HyperSpeeder
(Banned)
- 954
- Brazil
If you read Kaz's letter to the community and you paid attention to the highlighted features in the trailers, you'll notice Kaz's ultimate end goal with this game is to replicate the experience of car ownership as in real life.
The balance of the prices in the game to reflect real world pricing is a crucial part of Kaz's vision for GT7. He probably believes that, by doing it, the rare cars will feel truly special. It's his idea of progression, his modern take on the classic rags to riches formula of Gran Turismo.
However, while I think his idea is not without merit in face of recent price increases (a Skyline GT-R R34 can't be as cheap as in older games), what he's doing will essentially kill the whole point of a Gran Turismo game.
I don't speak of the grind only. That sucks, but you can power through and eventually own the cars. The problem is that we buy those games to thrash those cars in ways we wouldn't do IRL. To live a fantasy. And Gran Turismo 7 does not allow us that.
Imagine you finally buy that McLaren F1 for 18.5 million. If you want to do any extensive modifications to it, like weight reduction or engine balance, you can't revert them unless you buy a new engine (or body). That's ok... until you realize the engine and the body in the Legends cars are absurdly expensive, often costing more to replace than the price of the car!
All of the new features Kaz added to GT7 would have been ok if this was a standard AAA game. I mean, Soulsborne games don't let you respec indefinitely. In The Witcher 3 you must buy a potion for 1,000 in order to respec Geralt. But GT7 is linked to real world pricing... and cars have never been more expensive IRL. The possible end of the ICE cars has driven the market mad, to the point any piece of junk with a naturally aspirated engine and a manual transmission is gaining value. And this will be accurately reflected in the game.
Racing games have always been about the dream. Gran Turismo itself was about it when it first came out. In GT7, Kaz wants us to wake up and face the harsh reality. But gaming is not about that. He completely missed the point. He wants to bridge a gap that should've been left alone. Because we should be allowed to dream.
The balance of the prices in the game to reflect real world pricing is a crucial part of Kaz's vision for GT7. He probably believes that, by doing it, the rare cars will feel truly special. It's his idea of progression, his modern take on the classic rags to riches formula of Gran Turismo.
However, while I think his idea is not without merit in face of recent price increases (a Skyline GT-R R34 can't be as cheap as in older games), what he's doing will essentially kill the whole point of a Gran Turismo game.
I don't speak of the grind only. That sucks, but you can power through and eventually own the cars. The problem is that we buy those games to thrash those cars in ways we wouldn't do IRL. To live a fantasy. And Gran Turismo 7 does not allow us that.
Imagine you finally buy that McLaren F1 for 18.5 million. If you want to do any extensive modifications to it, like weight reduction or engine balance, you can't revert them unless you buy a new engine (or body). That's ok... until you realize the engine and the body in the Legends cars are absurdly expensive, often costing more to replace than the price of the car!
All of the new features Kaz added to GT7 would have been ok if this was a standard AAA game. I mean, Soulsborne games don't let you respec indefinitely. In The Witcher 3 you must buy a potion for 1,000 in order to respec Geralt. But GT7 is linked to real world pricing... and cars have never been more expensive IRL. The possible end of the ICE cars has driven the market mad, to the point any piece of junk with a naturally aspirated engine and a manual transmission is gaining value. And this will be accurately reflected in the game.
Racing games have always been about the dream. Gran Turismo itself was about it when it first came out. In GT7, Kaz wants us to wake up and face the harsh reality. But gaming is not about that. He completely missed the point. He wants to bridge a gap that should've been left alone. Because we should be allowed to dream.