- 3,053
- England
- kilesa4568
This harsher form of penalties looks good enough to get me back into doing the Sport races. It should rein in some of the aggression at least.
Well, I just tried it and I got hit with the stupid Yellow Flag penalty that's STILL in the game even though they should NEVER have implemented it.
How did I get this penalty you ask? The usual flagrant violation way. A car spun causing a yellow flag, I passed the ghost and two cars passed me under the yellow.
Yellow flags...
Seems like PD throws the yellow flag for the first car to loose control... and if yellow is out, and that car is ghosted, you are in the good.
What happens is you still get screwed by PD's penalty system. Just happened to me twice in the hairpin at Blue Moon. Both square hits from the back. Both resulted in huge penalties (3 seconds each), which then began to grow when I didn't serve them in time. Naturally, I lost two positions when I slowed to serve the penalties I hadn't earned.That sounds pretty positive.
But I still wonder what happens when someone crashes into you from behind.
First both racers would get a negative SR.
Do they both now also get a negative DR?
If everybody drives "properly" nobody will have penalties.
Also, when trying to find an even balance, it is often best to work to outer extremities and work towards a middle balance. We may see more tweaks making the system a bit more forgiving, but if they do, dirty driving will no doubt return.
Watch where you are driving. Do not take liberties. Do not "expect" anybody on track to do what YOU think. Expect the unexpected and you will stay penalty free.
I welcome the changes to be honest, because the dirty driving in high ranks has kept me off sport mode for the best part of a week.
Especially when lag can apparently confuse the algorithm. Someone leave the room, instant penalty...-_-This game just turned into a big wussy fest. I m alright with punishing derp behaviour but PD doesnt seem to know that rubbing is racing. If I get a penalty as soon as my car is in the same zip code area as my opponents car, that sucks the fun right out of racing.
If the penalties are more restrictive than beneficial in the long run, I'm sure Polyphony will sort it out. As the saying goes, "you must crack a few eggs to make an omelette." And if penalties and racing clean isn't your thing, there's always the cops lobbies.
The assumption you are making is that the people who have earned their way into a good rating are not already driving respectfully. Simply put, if you aren't already driving respectfully you won't earn a good rating.
Now, even when you drive respectfully, you're getting kicked in the teeth. How is that a good thing?
I think this would've definitely helped if implemented at time of release. Just like circuit experience, and driving school it might have taught a lot of newbies the right way to race. Should've had to complete a etiquette academy to participate in sport mode instead of just watching a couple of videos.As a few people ahead of me suggested, an academy for some basic track rules would surely benefit races as a whole.
I´m very much more into the last "order" of your intervention,,, dude... Mainly the idea is... "to see if it´s still raining outside. don´t send a cat..." and don´t be afraid to catch some rain. tooo (by the way..) it wont eat your bones.. nor your flesh...
7 lap race, got a 4 second penalty on lap 2, didn't try to shake it off, 4 second penalty until the end, no growing penalty whatsoever.
I haven't run a sport mode race in nearly 2 months, it's not worth the frustration due to careless drivers and this penalty system. When I first got this game, I won my first 2 sport mode races (very exciting!) and then the ranking system put me into a more competitive level. Haven't won a single race since.
Expect the unexpected? Seriously? If my driving is based on other drivers doing what a good driver would not do, I will always be at the back of the pack: Oh no, that car might brake early, I will slow down early to avoid contact... and lose time. That other car might swing wide and not allow room for me, I will slow down to avoid contact/going off-track... and lose more time. See what I mean?
I'm OK being at the back of the pack due to my own mistakes, or bad luck/bad timing, or (occasionally) another driver's mistake that caught me. But being at the back of the pack on a regular basis because of what you call "proper" driving... always anticipating what might happen and not what is actually happening? No.
Placing well in a race requires the driver to take certain calculated risks while still trying to respect other racers' lines and positions. I thought every racing fan knew this. If that means holding your line while another driver figures out what he's going to do, then so be it. You don't place podium by playing it safe. And you won't place well at all by attempting passes only when other drivers make mistakes. Don't misunderstand, I am not advocating a "win at all costs" approach to driving. I understand that many drivers are better than me... I will not win many races, that is for sure What I'm saying is, anyone wanting to place well needs to have a certain amount of aggression. Look for opportunities and make your move! Often the result will be unsuccessful and you will "look bad" (etiquette) but I don't know of any respectful, clean, talented driver in the real world who doesn't put himself in a precarious position every now and then. You see an opportunity, you calculate the risks, and sometimes you go for it. This is exactly how the phrase "rubbing is racing" came to be, and it is true.
Though probably not that popular right now or for the next short time, I would like to thank Polyphony Digital for working to constantly improve the experience they offer. As the new game market almost requires a title to be supported for some time after release, I feel I have gotten a great value out of my purchase.
So, I haven't been home to try out the new updates yet; however, I feel a more stern ruling was definitely required in the Sport mode if Polyphony is truly seeking the goal of a racing simulator. Online drivers are too often and prevalently making excessive/aggressive behaivors which are not commonplace on the track in the real world, thus making the game experience less authentic. Although I imagine most players could still be using a controller (like myself) to drive a car around a track, it should be safe to assume such people are interested in a legitimate race format nonetheless.
Obviously racing is highly competitve and people do not drive like a pack of lemmings, so feelings may get hurt, bumps will be had. Though, it seems a major component to the entire penalty system is nearly completely missing. I do believe the increased strictness was required, however the system is nearly useless to people who are unfamiliar with track etiquette and basic rules. Drivers make mistakes in the real world, but they are trained in how to execute a recovery. The game gives us nearly nothing for this, and thus an orderly race can quickly become catastrophic for other competitors. As a few people ahead of me suggested, an academy for some basic track rules would surely benefit races as a whole.
If the penalties are more restrictive than beneficial in the long run, I'm sure Polyphony will sort it out. As the saying goes, "you must crack a few eggs to make an omelette." And if penalties and racing clean isn't your thing, there's always the cops lobbies.
After I served my penatly a car infront of me suddenly stops on the racing line and starts serving his penatly, obviously I run into him from behind as I had nowhere to go basicly and get a 10 sec penatly!
Sport mode is close to unplayable and the penatly system is a complete joke.
Did two race today and got a drop of DR and SR not by my fault whatsoever. In first race I got just a gentle tap from behind on the oval and I got a 3 sec penatly. After I served my penatly a car infront of me suddenly stops on the racing line and starts serving his penatly, obviously I run into him from behind as I had nowhere to go basicly and get a 10 sec penatly! Started race in 4th and am now in 14th completly not by my fault because the penatly system is complete nonsense.
At this point I am not doing anymore sport races untill they adjust the penalties so you can atleats race in same zip code as your opponent.
Perhaps GTS could benefit from adding an introductory section on penalties, much like Circuit Experience. At least it would clarify what is and isn't allowed under their system...subsequently, it would demand that PD have a solid strategy on the rules that govern Sport.
Right now it seems a bit haphazard and reactionary.
I haven't taken enough narcotics today to understand what this post even means, but I'm curious what your ratings are.
Apparently it only grows if it is in excess of 5 seconds.
Just B B .. nothing special... but comming from C and... A (a week ago) ..
Placing well in a race requires the driver to take certain calculated risks while still trying to respect other racers' lines and positions. I thought every racing fan knew this. If that means holding your line while another driver figures out what he's going to do, then so be it. You don't place podium by playing it safe. And you won't place well at all by attempting passes only when other drivers make mistakes. Don't misunderstand, I am not advocating a "win at all costs" approach to driving. I understand that many drivers are better than me... I will not win many races, that is for sure What I'm saying is, anyone wanting to place well needs to have a certain amount of aggression. Look for opportunities and make your move! Often the result will be unsuccessful and you will "look bad" (etiquette) but I don't know of any respectful, clean, talented driver in the real world who doesn't put himself in a precarious position every now and then. You see an opportunity, you calculate the risks, and sometimes you go for it. This is exactly how the phrase "rubbing is racing" came to be, and it is true.