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and as it is, they could have just left it out of the game, arcade is easily the least played aspect of this game.
besides, i cant see what hogs up so much more memory in a GTLife race as compared to an Arcade race. Surely, counting up the XP after the race cant put the PS3 to its knees now can it...
LOL, thats a hard point to argue... even if its not constructive EDIT, actually to be fair it might be the car tunning section that isn't in the Arcade mode. The modifiable parts, graphics, and adjustments to the physics system could be the thing... and might be why tunning was reduced from other GT's...
I think we are getting more excuses than results or plans... I don't ever want to see GT dethroned but now three are other studios dedicated to racing games (more than a few actually) and they are soaking all of this up... Its the easies project planning ever... just deliver on the missed stuff people want in addition to the core experience people are already liking...
But then again there is always room for the retarded decisions like a HOPPER MP SYSTEM!!!??? WTF? lol
I'm looking over the pond... I can't ignore the results of another racing game that was on one of the hardest licenses in racing and how well that turned out... Yeah, they have my eye...
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