LCC Rocket Spot Race Series (stock) - March 23rd, 10pm GMTOpen 

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Marmite...

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You either Love it, or Hate it... at least so the stigma goes! And this also appears to be the case with the Streets of Willow Springs. A low turn out for this week's event, appears to be a direct impact of the chosen course. an almost 50/50 split between the grid, in attendance or boycott would leave those Racing a lot of empty space to fill!!! However in spite of this weeks venue we see, and welcome, newcomers LuxuryQueen & blueninjacivic to the fray.

A very challenging, unforgiving and technical circuit, further complicated by Mother Nature. This will prove to be the toughest circuit on the calendar for the Rocket SR series.

I can only hope, those that favored watching a stuffed bag of air, were in support of the Seattle Seahawks, as the scoreline suggest a trouncing over the Denver pony club...!

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Now, back to the action taking place on the hot asphalt of Willow Springs.

ROUND 4

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A confusing qualifying session would put MC-Chase in pole position, after stealing it away From Nemesis-Reaper in the closing moments... with no time left to make a counter-attack, Nemesis would line up in 2nd spot with Matheus in 3rd Brutaka 4th. …. 5th. Blueninjacivic 6th. and …..7th. 5th and 7th positions, appear to running in an alternate universe somewhere deep within the internet… or is it the Matrix!!!

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Considering the open nature of landscape around the circuit, one key factor here is Sand!!! until the racing line is scrubbed in, and cleaned off by the tyres, good traction is hard to find.
In the driver's pre-race safety debrief, caution is advised. A tempered approach to the opening laps will pay off, as not only is there a familiar fight to hold position, and warm tyres, but also in bringing the track up to speed, and avoid time sapping excursions.

This would be a lesson learned very quickly!

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Another good, clean get away from all for the long drag to the tight and somewhat blind turn 2. Nemesis and Brutaka have an equally bad start, getting bogged down on the line. Up to turn 2 and it would now be MC-Chase losing out, as he leaves a barn sized door open for Math to slot into…

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its clear there is distant lack of grip, as just behind them Nemesis's attempt to run around the outside and cut back, is washed out by the loss of traction. After taking a salt bath, he slots back in last! It's good for the skin apparently, but not when its Chromed :s

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the pack scramble for grip as they head down and then back up the hill to turn 4

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Math now comfortably in first place has not learned anything by his fellow racers mistakes, and equally runs out of talent coming to hard into the turn, subsequently running wide onto the dirt bank.

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As he rejoins the track, to hasty on the throttle, smokes up the rears and sends him spinning back in the wrong direction, Brutaka now has to take to the dirt to avoid the spinning Rocket! Next up in a “days of thunder” moment, Nem heads for the uninviting cloud of tyre smoke, going wide hoping to avoid further carnage….but the emerging green rocket, heading backwards across the track requires immediate correction and the two narrowly miss each other.

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Brutaka, having to make a gamble with the setup of his rocket, is struggling with grip and by the end of lap 1 Nemesis is already lining up for a pass.

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Chase is comfortably pulling out a lead ahead of newcomer Blue, although its not without the odd moment of opposite lock here and there!

Meanwhile, Math is having a task just keeping the rocket on the asphalt, as he once again exfoliates the skin of his rocket out on the flats…

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he is not the only one, as now Nemesis makes another error, leaving to beach the already soiled rocket before turn 7.

Fortunately there is enough momentum left to avoid an early shower, and he gets back on the track… albeit behind Brutaka once again, and now nearly 12 secs down on the lead car after only 4 laps.

A mistake for Brutaka through the fast ease’s see’s him heading out into the desert at speed, allowing Nemesis back into third spot. The sequence of mistakes has now allowed Math to re-aquire sight of a target!

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Eager to gain ground back on 2nd place, Nemesis overshoots into Turn 11 and decides to go bowling instead!!!

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Fortunately, all the cones here today at Willow, have signed a waiver agreeing that Motor Racing IS dangerous, and if you spend all day by the edge of the track, the law of averages will catch up with you…. Chase’s fine still stands however!

Math now able to capitalise on a wide exit out of t11 for Brutaka, gets past going into the ease’s.

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Nemesis gets a good toe of Blue down the back straight, and just manages to stop the rocket before contact going into 11. But a compromised line here see the hard work go to waste yet again.

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Blue hangs it out to much coming out of T2, with the drag of sand and sudden loss of grip his Rocket ends up pointed back off circuit, Nemesis just close enough is able to get by unchallenged.

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Now in a comfortable rhythm, its not long before Math is challenging blue for position, but not without taking his frustration with Willow out on a few cones!!!

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L9. An unusually early Pit stop by MC-Chase, would mean a long run to the finish, but a consistant approach with very few fights should easily secure a victory!!!


In traditional Superbowl fashion, we now take a “short” commercial break and rejoin the action when we return.


We rejoin at Lap 35 of 36!
Unfortunately the abrasive nature of the track here, has destroyed the grip left in Chase's tyres, and he will now have to manage them carefully to avoid dropping over the "Cliff" altogether!

Despite all odds of finishing ahead of position, needing a comeback from 16 secs down on 1st place, the unimaginable is now presented right in front of Nemesis... Yellow Target acquired. Just 1.8secs left to find on the start of the last lap!

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From what should have been a dismal race, after the early offs and low numbers, the excitement was saved right until the end. After 35 Laps of Time attacking, it has all come down to the last one for the decider on who will win!

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Not only the last lap, but the last corner... Nemesis has been slowly chipping away at the lead of Chase, it was not without error from both, but the stratergy of a later pit stop has given Nemesis that all important advantage in grip in the remaining laps . The gap is now tumbling as Nemesis finds himself right behind the very skitish rocket of MC-Chase, it looks like he has banana skins for tyres! Even still, Chase manages to keep it pointed in the right direction (albeit sideways), and a difficult target to pass. The right decision needs to be made, as any contact would surely see both cars lost to the desert!

Its a decision that is saved for the last corner... Seeing the yellow rocket dancing side ways through the last set of corners and switch backs, a good exit out T14, would surely allow Nemesis to out drag Chase to the line, even from behind....

The moment approaches, Nemesis closes the gap, holding the revs and keeping his Rocket stable he lines it up and shoots for the outside,

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the gap left by Chase is diminishing with every passing tenth, its looks as though they will clash, but sensing the gaining rocket to his left,

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Chase pulls across, and Nemesis carries his momentum to the line to take First place.

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Team Reaper Racing secures its First Win in the Rocket SR Series, after a hot & gritty 36 laps of Racing at Streets of Willow Springs.

1st Nemesis Reaper
2nd MC-Chase
3rd Matheus-007

Apologies for not being able to cover the others racing, but hopefully we will have found a cure to this "Phatom" issue.... and hopefully put the Ghost's of Willow to rest!!!

Well done to everyone in attendance, if we see a return to our usual turnout, and with the new additions to the Series, a full grid for Trial Mountain is a very distinct possibility.

See you all online soon.
 

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I feel like I should be paying you for doing these Hobbsy.

I wonder how many of our friends across the Atlantic followed the Marmite reference :P? Superb stuff as ever, just epic.
 
@MC-Chase you're more than welcome to pay me... but there is no pressure this way, and its reward enough to know that my efforts here are being appreciated and enjoyed 👍

I did wonder just how wide the Marmite might go, guess we will find out! ;)...
 
Trying to go too fast on CS made my race much harder after pitting. And of course I was going for it on the first corner, the guy who originally wore my helmet would too.

I think you nudged me pretty hard in turn 1 on the first lap, gotta admit I didn't see it coming!
 
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@hobbsy great review as always, you even made that hell of a race seem like an epic battle.

I cannot wait for Trial mountain, i have a feeling that we will see a record attendance (10+) and some epic battles everywhere.
 
I actually like streets of willow, I'm bummed I missed it. So after not being on gt6 much in the last week or two and not using the rocket for a touch longer, I just did some laps at trial mountain. I probably only did about 5 laps without crashing or incident, out of maybe 15 laps. This doesn't look good for me at the moment. First goal of the race for me, don't crash!
 
I actually like streets of willow, I'm bummed I missed it. So after not being on gt6 much in the last week or two and not using the rocket for a touch longer, I just did some laps at trial mountain. I probably only did about 5 laps without crashing or incident, out of maybe 15 laps. This doesn't look good for me at the moment. First goal of the race for me, don't crash!

Trial Mountain will be a challenge for everyone, I can assure you that you won't be on your own here! I remember in testing I had huge issues with the corner through the tunnel and resulting crest afterwards - always threw me off.

Practice room will be open tonight, time pending on something else :P.
 
Updated the OP guys, it now includes every race we will run THIS season, as mentioned Suzuka is only open to people already part of the series. Silverstone international will see people bouncing off the limiter for around 1 to 1.5 seconds on the back straight - I'm considering options for force ballast use or forced power limiter to avoid this but I haven't made any decisions yet and will most likely just accept it's going to happen.
 
I'm considering options for force ballast use or forced power limiter to avoid this but I haven't made any decisions yet and will most likely just accept it's going to happen.

Just a note, in order to add ballast you must allow all tuning as a ballasted car cannot get in under tuning prohibited. The power limiter can be used to minimize hitting the rev limiter though.
 
Hello MC-Chace wood like to join your
LCC Rocket Spot Race Series (stock) - February 9th, 10pm GMT
Gentleman and fair driver looking forward to race with
similar participants!:gtpflag:
 
Good stuff, welcome, I'm sure you'll fit right in here as soon as you drop the massive text font :lol:.

Hopefully everything you need to know is in the OP but if not just drop a message here and someone will answer for sure :cheers:. Should be a practice room open tonight, normally happens Wednesdays so drop me an add on PSN when you're next on 👍.
 
Just a note, in order to add ballast you must allow all tuning as a ballasted car cannot get in under tuning prohibited. The power limiter can be used to minimize hitting the rev limiter though.

Didn't know that - Hobbsy would be interested in this nugget of information I'm sure!
 
Good stuff, welcome, I'm sure you'll fit right in here as soon as you drop the massive text font :lol:.

Hopefully everything you need to know is in the OP but if not just drop a message here and someone will answer for sure :cheers:. Should be a practice room open tonight, normally happens Wednesdays so drop me an add on PSN when you're next on 👍.
I WOOD LIKE TO JOIN THE PRACTICE ,BUT TODAY PARTICIPATING IN C.R.A.P event MINI COOPER S (stock)!!
Thanks for invitation anyway!;)
 
I could have sworn i looked at this...:boggled:

Not good for my plan!...

@BrandonW77, does keeping the Ballast in the centre make any difference? As sometimes putting extra weight over one of the axles car balance the car more and increase the PP!

Not that im trying to call you out, but i honestly thought i looked at this (checking online with a restricted room) I could have missed something equally though, and with the lack of sleep racing you guys, thats probably what has happened :dunce:, I will double check later (for my own sanity)


Looking forward to tonight, I have a new toy to bolt onto my T500..:D and play with!

Cheers guys... laters
 
I could have sworn i looked at this...:boggled:

Not good for my plan!...

@BrandonW77, does keeping the Ballast in the centre make any difference? As sometimes putting extra weight over one of the axles car balance the car more and increase the PP!

Not that im trying to call you out, but i honestly thought i looked at this (checking online with a restricted room) I could have missed something equally though, and with the lack of sleep racing you guys, thats probably what has happened :dunce:, I will double check later (for my own sanity)

I checked it in v1.02 and if I touched the ballast at all (even just changing the position without adding weight) you couldn't get in under tuning prohibited. All you could adjust is brake bias and power limiter. Maybe it has changed in one of the updates, I can't say for sure. In GT5 you couldn't do anything to the ballast either.
 
So I ran a few laps this afternoon to see how the car would handle. I think this will be a very fast race. The track is wide and the corners are quick. The Rocket feels lovely on Trial Mountain.

I'm liking Trial-Mountain too ... kind of feels like the closest we're going to get the the nurburg ring with these. You know what I mean? With all the elevation changes, banks and crests, it really is pretty exciting.
 
I'm liking Trial-Mountain too ... kind of feels like the closest we're going to get the the nurburg ring with these. You know what I mean? With all the elevation changes, banks and crests, it really is pretty exciting.

It actually feels like an old F1 track! Suited to the car we're using. Except not as long.
 
It actually feels like an old F1 track! Suited to the car we're using. Except not as long.

I have a feeling pad users may have a slight advantage here, the ability to quickly change direction is going to be handy for all the tail-happy action we're going to experience going over the crests.
 
🤬!!!

Brandon is correct... no ballast alloweed when tuning is prohibited:banghead: first thing I checked when i got home.

Sorry guys, looks like my mind IS playing tricks on me
 
How the hell does it make ANY sense that ballast isn't allowed for vehicle modification but a power limiter is?
 
I have a feeling pad users may have a slight advantage here, the ability to quickly change direction is going to be handy for all the tail-happy action we're going to experience going over the crests.


Unless you're a master of The Flick. :sly:



🤬!!!

Brandon is correct... no ballast alloweed when tuning is prohibited:banghead: first thing I checked when i got home.

Sorry guys, looks like my mind IS playing tricks on me

Sorry to be the bearer of bad news. It kinda confuses me why we can't do ballast in tuning-prohibited.........but there are many things like this in the game that confuse me. :confused:
 
^ And if you're not :P?^

Should be entertaining one way or the other. :lol: We got a lot of snow here over night and I was able to pull off a couple scandinavian flicks in my real car during my morning commute...........nothing makes you feel more like a hero than pulling one of those off and making it look smooth. :cool:
 
Should be entertaining one way or the other. :lol: We got a lot of snow here over night and I was able to pull off a couple scandinavian flicks in my real car during my morning commute...........nothing makes you feel more like a hero than pulling one of those off and making it look smooth. :cool:

Last time I went out for some fun in the snow i ended up backwards in a ditch. Unfortunately that's not a lie.
 
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