dive bombing and punting incidents in their races as we move forward.

If a driver finds they are receiving excessive penalties then maybe they need to adjust their driving style.

As a mid to high DR A, the close racing I've had with high DR B to DR S has for the most part been really clean anyway (pre-update). The "rubbing is racing crowd" has been very small in numbers.

But as I've said before, changes to SR to make it stricter are a good thing. The one thing I complain about is 2 sec penalties for trivial contact, regardless of whose fault it is. Yet you are not really responding to that.

Now we have the situation where someone making slight contact with you can damage your race as much as a full on kamikaze did before. It is ridiculous.
 
Except this isn’t the case. Now, at A/S and S/S, any contact including tiny bumps, some of which you don’t even realize happened result in a time penalty. Before the update these contacts usually didn’t even cause an SR drop.

In the past those tiny 'harmless' bumps have often pushed me off my line forcing me to slow down extra not to go wide and lose control at corner exit. Those kind of passes are no longer rewarded. No more creating openings, instead wait for a real opening and overtake clean.

Slow in fast out is finally a valid strategy, instead of fast in, slight contact at apex, disrupt line of car in front, rub by on exit. I'm A/S, shot up to 40k DR already thanks to the new penalty system. I'm not afraid of any time penalties, I take them to the finish if it's 5 sec or less. So far the aggressors always get am equal or higher time penalty and haven't gotten away with a dirty pass since the update.

If you get a penalty, you were following too close. It sucks the car in front gets a penalty too, yet if it did not people would quickly take advantage of that situation and slow down intentionally to get bumped to get rid of any potential over takers. We would never hear the end of it on here. Now both are penalized, means 100% of the time the right person gets the penalty :)

People will adjust once they realize you can't win anymore by aggressive blocking nor pushing. And I would say, if someone is swerve blocking, just go alongside, if he hits you by swerving he gets a penalty as well and screws his own race as much as yours. Next time he'll think twice before doing that again.
 
I am not lumping anyone anywhere, if a person is deserving of the ranking they have whether it be DR or SR their racing ability will allow them to be at their correct rankings.

The only people I can see having concerns are those that have gamed the system using overly aggressive racing tactics to advance positions while easily scrubbing off the penalties accrued under the old system to increase their DR ranking while not hurting their SR ranking and now those same aggressive tactics are not a feasible method under the new system because now accruing penalties actually cost time and finish positions.

You will find that many of those that have always tried to race cleanly will be more supportive of the new system as now those racers that banged and punted cars on their way to the front in the past are actually not being rewarded for their bulldozer driving style any longer.

So no one is being lumped together, each driver knows where their driving style places them whether they admit it or not

So you're assuming a lot about me (and others) that simply isn't true.

Please show me where in my post I single out any one specific player including you or assume anything where you are concerned?

The one thing I complain about is 2 sec penalties for trivial contact, regardless of whose fault it is. Yet you are not really responding to that.

I have responded in earlier post that as gamers we are subject to whatever PD decides to implement in rules for the game they designed and control. I have plainly stated that if we choose to play the game we choose to play by the rules they institute.

How is that not responding?

WE have a choice accept the current rules and play the game, do not accept the rules and play something different. Pretty simple actually.

I may not like all the rules or how the game handles different things but I decide whether to still play or not to play. I actually quit playing for almost two weeks because post holidays the racing was nothing but ramming and crashfest and I did not find that enjoyable.

I find the changes to the penalties to be better than previous to the changes but each person has their own priorities.
 
2 clean races in a row, that is a personal record for me, and a victory on Nurnberg 24 Hour, not something i see everyday. People are really driving like they want to keep everything as clean as possible.

So does that mean that fast drivers can not pass? YES, on a tight track like that you will have to be extraordinary fast or skilled to make a clean pass, just like it should be. This is awesome
 
I'm about to upload my 17laps gr4 at bluemoon. People even slowed for a yellow. Incredible, clean, realistic. Heart pounding to.

Edit: I'm going to have to edit it. 17laps is a bit much lol. It was a great race and driving standards were pretty much bang on.
 
Last edited:
I think it's a given that the top two groups have got a rough deal with their penalties. Perhaps all of you should collect a load of video examples of close racing penalties and ask someone to make a report on them to PD. You could even threaten them with moving on to another game and leave their e-sport dream in the dust. A lot of you are close to doing that already judging by this thread. I don't think I'd tune in to watch some DRB's and below contesting a race so you'll carry some clout with your case. No offence to DRB's by the way. We do our best but we're a far cry from A and S.:P

Look at the amount of you in the top groups. 6,000, and possibly a lot of those are 2nd or even 3rd accounts (@bad_brain_1 :D), that leaves a tiny worldwide pool of very skilled drivers they can't afford to lose.

On the problem with matchmaking based on SR rather than DR and the mixed grids of ability, it's tricky for PD with how many there are of you. If I was up there, which I'm not, but for this point I am, I'd hate to have such a reduced grid as that 6,000 is worldwide and then split into regions and then time zones. Would you race if there was only a small amount of you on the grid? I can see that getting boring very quickly as, quickest drivers aside, you'd constantly be sharing the same points race in, race out. Maybe even looking at times of the day to find easier races and ranking wouldn't mean a thing any more. You'd likely all end up with 75k DR points with a lot of your incentive is gone.

PD have to fill grids with what they think are supposedly safe SRS drivers to pad out your races. As a B/S, I do my damnedest not to interfere with your race but I could never guarantee it. I'm just there as a grid filler. I know you all know that from looking at my DR at the start but from experience, a lot of you show very little patience when you find yourself behind me for whatever reason. Yes, I'm slower but if I'm in front of you, I want you to have tougher penalties if you cause contact on me. I'll give you the same respect I give everyone else (momentum mistakes aside) but I expect you to find your way around me cleanly as you've got the skills to do that. If you don't, you should be punished as you're not showing me the same respect back.

Just thought I'd stir the pot again with that last paragraph. Too many people are agreeing now.:lol:
 
I think it's a given that the top two groups have got a rough deal with their penalties. Perhaps all of you should collect a load of video examples of close racing penalties and ask someone to make a report on them to PD. You could even threaten them with moving on to another game and leave their e-sport dream in the dust. A lot of you are close to doing that already judging by this thread. I don't think I'd tune in to watch some DRB's and below contesting a race so you'll carry some clout with your case. No offence to DRB's by the way. We do our best but we're a far cry from A and S.:P

Look at the amount of you in the top groups. 6,000, and possibly a lot of those are 2nd or even 3rd accounts (@bad_brain_1 :D), that leaves a tiny worldwide pool of very skilled drivers they can't afford to lose.

On the problem with matchmaking based on SR rather than DR and the mixed grids of ability, it's tricky for PD with how many there are of you. If I was up there, which I'm not, but for this point I am, I'd hate to have such a reduced grid as that 6,000 is worldwide and then split into regions and then time zones. Would you race if there was only a small amount of you on the grid? I can see that getting boring very quickly as, quickest drivers aside, you'd constantly be sharing the same points race in, race out. Maybe even looking at times of the day to find easier races and ranking wouldn't mean a thing any more. You'd likely all end up with 75k DR points with a lot of your incentive is gone.

PD have to fill grids with what they think are supposedly safe SRS drivers to pad out your races. As a B/S, I do my damnedest not to interfere with your race but I could never guarantee it. I'm just there as a grid filler. I know you all know that from looking at my DR at the start but from experience, a lot of you show very little patience when you find yourself behind me for whatever reason. Yes, I'm slower but if I'm in front of you, I want you to have tougher penalties if you cause contact on me. I'll give you the same respect I give everyone else (momentum mistakes aside) but I expect you to find your way around me cleanly as you've got the skills to do that. If you don't, you should be punished as you're not showing me the same respect back.

Just thought I'd stir the pot again with that last paragraph. Too many people are agreeing now.:lol:

What makes you believe that there won't be S racers because of this? The current S racers will either race with the new implementation (which we ALL now will be dialed down.. and adjusted) or be replaced with new ones.
 
I've gone from a 99 S rating every day down to a 60s A rating in the two days I've raced since the update. The only races where my SR went up were the ones where I qualified on pole and lead the whole way, and the amount gained from one good race has not made up for how much I lose in one race. Anything where I have anyone else hitting me, I end up with a red SR.

Now that I'm A I've tapped some people and gotten no penalty.
 
Back